Be a Supporter!
Response to: Tenacious D - Tribute - Collab Posted September 4th, 2009 in Game Development

sorry i havnt got time to join, id love to but i cant :(
robbe the eyes on the devil arent coloured in by the way ;)
looks real good though.
good luck guys

Response to: Tell me to animate something Posted September 4th, 2009 in Game Development

At 9/3/09 06:43 PM, shawnsimz wrote:
At 9/3/09 03:38 PM, n-nnnn wrote: animate a ferret licking a scottish pixie.

sorry
dont be sorry friend
it is an interesting idea
and there is some stereotype in this

hahah nice i really like your style, you should make a full elngth movie of random things happening like that one a while back where like a raindrop falls and transforms in to something thant moves and transforms and shizzle, your good.

Response to: NewGrounds game collab Posted September 3rd, 2009 in Game Development

oh and a quick question to the programmers, what actions will our characters/enemies be able to do? we need to know so we can add them.
thanks

Response to: Flash CS4 users: I need some help! Posted September 3rd, 2009 in Game Development

you have to make a point by clciking then a bone should appear then you just click again, and again etc oh and make sure you make your file in as3 format.

Response to: NewGrounds game collab Posted September 3rd, 2009 in Game Development

^


uhh its not a shit,and its the best way to do,and not.
you take the main character (the main character is tank man,in all of your games,you just make him in your style) making any enemies from newgrounds thet you want,and making thet the background have something in command with thoose enemies...

haha not the idea being shit, the character and the scenarie and the enemies in my example are shit lol, you have a good idea going there.

Response to: Tell me to animate something Posted September 3rd, 2009 in Game Development

animate a ferret licking a scottish pixie.

sorry

Response to: NewGrounds game collab Posted September 3rd, 2009 in Game Development

At 9/3/09 01:48 PM, Painted-Gorilla wrote: lol this is gonna be so much more easier for me now xD since i suck at either drawing tankman and dad hmm maybe not pico is too hard but meh

well im not the creator of this collab but im pretty sure thats what he wants us to do, right tom?

Response to: NewGrounds game collab Posted September 3rd, 2009 in Game Development

SO!, we draw any newgrounds character we want as the main character, take salad fingers for example then we draw any enemies we want, take squiralls for example and any background we want? like a beach or something? obviously im not doing that cus thats shit.
but that kind of style yeh? ^^

Response to: NewGrounds game collab Posted September 2nd, 2009 in Game Development

just remembered people have noses :(
uh yeh thats probably going to change alot as im just splashing out i deas at the moment, but yeh we need more than 3 people :S

Response to: NewGrounds game collab Posted September 2nd, 2009 in Game Development


When you said newgrounds game collab I thought you meant it was a game collab FOR newgrounds. Now that I realize it's only about newgrounds I have no reason to continue with this, it would be cool to have one of the storylines which would be the largest having the most parts about newgrounds but having all of it then I'm out.

he did make it quit clear...
anyway yeh i started ti draw a tankman in my style, not very good, (bit rushed but it seems no one else is joining -_-'

NewGrounds game collab

Response to: NewGrounds game collab Posted September 2nd, 2009 in Game Development

well i think we need a list of what whos doing what, but i guess il do a tankman level.

Response to: NewGrounds game collab Posted September 1st, 2009 in Game Development

At 9/1/09 03:08 PM, angryglacier wrote: I have another idea, have their be story lines where each person makes their own stage, each stage continues a storyline. Now which storyline you choose is up to you here let me explain it in diagram form.
I didn't put this in the diagram but in each stage gives one or two unlockable's, it doesn't have to have 3 story lines and five stages by the way.

thats a bit complicated and im not sure if everyone will understand it...
i like the stage ideas, but the only thing is i think there should be 1 main character BUT the stage maker should redraw him so it fits in with the style maybe?

Response to: NewGrounds game collab Posted September 1st, 2009 in Game Development

oh now i get it, i make the background, the enemies and the boss for (N-NNNN STAGE) yeh?
oh and hello bloodsucker havnt spoke in ages lol

Response to: NewGrounds game collab Posted September 1st, 2009 in Game Development

Im in, so i just draw everything i need for the level and you program it all?
anyway yeh im in.

Response to: does this flash have potential? Posted July 19th, 2009 in Game Development

sweet cheers, i thought this topic died.
thanks for the positive feedback, im going to d othe cartoon.
il post up a little tester demonstrating the lightning idea.
soon

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

i have an idea make it at night like that but now and then there is a bolt of lightening and you see the characters face and details of say the sword through someones stomach or whatever

thats a very good idea i might include that if i make it

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

well most of them, ANYway back on subject people,
any advice tips or anything that could be changed,
oh and also should i make the whole fighting thing at night with silhouettes with red blood like that piece or should i have it in colour??
cheers

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

At 7/18/09 03:19 PM, ughanation wrote:
At 7/18/09 03:18 PM, n-nnnn wrote: thanks ughaNATION
You're welcome. Btw the flash does look good. I would continue it if I were you.

i know you, your the one who replies in ALL my topics :D
yeh im really tempted to.
i thought it was nation but i would look like a twat if it wasnt.

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

thanks ugha(something)
and yehif i make the movie the sword will be changed and yeh i noticed the walking was abit hyped up.

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

o yeh and you can only see the top half of his legs the bottom half is off the screen

Response to: does this flash have potential? Posted July 18th, 2009 in Game Development

At 7/18/09 02:54 PM, OdHero wrote: Looks not too bad to be honest. If you want to make a full flash go for it, it's your creation after all. If your not keen on the idea you should use your skill and time for something you really want to make.

Here's tips if you do make it a full flash. I thought for a test it looked pretty good, just make joints in the legs so his walking looks better, and use the same kind of shading on the sword as his body rather than the white outlines.

yeh i might go for it, it didnt take too long to do so it may look a little rushed, thanks for the advice, and il remeber about the shading. :D


i was pissing about with flash yesterday and i drew a samurai and i thought it looked all right so i tried to animate it and i came up with a little test type thing and i started to think up a good story line , im busy with a ninja nan game at the moment so it would come after but do you think it has potential or should i not bother.
its only a really short animation test but meh her it is
LINK!!!!

Response to: Supervillain Collab Again Posted July 12th, 2009 in Game Development

At 7/12/09 01:28 PM, HawkofRawk wrote:
At 7/12/09 12:47 PM, Makeshift wrote: Baaaawwww
Maybe they know your collab will suck donkey tits?

yeh fuck off.
sorry im not pat of this collab, i just wanted to join in

Response to: run cycle weird or good? Posted July 12th, 2009 in Game Development


And when she runs it looks like she's dropped her contact lenses and she's looking for them. It's not too bad, but it could be a bit better. It looks like her legs shake/shiver a bit when they're in the right-most position.

yeh il edit the shivering and the fact she looks down abit.
cheers

Response to: run cycle weird or good? Posted July 12th, 2009 in Game Development

il make HER (ninja nan) lean up abit more straight, chears

Response to: run cycle weird or good? Posted July 12th, 2009 in Game Development

At 7/12/09 01:49 PM, Rustygames wrote: Rubbish, it needs to look more like he's running

yeh uh, didnt really help, and its not a he its a nan

run cycle weird or good? Posted July 12th, 2009 in Game Development

hey i am doing some nimations for this game. and i think ive got the waliking good, but im not sure about the running, tell me what you think
thanks

Response to: Programmer wanted. Posted July 11th, 2009 in Game Development

ha! yeh thats good.
but its ninja nan lol not nanny ninja XD

Response to: Programmer wanted. Posted July 10th, 2009 in Game Development

do you have msn? itl be easier