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Author Search Results: 'ornery'

We found 5,266 matches.


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Viewing 61-90 of 5,266 matches. 1 | 2 | 3 | 4 | 5 | 6 | 791176

61.

None

Topic: Help plz!

Posted: 10/30/09 02:15 AM

Forum: Where is / How to?

Sometimes trying to view flash in popup mode works better than straight on the page viewing.


62.

None

Topic: Things that your parents did...

Posted: 10/29/09 02:44 PM

Forum: General

*Sits back, grabs popcorn, waits for whiny kids to show up en mass.*
"This is gonna be good"

and to the OP, holy shit that's fucked up

63.

None

Topic: Nude Art (nsfw)

Posted: 10/29/09 02:35 PM

Forum: Art

At 10/29/09 02:09 PM, Fleshlight wrote: I don't like your shading. It doesn't help me understand the form of the body.
The anatomy is alright, but these postures are kind of unnatural looking.

acutallly the anatomy is way off. The heads are tiny, arms and legs dont really have form to them. You are relying to heavily on the shadow to try to get body form across which isnt good because the shadows seem more arbitrarily placed than really planned or observed.


64.

Angry

Topic: Women, 28, Slept with Over 900 Men!

Posted: 10/28/09 05:34 PM

Forum: General

This thread is making me laugh, the amount of double standards and ignorance is astronomical, if it were a numerical value it would be over 900.....(see what i did there)

First, Just because you have sex, dosent mean you will get pregnant or catch a disease, health class gives you the worst possible scenarios so that if it does happen you cant say you didnt know. Chances are she is on birth control pills or some other form, and as someone suggested most likely uses condoms for random encounters. I'm not saying that she has never gotten something, or wont catch something down the line, but being somewhat intelligent she probably knows the risks and that if she takes off a dudes pants and sees an army of bugs flying everywhere or massive sores, she might think twice about that one.

Second, 900 different guys is impressive, normally porn stars are the only ones who can pull that off. However she is one girl who finally realized what guys have been saying all along, as a semi attractive girl all she needs to do is walk up to a guy say "hi lets go fuck" and she can get laid. If the world worked that way for both genders there are few guys out there who would have numbers under 900.

Third, assume the following hypothetical, 900 guys, fucking each guy once (which isnt the case) would equal sex 900 times. Those of you with long term girlfriends, how many times have you fucked? Is she still tight? Does she know what kegals are? Get where im going with this?

Fourth and final , a chick who bangs 900 dudes in fine in my book, just as a dude who bangs 900 chicks is golden. Most of you are probably just jealous that one of those wasnt you.


65.

None

Topic: help!

Posted: 10/27/09 12:53 AM

Forum: Art

You can thin the gesso with water, and if you use just one coat it can be semi transparent. The best thing to do would be to do it on some test pages first.


66.

None

Topic: It has come to my attention

Posted: 10/26/09 02:16 PM

Forum: General

The lack of Space Ghost knowledge and love saddens me in this thread. I'm going to go remedy that situation with some Old Kentucky Shark.


67.

None

Topic: 5 point perspective guide lines

Posted: 10/26/09 01:37 AM

Forum: Art

Its a fisheye lens essentially. The reason why you use the grid is so that you can see where the objects lie in relation to the planes of the picture. I recommend look at some of Escher's stuff and if you can find his pre sketches you will see that you sort of have to be very systematic and mathematical about it, you can do the grid by hand, it just takes alo't of figureing out.

Ultimately what you want to do it think of the drawing in 4 sections like an x/y grid that you used in geometry and algebra when you were in high school. You have your X+ and X- on the horizontal and Y+ and Y- in the vertical, so your four quadrants can be broken up into X+Y+, X+Y-, X-Y-, X-Y+. Put a basic sketch of what you want in each quadrant with no perspective, just as placement, then start making your grid. I suggest using a sort of numbering system for how many lines you want to have in the grid basically. So on each lets say make 10 increments at equal distance along each axis. Use measurements to make them even at first it will make altering them easier and more consistent, now as the move further away from the center have them increase slightly in distance each time at a small rate, the more drastic the rate the more skewed the perspective will be.

The next step is to start near the center an draw a line from each point towards the opposing vanishing points, curve them as necessary, the curves will become more drastic the farter away from the center you move.

Once you have your grid the trick is to treat each object in the way that the lines curve, so objects in the X-Y- section (lower left) will all curve up to the left and down to the right. Just match the edges to the lines of the grid you made for a guide. The most important thing is the fifth point, with is in the center, because not only will the objects curve but they will also grow as they approach the center. Try simple shapes first, then once you really understand it you can go complicated from there.

Making a grid and then drawing on top of it with tracing paper might be your best bet at first so that you can experiment without drawing a new one each time

Hopefully some of that made sense.


68.

None

Topic: Any movies that make you cry?

Posted: 10/25/09 02:21 AM

Forum: General

Grave of the Fireflies got me pretty close.


69.

None

Topic: Good movies from 1910 - 1945

Posted: 10/24/09 08:00 PM

Forum: General

Ones not mentioned that are good.

Birth of a nation 1915 (American, silent) long as shit though.
Das Kabinett Des Doktor Caligari 1919, (aka cabinet of Dr. Caligari, European, Silent) Tim Burton must have been inspired by this one.
Broken Blossoms 1919 (American, silent) depressing but good.
All Quiet On The Western Front1930 (American) classic
City Lights1931 (American, Silent) Charlie Chaplin epic.
Freaks 1932 (America) horror using real circus freaks.
Triumph Des Willens 1934 (aka Triumph of the Will, European) Excellent documentary on Hitler while he was alive, this one really shows you a different side of the nazis as more of a politcal party than video game bad guy clichés.
The Maltese Falcon 1941 (American) Film noir they way its supposed to be done.


70.

Elated

Topic: Cheerleader Develops Dystonia...

Posted: 10/23/09 10:25 PM

Forum: General

At 10/23/09 09:40 PM, DarkSytze wrote: awesome topic. hit the ''i'd hit it.''comical charade fest.

I'd hit it backwards.... should be fine from behind right?...
... I bet she can really.... BACK THAT ASS UP..... knowhatimsayin.....


71.

None

Topic: Nautica Thorn graduated from my HS

Posted: 10/22/09 09:22 PM

Forum: General

At 10/22/09 09:13 PM, Peacekid wrote: She's okay.

A classmate told me she graduated from here in 03.

Big deal my ex and her bumped cunts and ate each other out.


72.

None

Topic: Help!!!my Iguana Is Going Apeshit!

Posted: 10/22/09 08:46 PM

Forum: General

Oh my sweet god the responses in this thread.....

Ok there is nothing wrong with your iguana. Its calm in your hand because its out of its environment, and it knows its not going anywhere and has nowhere to hide while you are holding it. In its cage though it has places to run (so it thinks) nearly all caged animals will do this, they dont like to be picked up and taken out of their cages (with a few exceptions) so they will run around trying to not get picked up, its harmless and natural.

There is nothing you can do to stop your iguana from doing this except keep taking it out just the same as you are. The nice thing about iguanas is that as they get older they become more and more a custom to you handling them and will eventually accept it when they get big enough (and they will get fucking huge if you didn't already know that). You better make sure to handle it enough though so that when it gets big enough it wont tail whip the shit out of you every time you try to pick it up.


73.

None

Topic: Come on PalTalk!

Posted: 10/22/09 08:39 PM

Forum: General

Its that time again, get your filthy mugs in here.


74.

None

Topic: Art Forum Game [theme Voting]

Posted: 10/22/09 07:47 PM

Forum: Art

Realistic level
Postapocalyptic level

Because a challenge for others is always nice. Also never really seen to much of those two in games.


75.

None

Topic: Guess that Art Forum Reg!

Posted: 10/21/09 07:19 PM

Forum: Art

At 10/21/09 05:57 PM, LegolaSS wrote: hmm... i thought johnnycancer at first... but i dont think it is :(... and when you thought it couldnt get any harder... i found a couple of artists, i forgot their names.. can you help me out?

Threadwood


76.

None

Topic: Guess that Art Forum Reg!

Posted: 10/20/09 10:14 PM

Forum: Art

At 10/20/09 10:13 PM, AwesomeSaurus wrote: HELP ME FIGURE OUT THIS GUYS NAME!?

Legolass


77.

None

Topic: Some Hedgehogs here...

Posted: 10/20/09 04:01 PM

Forum: Art

wayyyyyyyyy off

Some Hedgehogs here...


78.

None

Topic: Newgrounds Contest - Free Wings

Posted: 10/20/09 03:56 PM

Forum: General

I will do this even though I don't have the slightest idea where to redeem these coupons.

When did you first learn about Newgrounds?

1997-98 about, a kid i was babysitting showed me a site where you could kill celebrities and make fun of teletubbies.

What do you most enjoy about the site?

Its evolution, its amazing to see how far its come, from being just a simple flash game and video showcase of a bunch of grouchy teens to a giant monster where the user base can be likened to that of any famous art movement of the past. The variety and quality still surpasses anywhere on the internet and who knows where it will go.

Given one day at the reins of the site, what would you change, what would you fix?

Delete all pointless spam flashes done for only stats. And massive revamps on the art and audio portal.

Is there anything you miss, that you'd like to see back? (I.E. Old Blam/Save Animations)

The days when the celebrity of a user wasn't a good enough excuse to showcase any new thing they shit out on the FP. Also the days before fanboyism made the monthly voting as predictable as the order of the days in a week.


79.

None

Topic: Art Forum Game [Discussion]

Posted: 10/20/09 03:41 PM

Forum: Art

Less talk more action.

I think if we really want this to get started we need to start establishing the constants, or the things that are decided upon. Once we have stuff locked in it means people have a destination to shoot towards.

We can throw ideas around till the cows come home and nothing will get done. Sure the established ones can change a bit here and there, but if we don't start chiseling stuff into the rock the sculpture will never develop.

Since its BMK's idea I say he runs and organizes the things, he can designate different tasks to whoever, but he has the last say.

What we need is a list of what needs to get done, starting from concept to polishing, to submitting.

Here is a rough one, someone make a more official one though. (or one that makes sense at least because i dont know the order of stuff or what actually goes into making a game)
Idea - Done (scrolling shooter)
Story - Done (dream) need to establish exact details
# of Lvls
groups
actionscripters
designate artists to tasks
submit drawings for animation
animate
script
Audio
polish
co-author
submit
Booze and hookers


80.

None

Topic: Attention Fans Of Smbz!

Posted: 10/19/09 09:10 PM

Forum: General

Ever fiber of my body is praying that this isn't a troll and people this pathetic actually exists out there so the amount of pain from the side bursting laughter form the shittyness of this thread wouldn't have been for nothing.


81.

None

Topic: Come on PalTalk!

Posted: 10/17/09 10:36 PM

Forum: General

Holy shit, so far in the movie, there has been a guy in a furry suit acting like a polar bear (suppsoed to be a real bear) and a dude as a robot wearing a coffee can on his head and a cardboard box.....

Sucks to be all of you missing out.


82.

None

Topic: Come on PalTalk!

Posted: 10/17/09 09:55 PM

Forum: General

At 10/17/09 06:25 PM, ornery wrote: Tonight's MST3K Movie...
SANTA CLAUS CONQUERS THE MARTIANS!

Will start when enough people get their greasy asses in here.

Fine guess I'll just start alone

Douche waffles.


83.

Elated

Topic: Come on PalTalk!

Posted: 10/17/09 06:25 PM

Forum: General

Tonight's MST3K Movie...
SANTA CLAUS CONQUERS THE MARTIANS!

Will start when enough people get their greasy asses in here.


84.

None

Topic: Art Forum Game Collab [voting]

Posted: 10/17/09 01:39 PM

Forum: Art

At 10/17/09 01:22 PM, big-jonny-13 wrote: I loved how you group everyone together, even though the only person who said anything about space was angryglacier.

I wasnt saying everyone had a bad suggestion, was just sad that i saw spaceshooter-esque ideas come up so quick.

At 10/17/09 01:22 PM, Kinsei01 wrote: Dude, ok I'll admit, the side scroller is one of the easier genres and doesn't take much aart tallent. but I think the main reason most of us went that route is the fact of maybe 4 or 5 of us can actually animate and even less can contribute to the scripting.

Its easier to program and do than other genres true, but that doesn't mean it doesn't take talent. With good artwork and a creative story you can really have a game a cut above the norm, even with basic programing. And honestly we may only have a few people who know how to program and script, and a couple who can animate but that's all we need. You don't need 20 programmers, one good one is enough. And the animators who we do have are also pretty good to boot. If they are supplied with still art I'm sure they can work with the artists to animate it appropriately.

Sure we may seem lazy but were just trying to keep from getting in over our heads.

Great ideas and innovations come when you make ideas way over your head. Shoot for the stars and be happy with how close you get.


85.

Mad as Hell

Topic: Art Forum Game Collab [voting]

Posted: 10/17/09 01:09 PM

Forum: Art

Oh wow a side scrolling space shooter.....

.... We have a forum full of "artists" and the best your collective minds could come up with for a side shooter was something in space with ships?.....

COME ON DAMNIT! BE CREATIVE! THINK OUTSIDE THE FUCKING BOX!

How about one level in space, IF EVEN!

Try to think of an idea that would incorporate styles and talents of more than just artists who draw spaceships. We have a wide variety of artists here willing to put out stuff, from cartoony ones, to furfags, to figurative people, to landscape artists, speedpainters, fractal guys, crazy abstract patternists, anime freaks, and shitloads more.

If its an ART forum game how bout we focus on the ART forum users and their talents.

I mean shit, even a characters scrolling adventures THROUGH the art forum and its users would be better than a fucking space shooter. Not just ships fly.

Each level could be designed and charactered by a group of artists with somewhat similar styles. This would allow for even those who arent the best artists to have a place (the not so great artist level or something)

I am severly dissapointed in the lot of you that the first thing that came to everyones head was a cliché space shooter....


86.

None

Topic: ???This user has been banned???

Posted: 10/17/09 02:23 AM

Forum: Art

A user will be banned from submitting to the art portal if they repeatedly break the rules. You really have to try to hard to get banned, but submitting real porn, or continuously stealing art will get it pretty quick.


87.

None

Topic: Treasure Hunt 2009

Posted: 10/17/09 02:17 AM

Forum: NG News

This game had a really nice look to it, although gameplay could have been better it was still pretty fun.


88.

None

Topic: Treasure Hunt 2009

Posted: 10/17/09 02:07 AM

Forum: NG News

this one was golden.
Swamp Monster


89.

None

Topic: The Official Art Portal Q&a Thread

Posted: 10/16/09 12:48 PM

Forum: Where is / How to?

At 10/16/09 05:21 AM, Zanroth wrote: I seem to have gotten unscouted again, and it also seems a limit for unscouted submissions has also been put in place, therefore kind of making it less possible for me to get people's attention.

With the new system in place getting unscouted is now almost entirely that individual users fualt. I cant stress this enough, DONT ACCEPT SCOUT REQUESTS FROM USERS WHO YOU DONT THINK ARE GOOD ENOUGH TO STAY SCOUTED. Follow the tree up a few ways and see where a weak branch might be to be safe. I'm NOT suggesting that you only accept scouts from mods or one branch down from a mod, but see where the tree leads, if it has a strong branches you should be safe (unless of course your work is bad as well.)

So, in order to know how many of my works I need to remove before I can upload new ones, I need to know how many I'm actually supposed to upload.

If i remeber correctly an unscouted user can have 20 submissions. I wouldnt recommend deleting any of yours unless you really dont like them, just sit still and be patient, someone will pick you up soon enough.


90.

Misunderstood

Topic: Art Forum Lounge

Posted: 10/16/09 02:46 AM

Forum: Art

I decided to make a small guide to scouting, because way too many people still dont get it.


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Viewing 61-90 of 5,266 matches. 1 | 2 | 3 | 4 | 5 | 6 | 791176