Monster Racer Rush
Select between 5 monster racers, upgrade your monster skill and win the competition!
4.18 / 5.00 3,534 ViewsBuild and Base
Build most powerful forces, unleash hordes of monster and control your soldiers!
3.80 / 5.00 4,200 Views- I actually liked CoD MW2 and Black Ops.
- I'm still addicted to Pokemon even at the ripe old age of 29.
- I liked GTA: Vice City but never liked San Andreas or GTA IV.
- I think Super Smash Bros has gotten unbearably old and needs to finally be retired.
- I really wish they'd bring back turn-based RPGs as opposed to free action ones.
- I'm drawn toward and remember games by their storyline, characters, and music, not by their graphics.
- Once I finished the campaign, I found StarCraft 2 to be painfully boring.
Isn't this how ebaumsworld got started?
Imitation is the sincerest form of flattery.
I'd have to say Children of Men. Some of the scenes are pretty outright depressing, and it's take on what the post-apocalyptic future would be like is believable. Not to mention the soundtrack is especially somber.
From what I've seen, it's probably good that they do this. The game definitely needs a lot of improvement.
Copyright law in general has gotten so ridiculous. Suing someone over single, individual words is one of the dumbest things I've ever heard.
Shame on you, Besthesda, I thought you were more mature than that.
This place sucks at advertising.
I hate pretty much all the ads for this place.
STALKER: Shadow of Chernobyl isn't hard, but if you get too close to your enemies, you can and will take immediate amounts of lethal damage. To be honest, I found STALKER: Clear Sky to be much harder.
Ghouls n' Ghosts is very tough in terms of normal gameplay, but what makes it mercilessly brutal is the fact that it's extremely long, and when you get to the end, the game forces you to play through the entire game all over again as a mandatory second play-through if you really want to get to THE end and complete the game fully to see the ending and credits. Mind you, this all comes with the inability to save or use a password, so you'll have to have this tough and frustrating game on at all times and be unable to play anything else until you finish it. The thing is, most gamers can't tolerate it for that long, so they quit and don't come back until they feel a little more obsessive compulsive or feel like being masochists to themselves.
As for me, I found Mario Strikers: Charged to be ungodly brutal, especially for Mario game. The campaign starts off laughingly easy, but it gets ridiculously hard as soon as you get up to Diddy Kong. The computers get extremely cheap, seem to get way better items than you for no apparent reason, and manipulate the hell out of the game to get ahead.
Both will always exist as different groups of people sometimes agree and sometimes disagree with each other and the way society should be run and organized. When words can no longer effectively communicate the experience of distress or contentment one group may have with another, action, both violent and peaceful, will speak louder than any words that could be spoken.
There are actually Christian metal bands that base their songs around God and religious themes. Divinefire is one of them, and they're fairly decent also. From what I've noticed, however, is that most metal songs are entirely neutral, and don't even delve into religious themes. It's simple, people that think all metal music is satanic are completely ignorant of everything that has to do with the genre.
Making generalist comments about a genre of music is just as bad and prejudicial as making generalist comments about a race of people. Metal is just a definition and categorization of the music's style and the kinds of instruments it uses. In no way does it describe the kind of lyrics and actual meaning of the song itself. It's really up to the artist to decide how the song relates its sound and message, which can be either good or bad in nature.
I haven't played the Vietnam expansion. To be honest, I don't like BC2 enough to go out and get it. I've tried to get good at this game by watching YouTube videos on it (it's the only game where I've had to do this because I wasn't good enough at it on my own) and they still don't help, it's all basic stuff every player already knows.
I really hope BF3 is much more like BF2 than BC2. The more I play BC2, the more I feel like switching back to CoD Black Ops.
It's kind of a shame they're not bringing back the commander role in BF3, because that was a pretty cool implementation in BF2 and it allowed the commander to put some strategy into what's ordinarily an FPS game.
The only time I had a really long five hour session of gaming was when I first started playing Fallout 3 and really got sucked deep into it. But typically, I get tired after about two hours of gaming. I may take a long break and come back to it after a few hours later, but I can't play games for really, really long sessions without getting a headache and feeling tired.
As soon as you start feeling discomfort, take a break, get up and stretch, get a breath of fresh air, and come back a few hours later. The game isn't going to disappear or delete itself when you get back.
At 7/31/11 10:08 AM, Corpus-Delicti wrote: AT4 > Tracer + RPG
Trying to hit a helicopter with an AT4 rocket is like trying to get a winning lottery ticket. The chances of you getting that one in a million shot aren't worth the fact you're going to give your location away by trying to shoot it. Helicopters move around way too much and you'll only be painting yourself as a target.
I hope in BF3, they just bring back lock-on anti-air weapon stations while the air vehicles have flares to deploy as a defense measure. I'm sick of this nonsense with having to slap tracer darts on every helicopter, only to have them wiped away with vehicle smoke.
At 7/30/11 12:33 PM, Viri wrote: Accuracy, since generally when you fire a gun in full auto it kicks all over the place. Though since the guns in BF3 have an extreme lack of actual recoil, semi-auto is pretty useless imo.
Well, I guess most of that depends on the distance of your target, really. Usually that's what got me switching firing modes in BF2.
I would be level 50. Sounds nice, but I like the triple ninja stars image. And once you level up and move on, there's no going back.
Have any alpha players been able to fly fighter jets yet? I'm curious to know how those are.
Also, are there now different military factions like there were in BF2, or is it still just US vs Russia only like the way its in BC2?
I remember what it was like before the Internet existed. First Internet service I used was Compuserve, back when there was barely anything worth looking at online, and it all just seemed like a big, stupid gimmick in those early days. I bet some of us even felt it would just be a dead fad in a few years time. Meanwhile, computer games were almost always single player, or two players had to share different buttons on the keyboard.
Also, I remember all those 80s songs I heard on the radio, and when I listen to them again, I can't help but feel they seem so different and old compared to all the music I listen to now.
And yes, I still remember VHS and cassette tapes. I still have plenty of those laying around here and there. I also have a bunch of floppy disks in the attic, and I mean real floppy disks, the big ones that can actually bend.
Hollywood is truly running out of ideas. Watch them make a movie about Boggle next.
No one with intelligence and rational thinking likes Bieber. I think that's been made universally clear.
Lady Gaga's songs are alright, but I really don't see what all the fuss and fanfare is about.
S.T.A.L.K.E.R. Clear Sky has a load of annoying glitches that sometimes break the game. The rest of the games in the series have the occasional fluke here and there, but they don't seem as bad. They're still pretty decent games though.
At 7/27/11 07:18 AM, Haggard wrote: Fallout: Tactics. Boring gameplay, too long, too boring... oh and it was boring as hell!
It starts to get much better once you get past the missions with the Beastlords and take on the Super Mutants, but I agree, the game does take a long, long time to finally get to the good parts, but even then, it still has plenty of frustrations. It would also be nice if your squadmates were more expendable so you didn't feel the need to load up a game after just one of them got killed, which seems to happen quite often. The Kansas City mission where you defend the base from the Super Mutants trying take the nuke is probably the best one, but the AI on the Super Mutants is just laughingly stupid and awful. At times they were running AWAY from the base even with full health only to get shot in the back.
In terms of boring games, I didn't find myself drawn to Xenosaga at all, even though other people have sworn by it. The beginning of the game was horrendously boring and I felt main protagonist character was a whiny and oblivious little bitch.
The World Ends With You needs a sequel, although I see that being hard to do given the game's storyline and the fact they wouldn't want to just repeat exactly what was done in the first game. But I'm sure if they put their minds to it, they can come up with something good.
I would also like to see another Advance Wars game on the 3DS. Whether its a sequel to Dual Strike or Days of Ruin doesn't matter as both games were extremely good, but I would like to see Tag Powers again as those were fun as hell to use.
At 7/24/11 04:08 PM, Cootie wrote: It really does. Knifing is made really slow which is great because it lets you humiliate people to the extreme. Getting knifed in this series is a huge letdown and taking someones dogtags to remember the scrub that you knifed is oh so sweet.
I get knifed all the time in BF:BC2 and its really not all that humiliating (nor is it in any game really), it's mostly just an alternate way to kill someone. If you're sniping, yes, it's better to be still than to be hopping and moving about like you've got ants in your pants. Because of that, yes, you will take a knife to the back every now and then. As a sniper, you're better off concentrating on what's in front of you, not constantly spinning around to make sure no one's out to jab you in the back.
Bragging about your dog tag collection is the same as bragging about your KDR. It really means nothing to anyone else except for you. Personally, I'd way rather have someone on my team who repairs busted vehicles, revives and heals people, and goes for accomplishing match objectives rather than someone who is only out to boost their stupid KDR or get themselves shot silly for trying to knife people. Considering the speed and pacing of knifing someone in BF3, it's just not worth it.
MMORPGs in general, especially in PVP. People with more time on their hands will always have the better equipment and such, there's no doubt about that.
At 7/24/11 01:34 PM, LulzCal wrote: My eye's are bleeding with awesomeness. Its just so amazing.
Alpha gameplay footage.
It looks good, but it makes knifing someone look really slow. In the time it takes to knife someone, a whole slew of people could see what you're doing and pump your sorry, arrogant guts full of lead. Almost seems better to just gun them down and be done with it than go hopping along trying to get other people's dog tags.
Revolution X on the SNES depressed the hell out of me. I played that game in the arcade, and it was awesome. When I saw they ported it as a console version, I jumped right on it, and was sucker punched in the face with a game that was a cheap, crappy, and bugged version of the much better arcade version.
At 7/21/11 05:13 PM, X1SephX wrote: I don't know why but this is the first time I am unsure which console to buy this particular game for. Any suggestions?
If your computer can handle it, PC. If not, get it on the console. That's essentially the way it is with pretty much every game that goes on multiple platforms.
Setting graphics and visual performance aside, I simply prefer to aim with a mouse than a control stick. There are plenty of times when I get killed in Battlefield Bad Company 2 for the XBox 360 simply because of a control stick aiming issue. If the sensitivity is too low, people seem to run out of your aiming range or you can't turn around fast enough, but if the sensitivity is too high, precision aiming becomes a joke and seems impossible to line up your crosshairs with your target. To me, it feels impossible to get it just right with a perfect balance, whereas with a mouse, it's much more precise at a much quicker pace.
At 7/21/11 04:30 PM, LiquidOoze wrote: Leaked HD multiplayer montage. Get ready for epicness.
Looks to me like it's one of those smaller 16x16 player maps. Still looks awesome despite the smaller map. Still, I'm really more geared toward the 64x64 player maps. It's been a long time since I've played BF2 and I miss that kind of massive, large scale warfare.
At 7/12/11 04:33 PM, Chdonga wrote: The lower half of my body on an FPS.
Either that, or I'm really playing third person shooters and the character is just a floating pair of arms.
I have also noticed this, but you can see your own feet in Duke Nukem Forever and in Halo 3. But yeah, other FPS games are pretty notorious for feeling like all you are is a floating gun.
At 7/11/11 04:12 PM, narf wrote:At 7/11/11 03:42 PM, Gobblemeister wrote: That bipod thing seems like the lamest excuse for a feature i've ever heardWhats wrong with a bipod? no run an gunning lmgs. Bipod it, and gain suppressing fire points and cover your team.
I hope they have something a little more exciting
I'm also guessing support people will probably be the ones who resupply ammo now, seeing as how soldier and medic have been combined, and since the medics will be handing out first aid and reviving, chances are quite good they're not going to be handing out ammo as well on top of all that.