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Author Search Results: 'milchreis'

We found 436 matches.


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Viewing 1-30 of 436 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91215

1.

None

Topic: Using html links in flash on NG

Posted: 12/02/09 06:32 PM

Forum: Flash

At 12/2/09 06:26 PM, InnerChild548 wrote: getURL("www.website.com, _blank");

nope: getURL("http://www.website.com", "_blank");

as said, there's a second parameter (and a third one, too btw)
it is also a good idea not to forget the protocol.


2.

None

Topic: Magnifying Glass

Posted: 12/02/09 06:28 PM

Forum: Flash

take your image that is displayed (it should be not at 100% due to quality and be a IBitmapdrawable) size this thing "behind the scenes" to 100%, now draw it to your magnifying glass.

this way can magnify variable content.


3.

None

Topic: flash.display.Mov ieClip.graphics

Posted: 12/02/09 06:24 PM

Forum: Flash

why do you have a seperate object to draw on?
That's not a good idea as you already have one: graphics.

Your Viewer extends MC, therefore itself has a graphics instance. No need for any canvas.
changing the graphics will immediately change them. A "lineTo" will draw the line.
What do you mean exactly?


4.

None

Topic: Using html links in flash on NG

Posted: 12/02/09 06:20 PM

Forum: Flash

At 12/2/09 06:17 PM, Greenfrost6 wrote: All I need is the coding for a HTML link that opens in a new window, sorry bout that.

to open in a new window jsut add "_blank" as the second parameter.


5.

None

Topic: Actionscripter

Posted: 12/02/09 04:11 PM

Forum: Flash

At 12/2/09 04:05 PM, ProfessorFlash wrote: And she is your 6 year old little sister or why isn't she doing this thread herself?

NG really improved if there weren't that much 6 years olds around.


6.

None

Topic: AS2 question

Posted: 11/30/09 11:40 AM

Forum: Flash

At 11/30/09 11:34 AM, Johnny wrote: Where's the code where you call the function?

if not do so using the name of the function and the parameter.

lol: you know how to write a funtion but not how to call it? c&p?


7.

Happy

Topic: AS3 question

Posted: 11/29/09 05:47 AM

Forum: Flash

At 11/28/09 02:33 PM, BloodSucker150 wrote: well the trace doesnt appears thets why i need help ...

where did you place the trace?
try to trace in the if block and in the function block outside the if.
still nothing?

Are you pressing the right key? I can imagine that you have a non-english keyboard layout.
To find this out, you can also use trace. Instead of tracing just a string, trace out the Keycode of the key that was pressed. Now check what is traced.


8.

None

Topic: AS3 question

Posted: 11/28/09 01:10 PM

Forum: Flash

Is there an error or is just nothing happening?


9.

Happy

Topic: Add Child

Posted: 11/27/09 06:41 PM

Forum: Flash

At 11/27/09 05:52 PM, AzureMyst wrote: Then I have this code.

var aThing:MovieClip = new mc1();
addChild(aThing);
addChild(aThing);
addChild(aThing);

a variable in Flash is just a reference to an object. (instead of moving houses, you are just moving the houses' adresses on paper, ok?) what your code does, is to create the object, and then add this object (that single object!) to the display list 3 times. So you end up having one clip on stage.


10.

None

Topic: Detect a Collision w/ High Speed

Posted: 11/27/09 05:17 PM

Forum: Flash

knowing the speed vector enables prediction of the next frame and if a barrier was "crashed" inbetween those.


11.

None

Topic: as 2 prob: getNextHighestDep th

Posted: 11/26/09 11:16 AM

Forum: Flash

use a container movieclip that you can place on top of everything (on a seperate layer if you want) or get rid of your layers.


12.

Happy

Topic: actions script help

Posted: 11/25/09 04:35 PM

Forum: Flash

At 11/25/09 04:26 PM, smileinyoursleep wrote: my question would be what would be the best way to do it,

there are several ways.
And none or all of them could be "the best", depending on other things.
I'd prefer OOP.


13.

None

Topic: new language?

Posted: 11/23/09 04:52 PM

Forum: Flash


14.

None

Topic: as assistance

Posted: 11/22/09 07:50 PM

Forum: Flash

At 11/22/09 07:17 PM, InnerChild548 wrote: on(release){
getURL("www.martinsolvieg.com")
}

missing protocols may cause trouble, add http://


15.

None

Topic: as2 help needed

Posted: 11/22/09 07:49 PM

Forum: Flash

At 11/22/09 07:45 PM, JoHobo2 wrote: is it even possible?

flash can handle only a few basic html tags. what's the point in loading a html page into flash?


16.

None

Topic: [AS2] What is a class?

Posted: 11/19/09 07:44 PM

Forum: Flash

At 11/19/09 07:41 PM, Coolanton wrote: whats a class

the definition of an object

how do you create one?

class(){}


17.

None

Topic: Open Source Fla Project - Continue?

Posted: 11/19/09 07:42 PM

Forum: Flash

At 11/19/09 06:56 PM, BillysProgrammer wrote: I understand your point of starting slow, yes, you right, I may be ahead of myself, but since this is just a discussion on if this should be considered, I will have to just go along with it until I know what Im really going to do with it.

Thanks for all the input, and I really thank you for bringing all of this stuff up. If you have any more questions, just post here or send me a pm.

I think you need a centralized design. Like a wiki or something. With an Article explaning the problem, the solution(s) and the related files. I guess there is a decent amount of CMS out there, one will fit.

There could be a level system, so you can go through the basics and then learn advanced stuff, with necessary things you need to understand this.

That's what I mean with "slow". Think twice about everything, then forget it, rethink it and then consider it to be added. You can be the best programmer or the best animator but you may be unable to explain it. Having the skill to build an atomic bomb does not necessarily mean that you have the skill to teach this to others.


18.

Happy

Topic: Open Source Fla Project - Continue?

Posted: 11/19/09 06:50 PM

Forum: Flash

At 11/19/09 06:36 PM, BillysProgrammer wrote: Open source lets them freely use it for anything, their arent many restrictions to it.

That's the point: this is not true. I cannot freely get these files as you can only open and use them with flash, which is not freely available.
What If I use an alternative software that supports .swf export? It seems like a lot animators use Toon Boom nowadays as Flash is quite limited when it comes to animation. Can Toon Boom open a .fla file? I doubt that.

To cut this long story short: when you say open, it should be open and not just publically distributed/available.

I guess the best thing would be to try it. Start slow.
Your idea with little bits of knowledge is good (that's the same idea behind Lee Brimelow's tutorials and they are very popular and good). Do yourself a favour and make it high quality.

Good Luck!


19.

None

Topic: Open Source Fla Project - Continue?

Posted: 11/19/09 06:33 PM

Forum: Flash

As I see, you do not limit this thing to .fla files.

The last question that spontaneously comes to my mind is who judges the solutions?
Who defines which solution to which problem is better? How will the guy who is looking for that solution find out what is the best for him?

There are so many "AS2 rulz, FTW, maaahh AS3 sux" threads. How will this thing end up?

And seriously: who uses the search?


20.

Expressionless

Topic: Open Source Fla Project - Continue?

Posted: 11/19/09 06:28 PM

Forum: Flash

heyho.

there are several points that do not make sense to me:

.fla:
You're talking about "open source" and you want to share .fla's? I do not think that this is a good idea due to several reasons:
- a fla file is not needed to create code, so every code related problem needs the .as files and not the .fla
- for animation topics, a .fla can only be usefull if the problem is Flash related. If you want to learn frame by frame animation, you do not need a fla.

A .fla will always relate to the Flash IDE. But this is absolutely not neccessary to solve your problems.
Learning animation skills is independent from flash. Same is true for programming.
Why should I bind my solutions for basics to flash even if I didn't have to?

.flas are also version dependent, so each .fla must be available in every version, you need several alternative techniques for older versions (like: how to blur somethign without using filters)

Open Source:
Is this really open source?
I do not have flash (IDE or builder). I will never buy it, even if I had the money and I do not crack it.
So what do I want with your .fla file?

"source":
As this is open source, a lot people will use this "source" and we will have a lot c&p stuff around.


21.

None

Topic: Need help on making a shooter.

Posted: 11/19/09 06:12 PM

Forum: Flash

At 11/19/09 05:35 PM, vishnunamboodiripad wrote: I have flash 8 and AS2 (cheapest I could find)

I do not have any flash but I do use AS3 for free, that's the cheapest thing I could find.
Go out and search again, you can do better.


22.

None

Topic: 3D software?

Posted: 11/17/09 01:28 PM

Forum: Flash

Blender

Maya PLE (not sure if this is still available)


24.

None

Topic: Random text field as2

Posted: 11/14/09 12:44 PM

Forum: Flash

At 11/14/09 08:52 AM, IamWeird33 wrote: May I have the exact code?

Math.random()


25.

None

Topic: Simple AS math help

Posted: 11/14/09 12:40 PM

Forum: Flash

cos(x) is the function.

use radian not degrees.
360° = 2 Pi

There's a constant in the Math class for Pi.


26.

Winking

Topic: Null Object Reference... Again

Posted: 11/13/09 07:15 PM

Forum: Flash

never nest functions!

(not yet)


27.

Happy

Topic: removeChild() error?

Posted: 11/13/09 03:25 PM

Forum: Flash

At 11/13/09 03:17 PM, Yambanshee wrote: i must have missread, i thought Object was a extension of DisplayObject

let's say a variable is a basket.
each basket has a lable, telling you what is inside that basket.
one says "Number" the other one "String", ok, now you look into the basket, the "String" one contains "mmaaaahhrrffgg" and the Number one contains 123345, allright?

Now you could also label both of them with "Object". What's now going on?
now you can tell from the label, that there are objects inside of them, but if you need a string, it can happen that you get a number.

Got that?
short: Every String variable is of type "Object". But not every Object is a String.
Check Livedocs or a book for the inheritance.


28.

None

Topic: removeChild() error?

Posted: 11/13/09 03:14 PM

Forum: Flash

ooops, a mistake: in the first sentence it should be "make targ...", sorry my bad.

Oh and knugen was faster. Hi knugen.


29.

None

Topic: removeChild() error?

Posted: 11/13/09 03:12 PM

Forum: Flash

make target of type DisplayObject, or better: do not create targ, it is useless. when you need to refer to the target, use the target property as you allready do, but as a replacement for targ.

why?

targ is of type object, so it could contain anything (object or object extending class) [=polymorphism]
but this effect doesn't help you, because you need an DisplayObject (as the error tells you)
but as said, targ is a useless variable, so you better leave it out.


30.

Shouting

Topic: ActionScript School work help

Posted: 11/12/09 06:16 PM

Forum: Flash

At 11/12/09 05:38 PM, vilkav wrote: well it seems AS is unable to open .exe files directly,

am I talking with a wall?
the wall was torn down 20 years ago.

http://livedocs.adobe.com/flash/9.0/Acti onScriptLangRefV3/index.html


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<< < > >>

Viewing 1-30 of 436 matches. 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91215