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Response to: Voice Actor Wanted Posted May 14th, 2009 in Audio

So this is a pretty open idea of mine. I really have no means to do any Voice recording of my own and could use the help. Basically there are no requirements for this voice and its very open for interpretation. I just need someone who can be random and just talk. Basically it doesn't have to do with my flash movie at all, as long as its funnyish but not obviously corny trying to hard to be funny...even though thats funny in it's own way. You can be male or female I really don't care, you can make an odd voice or go about it serious it's up to you.

The general topic of what I would like you to talk about is(free for interepretation):Reality, Life, Zombies. mishe mishe, try reading a page of "finnegans Wake" outloud.

Time Limit: 30 seconds ( may exceed I can edit)

Try ending the speech with the words : Roll the film, or fuck it, or roll it or FILM!

Quick note: The animation is already done and I just need to edit in some sounds andget some voice's and it will be completed so turnover time from voice actor submissions to the actual movie coming out will be very quick and the help will be greatly appreciated.

Voice Actor(s)? Posted May 13th, 2009 in Game Development

((I know I know Audio forum...blah blah blah...this forum is much more active though))

Do you like using your creativity? do you like being free? then do so! This is your chance to do just about anything you want and it will most likely be used...YAY!
So this is a pretty open idea of mine. I really have no means to do any Voice recording of my own and could use the help. Basically there are no requirements for this voice and its very open for interpretation. I just need someone who can be random and just talk. Basically it doesn't have to do with my flash movie at all, as long as its funnyish but not obbiously corny trying to hard to be funny...even though thats funny in it's own way. You can be male or female I really don't care, you can make an odd voice or go about it serious it's up to you.

The general topic of what I would like you to talk about is(free for interepretation): Zombies. mishe mishe, try reading a page of "finnegans Wake" outloud.

Time Limit: 30 seconds ( may exceed I can edit)

Try ending the speech with the words : Roll the film, or fuck it, or roll it or FILM!

Voice actor (s)? Posted May 13th, 2009 in Audio

Do you like using your creativity? do you like being free? then do so! This is your chance to do just about anything you want and it will most likely be used...YAY!
So this is a pretty open idea of mine. I really have no means to do any Voice recording of my own and could use the help. Basically there are no requirements for this voice and its very open for interpretation. I just need someone who can be random and just talk. Basically it doesn't have to do with my flash movie at all, as long as its funnyish but not obbiously corny trying to hard to be funny...even though thats funny in it's own way. You can be male or female I really don't care, you can make an odd voice or go about it serious it's up to you.

The general topic of what I would like you to talk about is(free for interepretation): Zombies. mishe mishe, try reading a page of "finnegans Wake" outloud.

Time Limit: 30 seconds ( may exceed I can edit)

Try ending the speech with the words : Roll the film, or fuck it, or roll it or FILM!

Response to: The Universe Collab Posted December 1st, 2008 in Game Development

Well I would like to work on a section whatever is available. I wouldn't be too good with creation of planets and all that, but I may be able to do Africa to America, or nuclear war, maybe something more modest like creation of animals i dont know.


I have this script that is in the actions section for the first frame of my movie, mostly controls for the movieclip "spaceship" my problem is that when i shoot the bullet it is more like a mine it appears where it should on the spaceship movieclip but it does not go anywhere. also you can only shoot one at a time.

THIS IS IN THE FIRST FRAME OF MOVIE
var nrEnemies = 3;
for (i = 1; i < nrEnemies; i++)
{ _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth());
}
var i = 0;
this.onEnterFrame = function()
{
timer++;
if (Key.isDown(Key.RIGHT))
{
if (Ship.hitTest(550, Ship._y, true))
{
Ship._x -= 10;
}
Ship._x += 10;
} else if (Key.isDown(Key.LEFT))
{
if (Ship.hitTest(0, Ship._y, true))
{
Ship._x += 10;
}
Ship._x -= 10;
} else if (Key.isDown(Key.UP))
{
if (Ship.hitTest(Ship._x - 40, 0, true))
{
Ship._y += 10;
}
Ship._y -= 10;
} else if (Key.isDown(Key.DOWN))
{
if (Ship.hitTest(Ship._x - 40, 300, true))
{
Ship._y -= 10;
}
Ship._y += 10;
}
if (Key.isDown(Key.SPACE))
{
i++;
_root.attachMovie("Bullet", "Bullet" + i, _root.getNextHighestDepth());
_root["Bullet" + i]._x = Ship._x + 3;
_root["Bullet" + i]._y = Ship._y;
}
}
var score = 0;
var lives = 3;

next in the BULLET MOVIECLIPS FIRST FRAME i put this code in

this.onEnterFrame = function()
{
if (this._x > 550)
{
this.removeMovieClip();
}
for (i = 0; i < _root.nrEnemies; i++)
{
if (this.hitTest(_root["Enemy" + i]))
{
_root["Enemy" + i].reset();
_root.score += 10;
this.removeMovieClip();
}
}
}

could someone please help me

need help with shooting mechanism Posted December 12th, 2007 in Programming

I have this script that is in the actions section for the first frame of my movie, mostly controls for the movieclip "spaceship" my problem is that when i shoot the bullet it is more like a mine it appears where it should on the spaceship movieclip but it does not go anywhere. also you can only shoot one at a time.

var nrEnemies = 3;
for (i = 1; i < nrEnemies; i++)
{ _root.Enemy.duplicateMovieClip("Enemy" + i, _root.getNextHighestDepth());
}
var i = 0;
this.onEnterFrame = function()
{
timer++;
if (Key.isDown(Key.RIGHT))
{
if (Ship.hitTest(550, Ship._y, true))
{
Ship._x -= 10;
}
Ship._x += 10;
} else if (Key.isDown(Key.LEFT))
{
if (Ship.hitTest(0, Ship._y, true))
{
Ship._x += 10;
}
Ship._x -= 10;
} else if (Key.isDown(Key.UP))
{
if (Ship.hitTest(Ship._x - 40, 0, true))
{
Ship._y += 10;
}
Ship._y -= 10;
} else if (Key.isDown(Key.DOWN))
{
if (Ship.hitTest(Ship._x - 40, 300, true))
{
Ship._y -= 10;
}
Ship._y += 10;
}
if (Key.isDown(Key.SPACE))
{
i++;
_root.attachMovie("Bullet", "Bullet" + i, _root.getNextHighestDepth());
_root["Bullet" + i]._x = Ship._x + 3;
_root["Bullet" + i]._y = Ship._y;
}
}
var score = 0;
var lives = 3;

next in the bullet movieclip's first frame i put this code in

this.onEnterFrame = function()
{
if (this._x > 550)
{
this.removeMovieClip();
}
for (i = 0; i < _root.nrEnemies; i++)
{
if (this.hitTest(_root["Enemy" + i]))
{
_root["Enemy" + i].reset();
_root.score += 10;
this.removeMovieClip();
}
}
}

could someone please help me.

Response to: Chess Actionscript Wanted Posted June 21st, 2007 in Game Development

well thats a buzz kill...for sure. but maybe over the lond course that is time i will have more luck and pick up some things on the way. But damn i have some greatly drawn up characters for chess pieces. and a really nice playing field. maybe im more of an animator than anything. but i gotta keep trying, thank you for the wisdom though.

Chess Actionscript Wanted Posted June 21st, 2007 in Game Development

i am working on a Flash Chess Game. but i have no idea how to build it. my actionscripting is well less than mediocre, i know some things but really when i try to create the game its pure chaos...pieces can move wherever they please (defenitely not very chess like) and i am having trouble figuring out how to make it so the computer will play. or how to make it so that two players can play online against each other. if someone would be so kind as to help me, it would be greatly appreciated. Thank you.

Response to: Chess Actionscript Wanted Posted June 21st, 2007 in Programming

ya
what kind of question is that?

Chess Actionscript Wanted Posted June 21st, 2007 in Programming

im trying to make a chess game through flash... i have been looking for tutorials but have had no luck. anyone know any chess making tutorials, or would be willing to teach? thank you if so.

Worst way to die [Collab] Posted March 1st, 2007 in Game Development

anyone can join...no real calling of places.
i will decide in the end which ones get in the final draft.
Submissions should be about 20-45 seconds long. running at 18fps use default settings on width and length.

THEME: WORST WAY TO DIE
an tale of opinions.

END DATE FOR SUBMISSIONS:
March 15, 2007

that gives you two weeks to make something!
-sticks acceptable (Must be grade A)
-spirites acceptable (Must be grade A)
-regular NG rules apply.
Just reply to this Forum topic if you are going to make one or drop me a private message.

Response to: Riddles Posted March 1st, 2007 in General

no but true

Response to: O My God I Need Help Posted March 1st, 2007 in General

this is a resume yes? in your hobbies make it a little better about you. make it dwell deeper into what you do and how it makes you who you are. and add more spaces in between the dates you attended school and the description of the schooling. it would make it easier to read

Response to: Riddles Posted March 1st, 2007 in General

New Riddle:___________________
A Man dies on the street surrounding him is 53 bycycles scattered about the ground. Why did this man die?

Response to: #18. new release on portal Posted March 1st, 2007 in General

At 3/1/07 05:52 AM, HecticWarlord wrote:
At 3/1/07 04:48 AM, Syzyde wrote: I'm not touching that with a 40 foot pole.
aaaaaND .....................TAKE THAT!!

hectic warlord how bout you actually make a difference by saying something in your post and giving me critique. instead of being well im not even sure. since im not sure what the original qoute actually refered to.

Response to: #18. new release on portal Posted March 1st, 2007 in General

At 3/1/07 05:38 AM, SunChipsClock wrote: The animations too gittery and gradient whores suck.

what the hell is a gradient whore? if you speak of me using gradient images over my flash...then eff off its a different style maybe some people like the clean cut look, maybe some people like things chaotic, some people just don't give a F@^! I.E. me

Response to: #18. new release on portal Posted March 1st, 2007 in General

At 3/1/07 05:13 AM, MissingNYC wrote: i think i puked a little in my mouth with a picture, oy, my eyes...

im not quite sure you meant by saying this...doesn't really make all that much since too me so if your talking about my movie F*@& you. if your talking about my (movie poster) which so many people strangely have a certain distaste for, then i don't give a F%&! no explaning myself to you.

Response to: #18. new release on portal Posted March 1st, 2007 in General

hell ya thanks for the help man... im defenitely going to edit the movie and compress it hella.

Response to: #18. new release on portal Posted March 1st, 2007 in General

the picture aint a preview at all.... its just a picture. and give the animation a chance i put alot of time and effort into it.

Response to: What happened to the BBS? Posted March 1st, 2007 in General

i think the NG BBS is kickin' theres still some smart people. yes there are many idiots that overuse jokes, act imaturaly, and whatnot...but f*** em' i just don't pay one second of attention to them.

#18. new release on portal Posted March 1st, 2007 in General

watch it...give me some more feedback, please...not getting alot of reviews which i would love to see. its titled 'World Invasion' it's my first completed storyboard flash movie. took me a long time too make.

#18. new release on portal

Response to: World Invasion. Posted February 28th, 2007 in General

At 2/28/07 09:11 PM, TigerClock wrote: my next movie i am workin on is 'Dora The Whora'

Nice...tell me when you release it.

World Invasion Posted February 28th, 2007 in Game Development

my newest movie has been released today February 28th Please watch it and review it. i love feedback.

World Invasion

World Invasion. Posted February 28th, 2007 in General

World Invasion My newest movie is to be released today February 28. Enjoy.

World Invasion.

Response to: Voice Actors Wanted. Posted February 26th, 2007 in Audio

thanks for the help

Response to: What do you think of this? Posted February 26th, 2007 in Game Development

like most people have said already, spirites are overdone. and really if you are going to try and do spirite comedy, then you need to step the comedy up like ten fold. your comical value in the animation is very played out, something aint so funny after too many people have done it.

Voice Actors Needed Posted February 26th, 2007 in Game Development

i need some voice actors for my flash movies...im tired of text box's, so anyone that is interested in helping me with some voices, it would be much appreciated. Not that much work reallyto do, just some one liner qoutes and exclamations. thank you

Voice Actors Wanted. Posted February 26th, 2007 in Audio

i need some voice actors for my flash movies...im tired of text box's, so anyone that is interested in helping me with some voices, it would be much appreciated. Not that much work reallyto do, just some one liner qoutes and exclamations. thank you

Come one, Come all Posted November 23rd, 2006 in Game Development

New Audio artist here, so if any of you flash artist need music on your movies message me for a sample. i do all sorts of music from techno to rock, from hip hop to trance, and so on and so forth. Instruments i use : A couple Computer programs/ Keyboard/ Bass/ Acoustic Guitar. i know the importance of having a really kickin' track to back up the animation.

Response to: Constructive criticism wanted.. :) Posted November 23rd, 2006 in Audio

i'de say its a good start to a hardcore song... maybe change up the lead's pitch a bit and add some synths to em' ... maybe a bit stronger and/or clearer sounding bass.