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Response to: == The Random Collab == Posted November 4th, 2009 in Game Development

hey lilly your so organized with this! and again the loop i will make and i can make some guitar music and stuff like that for others and i am making a animation still, >:( going pretty bad right now. and archon68! you could add so much publicity, lol, and liked the windows door game hilarious, uhm the stick animation could be better whoever showed it, again great great great organization and it is gaining alot of attention and im also glad its not being locked so yipee!

Response to: == The Random Collab == Posted November 1st, 2009 in Game Development

love it lilly love i! I can make the loop for the menu

Response to: == The Random Collab == Posted October 30th, 2009 in Game Development

good but the real title needs to be well, random! but i love the logo itself and her submission looks like a 3.49 now :)

Response to: == The Random Collab == Posted October 29th, 2009 in Game Development

been a while since i posted on anything for me, been grounded but i will still work on my animation when i can get some downtime, in other words i want to join but i am still grounded but alwll i will do it

Response to: == The Random Collab == Posted October 22nd, 2009 in Game Development

i know lilly it is a bit harsh on my part i just read the rules and all, but truth is i do want in on it pwease? and your flash deserves a 4 at least in my own thoughts :)

Response to: == The Random Collab == Posted October 20th, 2009 in Game Development

lol, i had to learn hat stuff the hard way hosting 2 or 3 and couldnt submit:P

Response to: == The Random Collab == Posted October 20th, 2009 in Game Development

i am sorry to tell you but you must submit a solo with a score of at least 3.5 to do your own collab, though even i can't do one either.

Response to: Flash Programming Battles 2009 Posted October 17th, 2009 in Game Development

At 10/17/09 08:43 PM, picofan27 wrote: looking for an oppenent in platformer with killer objects and a working follow character system, any CS and any goto next level type for it.

forgot deadline in 24 hours 10:00 NG time

Response to: Flash Programming Battles 2009 Posted October 17th, 2009 in Game Development

looking for an oppenent in platformer with killer objects and a working follow character system, any CS and any goto next level type for it.

Response to: Now Hiring: Platformer Coder Posted October 17th, 2009 in Game Development

dude dont worry, i'll both code it and make the sprites for you, but youll have to help with the sprites

Response to: Now Hiring: Platformer Coder Posted October 17th, 2009 in Game Development

hey i can code for you for a platformer

Response to: Actionscript codes here! Posted October 17th, 2009 in Game Development

hey i need help making a tower defence game

Response to: Flasher in training Posted October 17th, 2009 in Game Development

alright people thank you for your tips and such,and i am aware it costs a lot, i might as well have named it somethin like want TD codes, lol

Response to: Flasher in training Posted October 15th, 2009 in Game Development

yeah I know, i mean basic stuff such as coding a td game or stuff like that, more into game than a movie.

Response to: Is flash hard? Posted October 15th, 2009 in Game Development

Well, there are multiple diferent styles to flash, but you could get proper training too. But there is a style that allows you to use a simular tactic for a pivot type thing. IT IS WORTH THE COST (Caps srry) and totally diferent.

Flasher in training Posted October 15th, 2009 in Game Development

Hello people of newgrounds, I am looking for someone to train me to be an awsome flash artist and train me to be a great programmer for all diferent types of games.

Response to: -Skate Flash Club- Posted October 14th, 2009 in Clubs & Crews

HEy look at my board

-Skate Flash Club-

Response to: -Skate Flash Club- Posted October 14th, 2009 in Clubs & Crews

Hey nightmare! ima tryin to join and I could help! I loves skatin

Response to: -Skate Flash Club- Posted October 14th, 2009 in Clubs & Crews

At 7/14/04 11:53 AM, Jestar wrote:

This club is for: 1 - People who make skate flashes
2 - People who like to watch skate flashes

I fit into both categories.

Here you can exchange tips, create partner flashes, etc.

If you want to join - Ill add you in as soon as you tell me why I should add you.

If youre here to trash skate flashes, skaters, or animators - get the hell out of this thread (^_^)
I want to join and you should let me because 1, skating rocks and love it! 2, I love to skate and am planning to make skate flash very soon, with either stop animation, or macromedia 8 with action scripting( probably a tower defence. 3, yu guys are awsome animators, especially in skating!

Response to: Tetris'd Fight Game Collab Fixed Posted October 14th, 2009 in Game Development

Everyone has to rain on my parade of just trying to have fun with some other flash users
:(:(:(:(:(:( ):):):):):):

Response to: Tetris'd Fight Game Collab Fixed Posted October 14th, 2009 in Game Development

If you need help with your stickman for the game look here! \/\/\/\/

Response to: Tetris'd Fight Game Collab Fixed Posted October 14th, 2009 in Game Development

also here is a good tut for stickmen

http://www.newgrounds.com/portal/view/40 2639

Response to: Tetris'd Fight Game Collab Posted October 14th, 2009 in Game Development

made new fixed forum thread

Tetris'd Fight Game Collab Fixed Posted October 14th, 2009 in Game Development

T E T R I S 'D Fight Game Collab
lets make some levels together and make them to one big game!!
I need an AWSOME PROGRAMMER!
--- ABOUT ---
As I was watching the featured movie T E T R I S 'D I was thinking that I should make a fight game collab about it! Then I played the game and thought it could use more action and stuff, so I decided to do this thing! You need to make 3-4 small enemies out of tetris blocks and one giant Boss like in TETRIS'D 1 and 2. Also make your own stick figure hero that looks awsome! I will be participating in making my own level, that reminds me make a nice BG for it.
--- RULES ---
As much thought into your creations as possible!
Sprites are not allowed-make them by your brains and thoughts.
Maximum members: 18
--- FLASH ---
Pixels: 550X400
Any flash software
FPS: 24
BG: White
---MUSIC---
The one in the movies and game
---To JOIN---
just write thet you want to be in it(if you want you can show your work)
Sending/keep in touch:
by newgrounds PM system/YahooMessenger:Djw11544@yahoo.com
Email:Djw11544@yahoo.com
You sould make it with as much thought as you can. ;)
Then join now!

Response to: Tetris'd Fight Game Collab Posted October 14th, 2009 in Game Development

At 10/13/09 10:35 PM, ikool wrote:
At 10/13/09 09:49 PM, picofan27 wrote: 15FPS is needed(good luck^_^) and background white
Proof that you have no idea on how to do a proper collab.
And I think you're missing a BA.

Don't have to be harsh man jeez, I'm just trying to do something fun with others.

Response to: Tetris'd Fight Game Collab Posted October 13th, 2009 in Game Development

also here is a good tut for stickmen

http://www.newgrounds.com/portal/view/40 2639

Tetris'd Fight Game Collab Posted October 13th, 2009 in Game Development

Hello I have decided to start a fight collab for a game.
NEEDED

Can be made on anything, but preferred on flash 8 I'll tell you anything once I fix my CS4 since it crashed <.>
Need some top-notch pro-grammers to help, send in any artwork made following the rulez, and talk to me through PM or through e-mail, djw11544@yahoo.com, and any other contact would be good.

RULEZ

Must be original and you need to make 3 or 4 small enemies through tetris blocks that fall and one as big as the movies.
15FPS is needed(good luck^_^) and background white
send any pictures of work you complete before you finish if you like
and you must make a stick figure as the hero.

More info later

Response to: Tom Fulp Collab Posted October 11th, 2009 in Game Development

me wanna jpin it:) i've been waiting for something, so i'll try 2 or three sty;es, claymation, stupid mouse drawings :(, and draw with paper and running through a scanner or digital camera shot, also a stop draw animation like the super silly stop skate animation thing.

Response to: NewGrounds game collab Posted September 29th, 2009 in Game Development

Bloodsucker is out, I'll lead the collab further through, i'll get the codes from him, dont worry, but i need you people to hurry up and send your files to djw11544@yahoo.com
remember, you can still use any flash you like but you still have to follow original rulez and show any pictures of your work so far that you have.

bloodsucker is out, Posted September 29th, 2009 in Game Development

I'll lead the collab further through, i'll get the codes from him, dont worry, but i need you people to hurry up and send your files to djw11544@yahoo.com
remember, you can still use any flash you like but you still have to follow original rulez and show any pictures of your work so far that you have.