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Response to: NG: pirate enemys Posted May 6th, 2007 in Game Development

At 5/5/07 08:39 AM, Berehoofd wrote: Another pirate, it's my first drawing ever.

dont know why but i like it good job

Response to: Sketchbook Tour 2007 Posted May 5th, 2007 in Game Development

At 5/4/07 10:14 PM, Luis wrote: Online version wont be out for a bit, i figure mid june-ish at best. I'll keep you posted tho.

-L

well cant wait to see how it turns out the last one was great, very ng-ish ^_^

-P

Response to: NG: pirate enemys Posted May 5th, 2007 in Game Development

At 5/3/07 09:26 PM, sk8more wrote: hell,now thats mine right there,im in :D

so u want to code ?

Response to: NG: pirate enemys Posted May 3rd, 2007 in Game Development

looking for a coder komix doesnt want to do it heres my spritespirate sprites i was rushed so the animation is not that good i will work on it though

Response to: Pico Day 2007 Posted May 3rd, 2007 in Game Development

At 4/30/07 11:03 PM, Masonogy1 wrote: I AM NOW 18!!!! w00tt HAPPY B DAY TO ME AND TOM!!! (its the first of MAY in Australia!!!) But, what a great way to celebrate, I ACCTUALLY FINISHED!! The best present would be if you watched my submission and gave it a review! ;)

Thanks for all the support throughout this thread guys!

whats the link? cant find your movie

Response to: NG: pirate enemys Posted April 28th, 2007 in Game Development

At 4/28/07 10:53 AM, MetalDart wrote: lmao lazytown

lol

Response to: NG: pirate enemys Posted April 28th, 2007 in Game Development

At 4/27/07 11:05 PM, Kenney wrote:
At 4/27/07 10:06 PM, zippe6 wrote: ok here it is
That sucks, ripped the colors and the body shape is off. Looks like a 7-year old drew that. Suggestion: Goto your local IKEA and get a wooden drawing doll.

i couldnt agree with you more ^_^ even though i have known zippe6 for around 10 years but still kenneys is right

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 09:57 PM, sk8more wrote: well i made a quick pirate
by im no good at art but your style is AMAZING
also i lost my tablet pen :/
and im no good at hands/feet
or anything with art for that matter :/

its not my style realy its kenneys i just "ripped it and threw a pot of awesome over it!" as kenney said

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 09:00 PM, Kenney wrote:
At 4/27/07 08:57 PM, pezzo wrote: u really like it? thanks alot i always like how your graphics are so simple and the colors go perfectly together i always like to base my art on stuff that inspires me btw would u like to be an artist in this game? and sorry for rippin your style :(

-P
I totally love it, but heck no! You be the artist, yours looks much better! And ripping isn't always bad.

i hate to disagree with you but i like your artwork alot more than mine i would be the happiest person in the world if you would be apart of it ^_^

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 08:52 PM, Kenney wrote:
At 4/27/07 08:41 PM, pezzo wrote: here what the style of the game will be like my pirate in flash
Haha! Wow I love how you ripped my style and threw a pot of awesome over it! I <3 it!

u really like it? thanks alot i always like how your graphics are so simple and the colors go perfectly together i always like to base my art on stuff that inspires me btw would u like to be an artist in this game? and sorry for rippin your style :(

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

here what the style of the game will be like my pirate in flash

NG: pirate enemys

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 07:35 PM, Pezboy440 wrote: Heres mine ( i want 10% or a co authorship or my name in the credets and a link to my site and 5%)

not really the style i am lookin for the style im lookin for is like kennys

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 06:40 PM, Kenney wrote:
At 4/27/07 05:18 PM, pezzo wrote:
At 4/27/07 09:23 AM, Kenney wrote: There, Captain Black Ass is yours for 60% of the games earnings.
nice but its not woth 60% maybe 10% just for that. 35% for a few more. and thanks for replying i love your work and do u think u could make us a high scores list in flash like you did in paths 2 and your other games if u can u will get a bigger percent of the earnings ^_^

-P
Haha don't worry it was a joke, I can make you ingame highscores though - no worries on that.

thanks alot kenney i really appreiciate that ^_^ can u pm me your aim address so u can send the fla thing though there? and how much percent do u want for your help?

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

the link was fine and the squid was a great idea and i dont really need voices or sounds till after the game is made

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 02:28 PM, Luis wrote:
At 4/27/07 11:19 AM, PBM wrote:
At 4/27/07 08:39 AM, pezzo wrote: oh yeah if any one can do good pirate sounds and voices pm u will get paid a decent percent of are earnings
Im pretty good at audio stuff. Let me know what you need and i can give you some samples.
He does awesome soundworkt.. i use him all the time ^__^

cool ill keep him in mind but i havent seen any of your movies that have any voices they mostly have music?

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

At 4/27/07 09:23 AM, Kenney wrote: There, Captain Black Ass is yours for 60% of the games earnings.

nice but its not woth 60% maybe 10% just for that. 35% for a few more. and thanks for replying i love your work and do u think u could make us a high scores list in flash like you did in paths 2 and your other games if u can u will get a bigger percent of the earnings ^_^

-P

Response to: NG: pirate enemys Posted April 27th, 2007 in Game Development

oh yeah if any one can do good pirate sounds and voices pm u will get paid a decent percent of are earnings

NG: pirate enemys Posted April 27th, 2007 in Game Development

in this thread you are just to make a enemy that u would see in a pirate game. the top ten winners will be in a new game by pezzo and komix! so here are the rules:
1.the dimension are 400x500px
2.no nudity
3.make them simple yet cool ^_^
4. please dont make crappy entrys that u know wont win

-P

Response to: Flash CS3 features Posted April 25th, 2007 in Game Development

At 4/25/07 05:13 PM, ecw-studios wrote: you forgot AS3. i have cs3 but im having trouble learning AS3. for now i just choose AS2 type files. i have 2 pics of it:
http://img413.imageshack.us/img413/6482/23659 016ox1.png
http://img253.imageshack.us/img253/8058/46722 978hk8.png

lucky how did u get it so fast and do you know if there is a trail download option?

Response to: Flash ni- uh.. CS3? Posted April 25th, 2007 in General

they wont let you trial download it :(

Response to: Flash CS3 features Posted April 25th, 2007 in Game Development

At 4/24/07 10:43 PM, FlashBurgerHelper wrote: i need some more money so i can get my hands on it lol

yeah me cant wait for it to come out

Response to: Flash CS3 features Posted April 24th, 2007 in Game Development

At 4/24/07 10:34 PM, FlashBurgerHelper wrote: is there a trail out yet?

not sure i think so

Flash CS3 features Posted April 24th, 2007 in Game Development

new feature and interface for flash CS3

1. Brand New Interface
2. New and Improved Flash Video Importer
3. Improved Skinning of Component
4. Exporting Motions and Animations
5. Import Photoshop Files

click here for more info on flash 9

and heres what the new icon looks like below

Flash CS3 features

Response to: NG Pre-Loader Posted April 24th, 2007 in NG News

At 1/12/06 05:43 PM, MindChamber wrote: jeff did a great job!

the tank looks incredibly beefy and we get to see more of the pilot as well!

I love it.

Jeff B. made it cool. i thought stamper made it looks like his style

Response to: Pico Day 2007 Posted April 23rd, 2007 in Game Development

These are the messages it comes up with please please please please PLEASE! help if ive lost this work im really gonna be pissed off.

well first locate the file and try instead of opening recent if that doesnt work than im nort sure

Response to: Sketchbook Tour 2007 Posted April 23rd, 2007 in Game Development

cool you almost have all of them ^_^

Response to: Sketchbook Tour 2007 Posted April 22nd, 2007 in Game Development

At 4/21/07 08:17 PM, Luis wrote: k best packaging award will win a free newgrounds shirt.

worst packaging but arrives in tact will also win something from my trashcan... so far psychogolfish is winning.. he wrapped it in a piece of paper the size of the panel and put a tape on it.. somehow it made it fine.

wait is he winning the best packaging or the worst? if he is winning the worst am i still winning the best?

Response to: [Talk] Japanese Vending Machines Posted April 19th, 2007 in Art

well what are the file size limit and max height and width?

Response to: Sketchbook Tour 2007 Posted April 17th, 2007 in Game Development

At 4/16/07 05:00 PM, Luis wrote: Panels arrived from:

Gi-go
Pezzo

btw pezzo is now winning the best packaging award... he sent it in a dvd case.... never woulda thought that.

-L

cool but what is the best packaging award? i didnt even know there was one...

-P

Response to: Sketchbook Tour 2007 Posted April 9th, 2007 in Game Development

i made a sig pic if any boidy wants it

Sketchbook Tour 2007