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Response to: Components are scr*wing my day? Posted June 1st, 2006 in Game Development

use frame labels

on(release){
_root.gotoAndPlay("framelabel"0
}

Response to: Frontline Game Preview Posted June 1st, 2006 in Game Development

Yer i agree. Imrpove graphics, add instructions obviously. Add something new that people can find not boring.

Response to: Videogame Boss Collab Posted June 1st, 2006 in Game Development

Ill take Giga Kirby from SSBM =D

Response to: Image help Posted June 1st, 2006 in Game Development

Quite so!

Response to: Image help Posted June 1st, 2006 in Game Development

Simple as 1,2,4

Response to: flash movie offer Posted June 1st, 2006 in Game Development

At 6/1/06 09:29 AM, PirateSensei wrote: Dude, that's in english.
He won't be able to read it.

Lol, comeback of the year

Response to: Image help Posted June 1st, 2006 in Game Development

modify>bitmap>trace bitmap and delete the bg of your image

Response to: Stolen submissions? Posted June 1st, 2006 in Game Development

Thats exactly what i do

Response to: Rate my game! Posted June 1st, 2006 in Game Development

just do a hittest, if the coloured ball hitTests the black bal, make it go to another x,y co-ordinate

Response to: Actionscript Arena Posted May 31st, 2006 in Game Development

make the tranparenty of any colour 0%?

Response to: Replacing letters with graphics Posted May 31st, 2006 in Game Development

You could make a movieclip with each letter and space etc on, with a stop on each frame. And then do something like, if text equals h, the instance name of teh mc gotoandplay whatever. I dont think i should of suggested it but, meh. :)

Response to: Hey Newgrounds... Posted May 31st, 2006 in General

AHH! HELP US ALL!

Response to: Some of my Work (not animated) Posted May 31st, 2006 in Game Development

Their nice. i was watching the intro, and on tv there was this advert with the exact same music, i think it was a Batman advert lol.

Response to: Preview New Cartoon Posted May 31st, 2006 in Game Development

Ye, i think it will be exalent. As suggested before, try to improve graphics. But apart from that, i think its great

Response to: Flash won't publish, any ideas why? Posted May 31st, 2006 in Game Development

Well if its too big, Save and Compact it and delete useless bitmaps or anything.

Response to: Need basic help, again. Posted May 31st, 2006 in Game Development

Make sure on the next scene the first frame doesnt have stop();
?

Response to: how do i make a first personshooter Posted May 30th, 2006 in Game Development

Just, before you get started... its impossible for your level of skill

Response to: how is my new game demo Posted May 30th, 2006 in Game Development

At 5/30/06 02:12 PM, seel wrote:
At 5/30/06 02:02 PM, goooogle_srch wrote: im only 11 years old dont expect a perfect game god
That doesnt matter, there are alot of ppl 11 years old that are like 10 times better than you.

Exactly!

Response to: code help for an rpg game Posted May 30th, 2006 in Game Development

At 5/30/06 06:34 AM, code-m wrote: hey all,
im making an rpg game and i have a character, when i press z he chopps, this is good but i want him to chop the bad guys when he is close enough, and i want the bad guy to go to a frame of my choice.

can sum 1 please direct me to a tutorial on a site, video or text, or if you really nice just write the code and explain it

onClipEvent(enterFrame){
if(player.hitTest(_root.badguy) && player._currentframe== # //frame of chopping){
_root.badguy.gotoAndPlay(#)
}

I havnt tested this, i pulled it straight out of my head, but anyways, you should be able to edit it

Response to: Stick Animation Question Posted May 30th, 2006 in Game Development

Never tried it, meh. I used pivot before Flash, i thought flash was much better though

Response to: Stick Animation Question Posted May 30th, 2006 in Game Development

but then it wouldnt be a flash? It would be a poorly done pivot animation.

Response to: Setting Cursor Location Posted May 30th, 2006 in Game Development

i thought it could be done

onClipEvent(load){
cursor._x=#
cursor._y=#
}

Maybe i was wrong

Response to: How do I insert a link in flash!? Posted May 30th, 2006 in Game Development

on(release){
getURL("http://www.newgrounds.com", window)
}

For a window, change newgrounds.com thing to whatever site

Response to: Flash league, Opinions? Posted May 30th, 2006 in Game Development

Id join aswell, this could help me with my animation aswell. Thats a prize enough for me :P

Response to: Action script help. Posted May 30th, 2006 in Game Development

on(release){
_root.gotoAndPlay(#)
} // add this to a button

stopAllSounds(); // Add this onto frame

Response to: Need Advice Posted May 30th, 2006 in Game Development

Do you like insulting me Gust?

I was only suggesting an idea

Response to: Actionscript 3.0... I'm scared! Posted May 30th, 2006 in Game Development

And, gust, how would you know this? Youve blocked me ¬¬

Response to: Sprites Posted May 30th, 2006 in Game Development

Or just go to google and looks for sprites, right click > save as, and import

Response to: Need Advice Posted May 30th, 2006 in Game Development

No problem man ;)

Response to: Actionscript 3.0... I'm scared! Posted May 30th, 2006 in Game Development

I enjoyed learning AS2, so i might as well give AS3 a go