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Author Search Results: 'Montycarlo'

We found 725 matches.


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Viewing 1-30 of 725 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91725

1.

None

Topic: for...attachMovie () issue

Posted: 12/02/09 07:39 PM

Forum: Flash

Is the linkage name right? Check the object in the library.


2.

None

Topic: flash.display.Mov ieClip.graphics

Posted: 12/02/09 07:32 PM

Forum: Flash

At 12/2/09 07:09 PM, theta4 wrote: I need to repeatedly addChild and removeChild it at the times I need it to.

Why do you need to 'refresh' it like so?

You can omit the remove child function call as the add child function call removes any existing exact instance supplied. You may also omit the 'this' references. Flash assumes that.

private function refresh():void{
     addChild(myClip)
}

3.

None

Topic: I was wondering about walls.

Posted: 12/02/09 07:43 AM

Forum: General

And here Maths comes in handy!

BricksInWallDepth*[WallHeight / (BrickHeight + InbetweenShitHeight)][WallWidth / (BrickLength + InbetweenShitWidth)]

Approximation, but you didn't say it had to be accurate!


4.

None

Topic: limit input text box CS4

Posted: 12/02/09 05:52 AM

Forum: Flash

At 12/2/09 05:05 AM, ProfessorFlash wrote: Wot? Or just restrict the characters on the textfield.
inputtext.restrict = "-0-9";

LOL. I didn't know of that property....

Nice.


5.

None

Topic: limit input text box CS4

Posted: 12/02/09 04:28 AM

Forum: Flash

Cancel the appropriate textBox Event and intercept the procedure to test for and ignore any non-numerical characters.


6.

None

Topic: Are you miserable?

Posted: 11/23/09 06:04 AM

Forum: General

I'm not getting Miserable; I'm growing apathetic. For the past year my ex-girlfriend who I loved dearly has led me on, time after time, and I of course asked her out numerously. She accepted thrice, of those two she didn't get back to me on a date, the remaining time she forgot about our scheduled date and attended something else with a group of friends.

She apologized prior to the event, but the damage was done, was I that insignificant to her that it was forgotten, or was it that she valued her friends far more than I? Surely she could skip a single event for me, the one she had been flirting with all this time? She's taken up smoking; one of the most detested things in my large circle of hate in which I express with disdain. While I have stayed faithful and waited for her diligently, she has not.

Initially I was on the verge of doing things highly irrational, once I attempted to leave a scar as a reminder, but laughed as I found the blade I had chosen was too blunt to cut my squidgy flesh. Now, I hardly feel a thing, and it can be concerning at times. As I watched her kiss my friend so passionately in my drunken haze, I felt regret, I felt sad, but I know it wasn't anything to be upset about. It may be the equivalent of what you feel if you went without lunch.

In my drunken haze my friend announced to her that he did not wish to continue with her. A few of my friends talked to her and to what I suspect, told her about my feelings for her, which shifted her attention to me. Drunk out of perception, I swore at her in annoyance. Overloaded with rejection, she left, sat in the corner of the night and cried. Seeing her walk away made me laugh uncontrollably. Something came over me. I was no longer the nice guy, I was a mental sadist.

Knowing that would cause future problems for me, I attempted to apologise and set her back up with my own friend. It didn't work.

It's my birthday today.


7.

Blushing

Topic: This topic is all about you

Posted: 11/22/09 01:35 AM

Forum: General

It's my birthday tomorrow :)


8.

None

Topic: Iphone virus

Posted: 11/21/09 10:15 PM

Forum: General

You're late.


9.

None

Topic: Slightly Advanced As3 Combat?

Posted: 11/21/09 09:18 PM

Forum: Flash

At 11/21/09 08:59 PM, kizza0 wrote: well, store the start position of you bul;lets in a variable.
and change that depending on crouch/ stand.

He sees the logic but doesn't know how to apply it.

You can solve your problem simply with what has already been stated; conditional statements.

if(crouching) trace("Shoot lower!");
else trace("Shoot standing");
if(bulletHit.y > y - height/2) trace("Hit from low bullet");
else trace("Hit from high bullet");

Obviously you need to fill in the statements in replacement of the trace function calls.


10.

None

Topic: Full time jobs.

Posted: 11/20/09 06:09 AM

Forum: General

I have a part-time job.


11.

None

Topic: Ten is the new Fifteen

Posted: 11/20/09 05:54 AM

Forum: General

At 11/20/09 05:52 AM, MXZ-SwordPrince wrote: whats stopping kids even younger then that from having sex or simply doing sexual activities

Puberty. hah


12.

None

Topic: Ten is the new Fifteen

Posted: 11/20/09 05:38 AM

Forum: General

You know you're a nerd when you hear "10 is the new 15" and interpret it as "A is the new F".

and I love it.

13.

None

Topic: I saw "New moon" today :D

Posted: 11/20/09 05:14 AM

Forum: General

YOU ARE NO SON OF MINE.


14.

None

Topic: Help, with Action sciript

Posted: 11/20/09 04:47 AM

Forum: Flash

At 11/19/09 03:53 PM, henke37 wrote: !Key.isDown is not true just when the key is released, it is true at all times when the key is not pressed down.

YUSS. IT IS THEREFORE REDUNDANT IN YOINK'S CODE.


15.

None

Topic: pokemon-style inventory system?

Posted: 11/20/09 04:37 AM

Forum: Flash

It's an array of objects (Of a pokemon class)

var myPokemon:Array = new Array(0);
if(pokeCaught){
if(myPokemon.length >= 6) sendEnemyToPC();
else myPokemon.push(currentEnemy)
}

Then you can get the reference of each object in the array (Your pokemon) by using the index of the item (Arrays are zero-based)

var activePokemon:Pokemon = myPokemon[0]

In the above code I made a reference to a Pokemon class, which is the base class or an interface applied to all pokemon classes for all your pokemon.

More on Arrays


16.

None

Topic: Dinosaurs aren't extinct...

Posted: 11/20/09 04:23 AM

Forum: General

At 11/20/09 04:21 AM, snarfherder wrote: Just read the bible anyways, they all died in the flood.

bahhahahahahahhahahha.


17.

None

Topic: Everybody Should Smoke Weed

Posted: 11/18/09 02:12 AM

Forum: General

At 11/18/09 02:09 AM, EpicFail wrote: Since I was 10 years old, and I am high right now, to this very fucking day, that is 7 years. And I am a fine human.

No wonder you're such a failure.


18.

None

Topic: movie clip with only var?

Posted: 11/17/09 07:56 PM

Forum: Flash

private var myVar:int;

19.

None

Topic: Definition for the document class

Posted: 11/17/09 06:02 PM

Forum: Flash

You've put in a reference to a non-existant .As file.
Make sure you're typing the name in right (Without the .as)


20.

None

Topic: Weird bad habbits?

Posted: 11/17/09 05:11 AM

Forum: General

At 11/17/09 12:12 AM, Evark wrote: As for unique bad habits, when I was younger I used to tap my teeth together, usually to the beat of my stride. Like, I'd move my jaw back and forth left and right, clicking the teeth each time I was stepping. Glad I don't do that anymore.

Haha, I do something similar, however it's not a habit. I can move my jaw left and right far enough to "crack" them.

Something I used to do as a habit as a child was to dislocate my jaw after music class in primary school. I can't do it any longer.


21.

None

Topic: Tell Me What To Buy.

Posted: 11/17/09 12:06 AM

Forum: General

A brain, so you can think for yourself.


22.

Elated

Topic: Happy Birthday Wade!

Posted: 11/16/09 08:59 PM

Forum: General

Happy Birthday Wade!

Share your birthday wishes.

Happy Birthday Wade!


23.

None

Topic: This kid is awesome!

Posted: 11/14/09 10:48 PM

Forum: General

You have violated the Privacy Act 1988. You do not have permission from the parent to post this picture.

The appropriate authorities have been alerted...

24.

None

Topic: I am just starting to learn As

Posted: 11/14/09 09:32 PM

Forum: Flash

At 11/14/09 09:29 PM, Fuzzyhed wrote: Version Wanted to learn: 3.0

AS3: Main
Adobe AS3 Livedocs


25.

None

Topic: I am just starting to learn As

Posted: 11/14/09 09:06 PM

Forum: Flash


26.

None

Topic: Flash CS3 glitch, ugh

Posted: 11/14/09 06:41 AM

Forum: Flash

That's not only in winows 7, but in all (I presume) Os's.

Use the debugger export. (Ctrl + shift + enter)


27.

None

Topic: (as3) Capture Key Input With Oef?

Posted: 11/14/09 06:40 AM

Forum: Flash

public static var keyStates:Array = new Array(0);
....
final public function constructor():void{
var i:int;
for(i=0;i<230;i++)keyStates[i] = false;
//Add event listener to function ref onKeyDown
}
final private function onKeyDown(event:KeyboardEvent):void{
keyStates[event.keyCode] = true
}
final private function onKeyUp(event:KeyboardEvent):void{
keyStates[event.keyCode] = false
}

....
if(classRef.keyStates[65]) doAction()

28.

None

Topic: AS2 game help

Posted: 11/12/09 03:24 PM

Forum: Flash

I'm not sure if AS2 retains variables decalred within a function, so in your bullet_control function trace out your B1 value to make sure you aren't getting an undefined value ;)

Not only that but you also have mixed up your hitTest instances

if(B2.hitTest(B1._x, B1._y, true))
should be
if(B1.hitTest(B2._x, B2._y, true))

As your current hitTest will only return true if the shapeflag of the bullet comes in contact with the enemies' cartesian point value.


29.

None

Topic: AS2 game help

Posted: 11/12/09 03:17 PM

Forum: Flash

if (B1.hitTest(shootX[1]._x, shootX[1]._y, true)) {
}else if (B1.hitTest(shootX[2]._x, shootX[2]._y, true)) {
}else if (B1.hitTest(shootX[3]._x, shootX[3]._y, true)) {
}else if (B1.hitTest(shootX[4]._x, shootX[4]._y, true)) {
}

Can become

var i:Number;
for(i=0;i<shootX.length;i++){
if (B1.hitTest(shootX[i]._x, shootX[i]._y, true)) {
}
}

You have to remember that arrays are zero-index-based, meaning the first element is at shootX[0]. I didn't read through most of your code but you need to learn loops, they will aid you greatly.


30.

None

Topic: I'm an internet moderator

Posted: 11/10/09 05:53 AM

Forum: General

Suuuuuuuren you are.


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Viewing 1-30 of 725 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91725