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Author Search Results: 'sysrq868'

We found 199 matches.


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Viewing 1-30 of 199 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7

1.

Resigned

Topic: Audio Advertisements!

Posted: 02/15/09 03:56 PM

Forum: Audio

Eh, what the heck, I'll jump on board.

Audio Advertisements!


2.

None

Topic: Swapping a button for a movieclip

Posted: 03/24/08 02:25 PM

Forum: Flash

Thanks a bunch!

_visible... of course! Sigh... it's late. >.>


3.

Sad

Topic: Swapping a button for a movieclip

Posted: 03/24/08 02:09 PM

Forum: Flash

This might sound elementary to some of you - I know.

But I have a regular button which I want the player to be able to press only once. I have a simple, one-frame movieclip that contains a graphic for the passive button.

With what kind of script exactly do I swap the button into this movieclip upon clicking the button?

Many thanks in advance.


4.

None

Topic: Contests, Winter Layout

Posted: 12/04/07 02:12 AM

Forum: NG News

I think the big, blue characters on the edges are bit distracting. Hope my adblocker can get rid of them neatly.


5.

Expressionless

Topic: Know where I can get sprite BGs?

Posted: 07/21/07 12:53 PM

Forum: Flash


6.

None

Topic: Asteroids

Posted: 07/21/07 12:52 PM

Forum: Flash

Yes. I shall use my telepathic powers to connect with your brain stem and hack to your computer to copy your FLA. How can you expect anybody can help you if said you are making an Asteroids clone (which is a bad idea to begin with) and that you don't really know how to do it? Recode it all for you?

Google.


7.

Questioning

Topic: To video

Posted: 07/21/07 12:36 PM

Forum: Flash

Okay, so how can I neatly turn flashes into videos? The export tool doesn't really work - if I choose .avi, it's either crap quality or so awesome quality my computer crashes. If I choose .mov, it says that Quicktime plug-in's not found. Besides, I remember exporting to .mov a long time ago, and then the movie clips would not stop from moving when I pressed pause. Call it dynamic excellence, cause I don't.

JPEG and whatnot sequence would work like a dream if I had something more better and precise than Windows Movie Maker to slap it together.

Then, I've tried to use some free software (boy, was that under a rock or something). I get distorted, laggy and striped, halfly off-screen video, with muffled audio. I wouldn't want to invest on some shareware program and then get some fucked up video out of it.

Any thoughts? What do you guys use when you want a swf -> your favorite video format conversion?


8.

Questioning

Topic: Mouse avoider anti-cheat?

Posted: 07/20/07 10:11 AM

Forum: Flash

I'm not too sure about AS2 or AS3 as I've never tried neither, but I always thought it's impossible to make a completely non-cheatable mouse avoider with Flash. Is this correct or not? I'm not so sure - I'm so far behind today's technology (still a proud user of Flash MX, stfu).


9.

None

Topic: Violence?

Posted: 05/12/07 08:08 AM

Forum: Flash

As Nicholas-Deary so handsomely once put it:

The problem is, if you make really arty, alternative flashes [...], most users will overlook it because it doesn't have physical violence and things.

Absolute truthness in that. But I personally don't care about my scores. I make the flash I want, not the flash other people want. But more violence usually does get higher score. Would've Madness be such a popular hype as it is now if the blokes would just sit on a sofa, watching TV?

Whatever.


10.

None

Topic: How does this chainsaw look?

Posted: 05/12/07 08:03 AM

Forum: Flash

At 5/10/07 06:52 PM, CybermonkeyStudios wrote: How does it look?

I'm quite picky: I'd go with two highlights on the gradient on the chainsaw blade. So a gradient dark gray -> light gray -> medium gray -> light gray -> dark gray would be better... :-/


11.

Happy

Topic: Changing font color

Posted: 05/07/07 12:20 PM

Forum: Flash

Thank you.


12.

None

Topic: Changing font color

Posted: 05/07/07 11:42 AM

Forum: Flash

In ActionScript, naturally.


13.

Questioning

Topic: Changing font color

Posted: 05/07/07 11:41 AM

Forum: Flash

Is there any neat way to change the typeface color of a dynamic text box? I would imagine that I could work if the textbox was inside of a movieclip and then mess with the movieclip tint thingies, but for the sake of neat code and my own morbid curiosity, is there a way to mess with the box colors directly? Thanks.


14.

Happy

Topic: Variables in variable names

Posted: 05/07/07 04:21 AM

Forum: Flash

Thank thou! You really helped me out!


15.

Questioning

Topic: Variables in variable names

Posted: 05/07/07 04:12 AM

Forum: Flash

Is it possible to have variables in variable names? Like if I have variables string1, string2 and string3 and then a variable num, which has been set to "2", I would be able to select that way variable string2 with one line, WITHOUT:

if(num == "2"){
//Do stuff with string2
}

rather something like

_root.string+num = true;

if you get what I mean. Thanks a bunch.


16.

None

Topic: Music and scenes...

Posted: 05/07/07 01:21 AM

Forum: Flash

To link audio to different scenes? If you mean what I think that the original thread starter meant (to continue streaming audio from scene to scene), well, empiric evidence proves that it can't be done if you don't clip the audio into tinier pieces. Not with the stream option.

Test it yourself, I tested it in my Flash (Flash MX). Event audio goes, stream doesn't. That's just the way it is. If linking audio to other scenes means something else, then I can't really help and I think it's not what the thread starter meant. In which case you should start your own thread, kamikrazi123.


17.

None

Topic: Rollover script...?

Posted: 05/06/07 04:13 PM

Forum: Flash

Create a movieclip with one keyframe empty (the first) and put in stop(); in that keyframe. Put all the big images in other keyframes inside that movieclip. Give that movie clip the instance name "bigger" w/out quotes.

Back on the main stage, create a button which has the small image, and put the following code on it:

on(rollOver){
_root.bigger.gotoAndStop(X);
}
on(rollOut){
_root.bigger.gotoAndStop(1);
}

The X is the frame number inside the movieclip where the big image is.


18.

None

Topic: Can't find function name

Posted: 05/06/07 03:33 PM

Forum: Flash

brug.onRollOver = function(){gotoAndPlay(3)}


19.

Questioning

Topic: Data protection

Posted: 05/06/07 03:01 PM

Forum: Flash

Well? Any other suggestions, ideas, help, stuff?


20.

None

Topic: Alpha Omega 2 suggestions <- Help

Posted: 05/06/07 02:59 PM

Forum: Flash

Well, better graphics for starters, but I think you figured that out yourself.

Some sort of a story mode would be nice, and other different game modes. Possibly even a multiplayer (a race)... allies, immateriate obstacles...

Also, add a little shake of the screen when explosions occur, especially when it hits your own vessel.


21.

None

Topic: Which Is A Better Format Gif Vs Png

Posted: 05/06/07 09:35 AM

Forum: Programming

Well, then I'm sorry for any douche who uses IE. Firefox is on fire!


22.

None

Topic: Which Is A Better Format Gif Vs Png

Posted: 05/06/07 09:04 AM

Forum: Programming

Well, PNG isn't as compatible in all browsers, I'll give you that. But it's perfect in IE7, which keeps on getting more and more common.

GIF's colors are hideous, and as a graphic designer and a webmaster myself, it's really just a couple of bits you save and PNG is better in proportion to the image quality. Besides, you get full alpha in PNG, whereas GIFs only have transparent and non-transparent colors.

I'd vote for PNG.


23.

Happy

Topic: Data protection

Posted: 05/06/07 08:52 AM

Forum: Flash

Quite lovely. Didn't test it though, since I got the impression that this would encrypt/decode only one byte at a time. Does it?


24.

None

Topic: Actionscript for breakout help?

Posted: 05/06/07 05:57 AM

Forum: Flash

This then?


25.

Thinking

Topic: Actionscript for breakout help?

Posted: 05/06/07 05:40 AM

Forum: Flash

Here's a ready full .fla for you. Flashkit and Google are friends, remember that.


26.

None

Topic: Regarding External Movie Loading

Posted: 05/06/07 05:37 AM

Forum: Flash

Nope. At least of the 30 or so submissions that load stuff from other servers that I've seen over the past couple of months haven't been deleted...


27.

None

Topic: Making a Miami-based dating sim

Posted: 05/06/07 05:35 AM

Forum: Flash

At 5/6/07 04:50 AM, BariMutation wrote: Any suggestions? What would you like to see gone? What do you want added?

Well, firstly I think it's just stupid that you should always remember all these little details about the girl and then the success of a date will be dependent on questions about herself that she asks, especially when she asks something she hasn't told you and there was about no way you'd get it out of her, since she only tells you one thing per one round of wooing and usually she tells you something she has already told you. That's not even close of how a real relationship would work. Or else it's a very diverse relationship indeed.

If you want to make a rebellious dating sim, you need to make it more psychological and less patterny. Get rid of all that math (wage = 2.3 x intelligence, happiness = 1.7 x charm + random(0-5)), relationship exp, all that. Think what a real dating scheme in the real world would be, and imitate that. By the end of each game of Sim Date, Tomoko must have like 74 identical bouquets of flowers. Not good...


28.

Shouting

Topic: Text

Posted: 05/06/07 04:16 AM

Forum: Flash

So you're trying to make something you can't make. Interesting.

Make a text box like you normally would using the Text Tool (hotkey T). From the properties window, in the dropdown menu where is says "Static Text", select it to be "Input Text". You can mess with the other properties if you want, but if you want to use the contents of this input in Actionscript, you must define something into the "Var" box, which is used as a normal variable name in Actionscript.

Since I think I've now made your game, do I get credit in it?


29.

Questioning

Topic: Data protection

Posted: 05/06/07 03:16 AM

Forum: Flash

So, for my own amusement, I've created a sort of a save/load type of a thing, where all the strings and stuff that is relevant to the game is packed into one string that is shown at the player, which he can copy and paste in some txt file or something. When he wants to load, he just pastes that string into the load text box and the game will "load" the "saved" game by creating a new game based on the stuff in that string.

It works, which is new for me, since I didn't ask about it on any forums, nor did I copy the code from elsewhere. But the thing is that now anybody can just alter this string to create whatever sums of money etc. they want, which is unfair. Is there any kind of crypting functions or something like the PHP-functions bin2hex(); or rot_13(); that can be decrypted also, so that the load screen will know what to do? Any suggestions, ideas? Anything at all is greatly appreciated. Thanks in advance!


30.

Happy

Topic: Quickie math question

Posted: 05/05/07 09:25 AM

Forum: Flash

Thank you.


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Viewing 1-30 of 199 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7