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Author Search Results: 'Nuggs'

We found 1,236 matches.


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Viewing 1-30 of 1,236 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92542

1.

None

Topic: AS3 and Numbers

Posted: 10/04/09 11:42 PM

Forum: Flash

At 10/4/09 11:08 PM, Wurmy wrote: Er, problem solved..

I don't know why this would be a problem but it seems that putting the 'super' messed with it. Code before (not working)

// constructor of the Enemy_Basic
Speed = 1235;

super();

After (now working)

// constructor of the Enemy_Basic
super();

Speed = 1235;

I'm not sure about this but I think you can leave the super() call out.
At least in Java a super constructor call with no parameters is implied. Also if you are calling super(param) it needs to be the first call in the child's constructor. Surprised flash doesn't give an error.


2.

None

Topic: MC Duplication handling

Posted: 08/29/09 11:45 PM

Forum: Flash

nested for loops

//it will start at i=1 and j=1 then i=1 j=2
//when j>totalNumberOfMC i=2 and j=1 etc
for(i=1;i<=totalNumberOfMC;i++){
     for(j=1;i<=totalNumberOfMC;j++){
          //make sure it isn't the same movieclip
          if(i!=j){
               if(["moj"+i].hitTest(["moj"+j])){
                    ["moj"+i]._x+=5;
                    ["moj"+i]._y+=5;
                    ///reset variables to make sure moved position is not touching another mc
                    i=1;
                    j=1;
               }
          }
     }
}

I wrote this in the bbs so it may have some typos but I think this is what you want


3.

None

Topic: Creating a Level Designer

Posted: 08/29/09 06:31 PM

Forum: Flash

At 8/29/09 06:25 PM, ImpotentBoy2 wrote:
At 8/29/09 06:15 PM, Nuggs wrote:
At 8/29/09 05:55 PM, TheSwindler wrote: What kind of level are you supposed to be designing? Tile-based? Shape? You're not helping much here.
Its art-based but that shouldn't make that much of a difference...
its the only thing that does make a difference

Either way you are encoding select information then decoding it... having it be tile based would just change the information you are encoding. Right?


4.

None

Topic: Creating a Level Designer

Posted: 08/29/09 06:15 PM

Forum: Flash

At 8/29/09 05:33 PM, Cryoma wrote: I have no idea how to code/decode to those single big walls of text, but you could try using XML to store a ton of variables.

(item type="platform" length="50" height="5" x="350" y="29" color="FFFFFF" collide="true");

Or something like that, for each platform or item or whatever.

This would be nice but I want the levels to be able to be shared with other people and using an xml file would not be the best way to do this especially because I do not have my own server...

At 8/29/09 05:55 PM, TheSwindler wrote: What kind of level are you supposed to be designing? Tile-based? Shape? You're not helping much here.

Its art-based but that shouldn't make that much of a difference...


5.

None

Topic: Creating a Level Designer

Posted: 08/29/09 04:45 PM

Forum: Flash

Anyone out there mind explaining how to do this? What information should I encode (x pos, y pos, object type?) and is there a best way to keeping this encoded information short? How should I separate objects from one another so that the decoder can interpret the information?

This is the first time I have ventured into oop land in flash so I'm just getting used to it and any information would be helpful.


6.

Muted

Topic: Looking for coder for platformer

Posted: 08/29/09 01:34 AM

Forum: Flash

Updated animation board!
Anyone out there?!?


7.

None

Topic: Looking for coder for platformer

Posted: 08/28/09 07:06 PM

Forum: Flash

At 8/28/09 03:54 PM, Cryoma wrote: I'm no good with AS3, but if you're willing to use AS2 then send it over.

Mind pming me with some of your stuff?


8.

Crying

Topic: Looking for coder for platformer

Posted: 08/28/09 01:29 PM

Forum: Flash

I guess no one likes me...


9.

None

Topic: Looking for coder for platformer

Posted: 08/28/09 12:34 AM

Forum: Flash

I pmed you details. Anyone else interested?


10.

None

Topic: Looking for coder for platformer

Posted: 08/27/09 07:24 PM

Forum: Flash

It's a platform-puzzle game I would not like to say more than that at this time. If you are interested in learning more please pm me with samples.


11.

None

Topic: The Flash 'Reg' Lounge

Posted: 08/27/09 07:07 PM

Forum: Flash


12.

Questioning

Topic: Looking for coder for platformer

Posted: 08/27/09 07:07 PM

Forum: Flash

Here is my character design so far. The top is the running animation, middle is the jumping animation, and bottom is the standing animation.

I am looking for someone with experience with as3 and is able to do oop. It might be possible to do this without oop, but it will make it much easier.
I can code fairly well and I think like a coder (check out my other games if you want) so I will be able to provide some assistance if needed, but I would much rather just focus on art for this project.
Let me know if you are interested by pm or by posting in this thread, and want more information.

Also please include samples of your coding.


13.

None

Topic: [Tut] Drawing and anim. explosions

Posted: 08/25/09 08:15 PM

Forum: Flash

Looks good, but the smoke may have looked better without the black outlining. Just food for thought.


14.

None

Topic: Please Decomplie

Posted: 06/17/09 12:16 PM

Forum: Flash

Could anyone quickly decompile this swf file for me. I've lost the fla file for it and don't want to pay for a decomplier I'm only going to use once. This is a personal file and not a game or movie I am trying to steal so relax.
let me know and I will pm you the file (very small)


15.

None

Topic: Elastic collisions

Posted: 01/31/09 07:58 PM

Forum: Flash

Check this out
http://www.director-online.com/buildArti cle.php?id=532
It helped me a lot when I was making a pool game in java.
I hope it helps


16.

None

Topic: Animated door simple fix

Posted: 01/22/09 04:44 PM

Forum: Flash

Only use one onEnterFrame function. That may be screwing something up.


17.

None

Topic: The Flash 'Reg' Lounge

Posted: 01/14/09 06:25 PM

Forum: Flash

Apple
Apple is at it again, now with more innovation:
http://www.theonion.com/content/video/ap ple_introduces_revolutionary

This is very funny if you are not a mac fanboy.
Someone made a front page post about this and I thought I would share it with you.
=D


18.

None

Topic: Strange... (AS3 error)

Posted: 01/14/09 05:23 PM

Forum: Flash

I don't think you can populate an array starting at the 30th index, you have to start at 0.


19.

None

Topic: External as file syntax

Posted: 12/17/08 12:09 AM

Forum: Flash

At 12/16/08 03:14 PM, hesselbom wrote:
At 12/16/08 02:27 PM, Nuggs wrote: can anyone show me how to port these over line by line.
More or less the same thing with ActionScript syntax.

package packageName {
public class myClass {
private var myDouble : Number; //private instance var
public function myClass (myDouble : Number){ // constructor
this.myDouble= myDouble;
}
public function getMyDouble () : Number { // method
return myDouble;
}
public function changeMyDouble (myDouble : Number) { //method
this.myDouble = myDouble;
}
}
}

var myObject : myClass = new myClass ();

Also is a package just a group of classes?
Yes. And they all must reside in the same folder.

In order to access this class and the methods do i need to import something
like

import packageName;

or are they automatically linked if they are in the same folder?


20.

None

Topic: External as file syntax

Posted: 12/16/08 02:27 PM

Forum: Flash

I've been learning java oop and now I feel confident enough to switch a game that i made in java into actionscript. What is the overall syntax for setting up packages constructors methods and private instance variables. In java a class, constructor and methos would look like this:

public class myClass(){
     double myDouble; //private instance var
     public myClass(double myDouble){ // constructor
          this.myDouble= myDouble;
          }
     public double getMyDouble(){ // method
          return myDouble;
          }
     public void changeMyDouble(double myDouble){ //method
          this.myDouble=myDouble;
          }
}

and then to create an object in the main class it would be

myClass myObject =new myClass();

then I could call the methods by

myObject.changeMyDouble(.1);
myObject.getMyDouble

can anyone show me how to port these over line by line.
Also is a package just a group of classes?

I probably messed somthing up so dont tell me I made a syntax error.

21.

Blushing

Topic: Congrats Jmtb02!

Posted: 12/14/08 01:48 AM

Forum: Flash

Ah! The ol'e ball and chain

Congrats!


22.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/13/08 03:42 PM

Forum: Flash

At 12/13/08 01:22 AM, Luis wrote:
At 12/12/08 05:36 PM, Nuggs wrote: College

YAY!!! I just accepted to University of Pennsylvania School of Engineering early decision. Penn is only 10 miles from the NG HQ so maybe next year I will go visit Tom. Anyone on ng go to penn?
kewel im movin up to philly next yr....

Im heartbroken because i gotta sell my car next month :***(

Maybe I will see you some time?

At 12/13/08 01:20 AM, Penboy wrote: What branch on engineering will you be studying?

I am thinking Electrical or Computer now. Probably minor in Comp Sci or Business

At 12/13/08 09:24 AM, Blackfang wrote: I live 10 minutes from Philly, and I'm actually planning on going to Arcadia, Drexel or Rutgers.

Drexel is like 5 minutes from Penn. When I visited we drove by Drexel around 20 times and if Tom lives around there I will probably see him.

I am super excited!


23.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/13/08 01:09 AM

Forum: Flash

At 12/13/08 12:55 AM, Penboy wrote:
At 12/12/08 05:36 PM, Nuggs wrote: College

YAY!!! I just accepted to University of Pennsylvania School of Engineering early decision. Penn is only 10 miles from the NG HQ so maybe next year I will go visit Tom. Anyone on ng go to penn?
Congrats Nuggs. College parties ftw!

Hooray for experimentation with drugs, alcohol and unprotected sex!!! YAY


24.

None

Topic: The Flash 'Reg' Lounge

Posted: 12/12/08 05:36 PM

Forum: Flash

College

YAY!!! I just accepted to University of Pennsylvania School of Engineering early decision. Penn is only 10 miles from the NG HQ so maybe next year I will go visit Tom. Anyone on ng go to penn?


25.

Angry

Topic: The Flash 'Reg' Lounge

Posted: 11/25/08 12:42 AM

Forum: Flash

At 11/24/08 07:28 PM, Zuggz wrote: Don't worry, they're not

What the hell!?!?! Name copier.
grrrrrrrr


26.

Thinking

Topic: The Flash 'Reg' Lounge

Posted: 11/11/08 10:55 PM

Forum: Flash

Flash CS4

Cool thing i found today while working on a project. You can use basic arithmetic in the properties box to change the size and position of a shape. I used this to make the object's dimensions 2:1 without having to use a calculator. Now I feel spoiled...


27.

None

Topic: My flash is 3 seconds out of sync

Posted: 11/07/08 12:05 AM

Forum: Flash

Have a duplicate one of your sound layers and set the volume to 0 for that layer. Then play the silent sound throughout the movie clip. This fixes it most of the time.


28.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/04/08 11:36 PM

Forum: Flash

At 11/4/08 11:20 PM, zedd56 wrote: You drop it or something? Or maybe it was in a backpack and you were lying on it?

I have no clue what happened. If I dropped it wouldn't you think both would have happened at the same time. Maybe I should get a case...


29.

None

Topic: Are my graphics/art TOO intense?

Posted: 11/04/08 11:17 PM

Forum: Flash

If you are just scrolling it and using flash 8-CS4 cache it as a bitmap. Otherwise import the images into photoshop and save them as pngs or jpgs. This will increase the file size but flash doesn't have to calculate each point of the vector each frame.


30.

None

Topic: The Flash 'Reg' Lounge

Posted: 11/04/08 09:34 PM

Forum: Flash

Dude I got a Dell
and its a piece of shit...

<rant>
My hard drive just crashed on my Dell 1400 Vostro laptop. It was working fine at school today, and when I got home the thing would hang when I started it up. I noticed it ran fine in safe mode, so the first thing I did was disable all the start up programs. After doing this I restarted it and then it hung at the welcome screen for 20 minutes. I unplugged the battery and loaded it in safe mode again and did a disk check, and I noticed that the whole hard drive was utterly fucked up. But this isn't the only problem I had with Dell.
Just 5 weeks ago I had to send the piece of shit back to Dell to fix the screen, which was only showing half the pixels. I was told it would take 1 week to fix. Two weeks later I got a call saying that they got the computer at wherever they fix them and was told that it would be sent back using 2-day shipping through DHL. Well DHL decided that 2-day shipping meant 5 day shipping and I finally got my computer back 3 weeks after I sent it away.

The moral of the story is : Don't buy a Dell. Their computers are SHIT
</rant>

Since I need the laptop for AP CS at school, I don't have a clue what to do. Do I send it to Dell and hope that this time they fix it and send it back within the time frame, or do I try and fix it myself. (I don't even know if this is possible)
Any ideas?


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<< < > >>

Viewing 1-30 of 1,236 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92542