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Author Search Results: 'Nuggs'

We found 1,191 matches.


<< < > >>

Viewing 1-30 of 1,191 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92440

1.

Resigned

Topic: Official Bleach Game Thread

Posted: 05/15/08 11:45 PM

Forum: Flash

I think you are getting yourself in way over your head. Coding a game with that much stuff in it could take an intermediate coder a couple months, and may take a beginner coder, such as yourself, even longer. Start small, then work your way up. From personal experience, large projects need lots of contemplation before execution, that is, if you don't want to run into tons of bugs and contradicting code. So take what you've done in this engine and commit it to experience before you frustrate the hell out of yourself trying to fix one bug in a 1000+ line code game.

I'm not trying to insult your intelligence, I just think you need a little more experience in coding.


2.

Blushing

Topic: The Flash 'Reg' Lounge

Posted: 05/10/08 12:26 AM

Forum: Flash

Cubic Bezier Curves

Check out my project for math class. I used flashes built in curveTo method which only creates quadratic bezier curves to approximate a cubic bezier curve using a midpoint method. I think it is pretty!!

http://spamtheweb.com/ul/upload/090508/8 4083_Bezier_curve.php


3.

None

Topic: Trig Or Sqrt

Posted: 04/24/08 10:16 PM

Forum: Flash

I'm almost positive a sqrt will be faster because it is an operation. When you use cos/sin flash has to retrieve these numbers from a separate as file.


4.

None

Topic: Ohnoes! Trigonometry Is Fraking Up

Posted: 01/14/08 06:51 PM

Forum: Flash

This code should make it bounce off the walls.

xspeedvar *= -.9*((_root.orb.hitTest(left_wall))+(_root.orb.hitTest(right_wall)))
yspeed = -.9*((_root.orb.hitTest(top_wall))+(_root.orb.hitTest(top_wall)))

5.

None

Topic: The Flash 'Reg' Lounge

Posted: 01/12/08 08:10 PM

Forum: Flash

Puppy

Today my family and I picked up our new puppy. He is a male beagle mix, but we don't know what to name him. He came with the name Donner, but we want to name him something different. Can you guys think of any names?
As of now it is between Cody, Donner, and Comet, but if you guys have any suggestions please tell me.

Here are some pictures
http://search.petfinder.com/petnote/disp laypet.cgi?petid=9793282

The Flash 'Reg' Lounge


6.

None

Topic: adobe flash Cs3

Posted: 01/08/08 04:28 PM

Forum: Flash

At 1/8/08 04:15 PM, fullmetalacehmist wrote: it's just that there's nowhere i can type

Click on the script-assist button in the corner if you want to freehand the code.
Otherwise you can click the code snippets on the side, or you can use shortcuts like Esc+f+n (new function), or Esc+g+s (gotoAndStop).


7.

None

Topic: The Flash 'Reg' Lounge

Posted: 01/08/08 04:12 PM

Forum: Flash

Vista

Does flash 8 work on vista if you set the compatibility mode to XP Sp2, or does it just not install. I want to know this before I try to download it on my new laptop.


8.

None

Topic: Circular Path

Posted: 12/11/07 10:28 PM

Forum: Flash

Ah I figured it out. Since the fps timer returned Nan for the first 9 frames, it added that infinite value to time. So when the fps timer returned real values, it could not add the finite numbers to the previous infinite ones.

Thanks so much for your help!

This was bugging me like crazy


9.

None

Topic: Circular Path

Posted: 12/11/07 12:06 AM

Forum: Flash

I know, parseFloat will only work if the words come after the number, but the text is not included in the actual version, it only displays the frames per second (without the text)


10.

None

Topic: Circular Path

Posted: 12/09/07 08:25 PM

Forum: Flash

Oh.. that was just for the test... it is not in the real thing, disregard it please. If I pm you the real file will you help me?


11.

None

Topic: Circular Path

Posted: 12/09/07 02:53 PM

Forum: Flash

Here
This is my problem

Remove the black blur to see the difference
I need to use the fps at runtime in order to change how fast the object is moving or else it will be too slow, but whenever I use that, I get NaN


12.

None

Topic: Circular Path

Posted: 12/09/07 12:10 PM

Forum: Flash

I'm trying to make the time it takes for the object to make a complete rotation equal to 60 seconds, or any other value, but I'm getting a NaN when I try to add radPerSec to time


13.

None

Topic: Circular Path

Posted: 12/09/07 01:24 AM

Forum: Flash

Mmmmk... I'm trying to make an object rotate around an ovular (sp?) path using only actionscript, but I'm having some problems

onClipEvent (load) {
	var time:Number = 0;
	var framePerSec:Number = 40;
	var radPerFrame:Number = 0;
}
onClipEvent (enterFrame) {
	framePerSec = parseFloat(_root.fps_timer.f.text);
	//_root.fps_timer.f.text is a text box that tells me the fps
	trace(typeof (framePerSec));
	//this returns number
	radPerFrame = (2*Math.PI)/(framePerSec*60);
	//conversion
	trace(typeof (radPerFrame));
	//this returns number
	time += radPerFrame;
	trace(typeof (time));
	//this returns number
	trace(time);
	//returns NaN
	_x += 2.25*Math.cos(time);
	_y += 2*Math.sin(time);
	//movement functions
}

Can anyone help? It doesn't seem to want to add radPerFrame to time... but all of the vars are numbers


14.

None

Topic: Character outrunning background

Posted: 12/06/07 08:32 AM

Forum: Flash

or you could use a while() loop

while(character.hitTest(ground)){
character._y++
gravity=0
}else{
gravity=10
}

15.

None

Topic: platform game

Posted: 12/04/07 05:00 PM

Forum: Flash

You should look Here for an all- code based way of doing it.
It is the only way I know of that it can be done.


16.

None

Topic: Dynamic curved landscape

Posted: 12/01/07 10:01 PM

Forum: Flash

Usually when you use AS to draw with curve to, you get points at connecting points on the line. If you use a sine wave, the curve is smooth, and has no points.


17.

Resigned

Topic: Dynamic curved landscape

Posted: 12/01/07 08:58 PM

Forum: Flash

Is there a way to make a dynamic landscape that is perfectly curved using sin waves? or do i need to create it with curve to?
either way please help.


18.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/28/07 09:14 PM

Forum: Flash

Oregon Trail Game

I was actually planning on making one, but I'll need someone to code it.

Anyone wanna help?

Here's what I have made so far, its the in game shop (might change the menu):
Better Quality

The Flash 'Reg' Lounge


19.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/27/07 11:34 PM

Forum: Flash

Oregon Trail

Today in my history class we talked about the Oregon Trail, and someone mentioned the video game.
I played this game during 2nd grade on one of four Mac-II's (you know the ones that only ran applications when a floppy disc was inserted). I downloaded the ROM today (shhhhhh!) and still find the game fun yet challenging. This game is one of the few things I remember from elementary school and I was wondering if any of you have played it and/or if impacted your life as much as mine?

For those of you who do'nt know what it is


20.

Elated

Topic: Super Disability Collab

Posted: 11/22/07 11:39 PM

Forum: Flash

Yay! Its finally done!!!


21.

None

Topic: Super Disability Collab

Posted: 11/20/07 04:16 PM

Forum: Flash

It is ready to be submitted?


22.

None

Topic: Super Disability Collab

Posted: 11/18/07 10:49 PM

Forum: Flash

How big is it going to be?


23.

Resigned

Topic: The Flash 'Reg' Lounge

Posted: 11/13/07 12:48 AM

Forum: Flash

I got carried away

This began as a simple physics test, but I kept going with it, began drawing some stuff and making it look pretty, should I make it into a game for Christmas, or just let it to be a test like it was supposed to be. BTW i took the horse from a tutorial i bought, and will be remaking it. I was just too lazy to make another one if I was going to scrap it anyway.


24.

Elated

Topic: Super Disability Collab

Posted: 11/11/07 07:01 PM

Forum: Flash

Wow! I love what you did with my part!


25.

Sleeping

Topic: The Flash 'Reg' Lounge

Posted: 11/10/07 06:24 PM

Forum: Flash

Wow... now i feel stupid...


26.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/10/07 06:19 PM

Forum: Flash

MBot Review Delete Notification

I just got a PM from MBot, saying that my review on Waterlollies has been deleted (Image below). First of all I didn't even review Waterlollies let alone think that it was bad, yet my "review" was deleted. Apparently, this has happened to other people also, like ChromeShark...

Anyone know what's going on?

The Flash 'Reg' Lounge


27.

None

Topic: Super Disability Collab

Posted: 11/10/07 03:32 PM

Forum: Flash

I'm really excited for this to come out!


28.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/10/07 08:23 PM

Forum: Flash

I made this post on my new iPod touch!!! Its a little slow on newgrounds but its not unbearable


29.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/06/07 08:25 PM

Forum: Flash

Questionable Drawings...

I thought you all would appreciate this


30.

None

Topic: Upgrade

Posted: 09/29/07 05:22 PM

Forum: Flash


All times are Eastern Daylight Time (GMT -4) | Current Time: 08:48 PM

<< < > >>

Viewing 1-30 of 1,191 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92440