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Response to: Swain needs Color Theory help! Posted April 10th, 2008 in Art

Did another one trying to make use of warm colors for the background, and desaturation on the foreground character but using edge lighting to try to pop her out. Thinking the dark hoodie makes her hard to see anyway though :(

Swain needs Color Theory help!

Response to: Swain needs Color Theory help! Posted April 10th, 2008 in Art

At 4/10/08 05:19 PM, Luis wrote: You should try creating some stuff without using black at all. I noticed alot of your stuff relies on those rich blacks, and very dramatic lighting... it might be refreshing to try living in a world with no black and subtle lighting. story of khale comes to mind... even during night scenes, black is seldom seen even tho that would probably be an obvious choice of color.

I tried experimenting with gray lines on a load of comic characters I was designing not too long ago, but I was having problems combining that with my usual palette. Darker colors kind of melded into the gray, colors which I was used to standing out against normally black outlines. Perhaps what you're suggesting is right: I'm trying to fit gray (or non-black lines) into my existing palette, when what I SHOULD be doing is building a new palette around it.

Man, I never thought I'd come to a point where I might have to rip off someone's palette, even for practice. It's a world unknown to me, but dammit I'm gonna make the effort.

Vousille: I like that last one, over an extremely navy blue background I could see a character like that really popping out.

Also, thanks for the advice so far guys, I am avidly trying to work your suggestions into a piece of practice work I'm doing AS WE SPEAK.

Response to: Swain needs Color Theory help! Posted April 10th, 2008 in Art

At 4/10/08 05:03 PM, ZekeySpaceyLizard wrote: i think her skin tone is a bit TOO bright, and that's whats throwing it off a bit.

if it were a bit darker, and perhaps had a dash of pinkish tint, to match with her hair

i dunno fffffffff

Yeah I agree, the values don't contrast enough between bright background and bright character. I will surely re-render it a bit darker, and let's make it more red why not!

Response to: Swain needs Color Theory help! Posted April 10th, 2008 in Art

At 4/10/08 04:28 PM, wasb wrote: hmm, i'm no master colorist but i quite like the hair on the drawing, the shading on the hand however makes it look ugly i would suggest mapping out the muscles so you cna really see where the shadows should go.

I've never done a good mapping exercise. I usually use shadows themselves to help me visualize where the muscles are...I've studied human anatomy a good deal but I haven't done a lot to apply it I guess.

I'm more looking to figure out color though, rather than where shadows and highlights are cast.

Response to: Swain needs Color Theory help! Posted April 10th, 2008 in Art

Base inking.

Swain needs Color Theory help!

Swain needs Color Theory help! Posted April 10th, 2008 in Art

Oh yeah sure, it's easy in PRINCIPLE. I can look at a piece of colored artqork and say "the value of the colors isn't contrasted enough to make the subject pop out" or "too many cool colors are causing the foreground to recede", but when it comes to an alternative (i.e. how to fix it) then I'm at a loss. Basically when something goes wrong, I've got the "what" but not the "why".

Anyway, I threw together a quick inking and then went at this without really knowing how to adjust colors in Photoshop (I am much more comfortable with color picking in Flash, not that that's a virtue). The drawing's not important, just the coloring. Any suggestions? One of my weakest points is hair...muscular and facial structure I understand reasonably, but hair just whips me every time.

INCLUDED: My colored image.
BELOW: Blank inking, if anyone wants to instruct me by example (put into Photoshop, set layer to Multiply, color in layer beneath).

Swain needs Color Theory help!

Response to: Best of March 2008 Posted April 9th, 2008 in NG News

Funny that RAB didn't clean house this month like it always seems to.

Response to: show me some sigs Posted April 9th, 2008 in General

Not gonna ban because you're new - but this kind of topic isn't allowed (see link from above poster)

Response to: audio ppl piccies! (uber squee!) ^^ Posted April 8th, 2008 in Audio

At 4/7/08 02:06 PM, FUNKbrs wrote: It occurs to me I've been submitting for over three years, so I guess I count as "audio ppl"

Anways, here's me holding an x-ray of my face up over my mouth, showing where I lost the paper clip in my surgical incision.

Funk: 1, Wisdom Teeth: 0

How you get up the courage to do that, I have yet to know. I only got mine out when my best pal and MOTHER agreed to be in the room with me.

I work better in front of an audience, but that's just ridiculous.

Response to: Sticker Design Posted April 6th, 2008 in Art

From what I understand, hot colors pop out while cool colors recede. Having the mask be very light against a hot color body causes the head to lose all of its emphasis, although should look like it's closer to the viewer and draw more attention than the body.

Response to: Question on exporting gradients Posted April 6th, 2008 in Game Development

Are you sure you're talking about gradients? Or the Soften Fill Edges modifier, where you're allowed to set the degree of difference between the main color and 0% alpha?

There's also the Linear RGB button on the Color window.

Response to: who is Dorian Gray Posted April 5th, 2008 in General

Ah dammit, I bought that book and haven't read it yet. It was next on my list of things to do. You know, the one I started two and a half months ago.

Response to: Attention Newgrounders!! Posted April 4th, 2008 in General

You've caught me in the act, that was the original drawing from Episode 7 and the foam hand was just a cover-up until the moment the true image could be revealed.

Response to: well, one more closer view Posted April 4th, 2008 in Art

Post additional pictures into the same topic as replies, mkay?

Response to: Lightning thread Posted April 4th, 2008 in Art

The left one is correct, if you're The Flash.

Response to: blackface Posted April 4th, 2008 in Art

At 4/4/08 01:08 PM, GrayJovial wrote:
At 4/4/08 12:53 PM, idiot-monarch wrote: full view thing
You have something against blacks?

Apparently not. Look at the package.

Response to: How do you make a background a pic? Posted April 4th, 2008 in Game Development

At 4/4/08 10:29 AM, jaammiie wrote:
At 4/4/08 10:16 AM, Hoeloe wrote: Draw something with exactly the same dimensions as your stage (550x400 default) then make it a MovieClip and make it follow your camera. If you aren't using a camera, just put it as the background.

Is the issue that you're still figuring out how to use layers? If so then the above piece of advice is valid, but for further specification, take "background" to mean the layer underneath the other layer(s) that contain your animation.

Response to: Thieves! Posted April 3rd, 2008 in Game Development

I'll probably do what Ego has done, only I doubt Mastermind 3 will be very popular on Youtue, if the previous 2 are any indication <3

At 4/3/08 01:27 PM, KaynSlamdyke wrote:
At 4/3/08 12:09 PM, The-Swain wrote: ...unless you're just griping about the fact that sites are doing this rather than being worried about your own movies being stolen, at which point welcome to the internet. :/
That reminds me. Swain, you are putting Mastermind up on Youtube before some fucktard steals it from you? Some people are currently rasing hell against that site because they stole thier video game parodies
Response to: importing hand drawn Posted April 3rd, 2008 in Game Development

Gifs are your best bet I think, and if you're importing as JPG you can move the slider down to lower the quality of the images.

If you're trying to keep the FLA itself small, then good luck - they get notoriously large no matter what you do.

Response to: importing hand drawn Posted April 3rd, 2008 in Game Development

If you're talking about converting something drawn by hand into vector automatically without tracing, then I wouldn't hold my breath.

If you mean importing hand drawn images to be used with tweening, then you want to chop your image up in a program like Photoshop if necessary and then import the piece(s) into Flash.

If you mean importing hand drawn images as a sequence to stand alone as an animation without drawing anything in Flash (like the Supervillain series), then do just that, and assign each image to a frame, I suppose. This would be a terribly inefficient method though.

Response to: Can't Swf, Got Suggestions? Posted April 3rd, 2008 in Game Development

Don't know if this is relevant, but 11 minutes usually translates to a LOT of audio, and if the sound files you imported are at a different bit rate than you're asking Flash to export to, then it has to convert all of them. Might be better to re-import your sounds to match the bit rate you're using, as that's one less operation for Flash to cover in the export process.

If you've already done this, then may the gods be with you.

Response to: Thieves! Posted April 3rd, 2008 in Game Development

It has to be turned to your advantage. Make sure your work advertises your site. If you're worried that exposure to your site will be reduced by your work being featured elsewhere, then make sure to find a good ad system that runs from your flash rather than banners on your site, or even add code that prevents the movie from being watched elsewhere.

...unless you're just griping about the fact that sites are doing this rather than being worried about your own movies being stolen, at which point welcome to the internet. :/

Response to: Um problems with framing.. Posted April 3rd, 2008 in Game Development

Go to those frames and remove the duplicate labels?

If you name frames the same thing, Flash gets cross with you.

Response to: The-Swain is a mod? Posted April 2nd, 2008 in General

At 4/2/08 04:36 PM, FBIpolux wrote: But yeah, I guess The-Swain's prime reason for getting modded is so he can go in the Moderator's Lounge... Kinda like Psycho-Goldfish or Luis back then. Except Luis is actually really active on the BBS.

I hear that Luis wasn't nearly as active until he was modded - he promises the same thing is going to happen to me. You can imagine I'm already cutting myself. :O

Response to: The-Swain is a mod? Posted April 2nd, 2008 in General

At 4/2/08 04:23 PM, gumOnShoe wrote:
Ok, then this is all making more sense. Newgrounds administration wants a unified site and they want their forums to be mostly about newgrounds. Just like when they made the video game forum and were hoping for some discussion of flash games, as well as your standard system games. It makes sense, and I guess it means we are going to see more and more admin pressure for the topics to shift towards a general newgrounds theme as we go. I'm just a tiny bit sceptable at the ability of moderation to mold the ideas coming out of the masses, as its a reaction and not a momentum.

Believe it or not, Tom hasn't given up on the site for CC just yet. I talk a lot with members of NG on a very regular basis, but mostly via PM and userposts when I can manage, so as a mod I'll have better access to the site as a representative rather than just a guy with a few cartoons. Really though, I think that Forum Mod was the closest mod to social modding as they could get for me.

At 4/2/08 04:25 PM, Mr-Contradiction wrote: It was against you, and it wasn't much of a burn... I can see how writing dry random humour could cause someone to lose their flaming abilities, but that barely made sense... Did you mean "doing it ON a smaller..."?

Nope, I like my preposition better thx.

Response to: The-Swain is a mod? Posted April 2nd, 2008 in General

At 4/2/08 04:09 PM, DarkSoldier wrote: I'm finding mods that just post good flash are becoming mods. This site is a flash site of course so it is smart to be adding mods which contribute to the site but some mods just post spam flash's.

Anyways...just like Sard. He submitted the movie about the wii being sold out and BAM! he's a mod.

For The-Swain it is the same thing. He just submitted a flash which won daily feature and BAM! he's a mod also.

I know why I was modded, but I think that the backstory is actually more like your theory: get the BBS more in line with the Portal by incorporating people who know both. Only problem is that I don't use the BBS much more than for lurking and seeking out help topics, so I'd better fix that quick-smart before I get raped :O

Response to: The-Swain is a mod? Posted April 2nd, 2008 in General

At 4/2/08 03:56 PM, Sekhem wrote:
At 4/2/08 03:55 PM, Fragment wrote: Let me be the first to say congratulations. He must have been modded for his posting habits, so we'll have to wait and see how good a job can he do modding. I wish him the best of luck.
he was modded because he slurped and swallowed it all

bahaha one look at your favorites list speaks for itself. Apparently we're both sucking off, only you're doing it from the smaller, significantly more shriveled unit.

Response to: Top entries from 04/01/2008! Posted April 2nd, 2008 in P-bot's Postings

At 4/2/08 02:49 PM, NeoSkywalker wrote: ComiX episode 2 only got 4th place :C

No such thing as "only" 4th place...an award is an award, and it'll make sure he gets noticed :D

Response to: Top entries from 04/01/2008! Posted April 2nd, 2008 in P-bot's Postings

At 4/2/08 08:36 AM, Wonchop wrote: light cut made me lol, as did space alligator

No love :(

--

Also, I didn't deserve Weekly 1st, I just got lucky with accidentally submitting at the end of the week :( At least it wasn't on April Fools Day, or I would have been taken even LESS seriously than usual.

Response to: Unexplained black bags under eyes. Posted April 1st, 2008 in General

This happens when you listen to too much Incubus.