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Author Search Results: 'noob-toast'

We found 1,289 matches.


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Viewing 1-30 of 1,289 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92643

1.

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Topic: Get Paid $50... Tomorrow!

Posted: 01/30/08 05:51 PM

Forum: Flash

Someone could do 50x the amount of good than someone who posts 300 times in 6 posts. This makes no sense and is easily placed for spam and flame on your website. I recommend thinking something like this through next time. Though, someone will want to win. 50 zenyara is 50 zenyara.


2.

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Topic: Raid Force Rpg - In Development

Posted: 01/30/08 05:49 PM

Forum: Flash

The game currency should be in zenyara obviously. It'd look like this. I'm so helpful you should put me in the credits.

Raid Force Rpg - In Development


3.

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Topic: Concept Questions

Posted: 01/30/08 05:44 PM

Forum: Flash

Hey you NGians. Just wondering if a game relative to the idea of having a basic storyline with the main idea of beating the game and then playing on afterwards (similar to just about anything done by NIS and/or ATLUS) to get max level, unlock extra features, etc; would do any good on the internet. After being away from this Mt. Everest-of-shit for so long, I dunno what's "in" anymore.

Tips? Tricks? Comments? Contact us.


4.

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Topic: hittest problem

Posted: 01/30/08 05:21 PM

Forum: Flash

Too confusing, explain in greater detail and give me an .fla file. kthxbai


5.

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Topic: Not another hitTest question

Posted: 01/16/08 11:20 PM

Forum: Flash

Much better. Now that you've got the main thing down, just make upgrades (hundreds or it won't be good) more enemies (hundreds or it won't be good) and music, sound effects, etc, eye candy, and then newgrounds will love it, cause ng sucks.


6.

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Topic: Rate this boss

Posted: 01/16/08 11:16 PM

Forum: Flash

Neat stuff, but when standing against the left wall (by the Nazis Only staircase) I humped out grnades and they appeared at the top of the screen (didint read all the posts dunno if that was mentioned)

fuck your boss it killed me like 3 times before I read the controls.


7.

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Topic: Not another hitTest question

Posted: 01/16/08 11:07 PM

Forum: Flash

At 1/16/08 10:44 PM, RebeliousShadow wrote: Ok, i've been bugging NG all day for help for this little game i am making...my first game beyond little tests.-i would have made a new topic...but i've reached my limit of 4 topics a day :(

heres a link, InterActive Tower Defense

Its gonna be like a tower defense game in that you are a tower, defending a 'castle'. But instead of strategically placing towers, you are the tower so you shoot at the invaders. All i got so far is a simple script that spawns ten enemy ships, and allows you to shoot them. Coming soon:
blah blah blah
any suggestions as to content? and how do you like my current, in development, engine?

I honestly think you should learn a bit more about Collision Detection and restart. Also, that's no explosion. That's an... I don't know. Breathing fireworks? Whatever.

The things you plan on adding are the basis for just about every d-fence game, without them, it's not worth calling a game. Just a mini-game or something.

There are some pretty damn good tutorials out there on Collision Detection, and this is probably the type of shooting you're looking for (without maybe the circular detections and shit) which (other than against a circle) is just a hitTest with a shapeFlag. Use the F1 help menu. It helps.


8.

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Topic: Game-$300-Sponsor Question

Posted: 10/30/07 02:36 PM

Forum: Flash

At 10/30/07 02:22 PM, Psycho wrote: I don't think website owners looking to sponsor people go around on these forums. If you want to try and get sponsored, email a couple websites.

Oh is that so? Thanks for the info sir Psycho. I'll take a look around.


9.

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Topic: Game-$300-Sponsor Question

Posted: 10/30/07 02:00 PM

Forum: Flash

Any sponsors in the audience looking for a commission or whatever.. some games for an arcade, a big game that takes hours, whatever?

Just looking for some cash and something to do for it.

Made some shit on my dA; http://kinzo.deviantart.com/ and I've done many an arcade game host on http://compete.thegamehomepage.com/

(Cosinic, Eggcitement, Atanit, Devidr, Blocka*e, Emotibounce)

My goal is $300 CDN to prepare for Disgaea Portable.

Since I haven't been here in forever, if this is an inappropriate thread, just close it and ban me. I've always wanted to be banned.


10.

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Topic: idea for a game, need scripter...

Posted: 08/22/07 10:41 PM

Forum: Flash

This would be a great game to do with a different art style. Good luck though. Sounds like actually quite a good game.

You could turn this into something good. Don't fail. You could also go for something more original than human blood, but not cliche like oil or finding gears.


11.

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Topic: Tell Newgrounds your flash ideas!

Posted: 08/22/07 07:54 PM

Forum: Flash

Isn't that what this is for?


12.

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Topic: Duplication Issues. Help Please!!!

Posted: 08/19/07 10:18 PM

Forum: Flash

onEnterFrame=function(){
for(i=enemycount;i>=0;--i){
this.hitTest(_root["enemy"+i])?(_root["e nemy"+i].removeMovieClip(),this.removeMo vieClip()):null;
}
}


13.

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Topic: Mario Engine ...

Posted: 08/19/07 01:26 AM

Forum: Flash

That walking ON blocks is a simple problem to fix.

If your registration for the mario movieclip is in the center;

if(_root.world.hitTest(_x,_y+_height/2,t rue)(){
ys=0
while(_root.world.hitTest(_x,_y+_height/
2-1,true)){
--_y
}
}

something like that..

http://spamtheweb.com/ul/upload/190807/5 139_platformerexam.fla

Just have a damn fla


14.

None

Topic: Sholery Predefiktions 2!!!

Posted: 08/18/07 02:38 PM

Forum: Flash

This is back when I thought of the name for the damn thing. Wonder if it was my old old MSN account. *think*

Good luck though, the first one was good. I probably can't join, but that's just because I haven't practiced animation since that was made, cept maybe twice.

but if you need a menu done.. lol


15.

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Topic: Tiny help please?

Posted: 08/18/07 01:31 PM

Forum: Flash

ml = new Object();
ml.onMouseDown=function(){
//actions
};
Mouse.addListener(ml);


16.

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Topic: Momentum Effect

Posted: 08/18/07 01:30 PM

Forum: Flash

xs = 0;
onEnterFrame = function () {
xs += 1*(Key.isDown(39)-Key.isDown(37));
Math.abs(xs)>.1 ? xs *= .8 : xs=0;
_x += xs;
};


17.

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Topic: AS problem

Posted: 08/18/07 01:24 PM

Forum: Flash

At 8/18/07 12:58 PM, Girdf wrote: yeah but my code is simple

and all they would have to do is copy and paste and rename instances

That's the stupidest thing. Renaming 100 instances (for example) is a lot less efficient than putting 5-6 lines of code on one to change them all.

Stick with the code on the first frame of the coin. Makes most sense if you have many of them, unless you plan on having more than around 250 at any given time, then it would be more efficient to use a for loop.


18.

None

Topic: Noob here needing a little help.

Posted: 08/18/07 01:20 PM

Forum: Flash

It depends. If you're using frames..

onPress=function(){
nextFrame();
};
kl = new Object();
kl.onKeyDown = function(){
Key.getCode() == 66 ? gotoAndStop("blue") : null;
};

That could go on the first frame o the MovieClip.


19.

None

Topic: AS:Wars Bomberman

Posted: 08/11/07 04:54 AM

Forum: Flash

What do you mean make a function? I'm using custom defined functions for most of my actions.


20.

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Topic: YAY! flash cloded without warning

Posted: 08/10/07 11:52 PM

Forum: Flash

I can help you remake it, better, faster stronger than it was before.


21.

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Topic: AS:Wars Bomberman

Posted: 08/10/07 10:03 PM

Forum: Flash

If you want the scoreboard to load last, then you put iton the top/bottom layer and adjust the publish setings to load b-t or t-b.


22.

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Topic: AS:Wars Bomberman

Posted: 08/10/07 08:44 PM

Forum: Flash

At 8/10/07 08:38 PM, Ciph3rzer0 wrote: I think it would be interesting to see how everyone is coming. I'm posting a link to my bot right now, and I encourage others to do the same.

http://www.ciph3rzer0.com/my_stupid_bot.
swf

Notice how my bot avoids the bombs when they all land near him in the middle, but later on he just stands there and takes it up the ***. Still have a couple kinks to work out :)

I'm not trying to steal ideas or anything. I'm just tired of seeing my bot being stupid over and over. If anyone has any non-top-secrete bots to post that would be great.

Well, I actually have something to try to stop that. Every 5 bombs mine throws one at the powerbase, and if someone is on the powerbase for more than 16 frames he throws two bombs at either side.

I was actually going to use something along the lines of that strategy (standing on the center) but when I figured how many people would bomb the hell out of that area, I quickly decided I wouldn't try to touch the middle.

Also, I figured out the problem. My bot relied on other bots bombs to move correctly, but I fixed that and it's looking a lot better than it was before! Thanks arby. ;P


23.

None

Topic: AS:Wars Bomberman

Posted: 08/10/07 08:28 PM

Forum: Flash

tsk tsk.. my bot for some reason messes up and moves oddly when facing the arbyTestbot, but not against the normal ones. Is there something missing with the arbyBot that the testBots had?


24.

None

Topic: AS:Wars Bomberman

Posted: 08/10/07 08:16 AM

Forum: Flash

Since I know I probably won't be winning my first match, if my bot is even entered, what more can I do to increase the aesthetics of my bot?

Can I make my bombs colorful? Can I make my bot leave trails of anything that do not effect other bots? Can I have my bots bombs leave trails? How do you feel about filters? Should I get things Flash 7?


25.

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Topic: Need AS expert for paying gig

Posted: 08/09/07 07:41 PM

Forum: Flash

Do you have an example of questions you want answered and the like?


26.

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Topic: AS:Wars Bomberman

Posted: 08/09/07 06:42 PM

Forum: Flash

Can we completely edit how our bombs act?


27.

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Topic: Puzzle problem.

Posted: 08/08/07 03:59 PM

Forum: Flash

There's more than one genre of puzzle game. Just any puzzle game tutorial won't help.


28.

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Topic: Killing duped enemys??

Posted: 08/06/07 01:13 AM

Forum: Flash

_root["enemy"+i]

?


29.

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Topic: Making a button not have pointer

Posted: 08/05/07 11:34 PM

Forum: Flash

button.useHandCursor=false


30.

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Topic: Rotation coding help

Posted: 08/05/07 08:18 PM

Forum: Flash

angle = Math.atan2(EneY-GunY-_y, EneX-GunX-_x)*180/Math.PI;


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Viewing 1-30 of 1,289 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 92643