Even genius scientists in video games seem to do things that seem stupid, no? For example, let's take a trip to the Abstergo laboratories from the original Assassin's Creed. By now we all know that (spoilers) Lucy is with the Assassins, and Abstergo is a Templar front. But if Abstergo is so powerful and has all that knowledge, shouldn't they have done a background check to make sure that Lucy wasn't working with any of their enemies, that she wouldn't be sabotaging the company's/order's goals, before putting her on such a sensitive project and having her play such an important role on the Animus project? It just doesn't make sense to me that an order like the Templars, given that kind of wealth and power, would put a person on a sensitive, highly classified project like the Animus without subjecting her to extensive background checks to ensure that nobody in her family for the last three generations had run into someone in the streets who had ever met a relative of an Assassin. Especially given her habit of questioning about her friend's disappearance, you'd think that the Human Resources department at Abstergo would be looking quite closely at her files and seeing if she had any connections to those opposing the Knights Templar. I hope this shit is resolved in the sequel...
Also in Assassin's Creed, al-Mualim or however it's spelled was always telling Altair to pierce the illusion or whatever, to always seek the truth, while all along he was planning to set up a major illusion with the Piece of Eden. Did he expect Altair to support him? If anyone should have known Altair's intentions, it should have been al-Mualim, and he would have accordingly taught Altair traits less in conflict with his intentions: obedience, for example. Even when those lessons were there, they were always hidden or obscured to both the player and Altair by the "pierce the illusion" stuff.
You'd think the Space Pirates from the Metroid games, having little or no real use for such small tunnels, would stop installing them. They know perfectly well that their enemy Samus can roll up into a ball, and can get into places that she otherwise couldn't by using that ball. It's also shown, in the original Metroid Prime at least, that Space Pirates can build doors on bio-lock to only allow Space Pirates to enter. If they want their facilities to be Samus-proof, they should use more of that and fewer Morph Ball-sized tunnels.
Why does it seem that half of the gaming universe is retarded?