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Response to: Programming - begginer's questions Posted June 24th, 2014 in Programming

At 6/24/14 09:48 AM, Diki wrote: If you're going to be learning Python then I highly recommend this free book.

Thanks, I'm also doing some exercises at Codecademy (python and javascript)

Response to: Programming - begginer's questions Posted June 24th, 2014 in Programming

At 6/23/14 01:41 PM, Elitistinen wrote: Take things slowly. You do one by one. Based off what you said, programming seems to be the hard to swallow thing for you. It's not that you tried JS, you have to learn it for web development. Almost all Internet backbone is running on JS.

Python is perfect for everything you want to try. Many people have the misconception that in order to write Android programs, they think they need Java. This is wrong. Python can do things much better than the clumsy and buggy Java. Plus, Python is the perfect language for newcomer in programming. Very easy to learn, use and implement. As for iOS, you can use PyObjC, aka Objective C in Python.

The way you learn programming is to understand how things work, and remember it. Like any other things, practice and explore new way to write codes with your skill is the best way to learn it.

Ok, I'll learn Python first and try to build my own code in it. (I mean not to repeat tutorials or books)
That's not it's hard to swallow, because I 'wasn't swallowing' and just felt demotivated and I haven't practiced in regular way.
I was disapointed that I can't make a thing works without any help, well, time to start it again and start it properly. I'm still young (19) so I think I still have time to learn how to program and make games as hobby :)

Thanks :)


So, some time ago I thought I could try at game design.
That means I have to do everything and there's no stuff. Just a free-time hobby, but a bit more serious maybe.

Right now I'm learning Java and C++ - I'm mostly concerned with android games and iOS later - mobile generally speaking.
I tried javascript - it's okay and I'm interested in developing web HTML5 games also (I don't know if that's supported by mobiles - is it? probably yes)
My learning method is working with books and some tutorials, so I'm reading about those 3 programming languages and about android and other stuff. (and some books where some game projects are explained but they're simple platform games or stuff like that, no real stuff)

But there's another element - Unity.
Books, tutorials, trials and errors.
Flash games are ok - I haven't tried AS yet, but there are opinions that it's dying and unity and html are going to be on top of the web games.

I haven't said it yet, but I'm mostly concerned in creating a 2d games.
It may seems like I'm trying too much things at once, but I see unity as a prototyping tool and then make all tested ideas (I have a lot of them - like probably everyone here) on eclipse or other SDK

My problem is that I have some knowledge on programming but I can't make use of it in more complex way.
I'm looking for some randomness effect like in the temple run and make a fast-paced game, where are I could find some resources about it?

Please correct me on my learning curve and other stuff - I want to make some stuff as quickly as possible in terms not to finish it tomorrow, but start soon and learn as I'm doing my own project.