The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.34 / 5.00 31,296 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 10,082 ViewsAt 7/16/08 06:00 AM, zooos wrote: Yea i was trying it out and umm
i did one thing, and subzeros health ran out and i died
also hopefully(probaly already said) you make it so the animation plays all the way through so i dont keep pressing a and it keeps jerking(playing the first couple frames of that animation)
the "ball" owned my subzero too lol
Did anyone watch fallout 3 spot on E3?
It looked great but they totally ignored multiplayer.. After saying 'no multiplayer' they said "who needs multiplayer when you have about 100 hours of single player gameplay" o.O!
_root.gotoAndPlay only works for
_root.gotoAndPlay(frameNumber);
and framenumber it's the number defined by the root, not the current scene frame number
_root.gotoAndPlay("scene name",1) will NEVER WORK only if you make a function for:
function playFromRoot(myscene:String, myframe:Number){
gotoAndPlay(myscene,myframe);
}
then trigger it inside a movieclip or something, but sometimes it won't work cuz its the most bugged things: scenes!
multiple scenes are a pain in the ass, only useful (to organize stuff) if you're making a full animation just with a preloader and some buttons
that's great
cool gameplay
flash does have some weird gotoAndPlay("scene name",1); scene bugs, that's why I stopped making game menus in different scenes a long time ago
it happens =/
f, b, o, hm, la talking and some other animations are the most common
If I could animate I'd make all these presets then combine them depending of the type of sound
At 7/15/08 03:02 PM, regulargabs wrote:damn I have as 2.0 now xD
*hate
damn typo >:[
function doSomethingCool(){
trace("hai, 1 second just passed");
}
//1000 = 1000ms = 1 second
//use this in your onLoad() or something
setInterval(doSomethingCool, 1000);
damn I have as 2.0 now xD
I saw some posts about my game claiming that I didn't put much effort on the game because most of it was already done... overrated and all that shit.
First of all, yes I used a 3rd party physics engine, many other games here used (that you don't have a clue), but they don't give credit to it because they will be flagged... like this.
It was not easy tho, I modified the engine a lot to fit my gameplay, it's not just put graphics and then ctrl+enter then done, if you think this you're not a programmer so don't bother.
The worst thing would be claim that I made everything... but the controversy is that everyone would be happy like "wow", but it's not fair.
About boom blox, when I wrote down the main actions of the game, I didn't even know about boom blox, when I showed the game to a friend then he said "reminds me of boom blox".
It's funny to mention overrating, some famous authors submit crappy entries sometimes, but because they're XYZ they get fived (I'm not trying to make a point on this phrase, just mentioning).
Well, about using open source stuff in your commercial projects, it's totally legal (just check Box2D if you think I'm lying) and I paid them because I think it's fair to give them $ back too.
damn you blockhead
It's not about that we don't give a damn, it's that the userpage's news post is exactly for publishing your stuff like that, you will get more attention rather than trying to make a successful "what I'm doing" topic on the flash forum.
At 7/7/08 04:30 PM, fish1892 wrote: if you want to put what you're making, just say in your news posts..
yeah, I think the same
Wow, I never won that before, so I'm so damn happy about this! Thanks for everyone that voted on AP2!
At 1/11/08 11:23 AM, jmtb02 wrote: Anyway, good show for everyone this month. Congrats! I was rather fond of the Pork animation and the game Armor Picross.
<3
the guy can't swim :(***
Damn I thought it was a MMOG dev. teamup thread, cuz the title
I have a socket server running already, tho
http://spamtheweb.com/ul/upload/3907/143 93_wtfof.php
My first AS3.0 platform
spacebar to change framerate to 140 (any key to switch back to 42)
I'm working with pezzo in this game
As I learned AS2.0 first, then I find AS3.0 alot more complicated :S, but I guess it would be easier for me if I didn't know AS2.0
At 12/24/07 08:50 AM, sirtom93 wrote: http://www.newgrounds.com/portal/view/41 6772
Votenzi 5!
Why didn't you put the co-authors properly?
At 12/23/07 10:32 PM, Dizeaze wrote:At 12/23/07 10:01 PM, MexicanNigerian wrote: LEARN TO FUCKING ANIMATELearn to fucking turn of Caps Lock!
Hey! Welcome back
At 12/23/07 10:18 AM, criticalhammer1 wrote: I'm really sorry
It sucked
(there I got it over with)
Your lying
It's awesome, epic
At 12/23/07 07:51 AM, ShortMonkey wrote: That is so epic. Should get top 50 and front page.
Agreed
Wow it got a good score
lol you added a cock XD NOW that's the game of the YEAR
I rly lold
At 12/22/07 10:53 PM, xxkill3rxx wrote: If you think there should be more in my tutorial send ME a tutorial in a PM and I'll try to learn it and see if i can put it in my tutorial. Also, if you wish to help me on my task you more than welcome to say so. Just tell me what you're good at or like to do that is helpful and I will see if you can help me in any way, shape, or form.
Lol, sorry, but this seems like a 'if you think there should be more in my tutorial, send me other tutorials about it and I'll copy and paste in my tutorial, and it will look cool, i promise, I really do' :P
At 12/22/07 10:19 PM, Zac-Donald wrote: its basically doom, but even lamer :P
I doubt its really that complex.
No it's alot easier than doom, it's just angle shifting
http://www.armorstudios.com/alphas/treeg arden.html
Arrow keys to move
P.S.: Kenney made it, not me
$4475.00
damn AIDS (lol jk)
At 12/22/07 04:17 PM, Dizeaze wrote:At 12/22/07 03:36 PM, regulargabs wrote: Yeah xbox live arcade!your sarcasm hurts me :(
It's so awesome that we want it on live arcade
Please make it possible :D
lol
I repeat UPDATE UPDATE UPDATE
I was not being sarcastic :P
i'm your fan <3
that hurted :(
At 12/22/07 04:56 PM, Arby wrote: R.I.P. stick dude
LMAO that's awesome XD
AS3 doesn't suck, it's alot faster and all that (looks like C)
But it's a pain to learn, the documentation is poor, there are no good tutorials out there :(
At 12/22/07 03:42 PM, Ranck3 wrote: I can tell you think most of these replys are crap. so im giving you one thats not-so-crappy:
Improvments:
1.More stuff! Theres only one thing for each body part.
2.Music
3. Pre-Loader
O yeah, that will help alot (specially in this case) <3
I made mine assuming it's not a mouth
cjoke