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Author Search Results: 'posticepurr'

We found 41 matches.


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Viewing 1-30 of 41 matches. 1 | 2

1.

None

Topic: where to upload it?!for sponsorship

Posted: 05/07/09 06:03 AM

Forum: Flash

At 5/7/09 05:52 AM, SweetSkater wrote:
At 5/7/09 02:47 AM, Kuoke wrote: Also, there are lots of free website hosts you can upload it to, just google it.

you mean like megaupload?


2.

None

Topic: where to upload it?!for sponsorship

Posted: 05/07/09 03:16 AM

Forum: Flash

At 5/7/09 03:06 AM, mooseisloose wrote: www.flashgamelicense.com

^^all you need when looking for sponsorship^^

hmmz, i don't know, i've talked to people who uploaded it on fgl for weeks without getting it sponsored. and it seems the average sponsorships are quite low if you compare to the list heare. and they also take 10% right?


3.

None

Topic: where to upload it?!for sponsorship

Posted: 05/07/09 03:06 AM

Forum: Flash

At 5/7/09 02:47 AM, Kuoke wrote:
At 5/7/09 02:45 AM, posticepurr wrote: i shouldn't upload it to spamtheweb right? (as it is a little too unprivate i mean?)
I thought the only way someone could see what you've uploaded is to actually give them the link.

but the link to where? what site should i upload it to?


4.

None

Topic: where to upload it?!for sponsorship

Posted: 05/07/09 02:45 AM

Forum: Flash

i finished my first game right now, and was hoping to get it sponsored. and as i've been browsing around it seems that most sponsors expects that i provide a link to where you can play the game, but also want it to be unpublished. and it says at flashgamesponsorship it should be a "preview site", so any good of those? i shouldn't upload it to spamtheweb right? (as it is a little too unprivate i mean?)


5.

None

Topic: how to change quality in a as3?

Posted: 05/06/09 10:35 AM

Forum: Flash

i've googled a lot but nothing seems to work. i have set up so a function is called when i press Q. and it is in the games class. (not the document class though). and i have tried both of the following.

System.quality="low";

and

quality = StageQuality.LOW;

it doesn't give me any errors but nothing happens. any ideas on how to do it? or why it doesn't work?

thanks


6.

None

Topic: why does only some buttons work?as3

Posted: 05/06/09 08:25 AM

Forum: Flash

At 5/4/09 11:39 AM, Kirk-Cocaine wrote:
At 5/4/09 10:09 AM, posticepurr wrote: but most other keys, including "q" never works at all.
That's because Q is keyboard shortcut for the transform tool.

that was it, thanks a lot!


7.

Winking

Topic: why does only some buttons work?as3

Posted: 05/04/09 10:14 AM

Forum: Flash

oh, sorry for possibly being confusing. but with "buttons" i mean "keys". i always confuse these two (since keys really is a kind of button right?)


8.

None

Topic: why does only some buttons work?as3

Posted: 05/04/09 10:09 AM

Forum: Flash

so i'm trying to detect key inputs in a game. and it works fine for some buttons, but not at all for others. for example "w" and "g" works flawlessly all the time, but most other keys, including "q" never works at all. and obviously there is nothing wrong with my keyboard. what could be the problem? something wrong in my code?

here is the relevant parts of it:

//in the constructor function:
addEventListener( Event.ADDED_TO_STAGE, onAddToStage );

//not in the constructor function
		function OnKeyDown(event:KeyboardEvent):void
		{

				trace(event.charCode);
			
		}
		
		public function onAddToStage( event:Event ):void{

			stage.addEventListener(KeyboardEvent.KEY_DOWN, OnKeyDown);
		}

thanks!


9.

Happy

Topic: a quick question about sponsorship

Posted: 05/04/09 09:59 AM

Forum: Flash

so i'm goingt to get my first game out to some potential sponsors now, to apply for sponsorship(obviously). but should in attach the swf to the mail, or upload it to a some kind of site and link to it? if so, what site? it's not that big, below 2mb.

cheers


10.

Mad as Hell

Topic: looping music in FL studio?(problem

Posted: 05/03/09 09:31 AM

Forum: Audio

so i have made a short music loop for a game, and when i loop it in FL everything works just fine. but when i export to an mp3 it it sounds like if it is silent for a really short while in the end. so when i loop it in my game you can clearly hear that it plays, stops and then starts over, not as a continuous loop. hope you understand what i mean. anything to do about this? in the export settings or something?


11.

None

Topic: addChildAt out of bounds in AS3.

Posted: 04/26/09 03:30 PM

Forum: Flash

At 4/26/09 03:25 PM, Stelimar wrote: Whenever you add a child, it is automatically placed on top of all other children. To keep it on top, try something like this (untested):

addEventListener(Event.ENTER_FRAME,funct ion() {
setChildIndex(myMovieClip,numChildren - 1);
});

thanks that really helped a lot, i didn't even know there was a command like that:P thanks!


12.

None

Topic: addChildAt out of bounds in AS3.

Posted: 04/26/09 03:20 PM

Forum: Flash

well i have this problem in AS, with addChildAt. how do i make a movieclip so it always is on top? since i obviously can't set it's z-position as a really high number (like 100) with addChildAt, because it will give me an error message that it is "out of bounds". for example if i want to create a HUD in the constructor function, and then spawn enemies in a loop-function? ideas?


13.

None

Topic: How To Earn Money?

Posted: 04/23/09 11:18 AM

Forum: Where is / How to?

At 4/23/09 10:59 AM, Klemzo wrote: Thank you.

Can I like get more sponsors on game? Like 4 difrent sponsors on only 1 game?
Thanks~

i don't know, but it seems like it is most common with exclusive sponsorship, where you only have one sponsor and the only game released to the public is the one with your sponsors logos etc in it. and it also is unreleast when you apply for sponsorship. but i have heard the word "unexclusive sponsorship" somewhere (probably somewhere on the site i liked to), so you probably can, but i doubt that it will give you as much money.


14.

None

Topic: How To Earn Money?

Posted: 04/23/09 10:48 AM

Forum: Where is / How to?

dont use NG's revshare or mochiads, they will probably not give you more than a few bucks.

however if you make a good game you could make quite a bunch on sponsorships from bigger websites(souch as armorgames, crazy monkey games etc), it is explained well here: http://www.flashgamesponsorship.com/

dont forget to check out his list of portals and past sponsorship prices and you'll see you could make as mouch as 5000 dollars for a good game.


15.

None

Topic: Open about being a NG member?

Posted: 04/23/09 02:46 AM

Forum: General

of course! its usually like this:

-"hi, whatsup"
-"nothing, oh by the way im an NG member"
-"OHMGZ COOLNESSPOINTS +10000000000000000"


16.

None

Topic: A semi 3D game?

Posted: 04/17/09 05:39 AM

Forum: Flash

its probably easiest to just make a 3d-model in some 3d-modelling program, and then just convert it to a bitmap( like using printscreen) and then import it to flash.


17.

None

Topic: You Spin Me Right Round Collab

Posted: 04/16/09 12:03 PM

Forum: Flash

i'm so in to this, allthough i will be quite buissy with other stuff for like a week. but then i could do something for sure.


18.

Expressionless

Topic: level design/etc guide?tips?

Posted: 04/16/09 08:35 AM

Forum: Flash

well, is there a good guide on level design ,narration and balancing etc for a game? not how to technically make a game. since now as i'm working on a sidescroller, all i have to do is tell the game when and where different enemies will be spawned, but i feel that i really have no idea on how to place them to make the game as fun/exciting/addictive as possible, and just go by my gut feeling (a.k.a randomly). any ideas on this? tips etc? if there would be some kind of guide that would be great. thanks!


19.

None

Topic: why do i get these messages?[AS3]

Posted: 04/12/09 03:13 PM

Forum: Flash

*bumpin da thread*


20.

None

Topic: why do i get these messages?[AS3]

Posted: 04/12/09 01:31 PM

Forum: Flash

sounds logical, what can i do about it? or could i simply ignore it? i'm quite new to flash =<


21.

Sad

Topic: why do i get these messages?[AS3]

Posted: 04/12/09 12:37 PM

Forum: Flash

I keep getting tons of these messages in the output-window(not as error messages) when i run my game, in which you fire lasers at enemies(originality ftw i know) and a small explosion is created when the laser hits them. the game runs just as it should etc, but i find these messages really annoying, as well as they are telling me that there is something bad with my code, even though it obviously does what it is supposed to.

here they are:

TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at laser/::callExplosion()
	at laser/::loop()
TypeError: Error #1009: Cannot access a property or method of a null object reference.
	at smallExplosion/::removeSelf()
	at smallExplosion/::loop()

and here is the actionscript(enemyList is an array in which all the enemies are stored):

package {

	import flash.display.MovieClip;
	import flash.events.Event;
	import flash.display.Stage;


	public class laser extends MovieClip {
		

		public function laser( x, y):void {

			this.x = x;
			this.y = y;
			
			
			addEventListener(Event.ENTER_FRAME, loop, false, 0, true);
			
		
		}
		
		private function callExplosion():void {
				var Small:smallExplosion = new smallExplosion(x,y);
				stage.addChild(Small);
		}		
		
		private function removeSelf():void {
			removeEventListener(Event.ENTER_FRAME, loop);


			if (stage.contains(this)) {
				stage.removeChild(this);
			}
		}
		
		
		private function loop(e:Event):void {

			x += 35;
			
			if (x > 700) {
				removeSelf();
			}

			
			//ENEMY HIT TEST-------------------------------
			for (var i:int = 0; i < spaceshooter.enemyList.length; i++){
				
				if (this.hitTestObject(spaceshooter.enemyList[i].hit)==true){
					
					callExplosion();
					
					spaceshooter.enemyList[i].takeHit();
					removeSelf();

					
				}
			}
		}
	}
}

and here is the as for the explosions:

package{
	
	import flash.display.MovieClip;
	import flash.display.Stage;
	import flash.events.Event;

	public class smallExplosion extends MovieClip{
		
		public function smallExplosion(x,y) {
			
			rotation = Math.random() * 360;
			
			this.x = x;
			this.y = y;
			
			scaleX=0.5;
			scaleY=0.5;
			
			addEventListener(Event.ENTER_FRAME, loop);
		}
		
		private function loop(e:Event) :void{
			if (currentFrame == totalFrames)
			{
				removeSelf();
			}
		}
		
		private function removeSelf():void {
			removeEventListener(Event.ENTER_FRAME, loop);


			if (stage.contains(this)) {
				stage.removeChild(this);
			}
		}
	}
}

it would be very helpful if someone could tell me what is wrong and what to do about it, thanks!


22.

Shouting

Topic: how do they do it?!?

Posted: 04/09/09 01:07 PM

Forum: Audio

i mean, music guys, i've been working on game for a while and decided to start doing the music, so i downloaded fruity loops etc and tried to make a nice melody, i mean i've seen vids on youtube, and it looks so easy. but even when really try my best it still sounds no better than a five year old hitting random keys on a piano, well i think you get the point. so i have gotten a hugerespect for all those who even can make entire songs, where everything really fits together(and not just sounds like random sounds put together). so, well, how do you do it? songs etc in FL(or similar programs) that actually sound good and with an actual melody? i would really want to know.


23.

None

Topic: Browsing for older games blows

Posted: 04/08/09 03:24 AM

Forum: Where is / How to?

At 4/8/09 12:42 AM, JarrodK wrote: I am hoping for different ways to order the sections. Alphabetical order just doesn't cut it anymore with the huge array of submissions featured.

I would like a "sort by views" or "sort by score" feature.

seconded


24.

None

Topic: xbox 360 or Wii?!

Posted: 04/08/09 02:58 AM

Forum: Video Games

it actually seems like i'm going for the 360, mostly because of GTA IV, the godfather II and the upcoming mafia II, as well as some other titles. while the only games for wii that i'm somewhat interested in is mad world and no more heroes, since i've allready played mario and zelda. and all good new games is released to the 360. so i will most likely buy a flashed 360, but how does it work with xbox live if it is flashed? can i play downloaded games on live?


25.

None

Topic: what is wrong with my code?(AS3)

Posted: 04/07/09 03:40 AM

Forum: Flash

hey i solved it, actually the problem wasn't in the laser class as i thought. but in the main class. at first created the laser in the mouse_down's listener function, like this:

stage.addEventListener(MouseEvent.MOUSE_DOWN, firelaser);

function firelaser(e:Event):void {
		stage.addChild(new laser(Player.x, Player.y));
}

but then i tried to move it outside of it, like this:

stage.addEventListener(MouseEvent.MOUSE_DOWN, firelaser);

function firelaser(e:Event):void {
		a = true;
}

if (a == true) {
	stage.addChild(new laser(Player.x, Player.y));
}

and now it runs perfectly. actually i don't no why.

obviously this was nothing you really could help me with because i didn't post the cod in my main class. but thanks anyways!


26.

Mad as Hell

Topic: Naruto Club

Posted: 04/06/09 02:50 AM

Forum: Clubs & Crews

why didn't anyone tell me 90% of this thread was pure spoilers? ;@


27.

None

Topic: what is wrong with my code?(AS3)

Posted: 04/05/09 03:56 PM

Forum: Flash

bump :E


28.

None

Topic: The Future Of Games Is Flash?

Posted: 04/05/09 12:13 PM

Forum: Flash

i would say no. since traditional ways of making games (c++ etc) is a way more effective way to make games, e.g a flash game that would lag the crap out of a system, wouldn't even affect the system if it were made the traditional way. i mean the most advanced and badass flash games out there today are where conventional games were 10 years ago. perhaps we will doanload the games from the internet instead of buying them on disc in ten years, but i doubt that we will ever see a future were flash is the main gaming platform.


29.

None

Topic: The best game you'll ever play.

Posted: 04/05/09 11:05 AM

Forum: Video Games

just press esc and you win


30.

Shouting

Topic: xbox 360 or Wii?!

Posted: 04/05/09 10:24 AM

Forum: Video Games

i just found myself being both very bored, having a few hundred bucks to spare, as well as my computer being to old to play any of the latest games ='< so an obvious solution to all my problems would be to buy a console. i can't decide which one though :< so help me decide, and tell me what's good about the two in the subject! i owned a Wii a while a go, but sold it to buy a modded one, but the guy i was supposed to buy it from backed out, so i have already played super mario galaxy and Zelda.


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Viewing 1-30 of 41 matches. 1 | 2