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Author Search Results: 'souled'

We found 1,552 matches.


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Viewing 1-30 of 1,552 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 93052

1.

None

Topic: Looking for team mate

Posted: 11/24/09 01:40 PM

Forum: Flash

Sorry, but if you want any decent cut of the profits then you've gotta organise a team, and pay them by the hour. No decent artist/coder will want to work on a Flash game and get less than 50% of profits. With Flash games there is no point having an "ideas" guy who organises everything.


2.

None

Topic: Rotation (0-360)

Posted: 11/08/09 05:29 PM

Forum: Flash

if (player.rotation < 0)
{
player.rotation = 360 + player.rotation;
}

That work?


3.

Happy

Topic: Get point in rotating mc (AS2)

Posted: 11/05/09 11:24 AM

Forum: Flash

Oh wow, thanks, didn't know about that.


4.

Shouting

Topic: Get point in rotating mc (AS2)

Posted: 11/04/09 05:10 PM

Forum: Flash

How do I get the point inside a rotating movie clip from a point outside of it? Let me show you:

Here I have a movie clip, square, and a point inside it, point.
SWF
The code is:

function onMouseDown()
{
	square.point._x = _xmouse - square._x;
	square.point._y = _ymouse - square._y;
}

And that is all well and good. But when the square rotates:
SWF
Code:

function onMouseDown()
{
	square.point._x = _xmouse - square._x;
	square.point._y = _ymouse - square._y;
}
function onEnterFrame()
{
	square._rotation++;
}

You see the problem. How would I deal with this?


5.

None

Topic: [as2] Duplicating Edited Movieclip

Posted: 10/28/09 10:18 AM

Forum: Flash

You could always store everything done at runtime with arrays.

For example you could make an array that holds the circle's positions, and loop through it whenever you duplicate the square.

var circlePos:Array = new Array();

var s:MovieClip = duplicateMovieClip(Square, "square2", 1);
with (s)
{
for (var i:Number = 0; i < circlePos.Length; i++)
{
//attach circles
}
}

6.

None

Topic: Question About Bug Fixes In General

Posted: 10/28/09 10:13 AM

Forum: Flash

You could submit a site-locked version to Newgrounds for a week, see if people are reporting bugs, and then submit it to the rest of the web.


7.

Mad as Hell

Topic: Flash Programming Battles 2009

Posted: 10/17/09 07:09 AM

Forum: Flash

Who dares challenge me? :D


8.

None

Topic: multiply divide AS codes

Posted: 10/17/09 07:07 AM

Forum: Flash

At 10/16/09 11:18 AM, Yambanshee wrote:
At 10/16/09 11:11 AM, souled wrote: Yes they are.
not required for equations, required for changing a variable

And he asked about variables.

At 10/15/09 11:26 PM, Davidzx wrote: how do you divide or multiply variables in AS

9.

None

Topic: multiply divide AS codes

Posted: 10/16/09 11:11 AM

Forum: Flash

At 10/16/09 09:15 AM, hdxmike wrote:
At 10/15/09 11:45 PM, TheBoob wrote: myVar /= 2;
myVar *= 2;
the = are not always required

Yes they are.


10.

None

Topic: Help Me!!!1

Posted: 10/14/09 12:35 PM

Forum: Flash

You need to make your character a movie clip. Select him and press F8.


11.

None

Topic: as2 help _currentframe & bullets

Posted: 09/25/09 07:20 AM

Forum: Flash

Oh, and the same for your current frame.

if (_currentframe == 4)

NOT

if (_currentframe = 4)

You should never have just one = in an if statement.


12.

None

Topic: as2 help _currentframe & bullets

Posted: 09/25/09 07:18 AM

Forum: Flash

When you're checking if a boolean vaiable is true or not, you use two ==.

if (boolVar == true)

NOT

if (boolVar = true)

13.

None

Topic: Math programming question

Posted: 09/20/09 11:46 AM

Forum: Flash

First times by ten. Then use Math.floor(). Then divide by ten.


14.

None

Topic: Healthcare should stay private!

Posted: 09/16/09 01:22 PM

Forum: Politics

At 9/15/09 09:29 PM, JustsTrollingAlong wrote: I lived in the UK for 3 years, and have visited Scotland, England, and Whales, I have personally experienced the health care system of the UK.

Well I am just speechless as to how you can have such a dim view of the UK then. And you spelt Wales wrong.


15.

None

Topic: Healthcare should stay private!

Posted: 09/15/09 04:58 PM

Forum: Politics

At 9/15/09 03:28 PM, JustsTrollingAlong wrote: I was using the UK as an example of why Americans DON'T want to be ANYTHING like them.

Hah you're so ignorant it's unbelievable. You read a couple of news reports and you think the UK are slaves of the government? I doubt you've ever been outside of America.

In fact the current PM gets a bad report on him nearly every day in the newspapers, so I doubt he's ensalving us.


16.

None

Topic: Healthcare should stay private!

Posted: 09/15/09 02:18 PM

Forum: Politics

Look, the NHS in the UK has its faults but it's MUCH better than private companies charging you double to make profits. On holiday in America my brother broke his wrist (luckily we had insurance) and the bill was about £4000! Here when I fractured my arm I had a quick trip to the local hospital and walked out without spending a penny. Sure we pay through taxes but that's fine, it helps support those less well off.

I honestly don't understand Americans when I see them opposed to it on the news. This is the best thing Obama could do for you.


17.

None

Topic: [AS2] depth help?

Posted: 09/04/09 11:21 AM

Forum: Flash

It's used to order what objects appear on top of each other. When you give an object a depth it will go in front of everything with a lower depth. Movie clips that have been assigned a depth are no longer bound to frames, so changing frame will not remove them.


19.

None

Topic: Compression help?

Posted: 08/21/09 09:42 PM

Forum: Flash

This shouldn't have anything to do with compression.

Have you changed your music to stream?


20.

None

Topic: Depth problems

Posted: 08/21/09 09:39 PM

Forum: Flash

When you duplicate a movie clip it obtains a depth, which puts it in front of anything that isn't assigned a depth. One way to get round this is to create an empty movie clip on the layer you want the duplicated stuff to be on, give it an instance name, then do:

mc_name.duplicateMovieClip(...)

as oppose to

_root.duplicateMovieClip(...)

21.

None

Topic: Naming Conventions & code style

Posted: 08/21/09 07:00 PM

Forum: Flash

At 8/21/09 06:42 PM, Yannickl88 wrote: With the current PC's, would one notice it really?

With a game that has a lot going on - yes. Even with current PCs it's still running through a browser.


22.

None

Topic: Save my save :3

Posted: 08/21/09 01:14 PM

Forum: Flash

At 8/21/09 12:10 PM, LiquidOoze wrote: Say, I'm creating a game, which automatically saves progress between levels (if somebody can tell me how to do this please do)

Using Flush(); will save there and then. If you don't use it the game will save when the window is closed.

When I load, will I return to the level where I was last time?

If you tell the game to go to the last level you were at using the saved data, it will.


23.

None

Topic: got a question <music related>

Posted: 08/19/09 05:12 PM

Forum: Flash

Stream is used if you want it to stay in time with an animation. If it doesn't matter whether it's in time, use Event. Also for Event you can just put the sound in one frame and it will play, even if there are no frames after it. If you use Event change the option next to it from Repeat to Loop.


24.

None

Topic: Earth needs your voice!!

Posted: 08/19/09 04:24 PM

Forum: Flash

Ask here. A great place to find voice actors.


25.

None

Topic: Name for a new game

Posted: 08/18/09 04:30 PM

Forum: Flash

souled The Game


27.

None

Topic: ok how do u add sound to flash

Posted: 08/14/09 02:13 PM

Forum: Flash

You can't record within Flash. Use Audacity or other programs and import the sound files.

also no random images after posts

28.

None

Topic: I don't understand attachMovie func

Posted: 08/14/09 10:26 AM

Forum: Flash

Woops realised it should be

_root.empty_mc.RandomName.removeMovieClip();

Because you called the new movie clip "RandomName".


29.

None

Topic: I don't understand attachMovie func

Posted: 08/14/09 08:26 AM

Forum: Flash

At 8/14/09 06:26 AM, rednekSVK wrote: Hello, I am learning ActionScript, I'm starting with version 2.0

You may as well just start learning Actionscript 3.0, there's no need to learn Actionscript 2.0 now.

I just don't understand some things, like why this doesn't work (it won't attach anything)

Works for me. Make sure the movie clip "tralala" has the Linkage Identifier of "tralala". (Right click the symbol in the library and click Linkage)

By the way, I want to remove the created MovieClip after that, how will I do that?
_root.empty_mc.removeMovieClip();

To remove the movie clip inside that:

_root.empty_mc.tralala.removeMovieClip();

30.

None

Topic: advance collision detection??

Posted: 08/13/09 06:38 PM

Forum: Flash

At 8/13/09 05:55 PM, Scallywagg wrote: thanks souled, i do get it.

but for all the small invisible movieClips, should i put them in a layer under the MC?
or use the _visible function and render them invisible?

or does it even matter which method i use for the points?

Doesn't matter, but for convenience I'd use the _visible function. Don't just set their alpha as zero though - not good for performance.


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Viewing 1-30 of 1,552 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 93052