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Response to: NInt3ndo Art Collab Posted September 28th, 2009 in Art

At 9/27/09 11:31 PM, JKAmovies wrote: Hah, that's a pretty good idea, make sure that is AS2 though. I don't want to deal with any confusions between CS3 and 8.

I use Flash 8 & as2 anyways. You want me to e-mail you the fla? PM me your e-mail address, and I'll send it.

Response to: NInt3ndo Art Collab Posted September 26th, 2009 in Art

"Stage Fright" idea for medal.

Response to: NInt3ndo Art Collab Posted September 25th, 2009 in Art

I have an idea for a medal...

Response to: NInt3ndo Art Collab Posted September 23rd, 2009 in Art

At 9/23/09 04:10 PM, Nekow wrote: been busy lately but to show that Im still in the collab heres a quick wip shot
going to finish it up tomorrow

Looking pretty epic.

Response to: NInt3ndo Art Collab Posted September 19th, 2009 in Art

It looks like an insect...and you portray that very well.

Response to: Flash + Audio Portal Super Collab. Posted September 19th, 2009 in Audio

I'll animate if there aren't enough animators.

Response to: NInt3ndo Art Collab Posted September 19th, 2009 in Art

At 9/19/09 11:59 AM, greatwh1teshark wrote: well is it any good for the collab, or would you rather use this:

1: Transparent background.

2: Link can't fly.

Response to: Flash + Audio Portal Super Collab. Posted September 18th, 2009 in Audio

I'm afraid I'm going to have to make a different song. The one I've been working on has got to about 2 minutes now. XD

Response to: Flash + Audio Portal Super Collab. Posted September 17th, 2009 in Audio

Will you be animating?

Response to: The dirty mind collab Posted September 16th, 2009 in Game Development

I never said it was finished.

It's just that there's no point doing that if there are no spaces / the idea's not liked.

Response to: Flash + Audio Portal Super Collab. Posted September 16th, 2009 in Audio

The whole idea of this collab (other than promoting artists' skill) is to see how people interpret other peoples songs.

Don't ask what the musician wants, flash what you want, just so it fits the music.

Response to: The dirty mind collab Posted September 16th, 2009 in Game Development

And that's based off my own experience.

Response to: NInt3ndo Art Collab Posted September 16th, 2009 in Art

At 9/16/09 02:32 PM, big-jonny-13 wrote: you ruined the game :(

I lost the game!

Response to: NInt3ndo Art Collab Posted September 16th, 2009 in Art

At 9/16/09 04:41 AM, greatwh1teshark wrote: Metaknigt, a character from Kirby.

Let us play our sarcastic games, Sharky.

Response to: Flash + Audio Portal Super Collab. Posted September 15th, 2009 in Audio

I don't mind musicking, then animating someone elses...

Response to: NInt3ndo Art Collab Posted September 15th, 2009 in Art

Ecks dee.

Response to: Random Movie Clip? (as2) Posted September 15th, 2009 in Game Development

Replace the '4' in the random(4); to however many mcs there are.

num = random(4)+1;
movieclip_mc.attachMovie(num, "number", {_x:0, _y:0});
Response to: Flash + Audio Portal Super Collab. Posted September 15th, 2009 in Audio

When's the deadline?

Response to: needing a simple & proper technique Posted September 15th, 2009 in Game Development

I'd have each one a movieclip, with a few series of frames with it moving up for the space of another one. Between each of these, a frame with stop(); and have 2 blank frames at the start, the second one with gotoAndStop(1);

For the code that makes message1 appear, have:

on(press){ [for example]
_root.movie1_mc.gotoAndPlay(3);
_root.movie2_mc.play();
_root.movie3_mc.play();
_root.movie4_mc.play();
_root.movie...
}

This would mean that the message you want to appear would appear, and other ones on the stage would move up.

Response to: NInt3ndo Art Collab Posted September 15th, 2009 in Art

At 9/14/09 09:02 PM, JKAmovies wrote: Alright. I'm not sure what Gimp is but I'll take your word for it :)

http://en.wikipedia.org/wiki/GIMP

Response to: NInt3ndo Art Collab Posted September 14th, 2009 in Art

That is awesome.

Response to: Flash + Audio Portal Super Collab. Posted September 13th, 2009 in Audio

Any free spaces for audio I can fill?

Response to: NInt3ndo Art Collab Posted September 13th, 2009 in Art

At 9/13/09 02:23 AM, LegolaSS wrote:
At 9/12/09 02:06 PM, M-Vero wrote: Yo LegolaSS, you using flash?
yes... all i have is MSpaint and flashMX... :P... i need art programs!!!

No you don't! Flash is a pretty good art programme!

...I use it...

Response to: NInt3ndo Art Collab Posted September 12th, 2009 in Art

The lines could be lined up better. But other than that, it's pretty good.

Response to: Movieclip effectung main timeline Posted September 12th, 2009 in Game Development

At 9/12/09 11:04 AM, milchreis wrote: do not use _root it is evil.

How is it?

In my experience, _root works fine.

Response to: How do I draw a circle? Posted September 12th, 2009 in Game Development

If you're using the oval tool, hold shift.

Response to: NInt3ndo Art Collab Posted September 11th, 2009 in Art

At 9/11/09 01:52 PM, Rhunyc wrote: Fixed it! :3

And added stuff and fixed up the coloring/shading more. :3

Gawsh I loved doing this picture...

That's Awesome!

Anyhoo, here's another one.

http://www.newgrounds.com/art/view/moonh itler/solstice

NInt3ndo Art Collab

Response to: Actionscript 2.0 Posted September 11th, 2009 in Game Development

You write what you want to do to cause the effect in the () brackets, such as on(press) to cause the effect by pressing a button, or on(release) to do so when the button's released.

The {} is where you put the effect, such as gotoAndStop(3); to go to frame 3, or movieclip_mc._x = 5; to make the movieclip go to the fifth pixel along horizontally.

Try and get into the habit of ending movieclips' names in '_mc', because that makes flash recognise it as being a movieclip when used in as.