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Response to: Final Post-Castle Crashers Post Posted August 26th, 2008 in NG News

I wonder if I can get it at midnight......I think I shall find out in a hour XD

Response to: sorry for all dudes Posted August 5th, 2008 in Game Development

Just find something that you want to animate, could be anything you want, and try to animate it in a way that you are not used to, like fbf or Tweening. Or you could try a new art style, something that you drew and what you like ^^

oh and read up on tutorials, they help A LOT!

Response to: Desperately in need of help. Posted July 22nd, 2008 in Game Development

At 7/21/08 08:15 PM, mechias3 wrote: I tried opening up a flash document that i've been spending months on, when suddenly, IT STOPPED WORKING. Is there a way to retrieve it? This is the error code: While executing , the following Javascript error(s) occurred: Cannot find file: ///CI/Documents and Settings/Keith ********/flash projects/1 mech project/Ace fighters

I don't mean to sound like an idiot, but have you moved any of your flash files around? Find the fla and drag it into flash, or just go open, and find the file ( cuase i think your trying to open it from that opening screen that shows the different recently used flashes)

(Just pointing out the obvious question)

Response to: 10 Annoying Habits of Flash Artists Posted July 21st, 2008 in Game Development

I dunno if Im one of the only people that have done this

Fix one problem, and cause another problem that doesnt show up until you submit it to NG

also relying on beta testers to catch things you might have missed (I've had quite a bit of trouble with that stuff XD)

Response to: DDR Collab Posted July 2nd, 2008 in Game Development

I don't know if you care or not, but I did do an animation a while ago, with my character playing ddr, nothing fancy, but if you want i'll submit it to this collab, (got nothing better to do with it)

(its running at 30 frames per second) (maybe a good reason to change frame rate? XD)

Linky

(I would also resize the window, not very hard to do)

Response to: the orange box collab Posted June 13th, 2008 in Game Development

well, not to be some random guy answering the questions, but Mechanixnut and i were trying to fix everything, but pretty much i got tired of it, so your file is still the best one, just send that to mechanixnut, or hoever is the one in charge of putting out the collab, and submit it,

Response to: Tut : Perfect swf > .avi Conversion Posted June 10th, 2008 in Game Development

ok, i think i found a way to solve that no recording with speakers problem everyone is having!

-on cam studio, click options > audio options > audio options for speakers
-click auto search, you will hear 7 tones
-if that does not configure it, go to manual,
-it will give you 7 tones as well as asking you if you heard soemthing
- if you did, then click ok, and adjust the recording volume, if not, i think your screwed, but im too lazy to look into it farther

Response to: The Zelda Collab Posted May 31st, 2008 in Game Development

better banner:

The Zelda Collab

Response to: The Zelda Collab Posted May 30th, 2008 in Game Development

As Mechanixnut knows, I might be making a part for this collab, I just haven't thought of a script yet, If anyone has an idea tell me.

I will prolly make one for Four swords, don't worry who is working on those parts, I'm sure Mechanixnut will allow three for that part XD

also, heres my Models: Linky

Response to: The F.l.f Collab(revived) Posted April 19th, 2008 in Game Development

fixed some things that yoink and vato pointed out

-part 3 and part 4 skip is now gone
-part 11 (i swear the reincarnate of satan) doesnt repeat, it stops at last frame
-Volit0's name in all of the cartoon except the banner thingy doom drew up is changed
-the sound quality is at 32 kb/s now, so it sounds way better

sent doomshock the file via sharing folder

im off on another adventure!

Response to: The F.l.f Collab(revived) Posted April 18th, 2008 in Game Development

link didn't show >.>

link

Response to: The F.l.f Collab(revived) Posted April 18th, 2008 in Game Development

Guess what guys.......

ITS OVER! I AM GLAD TO ANNOUNCE IN THIS GLORIOUS CAPS, THAT I HAVE FINISHED EDITING IT!

now to stop writing in caps to make you people saddened! Dramatics? PFFFT NO XD

heres a to the movie!

dun dun duun

that was sooo called forLink
Response to: The F.l.f Collab(revived) Posted April 18th, 2008 in Game Development

got them both ^^ but i forgot to mention part 19

Im looking at you Lord-Of-The-Crayons! it needs to be flash 8, i dont got cs3

also, something seems off with part 20, like they only did half of it

Response to: The F.l.f Collab(revived) Posted April 18th, 2008 in Game Development

At 4/17/08 11:34 PM, YoinK wrote:
At 4/16/08 06:47 PM, ChillyCheese wrote: Yeah, thanks for pointing that out Yoink, Nobody would've noticed until the last second if you hadnt told us.

Me and Doom fixed the problem too. I just cut out the ending of my part (which I didn't like that much) So the Flash will go with part 11.
That's good then. So now we just need to have the parts all put together.
We should definitely look at what it all looks like together before we submit... but then again... doomshock knows his stuff in flash.

now see this is where everyone is wrong

WRONG YOU SAY?

"yes" i say back, DoomShock has "intrusted" me with the "priviledge" of putting the collab together!
i guess that brings out one of those "dun dun dun" sounds you hear all the time in dramas....anyways, I've almost got everything put together, but i need 2 parts:

one being Yoinks Part 4
and the second being Part 11, (revised version with right sound)

Ive got everything working so far, had a bit of trouble with some parts....i swear its satan incarnate.....but ya, just send me those two parts and were done, so just post a link to the downloads, and we are set.

also i like writing big and mysterious paragraphs ^_^
Response to: The F.l.f Collab(revived) Posted April 15th, 2008 in Game Development

now isnt this a interesting turn of events....

i'd say this calls for a "Dun Dun Duun"

dun dun duun
Response to: METAL GEAR COLLAB +NG AUDIO PODCAST Posted March 29th, 2008 in NG News

is it alright to use the camframe? because i think it only works with AS 2.0, i think XD

Response to: The F.l.f Collab(revived) Posted March 21st, 2008 in Game Development

Well my part is done, so at least this thing is almost over ^^ someone send me a PM when this thing comes out, also a reminder to doomshock: USE AS 2.0, AS 3.0 doesnt work for my menu or cartoon part!

Also Linky ^w^

lol
Response to: The F.l.f Collab(revived) Posted March 6th, 2008 in Game Development

At 3/6/08 12:01 AM, YoinK wrote: hmmmm
well I PMed doomshock part 15.

doomshock, do you still need fla's from lazyfeet and flashkn1ght? if you need .fla's you might want to PM these two.
zorg-o, it's nice to see you active. I saw what you can do with flash and i'm excited to see what you can do.
chillycheese, half way done with your part is nice. keep up the good work.
mr-womble, probably really close.

only question mark right now is snowfox13.......

Muhahahaha! I am sneaky like that!

:Very Sneaky

anyways, I'll get the part done, its half done.

Response to: The F.l.f Collab(revived) Posted February 15th, 2008 in Game Development

At 2/15/08 11:33 AM, Volit0 wrote: SnowFox13 in the intro of the menu if you see the tv you still see
the extra's button at the tv in the intro.

uhhh, i was originally told to include an extras button, and i finished the menu and was told to remove it. The tv image has it because it is actually a screenshot image.

so, dont blame me, if javi really wants it fixed just take a screenshot of the menu and cut out the rest

Response to: The F.l.f Collab(revived) Posted February 14th, 2008 in Game Development

whoops, just noticed that I forgot Yoink in Author Bios, I'm sending doomshock the basicness for your bio, he just has to create an extra frame and paste it in.

sorry about that XD

ummmm ya, hopefully i didnt forget anyone else

Response to: The F.l.f Collab(revived) Posted February 13th, 2008 in Game Development

fixed the little things javi wanted fixed,

Bam II

Response to: The F.l.f Collab(revived) Posted February 13th, 2008 in Game Development

At 2/12/08 12:01 PM, YoinK wrote:
At 2/12/08 10:07 AM, Volit0 wrote: Looking good guys!
6 parts to go!
That's awesome!
Anyone know what's going on with Zorg-O or Snowfox-13?

I'll be working on my part today. It will most likely be finished today or thursday.

welll.....
;Im in the Shadowz....Pwning some Newbs!

also:

BAM! MENU!

tell me what you think of it muhahahaha

Response to: The F.l.f Collab(revived) Posted February 1st, 2008 in Game Development

At 2/1/08 10:47 AM, sickstick wrote: Hey Snow-Fox is there a picture on my bio?

no, so send one in

Response to: The F.l.f Collab(revived) Posted January 31st, 2008 in Game Development

At 1/31/08 08:42 PM, YoinK wrote:
At 1/31/08 08:24 PM, Snow-Fox13 wrote: I have only recieved 8 author bios, they are: snubby, doomshock, madcat123, lord of the crayons, chilycheese, voilito, sickstic, & mr womble

if you want your author bio in, please retost here
okay Snow-Fox13, what is needed in the bios????
I'll get working on a bio pic.
And doomshock, how are we lookin? could you possibly post a list update?

to quote the shocking of the doom,

"Name-
age-
birthplace-
likes-
comment about the collab-
shout out/thanks to-"

Response to: The F.l.f Collab(revived) Posted January 31st, 2008 in Game Development

I have only recieved 8 author bios, they are: snubby, doomshock, madcat123, lord of the crayons, chilycheese, voilito, sickstic, & mr womble

if you want your author bio in, please retost here

Response to: The F.l.f Collab(revived) Posted January 24th, 2008 in Game Development

I got exams at the moment, ill be working on finishing my parts as fast as i can next week so i can get working on TSAH 3 ^^ I guess i should show you what the main menu is so far, so here it is:

Linky

its just the basic selection, i dont have anything else for it so far

Response to: The F.l.f Collab(revived) Posted January 6th, 2008 in Game Development

At 1/5/08 10:09 PM, doomshock wrote: Ok i've been thinking and i can't take it anymore, i mean people just don't show in here so i'm setting a deadline.Ok so the deadline is Feb 1 and i expect everyone's part by then or ill just drop you.

uhhh....I think the deadline should be a bit farther in the future. Like halfway through February.

why you ask? Because I have exams coming up, and Im not gunna have much time to work on flash. so ya....choose what you want, either a little bit later on the deadline, or you might have to take one of my parts

Response to: The F.l.f Collab(revived) Posted December 28th, 2007 in Game Development

uhhh doomshock, that was posted september 9th

so im pretty sure its void by now

Response to: The F.l.f Collab(revived) Posted December 23rd, 2007 in Game Development

well, no one is screenshoting a pic of their part >.>

i'll just have to do it >.< and that means if you dont like the screenshot i did then tough luck XD

Response to: The F.l.f Collab(revived) Posted December 19th, 2007 in Game Development

well, thx for the comments, i screwed up the image, thats a slightly older version, i didnt want to draw drums, but i eventually did.

anyways POST A PIC OF YOUR FLASH PART! it is important

heres the one with drums

The F.l.f Collab(revived)