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Author Search Results: 'mistermind'

We found 19 matches.


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Viewing 1-19 of 19 matches.

1.

None

Topic: Street Fighter Collab / Art Contest

Posted: 03/31/09 01:41 PM

Forum: NG News

Topic posted on 1/3/2009. This must be a record on delay lol


2.

None

Topic: Street Fighter Collab / Art Contest

Posted: 03/06/09 01:31 PM

Forum: NG News

At 3/4/09 10:35 PM, VictorNiss wrote: you've managed to make a simple spelling error.
you had spelled Sight. S-I-G-H-T when its spelled, site, "S-I-T-E"

This was epic lol. How can you be so dumb? Really? I guess all the blames you got ever since you posted this abomination made you kill yourself by now lol.


3.

None

Topic: Portal Defenders

Posted: 03/03/09 10:53 PM

Forum: General

Hey I got a question:
With this new system I see also get points. I just got all medals from Portal Defenders and with that,
510 Points. But what are those points for? No use right now?


4.

None

Topic: Street Fighter Collab / Art Contest

Posted: 01/12/09 06:49 PM

Forum: NG News

When is it gonna happen? I'm dieing to see some SF on SF action!


5.

None

Topic: NG's animated intro

Posted: 12/24/08 04:30 PM

Forum: Flash

At 12/24/08 04:25 PM, Afro-Ninja wrote: The idea was to keep consistent branding on sponsor-worthy flashes. So when everybody starts using it, it takes away from the value. It's like taking a company's seal of approval and stamping it on anything you want. That being said though I don't think that's the case anymore, since it's been ripped out and used in tons of flashes since then.

Here's a suggestion though, if the intro animation looks more polished than your actual animation or game, don't use it ;)

Thanks for the post Afro-Ninja :) Don't worry thou. Ederon: Phoenix Rising is a big multiplayer game and if anything, the login screen is more polished then the actual animation :)


6.

None

Topic: NG's animated intro

Posted: 12/24/08 04:20 PM

Forum: Flash

At 12/24/08 01:23 PM, 14hourlunchbreak wrote:
At 12/24/08 12:32 PM, Alexman159 wrote: It's only given to the best animators and action scripters. Some examples of this are Adam Philips, Krinkles, and egorapter.
I am the best of the best.

Thanks dude you ARE the best :)
I really don't know where you guys come up with these rules.
Its a nice animation. No profit what so ever except for NG if the game/animation is good. I'll use it. I highly doubt NG will think its bad.


7.

None

Topic: NG's animated intro

Posted: 12/24/08 12:37 PM

Forum: Flash

At 12/24/08 12:32 PM, Alexman159 wrote: It's only given to the best animators and action scripters. Some examples of this are Adam Philips, Krinkles, and egorapter.

Oh I c. Isn't there a way to get a hold of that? I just wanna make an exclusive version for Newgrounds since my other submissions all god front page.


8.

None

Topic: NG's animated intro

Posted: 12/24/08 12:35 PM

Forum: Flash

Hey there crazysalt thanks for your quick answer :)
But what I'm looking for isn't really the pre-loader but that cool NG intro. (I can't find any example right now)
Its that one where NG logo pops in and the voice says "NEWGROUNDS! Everything by everyone!"
I don't know if the preloaders have that.


9.

Blushing

Topic: NG's animated intro

Posted: 12/24/08 12:22 PM

Forum: Flash

I noticed that some games have that small animation from Newgrounds (Everything by everyone). Where can I find that? I would like to add that to my game.


10.

None

Topic: Ederon Online Tcg On Newgrounds

Posted: 09/21/07 10:06 PM

Forum: Flash

At 9/21/07 07:50 PM, Warchamp7 wrote: Its a pretty neat game, it takes a bit to understand without a proper tutorial (Yes, I know you're making one)

It's really cool though, but the card manager locks up on me >.>

Yea the Card Manager may take a bit longer to load the first time you enter the game since its an external swf, but once you get all loaded the game runs pretty fast. I also added the "how to play" from inside the game so there is no need to open an external page. The other thing is: This game has been on for over an year and most of our players are not even English speakers and they get the game pretty fast. Most of the users on NG complain about "how complicated" the game is isn't really trying to understand or get their mind into it. They are mostly jumping on one game, quitting and giving bad reviews.
My point is: The game is in fact EXTREMELY intuitive. There is absolutely no need for the tutorial if you ask me. It just takes a bit of curiosity over criticism to get into the game, and thats something I kinda feel lacking on NG gamers. For those who are comparing Ederon to Magic or Yu-Gi-Oh, I have to ask back: Did you really learn how to play the game in 5 minutes?


11.

None

Topic: Ederon Online Tcg On Newgrounds

Posted: 09/21/07 07:43 PM

Forum: Flash

Oh thats ok. The game is uploaded to newgrounds, but I need reviews :DDD


12.

None

Topic: Ederon Online Tcg On Newgrounds

Posted: 09/21/07 04:06 PM

Forum: Flash

At 9/21/07 02:34 PM, watercandle wrote: Could you post it to Ngup please?Swfup is too slow.So i could test it.

as you wish :D
http://www.newgrounds.com/portal/view/40 1287


13.

Happy

Topic: Ederon Online Tcg On Newgrounds

Posted: 09/21/07 12:29 PM

Forum: Flash

Here is a first look at the independent engine of Ederon Online Card Game:

http://www.swfup.com/file/28728

I wanted to post here first to get a review from the forum users and some hints or fixes before posting it directly on Newgrounds. I want to make it perfect before any releases, so PLEASE help me and gimme your feedback!
THANKS A BUNCH!

A Little screenshot of the game:

Ederon Online Tcg On Newgrounds


14.

None

Topic: Policy on external swf loading

Posted: 09/19/07 12:22 PM

Forum: Flash

Well I'll see what I can do. So far im gettin great progress on external swf interaction, and as far as I could tell the external page loading isnt really a very important thing (you can make your account and play the game without ever goin to Ederon.com). When I get that version ready I'll post it here and you guys vote or whatever so I can make sure its good.

- If no one ever done it doesn't mean its impossible :D -


15.

None

Topic: Policy on external swf loading

Posted: 09/19/07 11:36 AM

Forum: Flash

At 9/19/07 10:02 AM, GustTheASGuy wrote: Don't do that from NG. Just don't.

Well the thing is there is no other way to make the paypal system inside flash. It has to be outside the game. I mean everything else is going to be in-game. Only a couple top menu buttons will open external pages.


16.

None

Topic: Policy on external swf loading

Posted: 09/19/07 01:24 AM

Forum: Flash

sorry I ment to say "from the owner's website" not "from the owner's game".


17.

None

Topic: Policy on external swf loading

Posted: 09/19/07 01:23 AM

Forum: Flash

One more question: Does anyone knows if Newground is ok with some account management that is made from inside the owner's game? The thing is, I'll need to keep the trading system and account manager on asp pages from inside www.ederon.com so I'll just link the game options to pop-ups that will open those pages. The other thing that definally needs to be played outside is the paypal payment system that allows players to get upgrades


18.

None

Topic: Policy on external swf loading

Posted: 09/17/07 12:37 PM

Forum: Flash

Yea the gmae Im working on the "independable engine" is Ederon (www.ederon.com). Its a online card game I made years ago but now im working my ass off to get a version that can be uploaded to newgrounds. Right now the swf engine only applies to the game itself. The users not only need to register insite Ederon's website but also work most of their stuff inside the website (like manage their cards, trade, check status, manage their account).
So far while working on it, I managed to create a flash version of the card manager, but Im in deed finding very hard to convert all I've done into one swf. not only that, but in order to load cards information the game need INDEED to be loading constatnly external swf files, since the game has currently about 300 cards right now.

The other stuff I discovered while working on crossdomain files is the ability to come back and foward between swfs, even if, in cases like newgrounds, file gets automatically renamed by a random ID (like 134546.swf) when submited. In this case I made it so when you load the external swf file, it sends the current name (_root._url), then when you head back to the game engine it load the saved name under _level0.
The reason Im doing this is simple: I dont want to "overload" the ram memory with tons of movieclips loaded.
I'll keep this post updated with the progress, and if possible I'll link it here before posting on Newgrounds to make sure its bug free.


19.

None

Topic: Policy on external swf loading

Posted: 09/17/07 10:39 AM

Forum: Flash

Hi Im programming a version of my game exclusively for Newgrounds, but there are some stuff I need to load externally from the swf engine thats is going to uploaded to the site. I already have the crossdomain policy on my website but I never actually seen anyone do that so Im just wondering if this is actually possible and accepted by Newground.


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Viewing 1-19 of 19 matches.