The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.36 / 5.00 33,851 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 12,195 ViewsAt 1/21/10 11:15 AM, Icandraw wrote:At 1/21/10 11:08 AM, Thebunniebrothers wrote: Experience has taught me to animate the mouth a frame before the sound. Just sayin'.no no i mean i cant draw u draw awsoem can u make ?
Wait wut. So you have some mouthless flash and a sound file and want me to animate it?
Experience has taught me to animate the mouth a frame before the sound. Just sayin'.
in flash:
FILE>IMPORT>IMPORT TO LIBRARY
once's it's in there, just drag it to a seperate layer on the screen.
If you're that talented, show us some art, and provide more ideas.
| IHADTODOIT.
At 1/17/10 11:48 AM, AIRYman50 wrote: well whats the game about and what actionscript version?
Also, top-down, sideways, platformer etc.
What's your role, next to animating?
Dear lord. Evil powers are working.
From what I understood of it, he has some kind of top-down RPG, and he starts at a point of some sort. When he goes into a house and gets out of it, it returns him to the place where he first started.
Time, my friend, time. Also, why is this on flash?
Oh, and this goes on the enemy.
Lemme explain the code...
onClipEvent (enterFrame) {
//I've figured this out from the errors, the code in the movieclip is executed every frame
if (_root.player._x>=this._x) {
//I tried on the timeline and the player too, but seemingly only the enemy worked :/
this._x += 5;
}
}
AS: 2, I presume.
And sorry for double posting.
I did a little experimenting, and this worked like a charm.
onClipEvent (enterFrame) {
if (_root.player._x>=this._x) {
this._x += 5;
}
}
At 1/12/10 12:32 AM, MarioFlashMovies wrote:*Flicking**Flicking**Flicking*(Flicking is the "Fucker" thing that most of you do with you're hands :@)
No silly, that's flipping.
Sorry for posting late, and no, I just watch collab threads, help them out and laugh manically as they crash into abyss.
His activity's been around zero. I won't expect any work from him.
Hi, I'm searching for a talented programmer to sacrifice his free time to a nondescript game I wanna make. I'm not posting art, that'd spoil it.
Move this to General, please.
I have a good sense of pointing small errors out(such as small texture problems, glitchy areas etc.)
If it's a game with unique context, I can figure out some glitches in the engine.
Pm me with more information about the game, maybe I can help 'ya out.
You can't. Flash is a vector program, meaning that anything sprites needs to be imported.
I shred a mean alto sax, bitch.
Thank you, I have been informed now.
Icandraw, can you explain why you are switching the places all the time?
Icandraw did a 'lil test to prove my mad skillz(Well, mediocre, to be true.)
Yes, I do have flash. A while back I was included in the list, as skit eight.
...The hell? I was supposed to be skit eight.
Wicked, just 4 more... D:
At 12/25/09 03:37 PM, m4x12 wrote: WTF I was like the first person to sign up!
why isn't my name on there?
:< Was that sarcasm, because I just saw your name on the second skit.
At 12/25/09 02:58 PM, m4x12 wrote: I'm almost done with my part
Wait, are you even in the collab? I didn't see your name on the list...
I've got skit eight, this is going to take a while... :<
Can you please use another host, because I fail to see it. Please use spamtheweb, or NG dump.
Stop Talking With A Capitalized Letter At The Start Of Every Word, jerk.
You should do something with people doing something after each other, like 10 people throwing a ball or something similar.
Tell me what to, and let's continue this conversation per PM, please.
Wow, this might be the collab that's filled the fastest.