The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.38 / 5.00 36,385 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.07 / 5.00 13,902 ViewsAt 6/23/06 10:27 AM, liaaaam wrote: . The truth is that Alan was paid £250 to say that that was the truth and that he had actually wrote that, but he wasn't.
Hold it....how do you know for sure that he was bribed?
what the hell???
why does it matter to you if manta is written with a capital letter?
You got one...I was too lazy to do it in flash, so i used Anim8or. I still have the original file in my computer.
yeah, it was my bad...I forgot to give the Manta an instance name. Worked perfectly, thx!!!
BTW, Manta is with a capital letter, because it is an hover vehicle from UT2004.
no dice... I want camFrame to follow Manta
I don't know why but applying this code to camFrame and replaceing thing with Manta didnät work
Oh yeah...almost forgot hte second question...
Hoq can I make so, that on MC follows another, so that they have exactly same x and y all the time
hmmm...I could use a preloader, where my name keeps filling until 100% and a missile is rotating right next to it.
Ok....I replaced the Play() with gotoAndStop() and it worked :D
nope...I'm getting confused already. There has to be a mistake, but I can't freakin find it...
onClipEvent (enterFrame) {
if (this.hitTest(_root.Scorpion)) {
_root.victim.Play();
}
}
Thats the code on victim. If the Scorpion hits it then it stays idle instead of playing an animation of its second frame. How come?
He didn't give me help, he told me to look for a needle in a haystack. Thats something to hate already.
I hate you...Learning AS from websites is kinda lame, because I hate surfing around and searching for the one and I don't want some random stuff.
I haven't noticed any books unfortunally in my country:(
please help:(
I promise not to annoy you people with the rest of this game.
There was one once, where was the code for a car. Up key gave the car acceleration, down key slowed it BUT left and right key rotated it ONLY when the car was moving and according to the speed.
Could someone dig it up or give me the code
On(Release){
play ();
}
OR
Replace play()
with this
GotoAndPlay (*the number of the games frame*)
At 6/20/06 02:28 PM, jmtb02 wrote: Four Second Fury: Collab Edition
...followed by the number of the game....
huh???
ok...nobody had the answer...
Still, whats the best program to do 3D animations
And don't say 3DSwish...
I know that 3DSwish is a program to make 3d swf-s, but are therem any other (free) programs for it?
My bad...something like this...Take a look at Pico's Unloaded, if you still dont get it
Could someone point me to a tutorial or just give some hints on doing action lines?
At 6/18/06 03:25 PM, Jovatov wrote: I just do layers for arm/arm/leg/leg/body+head and then F7 and redraw each part over and over again.
And practice.
What does f7 do?
stopAllSounds();
on the last frame
congratulations...I have animated only 1,5 minutes in 4 months...
one fucked up robot
no idea...guess you gotta stop saving it in .swf