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Response to: Where should I go from here? (C++) Posted October 12th, 2013 in Programming

At 10/12/13 04:00 PM, Diki wrote: If you're a beginner than I wouldn't recommend using C++. It's very complicated, and often times is downright cumbersome to use even when you're experienced with the language.

My personal recommendation would be to learn C# and use the free version of the Unity engine. C# is a much more forgiving language, and with it you won't need to be farting around with dynamic memory allocation (which is easy to mess up and make your application crash). The Unity engine also works in web browsers (assuming the user has the required plugin installed).

You could also try making games in HTML5 with the ImpactJS engine. JavaScript is a pretty easy language to learn, and the ImpactJS engine is very well made, albeit it is not free. Newgrounds is also working to allow HTML5 games to be submitted to the Portal the same way that Flash games are, so that's a plus (right now you would need to PM Tom about having an HTML5 game added).

Can't really go wrong with either HTML5 or C#. Taster's choice.

Thanks for helping me out. I find C++ relatively easy, I don't see why people make a fuss about it but then again, I've only made shitty text adventures but either way this was helpfull. I dislike unity for reasons so that out of the question.
What's this C# thing? I'm going to look it up, it sounds interesting,

Where should I go from here? (C++) Posted October 12th, 2013 in Programming

So, I would like to start making games. I can make some pretty good games in scratch but that's not really going to get me anywhere.

I know basic C++ and have scripted calculators for different things and would like to ask...where should I go from here?

As in, if I want to make games, can I make games using this? How could I make one? and more.

To summarise: How could I potentially use C++ to make games? (I can't afford flash or anything like that.)