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Author Search Results: 'Nuggs'

We found 1,201 matches.


<< < > >>

Viewing 151-180 of 1,201 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92541

151.

None

Topic: AS3 Help: timeline functions

Posted: 05/19/07 05:24 PM

Forum: Flash

Why dont you just add the function as a private function in your class.


152.

None

Topic: Trendy Collab

Posted: 05/19/07 05:19 PM

Forum: Flash

Good job guys!!
Space, could you put my name in the font Alba at the top of my part. Thanks!


153.

None

Topic: The Flash 'Reg' Lounge

Posted: 05/19/07 12:07 AM

Forum: Flash

Glasses- Contacts
I got contacts in 7th grade and from that point on my eyes kept getting worse. I started out as a -5.0 (pretty bad) and now I wear a -9 (Terrible). I'm hoping by the time I'm 18 I'll be able to get Lasik or lense implants.


154.

None

Topic: AS3 Help: access objects on stage

Posted: 05/18/07 07:12 PM

Forum: Flash

I think you have to define your vars strictly, like var targetx:Number=_root.player.x


155.

Happy

Topic: Filters in CS3

Posted: 05/18/07 12:36 AM

Forum: Flash

Thanks Vengance, I'll PM you the fla now.


156.

None

Topic: Filters in CS3

Posted: 05/17/07 10:11 PM

Forum: Flash

I need some one to export my movie as a flash 9 document, to see if the filters run faster. The game I'm making has lots of high quality graphics and duplications of a movie which has a blur fliter on it. As you might expect, the game is lagging like crazy. So if any kind soul out there will export my game as Flash 9 swf, I will be quite greatful.

This is for comparison reasons only

The reason I don't want to download the trial now is because I'm afraid the trial will run out before my game is finished, leaving me with a laggy game.

I'll PM you the game if I trust you.

Thanks


157.

Happy

Topic: Happy Duck Day

Posted: 05/17/07 07:02 PM

Forum: General

OMG they are all gone!!!


158.

None

Topic: Ducks

Posted: 05/17/07 06:41 PM

Forum: Flash

This might have somthing to do with it.


159.

None

Topic: arrays or for loops?

Posted: 05/16/07 10:21 PM

Forum: Flash

In order to do a for loop with A,B,C,D, and E, you would need to do some bit shifts, i think, but if you call everything A1,A2,A3... you can do it easily with a for loop.

for(i=0;i<=4;i++){
_root.["A"+i]-=8;
}

To use an array, you would still need to use a for loop to grab every item from the array.

array1=[A,B,C,D,E];
for(i=0;i<=4;i++){
_root[array1[i]]._x-=8;
/// i think thats how you would do it
}

either one should work... i think. I didnt test them


160.

None

Topic: _x and _y troubles

Posted: 05/15/07 06:25 PM

Forum: Flash

onClipEvent (load) {
_x = random(450);
}

Use load. That will only let the script run oncec.


161.

None

Topic: ActionScripted Text Replacement?

Posted: 05/15/07 05:52 PM

Forum: Flash

You would probably use a for...in loop. Check it out in AS main


162.

None

Topic: Trendy Collab

Posted: 05/14/07 10:36 PM

Forum: Flash

When is this going to be released?


163.

None

Topic: Cheer Up! Collab

Posted: 05/12/07 12:18 AM

Forum: Flash

NogginmenAnimations- Yes
MrFlash/ metaldart- Yes

Yay, we got 5th!!!


164.

Happy

Topic: Cheer Up! Collab

Posted: 05/10/07 11:32 PM

Forum: Flash

Eh... I got tired of waiting and submitted it
=P

Vote 5!!!


165.

None

Topic: Cheer Up! Collab

Posted: 05/10/07 11:09 PM

Forum: Flash

Brief Description:
"Don't be sad, Cheer Up!!!"

Commentary:
"Almost two months into creation, this collab has finally been finished. Featuring 12 different artists and 15 different parts, this collab was a whole lot of fun to organize, and much more fun to participate in. I think everyone in this has improved immensely and I hope you enjoy the final product of our hard work.

Thanks to (in order of appearance):
Volit0, MetalDart, ThatsMrLazy, 2good2b4goten, VintageBro, NogginmenAnimations, SpaceWalk, mr-womble, Nuggs (me), Schmut, A-Wahl, and Evil-Chef.

Hope you enjoy!!"

Tell me if this sounds ok.
Image:

Cheer Up! Collab


166.

None

Topic: Cheer Up! Collab

Posted: 05/10/07 10:23 PM

Forum: Flash

Here is the final version of the collab, sorry it took so long, adding names with v-cams is hard. Hope you enjoy. This will be submitted tonight after I finish my homework... around 30 minutes 10PM my time 11PM NG time. Unless any of you want it submitted tmw.

http://denvish.net/ulf/100507/76877_Cheer_Up_
collab.php

If you find any bugs or things that bother you, tell me!


167.

None

Topic: Cheer Up! Collab

Posted: 05/10/07 08:42 PM

Forum: Flash

I'm hoping sometime today or tomorrow, because Tom usually doesn't check the portal on weekends, so we will have a better chance to get front page or an award


168.

None

Topic: Cheer Up! Collab

Posted: 05/10/07 08:31 PM

Forum: Flash

Linky

Also, if anyone wants their name in their part, either send me a file with your alias, or I'll put one in for you. Also dont forget your 200x200 image for the author bios.


169.

None

Topic: Cheer Up! Collab

Posted: 05/10/07 08:14 PM

Forum: Flash

Looks good!!! I'm putting it in right now, I'll post the "FINAL" version in a second.


170.

Happy

Topic: Cheer Up! Collab

Posted: 05/09/07 08:17 PM

Forum: Flash

Looks good, but could you add more slot machines to the bg, they all can be the same if you want. Also, could you smooth out the lines around the table. Good job though


171.

Angry

Topic: Happy Bday MetalDart <3 !!!

Posted: 05/08/07 11:29 PM

Forum: General

Today is my birthday too!!! Thanks for the thread JERK!!!


172.

None

Topic: Cheer Up! Collab

Posted: 05/08/07 11:04 PM

Forum: Flash

At 5/8/07 04:49 PM, MetalDart wrote: Today has been an AWESOME birthday for me. :D
Hope yours is better Nuggs. :)

Hell ya!! I won both of my lacrosse games and I'm getting my lisence tomorrow!!!

Finishing this collab would be a great present from all of you guys!!!


173.

None

Topic: Cheer Up! Collab

Posted: 05/07/07 08:39 PM

Forum: Flash

Im here so, if you can, post the update

PS my birthday is tomorrow!!!!

174.

None

Topic: Prematurely ending a for loop

Posted: 05/06/07 09:35 PM

Forum: Flash

I'm pretty sure break still works


175.

None

Topic: Spiderman 3= worst ever!!!

Posted: 05/06/07 12:47 AM

Forum: General

Most cliche and predictable movie in the history of the world!!!


176.

None

Topic: Rotation Question

Posted: 05/05/07 07:21 PM

Forum: Flash

Try here


177.

None

Topic: Need Excellent artist

Posted: 05/05/07 06:52 PM

Forum: Flash

Show us what you have done, or else no one will want to help you.


178.

None

Topic: Cheer Up! Collab

Posted: 05/05/07 04:08 PM

Forum: Flash

mr-womble- Maybe adding some more detail to the craps table, like a grid type thing will make it more interesting. Also, lower the saturation on you stuff, everyting is too bright, expecially the bg.


179.

None

Topic: Cheer Up! Collab

Posted: 05/05/07 12:26 PM

Forum: Flash

Mr-womble- I think that you should add a couple more things to the background, it looks boring as of now. Also, could you try and fix the decreasing head size, it is kinda distractinc. Closing the eyes or adding a small amount of blood spray might add to the humor.


180.

None

Topic: As3: Main

Posted: 05/04/07 11:57 PM

Forum: Flash

In AS3 i heard that it is possible to import as2 files and use them so you don't have to recode an entire game in AS3 after writing it in AS2. Is this true, and how would you do it?


All times are Eastern Daylight Time (GMT -4) | Current Time: 05:37 AM

<< < > >>

Viewing 151-180 of 1,201 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92541