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Response to: mK Engine so far Posted July 16th, 2008 in Game Development

At 7/16/08 06:00 AM, zooos wrote: Yea i was trying it out and umm

i did one thing, and subzeros health ran out and i died

also hopefully(probaly already said) you make it so the animation plays all the way through so i dont keep pressing a and it keeps jerking(playing the first couple frames of that animation)

the "ball" owned my subzero too lol

Response to: The Flash 'Reg' Lounge Posted July 16th, 2008 in Game Development

Did anyone watch fallout 3 spot on E3?
It looked great but they totally ignored multiplayer.. After saying 'no multiplayer' they said "who needs multiplayer when you have about 100 hours of single player gameplay" o.O!

Response to: so annoying WHY!?!? Posted July 16th, 2008 in Game Development

_root.gotoAndPlay only works for
_root.gotoAndPlay(frameNumber);
and framenumber it's the number defined by the root, not the current scene frame number
_root.gotoAndPlay("scene name",1) will NEVER WORK only if you make a function for:

function playFromRoot(myscene:String, myframe:Number){
 gotoAndPlay(myscene,myframe);
}

then trigger it inside a movieclip or something, but sometimes it won't work cuz its the most bugged things: scenes!

multiple scenes are a pain in the ass, only useful (to organize stuff) if you're making a full animation just with a preloader and some buttons

Response to: Public Masturbator Beta Test Posted July 15th, 2008 in Game Development

that's great
cool gameplay

Response to: so annoying WHY!?!? Posted July 15th, 2008 in Game Development

flash does have some weird gotoAndPlay("scene name",1); scene bugs, that's why I stopped making game menus in different scenes a long time ago
it happens =/

Response to: Cheating lip-syncing? Posted July 15th, 2008 in Game Development

f, b, o, hm, la talking and some other animations are the most common
If I could animate I'd make all these presets then combine them depending of the type of sound

Response to: Timing Posted July 15th, 2008 in Game Development

At 7/15/08 03:02 PM, regulargabs wrote:
damn I have as 2.0 now xD

*hate

damn typo >:[
Response to: Timing Posted July 15th, 2008 in Game Development

function doSomethingCool(){
trace("hai, 1 second just passed");
}
//1000 = 1000ms = 1 second

//use this in your onLoad() or something
setInterval(doSomethingCool, 1000);
damn I have as 2.0 now xD
Response to: The Flash 'Reg' Lounge Posted July 8th, 2008 in Game Development

I saw some posts about my game claiming that I didn't put much effort on the game because most of it was already done... overrated and all that shit.
First of all, yes I used a 3rd party physics engine, many other games here used (that you don't have a clue), but they don't give credit to it because they will be flagged... like this.
It was not easy tho, I modified the engine a lot to fit my gameplay, it's not just put graphics and then ctrl+enter then done, if you think this you're not a programmer so don't bother.
The worst thing would be claim that I made everything... but the controversy is that everyone would be happy like "wow", but it's not fair.
About boom blox, when I wrote down the main actions of the game, I didn't even know about boom blox, when I showed the game to a friend then he said "reminds me of boom blox".
It's funny to mention overrating, some famous authors submit crappy entries sometimes, but because they're XYZ they get fived (I'm not trying to make a point on this phrase, just mentioning).
Well, about using open source stuff in your commercial projects, it's totally legal (just check Box2D if you think I'm lying) and I paid them because I think it's fair to give them $ back too.

The Flash 'Reg' Lounge

Response to: Top entries from 07/07/2008! Posted July 8th, 2008 in P-bot's Postings

damn you blockhead

Response to: flashes Posted July 7th, 2008 in Game Development

It's not about that we don't give a damn, it's that the userpage's news post is exactly for publishing your stuff like that, you will get more attention rather than trying to make a successful "what I'm doing" topic on the flash forum.

Response to: flashes Posted July 7th, 2008 in Game Development

At 7/7/08 04:30 PM, fish1892 wrote: if you want to put what you're making, just say in your news posts..

yeah, I think the same

Response to: Best of December 2007! Posted January 11th, 2008 in NG News

Wow, I never won that before, so I'm so damn happy about this! Thanks for everyone that voted on AP2!

At 1/11/08 11:23 AM, jmtb02 wrote: Anyway, good show for everyone this month. Congrats! I was rather fond of the Pork animation and the game Armor Picross.

<3

Response to: Test My Rpg (tutorial Level) Posted January 5th, 2008 in Game Development

the guy can't swim :(***

Response to: i wanna make a multi-player game... Posted December 27th, 2007 in Game Development

Damn I thought it was a MMOG dev. teamup thread, cuz the title

I have a socket server running already, tho
Response to: what are you creating right now Posted December 27th, 2007 in Game Development

http://spamtheweb.com/ul/upload/3907/143 93_wtfof.php
My first AS3.0 platform
spacebar to change framerate to 140 (any key to switch back to 42)
I'm working with pezzo in this game

Response to: As3! Posted December 25th, 2007 in Game Development

As I learned AS2.0 first, then I find AS3.0 alot more complicated :S, but I guess it would be easier for me if I didn't know AS2.0

Response to: Half Life collab Posted December 24th, 2007 in Game Development

At 12/24/07 08:50 AM, sirtom93 wrote: http://www.newgrounds.com/portal/view/41 6772

Votenzi 5!

Why didn't you put the co-authors properly?

Response to: Madness Revenge Series Posted December 23rd, 2007 in Game Development

At 12/23/07 10:32 PM, Dizeaze wrote:
At 12/23/07 10:01 PM, MexicanNigerian wrote: LEARN TO FUCKING ANIMATE
Learn to fucking turn of Caps Lock!

Hey! Welcome back

Response to: Madness Revenge Series Posted December 23rd, 2007 in General

At 12/23/07 10:18 AM, criticalhammer1 wrote: I'm really sorry

It sucked
(there I got it over with)

Your lying

It's awesome, epic

Response to: Madness Revenge Series Posted December 23rd, 2007 in Game Development

At 12/23/07 07:51 AM, ShortMonkey wrote: That is so epic. Should get top 50 and front page.

Agreed

Response to: Beta Testers Please! Posted December 23rd, 2007 in Game Development

Wow it got a good score

Response to: Beta Testers Please! Posted December 22nd, 2007 in Game Development

lol you added a cock XD NOW that's the game of the YEAR

I rly lold
Response to: I'm Making a Tutorial!! Posted December 22nd, 2007 in Game Development

At 12/22/07 10:53 PM, xxkill3rxx wrote: If you think there should be more in my tutorial send ME a tutorial in a PM and I'll try to learn it and see if i can put it in my tutorial. Also, if you wish to help me on my task you more than welcome to say so. Just tell me what you're good at or like to do that is helpful and I will see if you can help me in any way, shape, or form.

Lol, sorry, but this seems like a 'if you think there should be more in my tutorial, send me other tutorials about it and I'll copy and paste in my tutorial, and it will look cool, i promise, I really do' :P

Response to: How did he do it? Posted December 22nd, 2007 in Game Development

At 12/22/07 10:19 PM, Zac-Donald wrote: its basically doom, but even lamer :P
I doubt its really that complex.

No it's alot easier than doom, it's just angle shifting
http://www.armorstudios.com/alphas/treeg arden.html
Arrow keys to move
P.S.: Kenney made it, not me

Response to: How much is your body worth? Posted December 22nd, 2007 in General

$4475.00
damn AIDS (lol jk)

Response to: Beta Testers Please! Posted December 22nd, 2007 in Game Development

At 12/22/07 04:17 PM, Dizeaze wrote:
At 12/22/07 03:36 PM, regulargabs wrote: Yeah xbox live arcade!
It's so awesome that we want it on live arcade

Please make it possible :D
your sarcasm hurts me :(

lol

I repeat UPDATE UPDATE UPDATE

I was not being sarcastic :P
i'm your fan <3

that hurted :(
Response to: Beta Testers Please! Posted December 22nd, 2007 in Game Development

At 12/22/07 04:56 PM, Arby wrote: R.I.P. stick dude

LMAO that's awesome XD

Response to: Tutorials? Posted December 22nd, 2007 in Game Development

AS3 doesn't suck, it's alot faster and all that (looks like C)
But it's a pain to learn, the documentation is poor, there are no good tutorials out there :(

Response to: Beta Testers Please! Posted December 22nd, 2007 in Game Development

At 12/22/07 03:42 PM, Ranck3 wrote: I can tell you think most of these replys are crap. so im giving you one thats not-so-crappy:

Improvments:
1.More stuff! Theres only one thing for each body part.
2.Music
3. Pre-Loader

O yeah, that will help alot (specially in this case) <3

I made mine assuming it's not a mouth

cjoke

Beta Testers Please!