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Response to: Is it legal? Posted February 14th, 2013 in Audio

At 2/14/13 04:02 PM, sorohanro wrote: Preset - Sample - Loop, 3 different words meaning 3 different things. Learn the terms you use.

Sure they're different things. That being said, samplers often have presets, you can create loops out samples or with the use of synth presets, you can cut samples from a loop, load it in a sampler, tweak the settings and save it as a preset. Btw, if you're talking about banning the use of presets, you should think about what that means for the use of samples and or loops. Should they be abolished for the same reasons, or do the reasons to keep using samples also aply to the use of synth presets?

Response to: Is it legal? Posted February 14th, 2013 in Audio

At 2/14/13 03:10 PM, ATTW7-Envy wrote:
While you make a good point, we're not talking about sample libraries.
OP's inquiry is about synth presets.

The sound of orchestral libraries is just as much determined by others as a synth preset is.

And maybe not orchestra, but it's very, oh very so much realistic to get crazy with your sampler, and make instruments out of things you thought implausible.

The more you do yourself the better. But there isn't a strict line between what's your own and when it's borrowed from others. I think as song is never 100% original. It always contains thgings that have been done before.

Response to: Is it legal? Posted February 14th, 2013 in Audio

It's pretty much impossible to record your own orchestra samples. I don't see what's wrong with using a preset string section. Even the best composers on here use East West, Kontakt, Orchestral Tools, Cinesamples, etc. If you'd make that illegal you can delete over 99% of the songs uploaded here.
But even if you play all of the instruments yourself, you still haven't build them. And if you have build them you haven't invented them, or you planted the trees the wood for your instruments came from. Face it. No matter how much of a song you make yourself, you always depend on other people. And then I'm only talking about performance, not the theory behind the music. That's either cultural, human nature and most likely a combination. No single human being can create a culture, let alone (human) nature. I put human in brackets because we know very little about music perception in animals.

Response to: Logarithm - I don't even. Posted February 14th, 2013 in Audio

At 2/14/13 11:52 AM, ATTW7-Envy wrote: I mean visually, on the display.

Then yes. It's a 10log, so the steps between 10 to 100 to 1000 etc are 1.

Response to: So I was talking to a game dev... Posted February 14th, 2013 in Audio

It's difficult to put a number on how important sound or music is for a game.
If the sound is so stupid nobody will ever play the game, the game is 100% ruined by the sound.
If sound is mediocre but the gameplay and graphics are great, people will probably care nothing for the sound.
If the sound is great people will enjoy the game more, but only if the rest is good enough. If gameplay sucks no soundtrack will save it.
In other words sound, graphics and gameplay have complex interaction rather than a simple sum of its parts.

Response to: Logarithm - I don't even. Posted February 14th, 2013 in Audio

At 2/14/13 06:18 AM, ATTW7-Envy wrote: The distance from 10 hz to 100 hz to 1000 hz to 10,000 hz is the same.

Technically it isn't. Only to the human ear, and how we consequently devide our notes. And that's even a simplification of what's really going on.

Response to: Percussives in the mix. Posted February 14th, 2013 in Audio

When the ear says it's right then it is. Mixing by ear is the best way to go I think.
It helps to compare your mix to other songs when you're done with your mix, to see if it's up to par. If not you'll have to make some adaptations.

When I mix drums in a dance, rock or pop song they too are louder than the other instruments. That's the way to go. But it's just the attack that's louder, and mainly or only the attacks of the accents. That's where the pulse and rhythm of your song comes from. The trails of the percussion instruments should be less loud to not interfere with other important instruments.

What I do is I put a compressor with a slow to medium slow attack on the drum track, and a rather low threshold. This is to keep the attacks of the drums loud, but decrease the volume of the trails.
Because your drums are so loud, much of the higher volume peaks in the song come from the drums. You want to get rid of exeptional high peaks because they bring down the total volume of your song. So after the first compressor I often place a second compressor with a fast attack but a high threshold. This compressor won't do anything unless your drum attack peaks are exceptionally high.

Response to: Producer Memes Posted February 11th, 2013 in Audio

At 2/11/13 06:57 PM, deadlyfishes wrote: NG won't let my pic upload so I had to upload it elsewhere.

A comic about:

THE LOVE LIFE OF A FILM SCORING MAJOR

Writing an auto biography?

Response to: Personality & Music Production Posted February 11th, 2013 in Audio

ENTJ

Introversion (I): |||||||||||| 46.88%
Extroversion (E): ||||||||||||| 53.13%

Intuition (N): |||||||||||||| 55.88%
Sensation (S): ||||||||||| 44.12%

Thinking (T): |||||||||||||||||| 73.33%
Feeling (F): ||||||| 26.67%

Judging (J): |||||||||||||||| 64.29%
Perceiving (P): ||||||||| 35.71%

Response to: The Audio Forum Lounge Posted February 11th, 2013 in Audio

At 2/11/13 07:49 AM, Quarl wrote: Ironically I start my hormones on Vday... booooobs <3

Also an option for all the guys who haven't got date for valentineâEUTMs day yet. Get your own boobs.

Just kidding. I meant no disrespect.

Good luck with the hormones. Hope all goes well.

Response to: The Audio Forum Lounge Posted February 10th, 2013 in Audio

At 2/10/13 05:18 PM, Sequenced wrote: BUT I'M LOVELY :'(

Alright. Well just let them hear your music then.

Response to: The Audio Forum Lounge Posted February 10th, 2013 in Audio

At 2/10/13 04:56 PM, Sequenced wrote: two more days till valentines day.

and i don't have a date yet.

what do

Don't force it. Valentines day is just a hallmark ploy.

Response to: Soundfont help Posted February 10th, 2013 in Audio

Most samplers have the option to either loop or not loop. I'm only used to Reason. I know in the NN-XT sampler in reason you can set the play mode to loop or not loop. You can set the loop start and end time. The buttons for this are right underneath the screen that shows the samples. This should be possible for almost every sampler in every program. Look it up in the manual I'd say. Sorry I can't be of more help.

Response to: The Audio Forum Lounge Posted February 10th, 2013 in Audio

At 2/10/13 03:31 AM, Sequenced wrote: luvings r pussies

Gud cuz em luvings dem pussies

(no double intendre entendred, cause I'm not too font of the animal)

Response to: Dreams of Splendor Final Results Posted February 5th, 2013 in Audio

At 2/5/13 07:32 PM, wandschrank wrote:
In other words, I could have recorded myself throwing spoons at a wall while a hawk was flying around my room and that should have received 100 originality, but how would that represent myself at all?
I would absolutely love to hear that. Really.

Hmm yes. Me too. And I think it would in fact represent Envy on a subconsious level. I could never have come up with that. If I want to create something original, I record someone in a wheelchair taking the cargo elevator of the ikea through the roof. I conclude it's a beautiful day. Lots of new genres are born.

Response to: Dreams of Splendor Final Results Posted February 5th, 2013 in Audio

At 2/5/13 07:20 AM, bassfiddlejones wrote:
At 2/4/13 03:50 PM, Bosa wrote: The top 6 will be front paged instead of the top 4. I hope you all enjoy the publicity!
I suddenly feel much better about 6th place :)

But your song for this contest was already featured on the front page before this was decided so this changes nothing for you. (or am I mistaken?)

Response to: Dreams of Splendor Final Results Posted February 5th, 2013 in Audio

At 2/5/13 09:52 AM, MetalRenard wrote:
At 2/5/13 09:34 AM, SourJovis wrote: Now I have a sudden craving for "homosexual orchestral music with gay fairy sound effects".
That should be a genre on NG for when you submit audio.
Someone high up, make it happen!

Yeah I hope so. If someone starts a competition with that theme, maybe we'll end up with enough songs to make it a genre. I'm sure to get some high ranking in that competition :p Unless I have to host it myself. But then I'll just enter under my pseudonym Gaybi Van Dyke.

Response to: Dreams of Splendor Final Results Posted February 5th, 2013 in Audio

At 2/5/13 02:13 AM, Cabbster wrote: Lol what a biased whack piece of shit competition. Congrats on not telling us that your fetish is homosexual orchestral music with gay fairy sound effects. Peace out faggot. Waste of my time.

Now I have a sudden craving for "homosexual orchestral music with gay fairy sound effects".

Response to: Dreams of Splendor Final Results Posted February 4th, 2013 in Audio

Congrats to all participants! You're still alive!

Response to: Dreams of Splendor Discussion Posted February 4th, 2013 in Audio

At 2/4/13 05:49 AM, TroisNyxEtienne wrote: Come what may, I await the results. Bosa, when you say you need some time, roughly how long will it take? (I ask because I'm taking the NG fast from the 13th, so I'd like to know...)

Februari the fifth will the results be posted. So that's well before your newgrounds fast.

At 1/4/13 10:11 PM, Bosa wrote: DREAMS OF SPLENDOR CONTEST

:The results of the judging will be posted on February 5th.

Response to: Dreams of Splendor Discussion Posted February 3rd, 2013 in Audio

Handed in my song yesterday. Made a better version today... I hate it when that happens. Shows work is never done.

Response to: - Dreams of Splendor Contest - Posted February 2nd, 2013 in Audio

This is my entry...

  • Dreams of Splendor
    Dreams of Splendor by SourJovis

    Entry for the Dreams of Splendor competition organized by Bosa

    Score
    0 / 5.00
    Type
    Song
    Genre
    Video Game
    Popularity
    3 Views

Response to: Dreams of Splendor Discussion Posted January 29th, 2013 in Audio

At 1/29/13 03:40 PM, Back-From-Purgatory wrote: At the very least... Seriously, I've started like 20 songs by now, and I'm not happy with any of them.

Tchaikovsky was never satisfied with The Nutcracker Suite, yet it became his most famous work. Now I expect 20 instant classics from you. Good luck!

Response to: Dreams of Splendor Discussion Posted January 29th, 2013 in Audio

At 1/29/13 03:34 PM, Back-From-Purgatory wrote: I'm struggling with some really nasty writer's block... I don't know if I'll be able to finish something in time... One moment I'm plucking away on my guitar, the next I'm programming a music box part... and then I'm trying trance... just, nothing seems to sound right.

Yeah, but when you're done you have 10 songs at once.

Response to: Dreams of Splendor Discussion Posted January 29th, 2013 in Audio

At 1/29/13 08:29 AM, PeterSatera wrote: ....unless the track is going to beat us all. Then it's TOTALLY against the rules. :P

Hehe I think not. The other submissions are very good. Mine is just different, so it's a nice contribution. I'm not even sure it's the best song I've ever made as we were supposed to. I have put my all in it though. I wonder how Bosa is going to compare all these different styles.

Response to: Dreams of Splendor Discussion Posted January 29th, 2013 in Audio

Some great entries. I don't think I can top that, but I still want to post something.

I have a question though. It says your submission must be âEUoespecifically designed for this contestâEU. I planned to create something for this contest. Yesterday I finished a song with this purpose in mind. At the moment I'm also creating music for a game that's under development. I showed the song to one in charge of the game project, and he said he'd like to use it, but that it's okay if I use it as an entry for the contest as well.

So I'm a bit torn now. Does this still count as made specifically for the contest? Is it allowed to use a song for something else in the future when it is submitted to this contest?

Response to: Happy birthday jarrydn Posted January 28th, 2013 in Audio

Hartelijk gefeliciteerd!

Response to: Audio Scouting Posted January 28th, 2013 in Audio

At 1/28/13 05:27 PM, zombiefy1 wrote: How many scouts does an audio submission need before you can see it on the audio portal?

None. Audio submissions themselves can't be scouted, It's the artis who has to be scouted, and consequently accept the scout (only once). After that all of the scouted artist's songs will be displayed in the audio portal.

At 1/28/13 05:35 PM, DoxOfficial wrote: i would really love to start scouting people.. but i'm scared to because i wouldn't want to scout someone for the one track they had, and then they make another one later on that sucks and i get the blame for it o.o

Only moderators can see who scouted who. Users can't, so you'll get neither credit nor blame for anything. The only way a scout could bite you in the ass is when someone you've scouted violate the regulations, not because they make bad songs.

Response to: Best of 2012 Nominees Posted January 26th, 2013 in NG News

The game I liked best this year was:

  • Salem
    Salem by Tarienn

    I arrived in a large city, densely packed with ancient cathedrals and churches...

    Score
    4.41 / 5.00
    Type
    Game
    Popularity
    96,933 Views
    Rated
    Ages 13+

The movie I liked best:

  • Cornelius & Toots: Case 2
    Cornelius & Toots: Case 2 by CorneliusToots

    Cornelius and Toots learn that they're not the only ghost hunters in town...

    Score
    4.23 / 5.00
    Type
    Movie
    Popularity
    13,477 Views
    Rated
    Ages 13+

The musicians I liked best are quite a lot, but I've selected a few:

http://wandschrank.newgrounds.com/
http://dem0lecule.newgrounds.com/
http://bassfiddlejones.newgrounds.com/
http://metalrenard.newgrounds.com/

My favourite user is:
http://knuckstrike.newgrounds.com/

I hope these people will win some things. They've earned it.

Response to: anyone want to help make RPG music? Posted January 11th, 2013 in Audio

Cool project. If I can help let me know. Here are some examples of what I can do.

Epic Battle Theme:

  • Wtfepic Battle
    Wtfepic Battle by SourJovis

    Epic battle theme for a video game

    Score
    4.86 / 5.00
    Type
    Loop
    Genre
    Video Game
    Popularity
    643 Views

Ordinary Battle Theme

  • Battle of the Bits
    Battle of the Bits by SourJovis

    Song in retro video game style, but with modern sounds.

    Score
    4.67 / 5.00
    Type
    Song
    Genre
    Pop
    Popularity
    2,235 Views

Suspense

  • Darkness
    Darkness by SourJovis

    Ominous theme

    Score
    4.62 / 5.00
    Type
    Song
    Genre
    Miscellaneous
    Popularity
    696 Views

Mysterious piano

  • Het Motief van de Waterbr
    Het Motief van de Waterbr by SourJovis

    Tranquil piano song with changing moods

    Score
    4.52 / 5.00
    Type
    Song
    Genre
    Classical
    Popularity
    547 Views

Orchestral fantasy opening

  • Ouverture
    Ouverture by SourJovis

    Orchestral ouverture

    Score
    4.51 / 5.00
    Type
    Song
    Genre
    Classical
    Popularity
    685 Views

Unfortunately I'm not good at jazz, but you can use any of the songs I've uploaded on Newgrounds, or ask me to make something new in a similar style.