At 1/15/08 02:08 PM, Lebastic wrote:
At 1/15/08 01:22 PM, RSQViper wrote:
And... you can TOP OFF. (I said that right there, hello?)
I repeat myself: And?
No. You cannot. Because you can always add 1. Th eonly way to top off is to reach the very highest rank and quite honestly, I don't see that happening in a very long, long time.
But it will happen...
Actually, they look at the ranking system and wonder what the heck that payment system is and what good its for. And then they want to know why it's so much work for something that adds to no more than brownie points. I know I did.
Payment system is NGDD cash, wow that was a real tough one. Don't you realize that all NG stats are basically just brownie points?
Simple, but absolutely restrictive in every aspect. Here you are saying you must do this AND/OR this to achieve one goal. Why? Why be so restrictive in any system? Example: Are reviews not as important as B/P? Or whislte level? Or anything else? Why would we not count everything individually to allow freedom?
Someone needs a lesson in formal logic.
No I don't. I already get exactly what you're saying. I also understand completely how the system currently works. You would be mistaken to take me, of all people, as a simpleton. And what I am saying is it's not the right way to do things.
when I say "and" between two things, means they should both be fulfilled, and when I say or, it means one of them should be fulfilled.
Right, but then you must choose a direction to go. With a different system you can just focus on what you like to do and still benefit and accelerate ranks without being held to an "and you need to do this" situation.
Their daily stats will help sure, but can't a guy get amazing results slack everyday and still be on the top of that list : YES HE CAN
This is extreme. I don't foresee people only busting ass for contests and not doing anything at other times. Yeah, it could happen here and there, but on a constant basis? I would highly doubt that.
Also, money is out the window. It was voted out of the NGDD so it's really a non-issue.
Was there any other choice?
Actually there was a choice. There was a choice to keep it. It was voted unanimously to remove it.
But now that I'm replying to you I got an idea, how about we create USE for the money instead of completely removing it? that way you can both brag with your rank and use your hard work's pay.
I, for one, think it's a much better idea.
We could do this, but there would need to be a use for it if there will be a pay structure. I wouldn't MIND having this as a stat, purely, but it needs to be worth something in some way. Like will it just be kudos? And who wants to do contests if that's all you get? Can it help you rank up? What will it do?
Now it's about making contests mean something using the XR system.
I think it's about setting things straight about the DD first...
Which included a new system that replaces money and rewards for contests and service. It all goes hand-in-hand.
I think people, for the most part, like the idea of the change because the old system is flawed.
TBH, now that I lookat it, it isn't, the club was perfect when I was participating in contests, how has it suddenly become flawed?
It was never perfect and I think that became obvious when it was brought up that change needed to happen and everyone agreed.
Contests are coming after the ranking redesign. Voted and decided. I don't know why you're being so negative about things, bu that's your prerogative, I guess.
I'm not being negative, I'm trying to be realistic, this just doesn't look like it's gonna work in the long run...
Maybe it will, maybe it won't. But it's not some horrible system or idea from the depths of Hell, either.
The system that is in place now has been there for quite some time and looking at the roster I can tell you this: We aren't growing.
Hence the changes and the proposal of a system that is different from the one in place now.
I wasn't the one who wanted to change things, but when it came to voting I heartily agreed and I actually did something about it by creating an idea for how to rank and reward.
Check my suggestion about payment, if you'll actually use your payment in a practical way, I think it's much better than adding to an unique stat that does everything...
Again, it would have to be practical, helpful in some way and actually worth something. Just using it as a separate stat does nothing. I would rather not end up making it into something that it already is: A useless stat no one uses that sits next to our rank.