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Author Search Results: 'PinkSkull'

We found 1,405 matches.


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Viewing 61-90 of 1,405 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92847

61.

None

Topic: Boulavard of Broken Songs Collab

Posted: 01/08/08 01:20 AM

Forum: Flash

This was supposed to be my first collab! But other's with better quality work from me have already been submitted! D:<

Well, can i know what's missing by now?


62.

None

Topic: Happy B.Day Rudy

Posted: 01/08/08 12:07 AM

Forum: Flash

At 1/7/08 11:49 PM, TheRuediger wrote: Really. Emo jokes here, are pretty fun. . (oh my god, emo kid ...happy?! *slits wrists*)

I like how you are able to laugh at yourself, i find it pretty mature, or maybe it is some new emo trend D:

look at me, i'm emo! make jokes about me!

:P

Happy 16years and ONE DAY RUDY!


63.

None

Topic: Happy B.Day Rudy

Posted: 01/07/08 11:12 PM

Forum: Flash

At 1/7/08 04:49 PM, TheRuediger wrote: Mostly all of them are just..totally... not flexible with anything, they are psychos.

lol, if i was a mod in general i'll go psycho too. Anyway, happy birthday rudy! if it's still your birthday wherever you live...


64.

None

Topic: The Hanging (Storyline) Collab

Posted: 01/07/08 08:49 PM

Forum: Flash

· How psychotic can it be, i mean, am i allowed to put a hanging body or something creepy?
Uh...As long as it's not too graphic, I guess it's okay. I'd prefer the part not to include suicide or murder (cartoon death is okay, but I mean realistic death, not funny, just serious and horrifying), if that's what you were planning >_>

lol, i sometimes worry about myself, what i planed was a guy finding a dead body in his house with a "you're next" message on the wall, and then being chased by the maniac.. i'll think of how i can put it so it isnt graphic but still gets you hanging of what'll happen to him.


There will be music for the collab that I will add. You don't need sound effects, but if you want to add them, that's fine.

Good. Cause sound's always my biggest problem when animating.


65.

None

Topic: The Hanging (Storyline) Collab

Posted: 01/06/08 10:54 PM

Forum: Flash

I think I tought of something. But two questions before:
·About how many parts are allowed?
· How psychotic can it be, i mean, am i allowed to put a hanging body or something creepy?
And i tought about something else:
·What about the sound? It said we are allowed to use sound effects and we are not allowed to use commercial stuff, but do i need to add my own sound or there'll be some background music for the full collab?

I think that's all for now, I won't start my part yet, since i want to finish another collab's and some personal project scenes, but I will make a part, i'm enthusiastic about it.


66.

None

Topic: Shot Through The Heart Collab

Posted: 12/29/07 11:58 PM

Forum: Flash

I think PinkSkull already has that part.

Yes I do, I'll post a preview on it later when i work more on it.

I seriously think 'Shot Through the Heart' is more grasping and interesting sounding than 'You Give Love a bad Name'. But either one is ok in my opinion...

Shot through the heart collab sounds cooler, the problem is there is another Bon Jovi song called 'shot through the heart', which is why shortmonkey made the mistake in the first place.

At 12/29/07 05:33 PM, raspberry-pie wrote: i had to set it to stream.. my bad..

Speaking for me, I dont like it, I know it was just and hour and a half, but it's just plain text, and there is a shape tween that looks awful. No mean to be rude or anything.

Ok, sorry about the double post, but after about an hour of work, i've got something. here it is: <a>http://www.lukedraik.com/part10.htm<a >

It looks very nice, can't wait to see it finished, nice 3D


67.

None

Topic: Shot Through The Heart Collab

Posted: 12/29/07 01:38 AM

Forum: Flash

At 12/29/07 01:28 AM, ShortMonkey wrote: UPDATE
Part 11

PinkSkull

:)


68.

None

Topic: Shot Through The Heart Collab

Posted: 12/28/07 10:13 PM

Forum: Flash

Just reminding you that the song is actually called 'You give love and a bad name', shot throught the heart is another one...


69.

None

Topic: Shot Through The Heart Collab

Posted: 12/28/07 04:46 PM

Forum: Flash


70.

None

Topic: Shot Through The Heart Collab

Posted: 12/27/07 08:38 PM

Forum: Flash

At 12/27/07 08:20 PM, ShortMonkey wrote:
At 12/27/07 03:29 PM, PinkSkull wrote: Well, I'm taking 6 and 7 for now ;)
Good luck!

Thanks!
I took eleven too btw, gonna start working on it.


71.

Elated

Topic: Shot Through The Heart Collab

Posted: 12/27/07 03:29 PM

Forum: Flash

Well, I'm taking 6 and 7 for now ;)


72.

None

Topic: Shot Through The Heart Collab

Posted: 12/26/07 02:04 PM

Forum: Flash

Hey! what parts are available? i may want to take a little shot a it ;)


73.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/21/07 05:09 PM

Forum: Flash

At 12/21/07 04:06 PM, Cheektoghetto wrote: Books
I'm finishing up The Count of Monte Cristo, by Alexandre Dumas. It is a classic novel and I enjoyed it a lot. I would recommend it to others.

I love that novel.. I recommend it too. :)


74.

None

Topic: Subtitles not working.

Posted: 12/21/07 04:03 PM

Forum: Flash

At 12/21/07 03:25 PM, under-siege wrote: another thing as well, sub is supposed to go in the var box, not the instance name box.

WOW! so that's what was wrong!! It works now thanks a lot!!!


75.

None

Topic: Subtitles not working.

Posted: 12/21/07 02:20 PM

Forum: Flash

At 12/21/07 01:35 PM, gankro wrote: I'm assuming you just want to be able to make subs appear and disappear?

I actually want multiple languages, but I'll try it out.

if so then all you must do is create ONE mc. First make a layer above all others in your movie, then visually make your subtitles, copy the frames and convert it into a MC and give it the instance of "subs".

done

Then on your appear/disappear button put the following code:

done


on(press){
if(active != 0){
subs._alpha = 0
active = 0
}else{
subs._alpha= 100
active = 1
}
}

that should just about do it... as for multi-languages you will need an mc for each language.
(hope i didn't misstype that code)

It says that the script contains no errors,

I made a test fla for it, but it din't work, nothing happens when i press the buttons.

-thanks anyway.


76.

None

Topic: Subtitles not working.

Posted: 12/21/07 12:51 PM

Forum: Flash

First of all, I went to this awesome thread: AS: Subtitles. I decided to use the 'second way of making subtitles'. I added the code to the buttons as it is like there, I made a dinamic text box, multiline, with its instance name as sub and added it's code as it is like there, changing the text to what i want it to be, I alwasy check all AS i add with the little checkmark, there were no mistakes. But when I prove the movie thw subtitles dont appear.
Now, the file is hell heavy, that's why i didn't use the 'first way of adding subtiles', a new MC for each text change would be too much.

I must note that my buttons are on a different scene than where the subtitles appear, if that i saffecting it, the i have a problem, since the whole movie is about 20 different scenes.

Does anyone have the slightliest idea of why they don't appear? Is there any common mistake while using this way? Is there a better non-many-symbol-using method that an AS noob can understand (i didnt understand that array one someone mentioned)?

-thanks


77.

None

Topic: AS: Subtitles.

Posted: 12/20/07 08:23 PM

Forum: Flash

Question!:
Does this still work if the language selection buttons are on another scene than the subtitles themselves?

I think I've done everything as it is here but the subtitles still dont appear. And I can't think of a reason.

I chose the second way, because my file is already too big and laggy for adding any more movieclips ...

So, those anyone has the slightliest idea of why they still don't appear? Is there any common mistake while using this way? Is there a better non-many-symbol-using method that an AS noob can understand (i didnt understand that array one someoen mentioned) ?

-thanks, sorry for bumping an old thread..


78.

None

Topic: Flash Regs 2007 Awards - Noms

Posted: 12/18/07 08:54 PM

Forum: Flash

At 12/18/07 08:49 PM, Madferit wrote:
At 12/10/07 05:50 PM, KaynSlamdyke wrote:
At 12/10/07 03:50 PM, jmtb02 wrote: * Spam Cannon Reg
Abtoons, do you remember him? He created some of the most epic flame threads ever created on the Flash forum. He's gone now.
I swear he was last year's...
My god... Time's not flown as much as I thought it had. Quick. Switch my vote to Ab!
Wasn't that the guy who kept stealing things and passing them off as his own?

May I know what was that epic flame thread? or it was deleted now? I'd like to see it, just for curiosity :P

At 12/17/07 11:53 PM, Night-Mare wrote:
* Sexiest Reg
PinkSkull
* Best Mexican Reg
PinkSkull

I was pointlessly remembered!!!!


79.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/18/07 02:13 AM

Forum: Flash

Page 888! yay!

You dont make parties for these useless numbers pages anymore?

total pointless post

80.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/18/07 12:36 AM

Forum: Flash

At 12/18/07 12:32 AM, Luis wrote:
In other news, to those who celebrate xmas... i dunno if this is one of those foreigner things but does everyone open their xmas the next day or is there some like our family that do it at midnight... ive always wondered.

-L

You mean our presents?
I open the presents my family gives me on Christmas eve, and what Santa-Clauss brings the next morning, cause he exists. DUH!


81.

None

Topic: Flash Regs 2007 Awards - Noms

Posted: 12/17/07 11:07 PM

Forum: Flash

* Most Helpful Reg

KaynSlamdyke

* Spam Cannon Reg

patu1

* Most Intellectual Reg

SpaceAndTime

* Most Insane Reg

Radioactive24, The-Criminal-Duder

* Best Newcomer

-------------

* Most Missed Reg

Lord-Sonx

* Most Emotional Reg

Paranoia

* Most Improved Reg

Shortmonkey

* Best Moderator

BlackMarketKraig

* Sexiest Reg

Night-Mare

* Best Mexican Reg

enquencle

* 2007 Reg of the Year

--------------------

I haven't been much around this last months, so I'm voting for what happened during the whole year, mostly when I was around, so maybe some stuff may seem like it happened long ago but i assured it was still 2007 ;D


82.

None

Topic: Boulavard of Broken Songs Collab

Posted: 12/17/07 01:30 AM

Forum: Flash

At 12/17/07 12:20 AM, Night-Mare wrote:
ugly pic

Woah lochie! you've changed a lot isnce i last saw a pic of you!


83.

None

Topic: Pivot Stick Figure Showcase

Posted: 12/17/07 01:08 AM

Forum: Art

Whoah! Pivot was my first encounter with animation! Sadly, I lost the cd where i had all my animations, but well, they were all too long to be turned into gifs anyway '=)


84.

None

Topic: Boulavard of Broken Songs Collab

Posted: 12/16/07 03:10 PM

Forum: Flash

At 12/16/07 06:00 AM, Night-Mare wrote:
At 12/12/07 03:42 PM, PinkSkull wrote: Stuck to tem picture.
I do not see me. ;[

You're on the ..um.. backside....

btw, i noticed there was no preloader, just the menu!!!! preloaders are important!!

And, btw, my long comment coninues when you click next....


85.

None

Topic: Boulavard of Broken Songs Collab

Posted: 12/15/07 12:09 AM

Forum: Flash

At 12/14/07 11:54 PM, Temariix wrote: Sorry I've been in and out so inoften. As you may or may not have seen I was working on finishing up another collab, Come Clarity Collab and got slightly busy XD

Which is awesoem >:/ vote 5!!!

I'll have a preview of this collab for you all tomorow, so I'll send out a link to those who posted.

yay! you mean.. tomorrow of 2007 right?


If there's anything I can help tem, in order to make this faster.. i'm in for it..


I did not include any watermarks because that's how Darx wanted it to be. If we decide that we do want watermarks though, they will all be 'conformist' and be the same text in the same position for each section.

I suppose the no-watermarks was for the collab looking more formal, but i'd like watermarks so we know who did what, maybe all in the smae color/text..

For the bios, should we link them to your userpages? I dont think that would be a bad idea, it will just take a little extra time.

It doesn't take THAT MUCH time.. it's just making the name a button and adding a simple code...


Yup... that's about it.

86.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/12/07 06:06 PM

Forum: Flash

At 12/12/07 03:08 PM, souled wrote:
I gave myself some random powers and experimented a bit. What do you guys think? Should I make a whole animation like that?

Nice, there's already a flash like this, animation invasion i think its called. Does it have a massive filesize?


87.

None

Topic: Boulavard of Broken Songs Collab

Posted: 12/12/07 05:55 PM

Forum: Flash

At 12/12/07 04:25 PM, silly-stungun-millie wrote: Still, it's a pain and a half waiting for this thing to come out already. :X

It was the first collab i ever made a part for (unless you count my failed attemp at afd5) if i remember correctly, that was on autumn of 2006, this has more than a year xD. And other two collabs i've been in have been completed and submitted in the mean.


88.

None

Topic: Boulavard of Broken Songs Collab

Posted: 12/12/07 03:42 PM

Forum: Flash

At 12/9/07 10:45 PM, Temariix wrote: I appologize for the delay on my end. I've been away all weekend and swamped with homework. I promise that by Wednesday I'll have a presubmission preview where we go over it to see if anything needs fixed.

Yay! what day is today?

Is there anything else we're waiting for?


Thanks everyone for being sticked to me!

Boulavard of Broken Songs Collab


89.

None

Topic: Moving With Wasd

Posted: 12/11/07 08:34 PM

Forum: Flash

AYou're really nice! thanks!


90.

Questioning

Topic: Moving With Wasd

Posted: 12/11/07 07:37 PM

Forum: Flash

Hi, I dont know much actionscript, so i have some doubts.

I know the code for moving an object with the arrow keys, at least the one i've got that works fine is:
onClipEvent(load){
_global.speed = 10;
}
onClipEvent (enterFrame){
if(Key.isDown(Key.UP)){
_root.INSTANCENAME._y-= _root._global.speed;
_rotation = 0;
}
if(Key.isDown(Key.DOWN)){
_root.INSTANCENAME._y-= -_root._global.speed;
_rotation = 0;
}
if(Key.isDown(Key.RIGHT)){
_root.INSTANCENAME._x-= -_root._global.speed;
_rotation = 0;
}
if(Key.isDown(Key.LEFT)){
_root.INSTANCENAME._x-= _root._global.speed;
_rotation = 0;
}
}

But apparently i cannot substitute the DOWN and stuff with W, A, S, D, to make the object move if i press one of those keys, so..

Do you know which code i need in order to move an object with other than the arrow keys.

Thanks and I hope you understood my problem ^^'


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Viewing 61-90 of 1,405 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92847