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Response to: 5 Hour Collab Iii (heads Up) Posted July 4th, 2008 in Game Development

can i join?

Response to: 100 Frame Skate Collab Posted July 4th, 2008 in Game Development

my other two parts sucked

ill try to make a good one

Response to: The Ninja Collab Posted July 4th, 2008 in Game Development

At 7/4/08 06:07 PM, Superawesomeness wrote: Sorry for the double post.

The Ninja Collab Progress!!

Click the link to see what is done so far. I have finished the bio page. Hover you mouse over each ninja to see a funny little easter egg.

lol thats awesome

Response to: the no hand to hand combat collab Posted July 4th, 2008 in Game Development

maybe?

Response to: The Ninja Collab Posted July 4th, 2008 in Game Development

Name: lewis
Age: 13
Ninja Move: slice dice and serve on rice

Response to: The Ninja Collab Posted July 2nd, 2008 in Game Development

At 7/2/08 04:21 PM, M00SHEEP wrote: My movie looks rather naff, but ask stickmanslicerguy, im rather good now :3

yes

Response to: shooting platform Posted July 2nd, 2008 in Game Development

i suck at AS but

Response to: shooting platform Posted July 2nd, 2008 in Game Development

but where do i put the bullet

like in the movie clip off my player or on the main timle line

shooting platform Posted July 2nd, 2008 in Game Development

how do i make my guy shoot

dont link me to AS : main i have been there and looked at dupliacting movie clips

how do i make him shoot

Response to: dynamic text Posted July 2nd, 2008 in Game Development

to just make it going up like starts at 1 then 5 seconds later its 100

like a score

Response to: dynamic text Posted July 2nd, 2008 in Game Development

its been an hour :(

dynamic text Posted July 2nd, 2008 in Game Development

im making a game and i want a little text at the bottom going up

http://www.64upload.com/files/290_helico prter_game.swf

you hold the mouse btton down to go up and release to go down

like the text starts of at 0 and the longer you survive it goes up

Response to: Happy B-day Doomshock! Posted July 2nd, 2008 in Game Development

doom shock is awesome hes an awesome animator

Response to: 100 Frame Skate Collab Posted July 2nd, 2008 in Game Development

can i make a part

Response to: The Lazer Collab Reloaded Posted July 2nd, 2008 in Game Development

At 7/2/08 06:18 AM, Nutcasenightmare wrote: Hey, thanks for the co-author!

I won't dissapoint ya. So here's a new part, based on that oh-so famous song from Kelis...
http://media.putfile.com/Milkshake-92

I'll work on my other part now.
(and it won't be furry)

that was frikin hilarious

Response to: The Ninja Collab Posted July 1st, 2008 in Game Development

heres a preview of my part

http://spamtheweb.com/ul/upload/020709/1 1851_ninja_collab.php

Response to: Menu thingy Posted July 1st, 2008 in Game Development

when you right click

Response to: The Ninja Collab Posted July 1st, 2008 in Game Development

this is like the 15th frame :D

The Ninja Collab

Response to: The Ninja Collab Posted July 1st, 2008 in Game Development

wow this collab has some awesome animators already

im starting my part now

Response to: Have you ever been left.. Posted July 1st, 2008 in Game Development

just look at my stick flashes i just put in most of my non finished flashes and made a real big one with music

i also start doodling and dont no where to start but join collabs if you cant finish your projects you only have to make a small animtion and it will give you an idea

Response to: duplicating movie clips Posted July 1st, 2008 in Game Development

thanks so much zrb!!

you should be mod

Response to: Stick Showdown Collab #3 Posted July 1st, 2008 in Game Development

did you get my part :D

and what does the farfen mean in your name

i want some waffles now :)
Response to: duplicating movie clips Posted July 1st, 2008 in Game Development

zrb you are a god!!

but i have 1 more small problem :(

when ever i hit the enemy i go back a frame which is ment to happen but then i can see the duplicated enemy in the previous frame

Response to: duplicating movie clips Posted July 1st, 2008 in Game Development

thanks zrb it helped and worked

but not quite

how do i just make it duplicate 2 enemys but i can pick where
to put the second enemy ?

thanks zrb again for helping

Response to: duplicating movie clips Posted July 1st, 2008 in Game Development

anyone

please i need to know

duplicating movie clips Posted July 1st, 2008 in Game Development

im making a platformer but im just making a simple one to get used to AS

i have made an enemy walk back and foward and when you hit him you go back to the last level

onClipEvent(enterFrame){
if(hitTest(_root.player)){
_root.prevFrame();
}
}

thats the code i used for the enemy but i want to make two enemys but it then it does not work
that means im going to have to keep editting that code a bit to make a new bad guy but thats a hassle

so can someone tell me how to use duplicating movie clips dont link me to as: main because its not really helped me i have looked and read and tested but its no help in making a bad guy

so can someone explain how to make more than 2 bad guys on the same scene/frame

Response to: The Ninja Collab Posted July 1st, 2008 in Game Development

can i join :D

zrb is really good at flash i have seen his parts for collabs and there simply awesome

Response to: the no hand to hand combat collab Posted July 1st, 2008 in Game Development

just make a part :D

and i putting it together

Response to: shooting platform? Posted July 1st, 2008 in Game Development

someone help this man! he just made a speech