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Response to: The Flash 'Reg' Lounge Posted June 3rd, 2007 in Game Development

At 6/3/07 01:09 PM, jmtb02 wrote stuff.

ill be going to newyork for a couple weeks,
you?

Response to: is this a good bg? Posted June 3rd, 2007 in Art

At 6/3/07 12:47 AM, The-Priest wrote: The rock on the right looks a little wierd, dunno why.

Probly because rocks arent shiny.

Response to: A Simple Circle (Collab) Posted June 3rd, 2007 in Game Development

I guess jako never came on.

>;(
Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

am or pm? its 10:13 at night here.

florida
Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

At 6/2/07 10:03 PM, Dr34m3r wrote: I live in Australia too, so if I'm on, you can expect Jako to come on any time soon. Maybe...

he should be on in like 3 hours.

Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

At 6/2/07 08:01 PM, Greth-of-choas wrote: bump lol

if your on the east coast jako doesnt come on until like midnight.

Response to: Which one to use? Posted June 2nd, 2007 in Art

1st or 2nd

Response to: test my freaky game Posted June 2nd, 2007 in Game Development

weird controls, nice graphics

Response to: Best Framerate Posted June 2nd, 2007 in Game Development

most people use 24

i do.
Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

At 6/2/07 01:29 PM, noob-toast wrote:
At 6/2/07 12:06 PM, Revolation wrote: noob toast did you ever post yor part?
I sent it through e-mail like asked.

could we see it?

Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

noob toast did you ever post yor part?

Response to: A Simple Circle (Collab) Posted June 2nd, 2007 in Game Development

Half of the things that are in the collab arent good enough

>:(
Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 11:03 PM, Penboy wrote:
At 6/1/07 10:58 PM, pik-man wrote: any idea why this collab is getting finished so much faster than the other collabs?
Because it's a circle. A circle! Nothing too hard?

ZOMFG I HAVE 2,000+ POSTS!!!

i still think some of the parts arent good enough to be in.

its like jako set no standerd.
Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 09:04 PM, Penboy wrote: Can we get an update on the release date and co-au's etc?

jakos sleeping.

Response to: Action script Posted June 1st, 2007 in Game Development

At 6/1/07 09:07 PM, Invd wrote: fine name your price

$73488356384756876865465464564567678976543567 8.01

Response to: Action script Posted June 1st, 2007 in Game Development

go die.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 08:54 PM, FlashBum wrote: Here's a little preview of my 2nd part

http://denvish.net/ulf/010607/64370_dirt_ball _Scene_1.php

The "DirtBall" is going through the "Car Wash" :)

cool, nice idea too.

Response to: Ng Blam Collab Posted June 1st, 2007 in Game Development

At 6/1/07 08:48 PM, DreamworX wrote:
At 6/1/07 08:34 PM, Revolation wrote: then why post?
And why did you post? ;)

This can go on forever XD

why did you post?

Response to: .swf help Posted June 1st, 2007 in Game Development

At 6/1/07 08:28 PM, farrari wrote: Hi

I have a game in the making, ive recently lost the .fla version from deleting my old flash movies and cant get it back. Can anyone give me a link to a good fla convertor so i can get it back. The convertor needs to be free and give action script too.

Thanks in advance

if you deleted it, it should be in your recycle bin.

Response to: Ng Blam Collab Posted June 1st, 2007 in Game Development

At 6/1/07 07:34 PM, wolfinator-x wrote: BA is high enough, sounds good but not joining. I'm too busy.

then why post?

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

cool, heres my second piece

so far

bleh.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

Dreamer, did you ever finish your part?

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 06:09 PM, FlashBum wrote: i have an idea, anyone good with Action Script, i gonna make the Menu

and once its done im wondering if someone can make it working

example:
The Play Button
The Scene Select Button
The Xtra Button

i''ll do the artwork

I think jako has got the menu covered.
I think jakos

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 05:55 PM, pik-man wrote:
jakos not on right now i think, i pretty sure its night time where he lives.
oh. I just kinda asummed he lived in the same time zone :P. thanks for tell'n me

he lives in australia. and im working on a 2nd part.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 05:33 PM, pik-man wrote: Can you make a new list please. I want to know if i made it or not :P

jakos not on right now i think, i pretty sure its night time where he lives.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 05:17 PM, Volit0 wrote: Im still here guys

to let you guys know im not dead im might make a preloader ;)

Were using the animated ng loader.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 08:48 AM, Jako-inc wrote: Crap I almost forgot (again) Revolation, you mention on page 2 the animated NG loader, and you asked if I wanted it. If it is what I thinks it is then yea please!

Sure :D and anybody else who wants it, here it is.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

thats awsome great work.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

there should be more spots left because i dont think ng units part and grets. part are good enough.

Response to: A Simple Circle (Collab) Posted June 1st, 2007 in Game Development

At 6/1/07 06:20 AM, Penboy wrote: Hello! If there are any spare slots left, I'd like to join.

i think theres like 2 left but you better make your part good and quick.