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Response to: eBaum bribed noogai O: Posted June 23rd, 2006 in Game Development

At 6/23/06 10:27 AM, liaaaam wrote: . The truth is that Alan was paid £250 to say that that was the truth and that he had actually wrote that, but he wasn't.

Hold it....how do you know for sure that he was bribed?

Response to: 2Questions Posted June 23rd, 2006 in Game Development

what the hell???
why does it matter to you if manta is written with a capital letter?

Response to: Design a Spacecraft Posted June 23rd, 2006 in Game Development

And more one

Design a Spacecraft

Response to: Design a Spacecraft Posted June 23rd, 2006 in Game Development

You got one...I was too lazy to do it in flash, so i used Anim8or. I still have the original file in my computer.

Design a Spacecraft

Response to: 2Questions Posted June 23rd, 2006 in Game Development

yeah, it was my bad...I forgot to give the Manta an instance name. Worked perfectly, thx!!!

BTW, Manta is with a capital letter, because it is an hover vehicle from UT2004.

Response to: 2Questions Posted June 23rd, 2006 in Game Development

no dice... I want camFrame to follow Manta
I don't know why but applying this code to camFrame and replaceing thing with Manta didnät work

Response to: 2Questions Posted June 23rd, 2006 in Game Development

Oh yeah...almost forgot hte second question...

Hoq can I make so, that on MC follows another, so that they have exactly same x and y all the time

Response to: Preloaders anybody? Posted June 23rd, 2006 in Game Development

hmmm...I could use a preloader, where my name keeps filling until 100% and a missile is rotating right next to it.

Response to: Zoom effect Posted June 23rd, 2006 in Game Development

You can always use the V-cam

Response to: 2Questions Posted June 22nd, 2006 in Game Development

Ok....I replaced the Play() with gotoAndStop() and it worked :D

Response to: 2Questions Posted June 22nd, 2006 in Game Development

nope...I'm getting confused already. There has to be a mistake, but I can't freakin find it...

2Questions Posted June 22nd, 2006 in Game Development

onClipEvent (enterFrame) {
if (this.hitTest(_root.Scorpion)) {
_root.victim.Play();
}
}

Thats the code on victim. If the Scorpion hits it then it stays idle instead of playing an animation of its second frame. How come?

Response to: tutorial on car movement Posted June 21st, 2006 in Game Development

He didn't give me help, he told me to look for a needle in a haystack. Thats something to hate already.

Response to: tutorial on car movement Posted June 21st, 2006 in Game Development

I still hate you

Response to: tutorial on car movement Posted June 21st, 2006 in Game Development

I hate you...Learning AS from websites is kinda lame, because I hate surfing around and searching for the one and I don't want some random stuff.
I haven't noticed any books unfortunally in my country:(
please help:(
I promise not to annoy you people with the rest of this game.

tutorial on car movement Posted June 21st, 2006 in Game Development

There was one once, where was the code for a car. Up key gave the car acceleration, down key slowed it BUT left and right key rotated it ONLY when the car was moving and according to the speed.
Could someone dig it up or give me the code

Response to: How to make a start button Posted June 21st, 2006 in Game Development

On(Release){
play ();
}

OR
Replace play()
with this
GotoAndPlay (*the number of the games frame*)

Response to: Four Second Fury Ce Posted June 21st, 2006 in Game Development

At 6/20/06 02:28 PM, jmtb02 wrote: Four Second Fury: Collab Edition

...followed by the number of the game....

huh???

Response to: 3d and Flash Posted June 21st, 2006 in Game Development

ok...nobody had the answer...
Still, whats the best program to do 3D animations

And don't say 3DSwish...

3d and Flash Posted June 20th, 2006 in Game Development

I know that 3DSwish is a program to make 3d swf-s, but are therem any other (free) programs for it?

Response to: i need a tutor Posted June 20th, 2006 in Game Development

animation or AS?

Response to: Action lines Posted June 20th, 2006 in Game Development

My bad...something like this...Take a look at Pico's Unloaded, if you still dont get it

Action lines

Response to: Hi, will someone teach my flash? Posted June 20th, 2006 in Game Development

Kirk who?

Action lines Posted June 20th, 2006 in Game Development

Could someone point me to a tutorial or just give some hints on doing action lines?

Response to: Stick Figures Posted June 20th, 2006 in Game Development

At 6/18/06 03:25 PM, Jovatov wrote: I just do layers for arm/arm/leg/leg/body+head and then F7 and redraw each part over and over again.

And practice.

What does f7 do?

Response to: Ok i'm a noob. Posted June 19th, 2006 in Game Development

stopAllSounds();
on the last frame

Response to: How fast do you animate? Posted June 19th, 2006 in Game Development

congratulations...I have animated only 1,5 minutes in 4 months...

Response to: Scribble me this..Scrible me that! Posted June 18th, 2006 in Game Development

one fucked up robot

Scribble me this..Scrible me that!

Response to: I messed up, big time... Posted June 18th, 2006 in Game Development

no idea...guess you gotta stop saving it in .swf

Response to: BG help? Posted June 17th, 2006 in Game Development

anybody
bump