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Author Search Results: 'Nuggs'

We found 1,201 matches.


<< < > >>

Viewing 211-240 of 1,201 matches. 135 | 6 | 7 | 8 | 9 | 10 | 112641

211.

None

Topic: Screenshot Capture w/ Mouse?

Posted: 04/15/07 12:29 PM

Forum: Flash

Why dont you just draw a mouse???


212.

None

Topic: Cheer Up! Collab

Posted: 04/15/07 10:25 AM

Forum: Flash

VintageBro- Save the file to your desktop then unzip the file then import it to flash. You dont need to play it in itunes... and also I said .5 (as in half a second) not 5 seconds.


213.

None

Topic: Cheer Up! Collab

Posted: 04/15/07 12:50 AM

Forum: Flash

VintageBro-For some reason the MP3 files cut off the beginning of most parts, but most the time it doesn't make a difference, but in your part, because it was so small, it made a big difference. So I converted the file to a .WAV and I need you to add about .5 or so seconds to the beginning of your animation.

Here is your part as a wav file:
Part 6


214.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 11:53 PM

Forum: Flash

If I change the fps the synch will be off and the movie will be too long. you have to remove some frames and make it still synch.


215.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 11:37 PM

Forum: Flash

VintageBro-Change your fps to 20.


216.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 10:46 PM

Forum: Flash

I will not decide who is coauthored till i get all the submissions in.


217.

None

Topic: perloader help

Posted: 04/14/07 10:36 PM

Forum: Flash

percent = Math.round((_root.getBytesLoaded( )/_root.getBytesTotal( ))*100);
this.gotoAndPlay(percent);
if (percent == 100)
{
_root.gotoAndPlay(2);
}

also make sure that you either have the code in an onClipEvent(enterFrame){ }, or if its on the _root timeline use onEnterFrame=function(){ }


218.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 10:18 PM

Forum: Flash

If people feel so passionate that you should remove that note, I think that you should.


219.

None

Topic: Motion-tweened hit.test?

Posted: 04/14/07 09:56 PM

Forum: Flash

Is your code on the _root timeline or on one of you MC's. This might affect your gotoAndStop() function.


220.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 09:54 PM

Forum: Flash

Looks pretty good now. Just wait a couple hours before you send it in and see if anyone has anything else that you should add.

Volit0 and mr-womble- I'd like to see an update

Updated List:
1-Volit0
2-MetalDart***
3-ThatsMrLazy***
4- ThatsMrLazy***
5- 2good2b4gotten***
6- VintageBro
7-NogginmenAnimations
8-SpaceWalk***
9-mr-womble
10-Nuggs (me)***
11-Schmut***
12- A-Wahl***
13-Evil-Chef***
14-A-Wahl***
15-Volit0***


221.

Happy

Topic: Cheer Up! Collab

Posted: 04/14/07 09:21 PM

Forum: Flash

Looks pretty good now. My only suggestion now is that maybe the bars should switch from black and white as the color changes in the background. So at the beginning the two outside are black, and the center is white, then when the color shifts the two outside switch to white and the inside one is black.


222.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 09:11 PM

Forum: Flash

Like this:

Cheer Up! Collab


223.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 08:53 PM

Forum: Flash

Also make the rock at the beginning come from an angle. Have you ever learned that angle in equals angle out. So if the rock hits the side of his head it should bounce back and go the oppisite direction it came from, so if you want the boject to bounce up and to the left it would have to come down from the right side.


224.

None

Topic: would this work??

Posted: 04/14/07 08:30 PM

Forum: Flash

The only problem with scribbeling is that it is hard to color your drawing. Other than that it looks pretty good.


225.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 08:28 PM

Forum: Flash

VintageBro- Split your rock tween in two parts after it hits the guy. Ease it 100 out on the way up and 100 in on the way down.


226.

None

Topic: Help with line tweens, please

Posted: 04/14/07 07:38 PM

Forum: Flash

Press q and move the little white circle to the bottom of the line. Do that for the first and last frame of the tween.


227.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 07:14 PM

Forum: Flash

VintageBro- add some easing to the rock at the end

NogginmenAnimations- Looks pretty good. The only thing i suggest is to clean the lines up a little bit. Also the black lines on the mirror are kinda odd. But otherwise its really nice.

Updated List:
1-Volit0
2-MetalDart***
3-ThatsMrLazy***
4- ThatsMrLazy***
5- 2good2b4gotten***
6-
7-NogginmenAnimations
8-SpaceWalk***
9-mr-womble
10-Nuggs (me)***
11-Schmut***
12- A-Wahl***
13-Evil-Chef***
14-A-Wahl***
15-Volit0***


228.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 05:06 PM

Forum: Flash

Fix the way the rock bounces off it looks odd. Maybe make it bounce up then fall back down on the guy.


229.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 04:58 PM

Forum: Flash

Make it fade out and stay invisible after he falls down. Also, make the rock spin and bounce off in a different direction. Make it look realistic.


230.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 03:41 PM

Forum: Flash

Make a motion tween. on the first frame of the motion tween, go to properties, select alpha from the scroll down bar, then select 100. Then on the last frame of the motion tween, do the same thing but instead of 100 select 0.


231.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 03:25 PM

Forum: Flash

VintageBro- Have the musical notes fade out after the guy is hit. Also read my last post about the falling animation.


232.

None

Topic: Cheer Up! Collab

Posted: 04/14/07 02:58 PM

Forum: Flash

VintageBro- Your part is getting better. I like how you did the hand, and I also like the music notes, but I think if you added a moving background like in MetalDart's example your piece would become more interesting. Its pretty plain as of now. Also, either have the rock come from the other direction and have you character fall the same way, or keep the rock coming from the same direction and have your character fall the other direction. Also, making the rock slightly bigger might look better.


233.

None

Topic: Cheer Up! Collab

Posted: 04/13/07 11:47 PM

Forum: Flash

NogginmenAnimations- Go ahead

Updated List:
1-Volit0
2-MetalDart***
3-ThatsMrLazy***
4- ThatsMrLazy***
5- 2good2b4gotten***
6-
7-NogginmenAnimations
8-SpaceWalk***
9-mr-womble
10-Nuggs (me)***
11-Schmut***
12- A-Wahl***
13-Evil-Chef***
14-A-Wahl***
15-Volit0***


234.

None

Topic: Cheer Up! Collab

Posted: 04/13/07 07:30 PM

Forum: Flash

VintageBro- fix the guitar tween. At one point in your movie it drops down 1/2 an inch or so. Also fix the "rock on" hand. Look at your own hand when you draw it, it looks odd now. Your part is stil not good enough to be in the collab, but keep working on it. If someone makes a better part, then I'll put theirs in, but if its crunch time I'll just put your part in.

Updated List:
1-Volit0
2-MetalDart***
3-ThatsMrLazy***
4- ThatsMrLazy***
5- 2good2b4gotten***
6-
7-
8-SpaceWalk***
9-mr-womble
10-Nuggs (me)***
11-Schmut***
12- A-Wahl***
13-Evil-Chef***
14-A-Wahl***
15-Volit0***


235.

None

Topic: Cheer Up! Collab

Posted: 04/12/07 08:17 AM

Forum: Flash

Volit0- If you add confetti and a guitarist, I think your piece will be too much like mine.


236.

None

Topic: Cheer Up! Collab

Posted: 04/11/07 11:57 PM

Forum: Flash

Make somthing happen that causes him to fall. Also make the fall mor abrupt.


237.

None

Topic: Cheer Up! Collab

Posted: 04/11/07 11:31 PM

Forum: Flash

... and then we'll see what you come up with.


238.

None

Topic: Cheer Up! Collab

Posted: 04/11/07 11:04 PM

Forum: Flash

Please redraw the guitar. Look up a picture of a guitar on the internet, and compare it to the person's head. Your guitar is way too small. Also, the arm and the hand are too small also.


239.

None

Topic: WHite'n' Nerdy [Collab]

Posted: 04/11/07 11:01 PM

Forum: Flash

Here is my part.


240.

None

Topic: Cheer Up! Collab

Posted: 04/11/07 09:27 PM

Forum: Flash

JackBurt- Sorry, that isn't good enough.


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<< < > >>

Viewing 211-240 of 1,201 matches. 135 | 6 | 7 | 8 | 9 | 10 | 112641