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Response to: where are the good autistic villen Posted January 12th, 2014 in General

At 1/12/14 04:11 AM, Saen wrote: Probably most people would consider an autistic villain taboo. To convince an audience of a truly evil and villainous autistic villain would be quite a feat from an actor and director. With a good plot I'm sure a great film could be made from the premise.

really you think so i had only thought of comics and cartoons but a movie villen that would be AWSOME

Response to: where are the good autistic villen Posted January 12th, 2014 in General

Calm Down . . . According To Every Psychologist & Psychiatrist On The Planet Autism Spectrum Disorders Are What Exactly? Made Up Disorders? The Same As Calling Someone A Pathological Misfit? Please Elaborate

--supergandhi64

are real duh... you know most people even here would have under stood that out of context even with the way i type

Response to: where are the good autistic villen Posted January 12th, 2014 in General

At 1/12/14 02:46 AM, Cyberdevil wrote: I was going to say probably because most people don't relate as much to autists, but since you're speaking about villains... an autistic villain would fit the suit perfectly, could make some for some creative crimes, and there's no need to relate to the villian either as long as it's not a main character.

thank you cyberdevil my sentiments exactly. maybe not a main villen but at least a compitant villen who isent like "just to innocent to see the error in his ways" blach i hate it when they do that as any autistic who is able to pull off a crime at all is going to know exactly what there doing, but you hit the point exactly again thank you

Response to: where are the good autistic villen Posted January 12th, 2014 in General

At 1/12/14 02:38 AM, supergandhi64 wrote: I'm Sorry But Autism Spectrum Disorders Are Made Up Diseases . . . It's The Same As Calling Someone A Pathological Misfit

--supergandhi64

well acording to EVERY psycologist and psycyitrist on the planet it is but if a random guy on newgrounds forum says so it must be true so which university did you graduate from to get your doctorate level phd in psycology to come to this earth shattering and well researched idea yale or harverd perhaps

where are the good autistic villen Posted January 12th, 2014 in General

ive notaced there are no autistic villens in most media there are a couple in some comics but they usually suck or are comic releif. as an autistic my self i know the peices are there lower empathey then normal , emortional sensitivity in some cases being highly volitile. sometimes an autistic will have a super skill (something i wish i lucked into) and often are paying more attention then people think (alot of the time autistics are super high functioning being just as capable as anyone else) and has the advantage of being the last person someone would expect due to how alot talk and a non threatening appearence and behavior (depending on the type of autism).

autistics also have fantastic imaginations which can sometimes be a little twisted sometimes i just assemble things i see in my head into some crazy stuff some cool others nightmare fuel if thats what i am in the mood for , seriasly add in a lab accident and boom super villen

the reason i want more autistic villens rather then heros is that if its a hero it would be a token thing and i always thought a tokan character makes its said group look pitiful like there saying "okay here be a hero so i dont feel guilty " then they never give em a good power or the make them mary sues like through imlausable set of situations the autistics super skill is the god send that solves all the problums. i always see such things as insulting but a villen so long as its not a comic releaf type shows alot of skill and often dont get dues ex machenas , plus the villen has to do his crazy evil scheme in a beleavable way given what he is shown to be able to do or he doesent work

so ya the more good autistic villens the better plus it is a helll of alot more realistic then any other way to make a villen since if anyone is going to go crazy and turn into a super villen its an autistic trust me

Response to: sequal to majoras mask Posted January 11th, 2014 in Video Games

At 1/9/14 10:40 PM, Viper50 wrote:
At 1/5/14 11:49 PM, nanocon wrote:
That would be pretty awesome. Though I'd wonder how they'd make 3d versions of the 2d bosses if there aren't already 3d versions of em.

hmmmm actually thats easy for nintendo they do it all the time like ridly and bowser they also did that nightmare guy from metroid fusion and i think kraid recenntly and they turned out ok


Yeah I know. But I've honestly NEVER gotten an orange rupee from a Darknut. And don't ask why but I grew to hate those little orb things Moblins, Darknuts, Wizzrobes, and other enemies like that would sometimes leave behind after you beat em. They tend to be full of rupees and stuff like arrows or bombs. And more often than not I DO NOT need those. But they also have those Knights Crests, Skull Necklaces, and/or Joy Pendants in em. And you can sell those if you've already given the Knights Crests to Orca, the Skull Necklaces to Maggie's father, and the Joy Pendants to Mrs. Marie. But then that'd just bring you back to the fact that you have more useless rupees.

i agree i hate those things practically usless plus you fill up the wallet to quike if you time it right by out the store dude on wind full and every where else and then you have no side stuff the rest of the game. you know maybe for like for upgradeable items they should like have a long monny based fetch quest where you must buy this 1 thing then bring it to anouther guy out of your own pocket dont get more monny from him but instead anouther item that you must pay anouther guy to refine into something else and so on that would make the ruppee abit more usefull


I see. Well then it'd make sense to destroy em if thats the case.

i may have gotten it mixed up with a flash game here though a zelda 1


Who knows. It would be really helpful in some instances I can tell you that!

no need to tell me that i just wish i could use the rocs cape or rocs feather in the 3d games since they let you jump and super high( the cape letting you glide a bit)


Hmm...that could work too. But I kinda like the idea of the Chain Chomp dragging you off seemingly off to some random place and it happens to take you to the next place you need to go. Whether it be for how to control the Chain Chomp or if it's to find the Iron Boots.

or how about it drags you to a ton of items that help get the iron boots like a dog digging up all the crap he buried

I suppose I could......but I don't know if I can trust anyone with this kind of info >.>

hmmmm maybe just choose someone who lacks either the skill or monny to hire someone with the skill to do what your thinking and who likes to talk

zelda a link between worlds Posted January 8th, 2014 in Video Games

i just finished wrapping the game and i must say one of the better zeldas of recent years im not going to say spoilers but i really liked the story it was quite good decent levels and such ,my only problum is although they have both an easy and hard mord you have to play easy mode then you get the option for hard mode instead of being able to choose which but the characters are quite deep and complex and the end fights pretty good.

i love the way they did the adventure its a little different then other zeldas (i hope this isent a spoiler) the adventure is non linier you can choose which dungions you go through in what order, i think it makes there design s more realistic as later dungeions are not dependent on somthing from an unrealated dungion that (when viewed logically) was built by someone else possably fron centerys before or after.

all in all quit well done i recomend any of you with or planning on getting a 3ds buy this zelda game it is worth it i think

Response to: yugioh ar video game Posted January 6th, 2014 in Video Games

At 1/6/14 01:18 AM, Kenji12 wrote: An AR based Yu-Gi-Oh game does sound like it would be a really cool idea. Or using that kind of technology with the actual trading cards in real life. I guess it wouldn't be impossible to do since they can just make those duel disk things again and put all of the technology needed in those for portable dueling. It would create a lot of hype for the trading cards and they would gain a lot of publicity for doing something new and next-gen.

i agree if they make arenas with a kinda glass enclosure around it you know the type they use for smart glasses it could become a big thing might even draw a decent crowd. yes my idea was to put a little scanner in one of those dual disk toys i think it would be awsome and maybe prompt japan to make a good new anime for the game

nintendo movie fx Posted January 6th, 2014 in General

i was thinking that nintendo might do well as a cg fx company for moviesthey do it all the time in there games and doing a cg movie monster isent much different then making an enemy in a game, just gotta try to make it look more real which they have done in games before and much better then most cg companys. infact cg companys cant do half the things most game companys can do for example

in the god awful resident evil 2 movies they changed nemisus to remove his tentacle because the cg company couldent get the movments down because in the game it moved around like it was its own life form instead of part of nemisis and very realistically during cut scenes but the cg guys couldent do that as well

so in conclusion nintendo could make EVEN MORE millions if they also got into doing cg fx in adition to games

Response to: sequal to majoras mask Posted January 5th, 2014 in Video Games


Someone needs to write a creepypasta about this! o:

true

Yeah....also if it's a mini-boss it'd be interesting if you were able to go back down and fight it multiple times. Or have something like a mini version of the Savage Labyrinth thats on Outset Island down there.

or how about a mini boss that trans forms randomly into other minibosses OR into bosses from previos zeldasincluding the 2d ones

Or what if you can't find anything other than green and blue rupees in the grass. But you need to go to chests and fight enemies to get anything higher than that. And maybe get the yellow ones from slightly more powerful enemies. Like Moblins. And then the rupees are worth more depending on what enemy you get em from. Like you could get an orange one for defeating one of the more powerful Darknuts. And the Silver ones would still be reserved for the Treasure Charts.

thats pretty much how it was in ww you know

Oh. Well thats interesting.....

indeed


Hmm....interesting. Though the name makes it kinda sound like the seeds are good >.>

hmmm i could be wrong.... maybe something corrupted seeds and they were good it does fit the theme of the oracle games


Huh. Didn't know that (about them being up for direct download from the ds game shop thing). But yeah that'd be cool.

yep

Yeah it actually is. So it's like a Zelda game with Final Fantasy and Disney characters in it instead of Zelda ones. But yeah I suppose the overall game mechanics are generally the same. Though you ARE able to jump around in Kingdom Hearts.

jumping COOL i wonder why you cant in zelda

Or in addition to that they could also add that into the overall storyline. Like by Link doing that it triggers where he's supposed to go next in the game. So if Link needs the Iron Boots to properly wield the Chain Chomp he'll be dragged to the place in-game where the Iron Boots are located and have to navigate around the dungeon with what little control over the Chain Chomp he has to be able to obtain them. Then the Chain Chomp will come in handy for defeating the dungeon's boss.

or you could have to do this whole long fetch quest for the boots to control the chain chomp like how it was with the bigoron sword


Ah okay. Well at the moment the only person I can bounce ideas like that off of is my brother. And he's not that good at it ._.

well you could use an online friend you just need someone you can trust to notr steel from you

yugioh ar video game Posted January 5th, 2014 in Video Games

im actually surprized that no ones thought about doing this then it would be more like the show as it would make it appears as though really monsters are fighting use a cheap littlee image scanner to tell which cards are what combined with some ar glasses like what google and other companys are building ,plus this would make such a card game more exiting (might even start drawing crowds for the tornaments) .it makes more sence and it is more efficient then building huge ass holographic projecters to do the same thing

rice crispys on icecream Posted January 3rd, 2014 in General

i like rice crispys on icecream it adds a nice satisfing crunch and weight to the ice cream with out altering the taste to much anyone else try this if not you should

Response to: sequal to majoras mask Posted January 2nd, 2014 in Video Games

At 1/2/14 01:45 AM, Viper50 wrote:
At 1/2/14 12:35 AM, nanocon wrote:
I've always wondered this. The cabana was originally owned by that school teacher.
Why is there a Redead under it?

maybe thats the reason the butlers a door and a bunch of cut outs she murdered him and he is stuck haunting the place speaking through things that bear his likness. that would explain why she would give up a PRIVET FREAKING ISLAND (complete with cabana and pool) for a bunch of cheap neclaces worn by smelly goblin things. kinda wish that cabana dungeon had a real boss in it or at least a miniboss

Well if they did it that way you'd run out of rupees REALLY fast and have to scramble to find more charts to get chests.

ya but then the treasure hunting thing would be more vital but i see what your saying maybe make the rupees more rare to get from enemys and grass or maybe only beable to find greens outside of treasure chests


Yeah I guess the external reader thing would be cool.
Also what if they implemented something like that pokewalker that they had for Black & White into a game like LoZ for DS? Like if you walk a certain amount of steps (like 50 or 100) you get 1 rupee. But as a result items may cost a little more than what they normally would have.

warning although this next thing bears no importance at all to the game or its story it can be considered a spoiler for a special feature

actually in link between worlds they have a thing similair to that idea exept you get these things you can spend on hints


Ah. I like Oracle of Secrets more than "The Mystical Seed Of Courage".
I looked it up and it is "The Legend of Zelda: Fruit of the Mysterious Tree: Chapter of Time and Space".
Holy shit thats a stupidly long title o.O

ya oracle of ages wasent much better its name was The Legend of Zelda: Nut of the Mysterious Tree: Chapter of the Earth for crap sake HOW WERE THEY FITTING THESE NAMES ON THE CARTRIGES. plus that that mystical seed of corage one makes the game sound like a porno i mean if someone walked up to you and said "your kid want to play with my mystical seed of courage" i think your first reaction is to hit him untill he stops twiching then call the cops. in all seaiosness though the game sounded pretty soled in it link was sopposed to be sent to destroy these evil seeds by i asume fararu .

both oracle games are up for direct download from the ds shop game shop so one could make the third game to use the downloaded versions and a special virtual link function to access a special ending if you finished the linked ending in the origanal 2


Oh it doesn't have turn based stuff in it. You pretty much roam around freely through each world and fight enemies like that.

oh its more like a zelda game then sweet


That could work. I mean considering the Chain Chomp tend to be pretty big compared to the characters they're near you'd kinda expect that it would drag Link around.

ya and thet can make it alittle joke to like when he firsrt gets it he is dragged hoplessly lost by it into some forest or something

and by play off of i mean some one to chalange you in them and force you to either defend or improve an idea while supplying ideas of there own to either inspire you or to compete aganst

Response to: sequal to majoras mask Posted January 2nd, 2014 in Video Games

At 12/31/13 09:12 PM, MonochromeMonitor wrote: MM was a fantastic but I'm not sure there's room for a sequel with the way the franchise is headed.
If anything they could do a game on the Fierce Deity, that would be cool.

well it doesent hafto be based on majora's mask it just has be in the same zelda continuity family prferably happening soon enough after mm to use the same link

Response to: sequal to majoras mask Posted January 2nd, 2014 in Video Games


I try doing that. But I can never time it right for my first few swings and they end up grabbing me.

maybe you dont hit the button as fast as i do you dont time when you hit the button just keep hitting it as fast as your body will permit


I would have liked having customizable stuff for the cabana....that way I wouldn't have such a huge surplus of rupees.

me two like maybe make it bigger or be able to make the dungeon underneath tougher or have the buttler turn into a boss for said dungeon as . ya they had to many rupies in ww way to many and beside fully finishing all things in the game there is no reason to get the treasure map ones may be if they just made the treasure chests the only way to get rupies in that game

Or maybe they could put Oracle of Ages & Seasons on one game with that included if you beat the other two.
So wait. Would that make the 3rd one Legend Of Zelda Oracle of Secrets? That'd be a pretty interesting name for a game like that.

meh thats boring although probubly what they will prbubly probubly just port them with better graphics but not in the same cartrige hopfully but if they are ported i hope they do my idea with the external reader ... then they can use it to make a 3ds version of monster rancher using the ds and 3ds cartiges instead of cd's. actually the third one was going to be called the mystical seed of courage as it was never made the game only has its japanese name (oracle of ages name is super long its like mystacle fruit mystery tree time and space chapter or something like that the japanese seem to have a fetish for strange names although it does sound cooler in the language).

Nah not really.

okay

Well if you get a PS3 you can buy Kingdom Hearts 1.5 ReMix. It has KH1 Final Mix, Re: Chain Of Memories, and 358/2 Days.
They're also releasing Kingdom Hearts 2.5 ReMix. That has KH2 Final Mix, Birth By Sleep Final Mix, and Re: Coded.

ill think about it but in never got into the ff turn based rpg much its aeally over used game mediem and after a while it gets tedies dont get me wrong i like the strory line in em its just the game play its self gets very repetitive i really prefer the action adventure rpgs like zelda but ill rent it see if i like it


Well they hardly ever even mention anything Disney related other than the characters names or stuff in the different worlds. So it's not like you're playing as a person going through Disney Land or something.
It's pretty much just like you're playing something like Final Fantasy (which there are characters for in-game) with Disney characters in it as well.

i see but seeing stitch in a good game would be reason enough to try

Well I suppose having an item like that comes in handy for some things. But it would end up making the game seem too easy. So maybe making it so the chain chomp can only attack and/or eat certain enemies or whatever. That way the chain chomp wont do pretty much 100% of the work while it's out.

or how about if link isent using the iron boots it just drags him all over the place out of control untill it gets tired him unable to put it away does.



Nah.....

ya you just need to be able to play your adea off of sombody else to get you mind to finish and improve them

Response to: sequal to majoras mask Posted December 30th, 2013 in Video Games

At 12/27/13 06:56 PM, Blitzkrieg667 wrote: How about instead of an actual sequel they make a game exploring Termina in one of the other two timelines?

I suppose that's assuming there's actually anything to explore and not just a giant crater left by the moon, though...

hmmm sounds interesting but not a true sequal but i wouldent mind such a game

Response to: sequal to majoras mask Posted December 30th, 2013 in Video Games

At 12/30/13 02:08 AM, Viper50 wrote:
At 12/30/13 12:19 AM, nanocon wrote:
Yeah. But when you reach the end of the game in many Zelda games they become kinda pointless. I mean you're pretty strong so you don't have to worry much about running low on health. And you'll eventually be able to find bombs, arrows, magic stuff, etc. in the grass so there'd be no point in buying any of that stuff.

exactly i just would like it so that the rupees had some use in the long run ya know so that those pain in the ass to get wallet up grades would be useful like curtain exaustables can only be bought in a store or a weapon required some maitnence or something

I find them to be a pain in the ass in WW.

i just run up and button mash the sword and not give em a chance to grab me the cant move right after a hit just make sure there all infront of you so non get in behind you so it isent missed by the sword

Ah crap. I meant to type *And I'm good on rupees. My rupee wallet has been full for quite some time.

ya dont worry that happens to me sometimes to .ya they needed to have more stuff to spend on like customizations for the cabana or being able to stay at that in place ,you know the one with the guy going on about the giant octorocks which the game needed more of giant octorocks i mean

Ah. You sure it wouldn't end up looking too bulky? hmmmm your righ perhaps just a small reader next to it that you plug the cartiges into and if the game is at 100% it lets you access a secret (the prelim stuff i read on zelda wiki says in the third oracle game fararu got some book of secrets like the harp of ages or the rod of seasons so a bonas thing could be the book enables one to enter a magic area among other abilitys and call on powers and equipment from links of past and future and other worlds

Yeah there is a lack of female villains when it comes to LoZ....

glad you think so to 'U'. it seamed you were going somewhere with hat trailing of thing something else to add?

::

You should at least give KH1 a try. Though the controls tend to be a pain in the ass to get used to. I seriously hate whoever decided to have the controls the way they are because the camera becomes such a pain in the ass to control at times...
But yeah I agree about the stalfos thing haha.

i never owned a play station im considering bying there latest system though after wii u plus disny is evil have a whole thread dedicated to that

Oh okay.

any thoughts on how su ch an item might work like link acts as the post thing and the chain chomp just attacks everything around him

your pretty smart guy

Response to: sequal to majoras mask Posted December 30th, 2013 in Video Games

At 12/29/13 11:01 PM, Viper50 wrote:
At 12/29/13 09:36 PM, nanocon wrote:
Yeah they would have. But I suppose the lack of overly strong bosses is made up by the bunch of random sidequests that add to the overall story. Like the stuff with the trees, the Blue Chuchus so you can get Blue Potion, the Pictographs....

true i did like the side quests but i wish they had a bit more point to em . plus i wish ruppies were more useful near the end of the game they get kinda point less after a while to the point in which you dont care.


You mean the Floormasters? Oh god I hate those things! I'm currently looking for the last 2 Treasure charts I need and one of them I need to go into a room in I wanna say the Earth Temple and I need to kill EIGHT of those things to get a chart that leads me to a chest with 200 rupees in it. And I'm good on rupees. My

but they look rediculus plus there alot easier to be then the ones in the other games the ones that fell from the ceiling .

as well my my what what were you gonna write there

That'd be interesting. Though how would you get the adapter to work? I mean, they'd have to do something to get it reinforced because the slot for DS games is kinda small so there'd be a chance it'd snap...

i was thinking a large back pack unit that takes advantage of the ds wireless capability to connect it to the game


That'd be pretty interesting xD

ya think so i was worried for a bit but ya that is way different then any other zelda game and they need more female villens

Yeah...it sorta seemed as if they were pretty much being controlled by that giant club thing they had.
Like have you ever played Kingdom Hearts 2? Theres an enemy called a Berserker who is relatively strong but is dragged around by a cursed hammer.

perhaps and no i havent playd kingdom hearts but either way i think gannondorf deploys that type of stafos from a short bus

That would be pretty cool. Or having it as an equippable item because in Link's Awakening you can't choose to have it there. It's there whether you want it there or not til you have to bring it back later on in the game.

that is what i mean

Response to: sequal to majoras mask Posted December 29th, 2013 in Video Games

I suppose you're right.

trust me on that although you might have to advertise a tad


I suppose they'd be mildly tough if you had no idea what you were doing. Like with me at the beginning of the fight with Gohma. I pretty much was only focusing on how fucking huge it was and wondering how I'd get in there and be able to attack it. Then I noticed the tail hanging down from the ceiling ._.
The only other main boss I had issues with so far is Molgera. But that was because of those littler sand worm thingies that come out a bit into the battle.

ya those things did make that fight alot harder eh but if they made the bosses a tad stronger i think it would have made it much better or at least gave a bit of reply value. i found the ww wall master much worse then in any other zelda game in most its super strong and annoying when it catches you the ww one is a joke


Ah don't worry I wont say any spoilers. I actually only knew that because I was on a Zelda wiki.
Huh. Didn't know that. It'd be interesting if they decided to go ahead and make it. Though I don't know how it'd turn out since the Oracle games came out quite some time ago.

well i was thinking an adapter thing to allow you to connect gb games to a ds then they could have different things unlocked for different zelda games and stuff

Water witch girl Vaati.

sweet i was thinking they could have her flirt with link alot (as vaati was a womanizer this one could be all flirty to men)

Yeah....and their regular attacks were way too overpowered.

and they dident do the super fast evasive thing which was cool made them seem smarter the ww ones seemed stupid

Oh. Well then I suppose that'd make things a bit easier.

yeah just have it so the online thing isent the main game and your good i think



Yeah I suppose you're right....and I guess the holding down the button for continuous fire would work.

k


Well there IS a Chain Chomp in Link's Awakening. And Link can use it for awhile in the game. It' attacks and eats enemies that are somewhat close to Link.

hmm i heard of that also there is one in the oricales games i think . i think it would be cool if they made like a pockwet chain chomp item eh

Response to: sequal to majoras mask Posted December 29th, 2013 in Video Games

At 12/29/13 09:38 AM, Viper50 wrote:
At 12/28/13 09:41 PM, nanocon wrote:
Nah. I don't think anyone would have any use for my voice when it comes to animation and whatnot.

eh ya never know some people are pretty desperate

Obsolete systems are pretty much all I have. The main exceptions being the DS and my PS3.

ya but they are still fun besides afew of those classics are super mega hard way tougher then current games

Nah I can see what you mean. Hell there were only 6 main bosses not counting Ganon.
There was: Gohma, Kalle Demos, Gohdan, Helmaroc King, Jalhalla, and Molgera.
Other than that there was just Puppet Ganon, Shadow Ganon, and regular Ganon.
Also on a side note. A Link Between Worlds apparently has more main bosses than any LoZ game except for Oracle of Ages & Seasons. They have 11 each (since the Oracle games are pretty much the same game).

ya and non of the ww bosses were all that tough especialy the during the second play through
and i did not know that no spoilers.fun fact the oracle games were sopposed to have a third instalment for fararu but they couldent figure out a three way trade / connection secret unlocking thing at that point in time so tey excluded it

That'd be pretty interesting.

which one water witch girl vaati or the maker of majoras mask

I could never get into any type of rhythm when fighting a Stalfos. Those things are a pain in the ass.

the ww stalfos sucked i like the ones in a link to the past still a pain but kinda cool to for a common
enemy

The multiple Link's thing would be kinda interesting. Though I'd think it'd get a bit confusing seeing multiple Link's on the screen.

not if you do it like in a link between worlds with your opponant apearing as a shadow link to you

Well what I was thinking with that is it'd increase the range in which you can do damage. Like with a normal bow and arrow or cross bow you'd have to be dead on with what you're aiming at or else you're going to screw up. This give you a bit more room for error. So what if you could choose between having it do normal shooting, rapid fire, and being able to shoot multiple projectiles?

well since it would be 3d i dont think it would work with the multi shoot thing besides the 3 at once thing only really works in the 2d zelda games ... how about hold down the button for continuios fire

did you know the chain chomps in the super matio series they were intended for zelda but mario used it to and it simply became more asosiated with mario then zelda i think making a chain chomp item would be cool eh

the truth about underwear Posted December 29th, 2013 in General

did you guys know that underwear was invented for people who had diarea so the wouldent make a mess so technically under wear is an adult diaper

Response to: sequal to majoras mask Posted December 28th, 2013 in Video Games

At 12/28/13 08:19 PM, Viper50 wrote:
At 12/28/13 02:57 PM, nanocon wrote:
I tend to buy most of em used because I can never find any new ones except for ones that are consoles I don't have.
Like I don't own a Wii so I can't get anything for the Wii and I don't have a DS newer than a DS Lite so I can't get anything that would be for a 3DS.

ah i see you should think of becoming a voice acter here it would let you save up for functional new systems

ps im thinking that ill start collecting obsolite systems lot of good games for those (and some not so good)

A fucking gigantic Miniblin thats as strong as Jalhalla.

hell YES and maybe it shoots lightning from its staff fork think also is it just me or were the bosses in ww a little.......lacking so to speak


Hmm....okay.

okay also what do you think of a female villen i was thinking like either a water witch type character kinda like a girl vaati or like the girl who crafted majoras mask


Yeah....but I DID find it pretty useful at times. Like before I got the Master Sword. Or if I'm fighting a Redead or Stalfos.

well okay it was kinda useful in that instance but i kinda find it less fun plus buy the time i got it i pesonally got a rythyme for how many hits it takes to kill everyone .maybe an online function so such an item would be more useful you know plus to links from different games fighting would be fun like if you plug in certain zeldas into a special thing and have a 100% file you can use that games equipment and stuff and that link in online mode

Would it also be able to use regular arrows? And what if it shoots like 3 arrows at a time but it doesn't say it uses that many. Like say it holds 99 arrows and you shoot it once with 3 arrows coming out. It would show that you have 98 left instead of 96.

well it would replace the normal bow or cross bow so all arrow pick ups would increase it normally but i like just normal rapid fire if you dont want 3 arrows on target that can get annoying fast

any more item ideas that ones pretty good
Not at the moment. Though if I think of anything I'll let ya know.

perhaps look at items on the zelda wiki for insperation theres 2 of them any no enemy ideas either

Yeah, I find it easier to respond this way.

i tried it it really is

Response to: sequal to majoras mask Posted December 28th, 2013 in Video Games

At 12/28/13 01:24 PM, Viper50 wrote:
At 12/28/13 02:30 AM, nanocon wrote: sweet but maybe working versions would be better. a dollar seriously i paid closer to 80 for mine still good game
You paid $80 for it? I've seen copies for like $20 and under.

yes more less i think that would have been much better then what they did. yes the pictograph thing was a pain plus some pics can only be gotten at certain times and if you miss it you gotta rap it then play all the way through again so annoying
Yeah and you technically can't get some of em at all because if you're playing through the normal game you don't get the pictobox until after you can take pictographs of Tetra and her crew on the ship. Though you can get the color pictobox without having to beat the game and starting the New Game+ or whatever where you get the color pictobox, can wear Link's Outset Island clothes, and Link can understand Hylian.

and yes a mini boss would have been cool
Like facing a couple somewhat large Dodongos or having another go at Twinrova or something.

hmmmm perhaps not charge times but how much magic they use being different
Sounds good. Though how would you choose between different abilities or whatever? Would it be like in Wind Waker where you have the bow and arrow out and you can cycle through the different arrows? Like you can use the regular ones and then the fire, ice, and light arrows?

eh i dont wanna stone wall you there but if it did the stats thing it wouldnt be able to advance the plot much since in terms of story line thats useless plus the stats thing kinda didnt work for me most enemies health is to low to need it and bosses are more fun with out it. the other ones i said kinda mean it would help the plot out a lot also you cant use a scouter in a zelda game even a stylized one it dousnt look fantasy ish enough plus im not to happy with the sayin in the next super smash much.
Well what if it were like the Hero's Charm but only covered the eyes in conjuncture with the whole helmet idea? That way it wont cover up Link's entire face and it can still be stylized all fantasy like. And (like the Hero's Charm) you can choose to have it equipped or not.

ya about that size but how about an inlarged hilt so it can be used as a shield better with a retractable blade so it looks more like a shield most of the time
What if you carry it around as a full sized shield and can use it to guard when not attacking but the blade comes out when you attack and the shield retracts a bit so it doesn't get too in the way while fighting.

id love to hear what you r version of the goddess weapons would be like cause ill admit my ideas are a little rough plus i havent heard many of your ideas in a couple messages
Dunno what I could really say about the Goddess Weapons to be honest.
Though I like the idea of one of them being a different kind of bow that lets you hold more arrows than the normal one and has special kinds of arrows (similar to the Light arrows but not as powerful) that use up some magic but do more damage than regular or fire/ice ones would.

maybe it was closer to 60 but i dont buy second hand zelda games unless there are no new ones available anymore like in the super old ones

yes or a super huge version of of a mini enemy like one thats normally no trouble to kill

no no some of the powers are automatic that are active when equiped to the button and it has a power when you push its asigned button and the powers change when you hold down its button like the spin attack

that does sound better but i think it sounds like it would do better as a independent item from the goddess items but i dont see it being usefull enless its in an online match thing (they did online fights in link between worlds) cause the standard enemys in zelda normally dont have enough health to need it but if an enemy players health is hidden it would be really usefull

how about the SILVER CROSS BOW that sounds right . it shoots silver arrows that are really alot stronger then normal arrows and can be equiped with light fire or ice arrows and can shoot rapid fire (much faster then the normal bow like six shots before having to stop)

any more item ideas that ones pretty good

ps i can understand your reply if you put them in the same order as what your replying toat the bottem of the page rather then after each part or you can continue as you have either way

Response to: sequal to majoras mask Posted December 28th, 2013 in Video Games

At 12/27/13 07:23 PM, Viper50 wrote:
At 12/27/13 02:52 PM, nanocon wrote: i really wouldn't know id need to play the none gold version to tell but it didnt seem glitchy to me . yes it is cool they did that and you have no idea how much its killing me not to say spoilers right now. cool you have a nes sweet and i think i meant snes oh well if you wanna have an easier time finding a link to the past try the gba port its pretty easy to find.ya i wanna play those sequels to i have twilight princess myself pretty solid admittedly the first boss is a jump through the hoops type but they get better and i have to say i get pretty attached to midna i haven't finished the game though my tv is to dark and im waiting to get a new one fun though.
I have a SNES too ._. I think I have more Nintendo related consoles than ones from any other company.
I have: a NES, SNES, 2 Gamecubes, 2 original Gameboys (one standard grey and the other green), a Gameboy Advance, and a DS Lite. Though neither of the Gameboys, the NES, or one of the Gamecubes work.
I haven't found any copies of A Link To The Past on GBA ._. The only Gameboy related Zelda games I can find are Oracle of Ages, Oracle of Seasons, and Link's Awakening DX. Though I DO have the regular Link's Awakening which came out when I was born. My sister's boyfriend found a copy of Twilight Princess for $1 at a Goodwill.

well it would be more of a sight seeing shtick like the whole thing is empty aside from some old oot enemies you cant see above the waves (or just the same enemies as above the waves but in there oot forms cel shaded of course) and like you could walk through the old temples and stuff just to look around and in the boss areas theres like a statue of them so you can get pictographs and figurines made of the old bosses cause ww just didnt have enough side stuff to do after the main quest is done eh. i also agree with you there should have been at least a small dungeon before ganon's castle or maybe having to search for it instead of it being like just 100 feet from zelda's castle
So like being able to see the Water Temple and being in the Temple Of Time and whatnot?
As for the Pictographs I feel that it is a pain in the ass trying to get all of those. But the Legendary Pictographs you get from Lenzo are pretty awesome.
And maybe have a small mini boss (about the same strength as one of those 12-eyed Big Octos) or something before you get into the big lava filled area with the 4 bosses you fought earlier.

well to compare from ww around molgura but for a better idea you know the statue in the oot spirit temple the one you destroy the face of to get to the boss about that big each, and like the goddess armours aren't just big and strong but like fast to faster then you'd expect from an enemy that size. hmmmm id prefer they gave original items just giving them one of the usual things like the master sword or light arrows would kinda lesson there impact and be a little boring plus there powered by the goddesses how about each one gives a more goddess worthy weapon reflecting the goddess inside each.

how about the goddess gauntlets for din a set of over-sized metal gauntlets that link can destroy obstacles by lifting or by punching ( which would also cause a dins fire type explosion if charged).
Goddess Gauntlets would be interesting....though I think having them be normal sized would be better because they'd get in the way if they were overly big. And they'd look somewhat similar to the Golden or Silver Gauntlets from OoT but the gloves would be a Platinum color and have a different design on the backs of em and got somewhat more powerful when after you beat eat of the Goddesses. Like with what you were saying with the Din's Fire Explosion thing have powers similar to the other Goddesses' but you have to charge for a different amount of time to be able to use each. Like you have to charge for 10 seconds to use Din, 15 for Nayru, and 20 for Farore. Or something like that.

maybe the goddess mask or helmet for nayru a metal mask or helmet that lets you talk to the dead ,animals, and hear the thoughts of people and make a defense shield at the cost of magic like nayrus love.
What if it also worked like the Hero's Charm and lets you see how much HP your enemies have? But instead of being all big and bulky and covering Link's entire face it'd be similar to a scouter from DBZ.

perhaps the goddess sword for fararu a giant sword and alagory to the master sword typical zelda super sword powers energy blasts and stuff but tells you when you are near somthing hidden and can teleport you around the room if you charge it and can hit the spot with an energy blast (like the super smash bros version of fararus wind that zelda a uses in that game).
How gigantic we talkin? Like as big as Biggoron's sword and as a result you can't use a shield because you have to use both hands to wield it?

maybe there made from the remainder of the godesses power rather then sections of the evil armour what do ya think to much
Well either would be interesting.

sweet but maybe working versions would be better. a doller seriosly i paid closer to 80 for mine still good game

yes more less i think that would have been much better then what they did. yes the pictograph thing was a pain plus some pics can only be gotten at certain times and if you miss it you gotta rap it then play all the way through again so annoying

and yes a mini boss would have been cool

hmmmm perhaps not charge times but how much magic they use being different

eh i dont wanna stone wall you there but if it did the stats thing it wouldent be able to advance the plott much since interms of story line thats usless plus the stats thing kinda dident work for me most enemys health is to low to need it and bosses are more fun with out it . the other ones i said kinda mean it would help the plot out alot also you cant use a scouter in a zelda game even a stylized one it dousent look fantasy ish enough plus im not to happy with the sayin in the next super smash much.

ya about that size but how about an inlarged hilt so it can be used as a shield better with a retractable blade so it looks more like a shield most of the time

id love to hear what you r version of the goddess weapons would be like cause ill admit my ideas are a little rough plus i havent heard many of your ideas in a couple messages

Response to: sequal to majoras mask Posted December 27th, 2013 in Video Games

At 12/27/13 11:52 AM, Viper50 wrote:
At 12/27/13 03:16 AM, nanocon wrote: ya it does i own a gold cartridge majoras mask to IT LOOKS SO COOL but you know im a story line nut myself a link between worlds is the direct story line sequel to a link to the past it was the first nes zelda title and it was ported to gba so if ya played that ya
I was wondering this. The gold cartridge for OoT is the one that is known to have glitches on it. Does the same go for MM?
Cool (about the direct story line sequel thing). Well I DO have a NES. But it isn't working at the moment. And I've been trying to find a copy of Twilight Princess and the sequels to WW. Ya know Phantom Hourglass and Spirit Tracks.

ganon is strong but with that speech he makes before the puppet ganon makes him seem alot less evil eh ... one thing i wish they did is that they let you explore hyrule more of hyrule in wind waker and that it looked like a cel shaded version of oot eh how awesome would that have been
That would have been awesome. But what all could you explore? I mean, The Great Deku tree is dead and the new one is above the ocean. And I'm fairly certain everyone that was down there is dead. Though I wouldn't have minded a short dungeon or something before you went and started the stuff with Ganon's Tower.

how about they're trapped inside like giant evil magic amours like there super huge (like oot armouse but super gigantic and more female looking) and the goddess is trapped in the chest maybe in a crystal thing and each goddess super armous is different like moves looks and fights different depending on the goddess and you like get a peice of the armour after each fight as a new item
How giant are we talking? Like comparing Link from Wind Waker to Molgera or Ghoma gigantic?
Or what if you get an upgrade to your Master Sword for doing that like you do in Wind Waker when you beat the Earth and Wind Temples you unlock more power for the Master Sword. Or get really important items for later on in the game. Like you get the Mirror Shield for beating the first one, the Bow & Arrows for beating the second one, and then the Master Sword for beating the last one. Or maybe the Master Sword for the second and the Light Arrows for the last one. And then the goddesses follow you around in little "fairy form" and aid Link on his journey by doing pretty much what Navi does or helps raise Link's fighting abilities or something.

i really wouldent know id need to play the none gold version to tell but it dident seem glitchy to me . yes it is cool they did that and you have no idea how much its killing me not to say spoilers right now. cool you have a nes sweet and i think i meant snes oh well if you wanna have an easier time finding a link to the past try the gba port its pretty easy to find.ya i wanna play those sequals to i have twilight princess myself pretty solid admitidly the first boss is a jump through the hoop s type but they get better and i have to say i get pretty attached to midna i havent finished the game though my tv is to dark and im waiting to get a new one fun though.

well it would be more of a sight seeing shtick like the whole thing is empty aaside from some old oot enemys you cant see above the waves (or just the same enemys as above the waves but in there oot forms cel shaded of couse) and like you could walk through the old temples and stuff just to look around and in the boss areas theres like a statue of them so you can get pictographs and figurenes made of the old bosses cause ww just dident have enough side stuff to do after the main quest is done eh. i also agree with you there should have been at least a small dungeon before gannons castle or maybe having to search for it instead of it being like just 100 feet from zeldas castle

well to compare from ww around molgura but for a better idea you know the statue in the oot spiret temple the one you destroy the face of to get to the boss about that big each, and like the goddess armous arent just big and strong but like fast to faster then you'd expect from an enemy that size. hmmmm id prefer theyy gave origanal items just giving them one of the usual things like the mastersword or light arrows would kinda lesson there impact and be a little boring plus there powered by the goddesess how about each one gives a more goddess worthy weapon reflecting the godess inside each.

how about the goddess gauntlets for din a set of oversized metle gauntlets that link can destroy obsticals by lifting or by punching ( which would also cause a dins fire type explosion if charged).

maybe the godess mask or helmet for nayru a metal mask or helmet that lets you talk to the dead ,animals, and hear the thoughts of people and make a defense sheald at the cost of magic like nayrus love.

perhaps the goddess sword for fararu a giant sword and alagory to the master sword typical zelda super sword powers energy blasts and stuff but tells you when you are near somthing hidden and can teleport you around the room if you charge it and can hit the spot with an energy blast (like the super smash bros version of fararus wind that zelda a uses in that game).

maybe there made from the remainder of the godesses power rather then sections of the evil armour what do ya think to much

Response to: sequal to majoras mask Posted December 27th, 2013 in Video Games

At 12/27/13 02:36 AM, Viper50 wrote:
At 12/27/13 02:06 AM, nanocon wrote: well i just got a 3dsxl so ya also to bad about not being able to do 3d some parts just look AMAZING in three d and just need to be seen that way at least once oh well.anyway i opened it at 5 am and play till around 2 so ya git is good i recommend playing it
Well I still have other games in the series that I wanna beat before I start going and starting the newer ones. Like I need to beat OoT again and same with MM because I bought them both at the same time and haven't played em all that much. I got the gold cartridge version of both OoT and MM so....that'll be fun ._.

well when you DO fight ganon in wind waker it is hard as balls first time through but once you get his rythm down its easy.
I'd imagine it would be. Ganon is generally a pretty difficult boss to beat.

that idea isnt so bad for a sequel but i would like to make a suggestion how about rather then something that belonged to the goddesses why not a thing to steal there power and leave them mortal bu using relics of the goddesses the guy tricks link into getting (or her so few female zelda end bosses)
Or what if someone like somehow is able to take control over them and then steals most of their powers and Link has to fight them over the course of the game? Like you fight one towards the beginning. Then another somewhat in the middle. Then the last at the end. And after you beat each whoever is controlling them loses control over them and they end up helping Link. And then you fight whoever took their powers at the very end with their help.

ya it does i own a gold catridge majoras mask to IT LOOKS SO COOL but you know im a story line nut myself a link between worlds is the direct story line sequal to a link to the past it was the first nes zelda title and it was ported to gba so if ya played that ya

ganon is strong but with that speech he makes before the puppet gannon makes him seem alot less evil eh ... one thing i wish they did is that they let you explore hyrule more of hyrule in wind waker and that it looked like a cel shaded version of oot eh how awsome would that have been

how about there trapped inside like giant evil magic amours like there super huge (like oot armouse but supe gigantic and more female looking) and the goddess is trapped in the chest maybe in a crystal thing and each goddess super armous is different like moves looks and fights different depending on the goddess and you like get a peice of the armour after each fight as a new item

Response to: sequal to majoras mask Posted December 27th, 2013 in Video Games

At 12/27/13 12:57 AM, Viper50 wrote:
At 12/26/13 10:44 PM, nanocon wrote: depends if the got a good writer besides if a link between worlds is any indication they'd probably do a good job seriously play that one they did a great job a truly worthy continuation to a link to the past
Well I can't because I don't have anything newer than a DS lite that my brother gave me because he got a 3DS (which he broke like a month ago and recently got a 2DS for Christmas). I suggested to my brother that he get A Link Between Worlds because he has a Walmart card and got some money for Christmas and my dad wants him to use the gift cards sooner rather than later. So he might be getting that tomorrow. Then I can just steal his 2DS and have that for like a week or so so then I can play through that even though I haven't gotten around to beating A Link To The Past yet.
Hell I haven't even beaten Wind Waker yet and I've had a copy of it for YEARS. I'm currently the furthest into the game than I have ever been. I have Phantom Ganon beaten and can technically go fight Puppet Ganon but I'm going back and getting anything I may have missed to be sure I have the game 100% beaten (aside for the pictographs)
I've been having this one idea for a game that has the same "feel" as MM but it deals with someone taking an item that belonged to one of the Goddesses and they're threatening to destroy all of Hyrule or (if it were a direct sequel to MM) Termina if it doesn't get returned. And if said item were used by someone it'd give em power comparable to Ganon. Like they themselves are immensely powerful but they can create and summon monsters to fight Link.
I still need to think through shit for that^ cause that sounds kinda stupid at the moment but eh whatever.

well i just got a 3dsxl so ya also to bad about not being able to do 3d some parts just look AMAZING in three d and just need to be seen that way at least once oh well.anyway i opened it at 5 am and play till around 2 so ya git is good i recommend playing it

well when you DO fight ganon in wind waker it is hard as balls first time through but once you get his rythem down its easy.

that idea isent so bad for a sequal but i would like to make a suggestion how about rather then somethingthat belonged to the goddesses why not a thing to steal there power and leave them mortal bu using relics of the godesses the guy tricks link into getting (or her so few female zelda end bosses)

Response to: sequal to majoras mask Posted December 26th, 2013 in Video Games

At 12/26/13 10:25 PM, Viper50 wrote: I think it's fine the way it is.
Think of it this way. Say you really like a movie. And think it's like REALLY good. Would you want them to make a sequel of it and possibly ruin said movie's "legacy" as a result?

depends if the got a good writer besides if a link between worlds is any indication they'ed probubly do a good job seriosly play that one they did a great job a truly worthy continuation to a link to the past

sequal to majoras mask Posted December 26th, 2013 in Video Games

i beleive everyone noticed the recent porting of orcarina of time to 3ds and ive played zelda a link between worlds the continuation of a link to the past . i was thinking since they revamped the orcarina of time story line with the port that they may make a continuation to the majoras mask storyline like they did with the link to the past story line. what do you guys think personally i hope so i wanna know what happened to navi

Response to: what went wrong the mummy returns Posted December 26th, 2013 in General

At 12/26/13 09:19 PM, Gobblemeister wrote: I agree the second film in The Mummy trilogy was greatly lacking in the charm that made the first one a time honored cinematic classic but it certainly outclassed the completely pointless and altogether forgettable ABORTION that was the third Mummy film.

thats not saying much