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Need help reading text Posted August 13th, 2014 in Programming

(wow the subject character limit is way too short)

I have a desktop application with a debug log that I need to read text from.
This isn't the exact program, but the text I'm trying to read looks just like the text on the right here: http://www.ghacks.net/wp-content/uploads/2012/01/anuvu.jpg

I don't want to OCR it, I'd rather use something like the win32 API to get the text of the component, but for some reason I can't get that to work with this text component.
Maybe another option is packet sniffing, because the log is coming from the internet.

Any tips would be appreciated

Competitive Programming! Posted January 6th, 2014 in Programming

I'm here to promote a new site I found that you'll like if you found this thread's subject interesting.

hackerrank.com

There's a few things you can do there, but I only do the competitive multiplayer bot VS bot AI challenges.
You pick a 2 player game, you write AI to play it, your AI fights everyone else's AI and is ranked on the leaderboards.

I like this game: https://www.hackerrank.com/challenges/the-bidding-game

I hope you guys can join and increase the level of competition!

Response to: LF netcode dev for competitive game Posted June 16th, 2013 in Collaboration

At 6/16/13 05:06 AM, Secretmapper wrote: Mind showing a portfolio of your work?

Here's an unfinished game coded with no framework because I was dumb http://farzher.deviantart.com/art/Audiovoidance-193432986

I'm alright at playing games http://www.youtube.com/watch?v=GuDV5mdFgsw

Good point though, I'll probably need to build up a portfolio.


No money involved; the goal here is just to make amazing games, that I'd want to play. If it goes further though, that's cool too. The games I'm interested in making will be only based on competitive play, probably with matchmaking and ELO rating system.

I have a new methodology for making the best competitive games. It works in almost every genre, it's the future of competitive games.
But I'm pretty newb at game dev so I'd like some help, otherwise I'll never finish anything. Networking and matchmaking is really where I'm like "wut."
I'm an experienced web developer and have made flash games in the past, I know how to code.

Here's some games I like, so you know what I'm about: Bloodline Champions, Playstation Allstars, Uncharted 2, Halo 2, Street Fighter 3
Here's some games I don't like: LoL, CoD, Battlefield, Marvel vs Capcom
Let me know if you're interested and I'll tell you more. 8) farzher@aol.com or post here.

Response to: Anyone know any good as3 tuts? Posted September 10th, 2010 in Game Development

Don't use as2 it's for idiots.

And for tutorials, ever heard of youtube.com?

Response to: Oop Game Design Help Posted September 10th, 2010 in Game Development

Isn't using frameworks n00b?

Oop Game Design Help Posted September 9th, 2010 in Game Development

I'm a pretty good programmer and understand pretty much all the concepts of OOP. but i'm wondering how do you use it to easily make games. What classes should I have. What classes do I put specific code in. MVC design sounds cool but idk if that'd work for games. A link to something that talks about this would be nice. I can't find anything on google that isn't just explaining the basics of what OOP is.