so one day i played this cool game calld VectorTD if im not mistaken. The complexity struck me and i immediately wanted to have a go. so i have been messing around for a few hours, but now i need to create a tile based system. So the player can only place the towers on separate squares.
I don't really know much about AS, but its a learning process. I thoght attachMovie was the way to go, because i need to have interactivity to a measure. But soon i encountered a problem while just prodding around. I got this bit from AS:Main and modified it.
:for(i=1;i<999;i++){
_root.duplicateMovie(_root.grid1,"grida"
+i, 1000+i);
_root["grida"+i]._x = i=1;i<999;i+9;
_root["grida"+i]._y = i=1;i<999;i+9;
}
When i hit Test Movie, it says a part of a script is making the player run slowly, and may cause a freeze.
I suppose there is a much better way of doing a grid sort of thing, so i'm hoping someone will point me in the right direction.
Help would be really helpful ....