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Author Search Results: 'mayoarm11'

We found 1,000 matches.


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Viewing 241-270 of 1,000 matches. 136 | 7 | 8 | 9 | 10 | 11 | 122334

241.

None

Topic: Pico A Cartoon?

Posted: 10/18/08 12:37 PM

Forum: Flash

the answer to your question is yes. Was making a thread neseccary, or would checking his userpage have been sufficient? I think that is a question you should have asked yourself before making this thread.


242.

None

Topic: Make your own turret!

Posted: 10/18/08 12:27 PM

Forum: Flash

cluster bomb?

around 5 ppl already suggested this, and I said i'll consider it.


243.

None

Topic: Initiating array prob

Posted: 10/18/08 10:27 AM

Forum: Flash

At 10/18/08 09:49 AM, WolfAkela wrote:
But what I want is for the second movieclip's arr to recieve all of the first movieclip's arr variables.
It's as simple as array2 = array1, so it's just like:
_root.mc2.arr = _root.mc1.arr;

ok, but it still doesn't work. god this is annoying.

this is what I have for the 1st MC:
var arr:Array = new Array();
arr.push(ind);
trace(arr.length);

and for the second:
_parent[_root.bullN].arr = arr;

and that trace always traces 1, meaning only the push function worked, and the initiation of the arr didnt work.


244.

None

Topic: Website Graphics Designer Search

Posted: 10/17/08 07:31 PM

Forum: Flash

u gotta give more info.

what is the site going to be for? what 'coding' have u done? etc.


245.

None

Topic: Make your own turret!

Posted: 10/17/08 06:05 PM

Forum: Flash

u have the patience of a 5 year old. gimme a turret idea or go away >=[


246.

None

Topic: Games You Regret Buying.

Posted: 10/17/08 01:02 PM

Forum: Video Games

At 8/22/08 09:02 PM, puddinN64 wrote: The Sims: Busting out.

if you switch the g with an ' , it'd sound exactly like a porno:
The Sims: Bustin' Out

sexy.


247.

None

Topic: Are you using Actionscript 2 or 3 ?

Posted: 10/17/08 12:32 PM

Forum: Flash

2 > 3 in any mathematical equation.


248.

None

Topic: Truth Behind 9/11 -proven-

Posted: 10/17/08 09:21 AM

Forum: General

At 10/17/08 06:46 AM, JSSKFF wrote:
At 10/16/08 08:16 PM, Senri wrote: No, it was a dragon.
That picture would be an epic win, if the fire would be coming out of the dragons mouth

yeah, the pic is awesome. just move the dragon down a bit


249.

None

Topic: Flash CS3.

Posted: 10/17/08 08:24 AM

Forum: Flash

At 10/17/08 08:21 AM, iamgrimreaper wrote: Ok, I want to buy flash CS3, i've been using flash 8 to animate and make games for the past few months, and I think I can move on, learn another actionscript. So, before I get off my couch that I use as a computer seat, I want to know the price of flash CS3 so I don't end up going back home to get more money.

are you serious???

look it up at adobe.com

also you can just order it online.

omg, google, dumbass.


250.

None

Topic: Make your own turret!

Posted: 10/16/08 07:25 PM

Forum: Flash

At 10/16/08 06:14 PM, dogdgey5 wrote: are you fucking done yet?

no

At 10/16/08 06:33 PM, kittenclock wrote: what about a wall turret it can be built in the enemys path and fires at them upgrade are

spiked wall
when enemys run into them it causes damage

or

stronger wall
strengthans the wall

you can only choose one of the upgrades for each wall turret

no walls please


251.

None

Topic: Ng Api Question

Posted: 10/16/08 07:07 PM

Forum: Flash

I believe it's under revenue %


252.

None

Topic: Truth Behind 9/11 -proven-

Posted: 10/16/08 07:03 PM

Forum: General

At 11/5/07 03:40 PM, Raguel wrote: Conspiracies!

hahahaha. i laughed my ass off, that's seriously great.


253.

None

Topic: are guys ready...

Posted: 10/16/08 09:52 AM

Forum: Flash

what's the point of this thread? we already have 100 billion+ cs4 threads.


254.

None

Topic: looking for artist & test my game

Posted: 10/15/08 07:41 PM

Forum: Flash

i got 19668! yay.


255.

None

Topic: text box

Posted: 10/15/08 06:24 PM

Forum: Flash

At 10/15/08 06:17 PM, BillysProgrammer wrote: MISTAKE FIXED...again

no, not like that

var loading:Number = _root.getBytesLoaded();
var loadingtotal:Number = _root.getBytesTotal();

onEnterFrame = function () {
loadingtext.text = loading+"/"+loadingtotal;
}

try that, keep all the instances or VARS the same on the dynamic boxes

the amount loaded needs to be in the enterframe function -_-

total = _root.getBytesTotal();
onEnterFrame = function() {
blahblah.text = _root.getBytesLoaded+"/"+total;
}


256.

None

Topic: allowed

Posted: 10/15/08 11:05 AM

Forum: Flash

im pretty sure he wants to convert his own video. it's a little unclear I admit.

dude, if thats not ur movie, dont convert it and send it to NG, that's stealing, and it's dumb. Besides, if ur gonna steal, at least steal something good XD


257.

None

Topic: allowed

Posted: 10/15/08 08:47 AM

Forum: Flash

At 10/15/08 08:13 AM, zedd56 wrote: Don't you DARE try to convert that and put it here.

1 - It's stealing, dumbass. If you didn't make it, don't submit it.
2 - It's not even flash. Videos in the flash portal aren't appreciated at all and you WILL be flamed.

If you were to put that up here, you'd pretty much be hated by anybody who watched it. I know i'd be pretty pissed off.

dumbass he said it was just an example.

I see no reason why not to have that here. It's somewhat of an animation, and I've seen worse things come to NG (videos in .swf format claiming to be 'flash');


258.

None

Topic: experienced graphics needed

Posted: 10/15/08 07:54 AM

Forum: Flash

this is my first big project, so i have no previous projects that code-wise match to this one. And i cannot publicly publish a demo of the game. If someone shows me something nice, I will send them a demo.


259.

None

Topic: experienced graphics needed

Posted: 10/15/08 07:45 AM

Forum: Flash

At 10/15/08 07:33 AM, Toast wrote: Your blog post shows ideas of the game concept. However I imagine that most experienced artists will want to see samples of your actionscript work.

demo will be given if u show me a decent piece. I assure you it's a cool game, and some of the coding was very complex.

everyone thinks they know everything, and are always criticizing, it's annoying. if you are not a graphics artist, no need to post.


260.

None

Topic: experienced graphics needed

Posted: 10/15/08 07:44 AM

Forum: Flash

At 10/15/08 07:30 AM, Rohedin wrote: I seriously doubt it will get anywhere near $6000. Thar's a pretty shit estimate. The average amount is $500, nearing $1000. It would have to be the most epic game ever to get over $5000. Post some examples of your coding or nobody will consider this.

you obviously know very little about sponsoring. 500-1000 is not the range for good games.

6000 perhaps was an exxageration. I would say around the 4000. But can we stop fucking talking about this crap? Stop with the skepticism. If you don't have any art to show me, no need to post.


261.

None

Topic: experienced graphics needed

Posted: 10/15/08 07:25 AM

Forum: Flash

At 10/15/08 07:14 AM, Toast wrote:
At 10/15/08 07:03 AM, mayoarm11 wrote: game is expected to recieve at least 6000-7000 hopefully).
Did you pull this number out of your ass or you discussed it with a sponsor already?

it's an estimate. The coding will get done, what will make the game stand out is the graphics, so it depends on whoever i hire.

At 10/15/08 07:20 AM, UnknownFury wrote: Maybe you should post examples of your coding skills.

Look at my 1st news post, ull c some screenshots of the game at its current state.


262.

None

Topic: experienced graphics needed

Posted: 10/15/08 07:03 AM

Forum: Flash

hi! I need a graphics artist to work with me on my epic TD turret game, featuring 80 turrets.
look at my first news post, for a lil more info. Game demo will be given to anyone interested, and shows me some stuff he's done.
You are required to be able to draw realistic graphics like this
I demand dedication, consistency, and quick work. The game needs a lot of graphics work, so there will be a lot to do. In terms of coding the game, it is approximately %70 done, so the game's release will depend on you.
Pay is according to the quality of your work. If you did a decent job, and did all the graphics that I required from you, you will get %50 (game is expected to recieve at least 6000-7000 hopefully).
That is excluding ad revenue ofcourse.
Please do not link me to cartoon-style graphics you have made, no matter how good they look, as they will not be taken into consideration. I need realistic graphics. If you have none, and wish to prove to me that you are capable of making some, please draw some sort of building / house as seen in the picture provided.

You may respond to my request via pm or this thread.

Thank you, I hope to see a lot of worthy artists interested.


263.

None

Topic: scrollable text

Posted: 10/14/08 07:23 PM

Forum: Flash

helooooo

Is there a built-in way to have scrollable text in flash?
Up to now, I did it in a retarded movieclip-masking way. I looked this up, but could only find relevant topics for flash mx, not any newer version (i tried the instructions of the MX, but they weren't relevant to the newer versions).

ty in advance.


264.

None

Topic: As: Following/shooting At Mouse

Posted: 10/14/08 10:34 AM

Forum: Flash

why bump such an old thread for such an insignificant post?

neways, this is a great tut. definetely helped me awhile ago.


265.

None

Topic: mochi ads

Posted: 10/14/08 09:56 AM

Forum: Flash

I doubt it.

Why would you want ads if the game is no finished?


266.

None

Topic: Major Issuee...

Posted: 10/14/08 07:15 AM

Forum: Flash

At 10/14/08 07:12 AM, reefermadness wrote:
for(i=i;i<26;i++) {...
i=i ?

lmfao. yeah u need to start i at 1.

also, u need _root before the [] brackets. and why 26? u need to have a variable representing the amount of enemies currently on stage.


267.

None

Topic: The Flash 'Reg' Lounge

Posted: 10/14/08 06:32 AM

Forum: Flash

At 10/14/08 06:23 AM, Toast wrote: halloween
Is it halloween already? I see they chaned the bg and header, but i hope it's not today. I had a game due for halloween and im definitely not gonna finish it in time lmao

I think it's a bit early to have NG haloween-themed, it's 17 days away.

... dude, how do u not know when haloween is? october 31.


268.

None

Topic: Flash AS4

Posted: 10/14/08 06:24 AM

Forum: Flash

omg another flash cs4 thread?


269.

None

Topic: Zoo Animal Art Thread

Posted: 10/13/08 08:42 PM

Forum: Flash

it doesn't belong in the flash forum, and it's not good enough for the art forum.

Zoo Animal Art Thread


270.

None

Topic: Newgrounds Preloader?

Posted: 10/13/08 08:40 PM

Forum: Flash

At 10/13/08 08:39 PM, Alpharius120 wrote: When Newgrounds likes your game/movie enough to sponsor you.

newgrounds sponsors?

holy shawt!


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Viewing 241-270 of 1,000 matches. 136 | 7 | 8 | 9 | 10 | 11 | 122334