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Response to: YouTube and Animators Posted August 3rd, 2014 in NG News

I have a suggestion for non-swf animations, this is a little out there but what if videos that are long enough (around 10 minutes) have the option to have the video-ad in the middle, and if the animation is long enough (like 15 min or more) maybe it can have 2 ads.

Response to: YouTube and Animators Posted August 3rd, 2014 in NG News

At 8/3/14 02:01 PM, morcov wrote:
At 8/3/14 01:22 PM, TomFulp wrote: We hope to see your next animation!
Maybe Newgrounds should pull a Netflix and fund animators to make NG exclusive original series.

Yes!!! XD

Response to: YouTube and Animators Posted August 3rd, 2014 in NG News

At 8/3/14 01:38 PM, NuclearInfected wrote: We need more aggressive promoting on social media. If I ever got a Facebook account, it would be to just help promote this site and its content.

When you share youtube or veoh videos on facebook you can watch it on the facebook page, it would make it easier to share videos when they are watched on the facebook page.

Response to: YouTube and Animators Posted August 3rd, 2014 in NG News

I will always post to my work to Newgrounds. I only post stuff to youtube so I can show family members my animations that aren't inappropriate. Also I get way more views here on newgrounds.

Also I disabled this site on my adblock. Sometimes I even click on all the ads because I know they're safe and virus free.

Response to: - N A T A 14 - Intermediate Round! Posted June 24th, 2014 in Animation

Congratulations to the 12 winners, everyone did a great job. Can't wait to see what is made this round.

Response to: - N A T A 14 - Novice Round! Posted June 18th, 2014 in Animation

  • Playing Thee Game
    Playing Thee Game by scottwjsm

    A average Joe struggles with feeling alienated in the world before he realizes....

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    Under Judgment
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    Movie
    Popularity
    27 Views
    Rated
    Everyone

Response to: Power of Four Summer Game Dev Event Posted June 13th, 2014 in NG News

I could do Level Design/Background Art and Animation for a team.

Response to: Biggest NATA yet! Watch these guys. Posted May 29th, 2014 in NG News

It was fun participating, this was the first year I entered NATA and I hope to make something again next year.
Also, I noticed that on the NATA website, 36 brackets are in the novice round and there is another round. This makes me very excited. I wonder if NATA will be bigger next year.

Response to: - N A T A 14 - Open Round! Posted May 24th, 2014 in Animation

  • Fun Taco Run
    Fun Taco Run by scottwjsm

    Tacos are the most important mission ever, or is the important mission about having fun..

    Score
    Under Judgment
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    Movie
    Popularity
    20 Views
    Rated
    Everyone

Here is my open round animation, it is a bit late because I tried to first upload it in MP4 format but had problems with it not encoding. Also I made it in 5 days because of finals last week but I hope it is still entertaining.

Response to: 2014 Pico Day Collab! Posted April 23rd, 2014 in Collaboration

Just to let you guys know ajiman made the music for the party at the end of my part.

Response to: 2014 Pico Day Collab! Posted April 22nd, 2014 in Collaboration

At 4/21/14 12:45 PM, cuteboy99 wrote: can you wait? tomorrow I finish late!

Mine will be finish tomorrow night because I have school.

Response to: 2014 Pico Day Collab! Posted April 21st, 2014 in Collaboration

When will this be uploaded?

Response to: 2014 Pico Day Collab! Posted April 18th, 2014 in Collaboration

I haven't had time to work on my part and corservoices never started his recordings. I still want to participate but my animation will be short.

Response to: 2014 Pico Day Collab! Posted March 29th, 2014 in Collaboration

My part is going to be a bit longer than a minute, could it be split into two parts at different times in the collab?

Response to: 2014 Pico Day Collab! Posted March 28th, 2014 in Collaboration

I figured out what im making, all I need now is a voice actor for Darnell.

Response to: 2014 Pico Day Collab! Posted March 24th, 2014 in Collaboration

That looks awesome Izzy-A, warmer colors make it pop out more.

Response to: 2014 Pico Day Collab! Posted March 23rd, 2014 in Collaboration

At 3/23/14 02:03 PM, Izzy-A wrote: Progress of the main menu. If people have other ideas, throw them my way and I'll see if they'll work out.

I talked with SantoNinoDeCebu and he says he should have time to stitch the UI together. Unless there's someone who would be doing that already?

I like it, but maybe you could adjust the color scheme to make it more similar to newground's colors, but that's just my opinion.

Response to: 2014 Pico Day Collab! Posted March 15th, 2014 in Collaboration

Is there any voice actors?

Response to: 2014 Pico Day Collab! Posted March 10th, 2014 in Collaboration

Just a quick sketch. Im still developing how to draw the characters.

2014 Pico Day Collab!

Response to: 2014 Pico Day Collab! Posted March 8th, 2014 in Collaboration

I'm In! My short will be around a minute but I will put time into it to make the animation clean.

Response to: NG Performance Boost! Posted January 16th, 2014 in NG News

We need NET NEUTRALITY so Verizon can't do that shit

Advanced Plat-former Engine Posted January 24th, 2013 in Programming

I thank you for selecting this post;
I am looking forward to developing a game on my own but I don' know how to program. I know some of the basics and I plan to tweak an engine to develop a game similar to megaman (Programmer will be given credited when uploaded).

If anyone who read this is interested in developing a Platformer Engine for me, please PM me, it would be very kind and it would have high probability to get front page with the included story-line/cut-scenes.

All I ask for is a platformer with good physics, doorways to other frames, monsters, heath, lives, health/live items, movable boxes, and a plan level connecting to another level (doorways) with possibly a boss in it. I will provide you with simple sprites as i work with a partner on the games sprites and story-line.

Thanks for reading and I hope to receive a PM to those interested! :)


A well-experienced programmer who can program a platformed with advanced physics is all im looking for.

Response to: Role Reversal Collection Posted July 23rd, 2011 in Animation

At 7/23/11 11:07 PM, MegaJamesStudios wrote: This is a forum dedicated to a flash collaboration I hope to accomplish involving role reversals of the heroes and villains of various franchises. Let me know if you'd like to be part of this project.

Tell me more about this collaboration

Response to: The 5 Seconds Collab Posted May 1st, 2011 in Collaboration

oh wait is this finished

Response to: The 5 Seconds Collab Posted May 1st, 2011 in Collaboration

im interested

Response to: Ask your FruityLoops questions here Posted March 30th, 2011 in Audio

When I open Fruity Loops I get the error "Couldn't create the DirectSound main object"
It used to work, and this just started happening this morning, please help!!!

Trippy Artist Posted March 23rd, 2011 in Collaboration

I would like some help with a flash i am working on. Basically i want someone who can animate trippy shit (psychedelic art). Assistance would really be a help!

Response to: The Many Kirbies Collab Posted March 11th, 2011 in Collaboration

Umm, the reason it was rushed was because i had no motivation and i couldn't think of any funny ideas for kirby. Sooo, maybe if someone gives me a good idea i guess i could

Response to: The Many Kirbies Collab Posted March 10th, 2011 in Collaboration

LOL yeeaaahh....
It was a little bit rushed :D
I am a very lazy person, sorry dude.