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Response to: The Audio Forum Lounge Posted April 28th, 2011 in Audio

Hours in-game

Before I quit, I'd clocked ~4100 hours on Runescape.

brb killing self

Response to: Automate a pitch FL Studio? Posted April 28th, 2011 in Audio

The channel pitch knob can go as far as 48 semitones either way.

There's a set of VSTs called "Uhbik" by Urs Heckmann; one of them (Uhbik-G) is pretty much a massive pitch shifting knob and it's rather fun!

Response to: Nac General Discussion Thread Posted April 28th, 2011 in Audio

"Hell I wrote a 3/4 house song with a 4 to the floor kick and a snare on 2 and 4 (thought really it was on 2 and 1) but the melody was 3/4."

That's just a polyrhythmic melody. Your song was still in 4/4.

Response to: Nac General Discussion Thread Posted April 28th, 2011 in Audio

So what? If a time signature contest goes ahead and someone submits a song that's written in such a way that the time signature changes aren't noticeable without sheet music then it can just be disqualified because it's clearly just some dickhead trying to be funny and not taking the contest seriously.

Response to: Nac General Discussion Thread Posted April 28th, 2011 in Audio

"Now thinking about it, the time sig change contest would be also pretty hard to judge, you will say a song wins based on what? How many times the time signature changes on a song? Or the song with the weirdest time sig? Hmmm...."

you'd judge this based on a ratio of overall listenability and catchiness to technical rhythmic wizardry. not difficult!

Response to: How to make good pads? Posted April 28th, 2011 in Audio

No worries

If you don't need to add effects to the dry signal you can just use channel routing and skip the send plugin. Also worth noting that with both methods the delay has to be 100% wet, otherwise the dry signals will mix and cause dreadful phasing.

Response to: How to make good pads? Posted April 27th, 2011 in Audio

Yeah you could use a fruity send plugin to do pretty much what jarrydn was talking about except in real time. Make sure the send plugin goes BEFORE any effects you don't want to be affected by delay, and that the delay goes in the SEND channel, not the original.

Response to: Nac General Discussion Thread Posted April 27th, 2011 in Audio

re: remixes.

time sigs are fine
anything is fine
just not really annoying remix contests

unless i can fucking DESTROY someone's song. that would be fun. I wish you could edit posts here wtf.

Response to: Nac General Discussion Thread Posted April 27th, 2011 in Audio

I really REALLY don't.

Response to: Automate a pitch FL Studio? Posted April 27th, 2011 in Audio

For most fruity plugins slides are definitely the way to go. Unfortunately if you're using a VST that isn't fruity native, slides won't work. So if that's the case, here's what I think you should do:

You can automate the pitch knob in the channel settings (it's up top near the FX bus setting) and that should work with most third party plugins. However I think you'd be better off just sequencing a pitch drop with the play mode on "legato" and a long portamento time. Make a bunch of overlapping notes going down in pitch and with a bit of adjustment in the portamento and the note length it should work well.

Automate a pitch FL Studio?

Response to: Nac General Discussion Thread Posted April 27th, 2011 in Audio

Yeah if we're going to do remixes like that we should pick which of the person's songs we're gonna remix. It could just as easily work with an odd number, even in your example of ABC (3 people) they all got to remix a different person's work.

Having said that, I think it's a lot more work than just saying "okay guys make a song that's like THIS".

Response to: Nac General Discussion Thread Posted April 27th, 2011 in Audio

Let's just stick to multiple time signatures.

Response to: How to make good pads? Posted April 27th, 2011 in Audio

getting in a post directly below decibel's so nobody else can claim brilliance ;)

Response to: How to make good pads? Posted April 27th, 2011 in Audio

The main thing you're missing out is layering. You just need to build the pad with more varied textures, and multiple instances of instruments. Spatial effects (verb, delay, stereo) are good to throw on once you have the overall sound design down pat but you don't necessarily need to use heaps of it.

Response to: The Audio Forum Lounge Posted April 27th, 2011 in Audio

chron wants to fuck you like an animal
chron wants to ruin you from the inside

Response to: The weekly tops discussion thread Posted April 27th, 2011 in Audio

I don't have enough buddies on the AP to get any weekly tops :<

I hit the top 30 occasionally so I'm happy in that regard.

Response to: Music needed Posted April 26th, 2011 in Audio

  • Worst Fucking Song Ever Made
    Worst Fucking Song Ever Made by midimachine

    Click to listen.

    Score
    2.20 / 5.00
    Type
    Song
    Genre
    Country
    Popularity
    1,546 Views

Response to: Music program Posted April 26th, 2011 in Audio

Ahh! That makes more sense then :)

Response to: Nac General Discussion Thread Posted April 26th, 2011 in Audio

At 4/26/11 12:46 AM, midimachine wrote: It's not a challenge at all, you just end up making an enjoyable/beautiful song at (roughly) 125BPM.

regarding 999BPM, didnt see the new page.

but SERIOUSLY time signature changes are not a big deal, if it ends up being the focus though i'll still make something cause it could be a fun brief for me.

Response to: Nac General Discussion Thread Posted April 26th, 2011 in Audio

It's not a challenge at all, you just end up making an enjoyable/beautiful song at (roughly) 125BPM.

Response to: Midi Keyboards Posted April 26th, 2011 in Audio

Carillon e-Control 61 might be what you're after, it's basically a rebranded M-Audio Oxygen without the knobs and faders.

Response to: Nac General Discussion Thread Posted April 25th, 2011 in Audio

Amen break abuse contest, pleaaaaaase?

Time signature changes is a cool idea but i think it's a little too vague.

Response to: Looking for a composer/musician Posted April 25th, 2011 in Audio

http://www.newgrounds.com/audio/listen/3 76232 <- a little bit gay but i can certainly do stuff that's more gritty/punk than that

Response to: Looking for a composer? Posted April 25th, 2011 in Audio

  • Your Eyes Light The Heavens
    Your Eyes Light The Heavens by midimachine

    Click to listen.

    Score
    4.39 / 5.00
    Type
    Song
    Genre
    Classical
    Popularity
    2,656 Views

meh, piano

usually when i do soft songs they tend to be loooong and contemplative... and ambient i guess!

  • O, Usurper! (Ambient)
    O, Usurper! (Ambient) by midimachine

    Click to listen.

    Score
    4.08 / 5.00
    Type
    Song
    Genre
    Ambient
    Popularity
    76 Views
  • Embrace (Ambient)
    Embrace (Ambient) by midimachine

    Click to listen.

    Score
    4.23 / 5.00
    Type
    Song
    Genre
    Ambient
    Popularity
    944 Views
  • Evergreen (Ambient)
    Evergreen (Ambient) by midimachine

    Click to listen.

    Score
    4.33 / 5.00
    Type
    Song
    Genre
    Ambient
    Popularity
    3,848 Views

Response to: Neurofunk tips please Posted April 25th, 2011 in Audio

At 4/25/11 02:40 AM, Back-From-Purgatory wrote: As for specific VSTs, I couldn't really suggest much, as I've no idea what the neurofunk genre sounds like...

Look up Receptor or Xilent on youtube. Neurofunk is like drum and bass or darkstep with more syncopated and technical beats and often with heavier basslines.

Response to: Migrating from FL to Garageband Posted April 25th, 2011 in Audio

:For everyone that reckons GB is shit, what about it in particular has held you back?

I haven't used GB in like 6 years so things may have changed, but I remember finding it either really difficult and counter-intuitive or even impossible to automate specific parameters of an instrument or effect e.g. cutoff frequency, compressor ratio/threshold etc.

Some synths had pre-determined CC mapping for the modulation wheel on a controller, but I couldn't find any way to change the routing, nor any way to map other controls to different parameters.

Automating volume and pan was piss easy though, so why did I find automating anything else so unworkable?

Response to: Music program Posted April 25th, 2011 in Audio

At 4/25/11 01:40 AM, Raymoclaus wrote: FL Studio (paid versions) allow you to save your work as either MIDI or MP3 however it is difficult to make good MIDIs in 'FL'.

Pretty sure the demo allows you to save mp3 files, but what do you mean by "difficult to make good MIDIs"... a MIDI isn't rocket science; there's a macro to convert all channels to MIDI outs and even so, if you intend to make midi files you'll be writing your track in a way that's condusive to MIDI format anyway.

Response to: experienced ears needed... Posted April 24th, 2011 in Audio

UNLESS the reverb was in a send or something GOD FUCKING DAMN why cant i edit my own fucking posts like i can EVERY OTHER FORUM EVER.

sorry for the triple post

Response to: experienced ears needed... Posted April 24th, 2011 in Audio

i think it would be on the delay rather than the reverb seeing as the reverb is after the delay in the fx chain

*...and putting distortion on the reverb at that point would put distortion on EVERYTHING

see what i mean by "not the right state of mind"? D:

Response to: experienced ears needed... Posted April 24th, 2011 in Audio

At 4/24/11 09:38 AM, Chris-V2 wrote: A slow attack piano synth sound - maybe some low passed saw waves? Add some white noise. Then a diffuse reverb.

Is there possibly a slight hint of distortion on the reverb? I could hear some automated in and out at some points but it's hard to say!

i think it would be on the delay rather than the reverb seeing as the reverb is after the delay in the fx chain. the two delay plugins i mentioned can both do pretty distinct feedback and distortion and it feels like there's a little bit of both but idk... i'm not quite in the right frame of mind to be too analytical.