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Response to: Grand Theft Auto Collab Posted September 7th, 2005 in Game Development

Well I'm done. It may be short but I like it. Hope I get to be in the collab! ;)

http://img330.images..collabspoonardo3.swf

Response to: Grand Theft Auto Collab Posted September 7th, 2005 in Game Development

At 9/7/05 04:08 PM, BlackLizard wrote: update
what I got so far
need constructive criticism

Looks pretty good. One thing though, your buildings in the foreground seem to appear out of nowhere. Your might wanna try making them gradually appear into the setting instead of instantly.

Response to: Grand Theft Auto Collab Posted September 5th, 2005 in Game Development

http://img394.images..collabspoonardo4.swf

Just an update... not a big one, just added sounds and gun movement.
What ya think?

Response to: Grand Theft Auto Collab Posted September 3rd, 2005 in Game Development

At 9/3/05 06:57 AM, JepMZ wrote: Hey Spoonardo, and ibear, your graphics are awesome. I've never thought of using gradients that wayO.o

Okay, some constructive critcism for Spoonardo: I know that it's not complete, but, his left arm looked kind of weird after the initial pose(It looks much too shorter than the right arm). I'm color blind so I'm not sure if it's his adam's apple or his shirt, but initially I thought the shading of his Adam's Apple looked weird. But overal, good. I like his shirt, it looks just like the game engine=]

Ooo...your right. I forgot to make him put his arm back in the right position, thanks.

Oh yeah, as i mentioned earlier, there's some voice acting. Anyone here is a good "voicer" interested in acting out one small part of my short script? (it's only two lines) I still have The "Antagonist" guy part unclaimed.

You might wanna try using a sound editing program on your own voice, that's what I usually do. I prefer Goldwave. If ya want you can add me to MSN messenger if ya have it and I could edit some voices or do some of my own. I've got experience in sound editing.

Response to: Grand Theft Auto Collab Posted September 2nd, 2005 in Game Development

At 9/1/05 12:46 AM, BALLBAGHITLER wrote:
At 9/1/05 12:44 AM, BALLBAGHITLER wrote:
At 8/31/05 10:07 PM, Spoonardo wrote: Lol. For a person who likes to criticize alot you sure do have a problem excepting it
from others.
Not "accepting" critisizment is for wusses.
Wait, I misread that..

I don't have a problem except/accepting it, YOU have a problem except/accepting it!

Lol. OMG. For one thing I haven't had anyone who's criticized my work yet (someone who has said something about improvement or changes that should be done (that I've read anyways), and then afterwards complained about it. So how can you say I have a problem accepting it without a basis for that statement? If someone had and it was reasonable (not useless like saying "that sucks" without explaining why), I would
accept it and atleast try to look at it from their point of view.

Response to: Grand Theft Auto Collab Posted August 31st, 2005 in Game Development

At 8/31/05 09:44 PM, towley2 wrote: As a matter of fact i added captions..

You should also make it so the time changes when he walk out of the house.

Response to: Grand Theft Auto Collab Posted August 31st, 2005 in Game Development

At 8/31/05 09:33 PM, BALLBAGHITLER wrote:
At 8/31/05 08:21 PM, Spoonardo wrote:
Yeah, many problems. Another problem is that everyone else is using CJ (from what I've seen, except for Ibear and yours collab) that you can't tell the difference between CJ and Ryder.

Lol. For a person who likes to criticize alot you sure do have a problem excepting it
from others.

Response to: Grand Theft Auto Collab Posted August 31st, 2005 in Game Development

http://img11.imagesh..collabspoonardo4.swf

Well I'm doing this very slowly. I have hardly anything done and what is
done has to be majorly fixed up.... that's what you get I guess when you watch TV and only do the flash during commercials... anybody have ideas on what should be changed or what I can do next (that I can use)? I was thinking of using the flamethrower on him next then taking the sword out of his body, stabbing his eyes out with it and roast em' like marshmellows.

Response to: Grand Theft Auto Collab Posted August 31st, 2005 in Game Development

At 8/31/05 11:42 AM, gigaflux wrote: yo ballbaghitler yo make yourself out to be the best animator in this collab but your level 1 with no animations. Personally I think ibear is the best here with his amazin graphics but you :-/

I'd have too agree. Your flash, which does look okay has many problems .
For instance the cop on the left, well his arms have stiff zombie like movement and his hands flash. The one char. I'm assuming is CJ looks like he has one big frame on his glasses meant for a cyclops...etc. but ya.... it looks good other than that.

Response to: Grand Theft Auto Collab Posted August 31st, 2005 in Game Development

...padawan

Response to: Grand Theft Auto Collab Posted August 27th, 2005 in Game Development

Well that's all I'm doin' till I get feed back from ibear, hope I get to part of the collab. ;)
err... end transmission... *schsshhh^ http://img169.images..collabspoonardo8.swf

Response to: Grand Theft Auto Collab Posted August 27th, 2005 in Game Development

Well I finished a bit more on ol' Tommy. Hmm... now who or what should he be stabbing...hmmm... http://img300.images..collabspoonardo8.swf

Response to: Grand Theft Auto Collab Posted August 27th, 2005 in Game Development

Well I thought I'd try my luck at this collab. http://img364.images..collabspoonardo8.swf
I've obviously just started but Tommy will be hacking and slashing in no time! ;)

Response to: Grand Theft Auto Collab Posted August 26th, 2005 in Game Development

Hmmm.... sounds fun. I'll give it a try I guess. I've never done a collab before. How do we contact you or send you are finished work?

Response to: Build a Robot 2.0 Screenshots Posted August 26th, 2005 in General

It's Bender! (sorta)...

Build a Robot 2.0 Screenshots

Response to: Build a Robot 2.0 Screenshots Posted August 26th, 2005 in General

Don't know if someone has made one, (don't care either) but here's a spider-bot.

Build a Robot 2.0 Screenshots