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Author Search Results: 'mayoarm11'

We found 1,013 matches.


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Viewing 991-1,013 of 1,013 matches. 11426 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34

991.

None

Topic: frame actionscript problem

Posted: 04/30/08 02:08 PM

Forum: Flash

hello. I have entered actionscript in a specific frame in a specific scene. When I test the scene (ctrl+alt+enter), flash completes the actionscript in the specific frame. But when I test the entire movie (ctrl+enter), and arrive to the scene, flash does not complete the frame's AS.
Does anyone know the reason as to why flash does that, and if so, how it can be solved?
thnx in advance

-mayo


992.

None

Topic: dl'ing audio?

Posted: 04/28/08 08:39 AM

Forum: Flash

I simply google sound effects :p
or if i need a specific sound effect such a pistol shot, i google pistol sound effect or w/e...

I actually need like bg music now. The audio portal's pretty good, but it takes so much time finding a good, suitable song for your game. I don't like the way it is designed / classified. When you search by genre, it lists songs in descending order of rating. I think that in that list, should be a little preview button, so that when you click on it, you begin to load, and hear the song, and a stop button next to is ofcourse. That way, you don't have to click on link, and wait like 5 mins for it to load, simply to realize it is crappy, or unfitting for your flash... Anyone second my opinion? :)


993.

None

Topic: dl'ing audio?

Posted: 04/27/08 09:49 AM

Forum: Flash

ahh lol. how dumb am i...? I never considered right-clicking the link, rather than left-clicking it.

thank you, sir.

As this thread seems pointless now, it can be further dedicated to discussing descent sound effect websites... Or w/e :p


994.

None

Topic: dl'ing audio?

Posted: 04/27/08 09:35 AM

Forum: Flash

technically, this doesn't belong in the flash forum, but I couldn't find any other suitable forum for this thread, so...

I wish to download audio clips... I searched this on google, and recieved an endless amount of sites containing audio clips... When I click on one to download, it sends me to a page where I can hear the sound with quicktime, but there is no alternate download button. And if I wish to download the audio using quicktime, I would have to have quicktime pro, which costs money :(

so i guess my question is:
how do I download audio clips w/o the help of quicktime...?

and my secondary question: Is there any awesome audio-clips site that has like a lot of really cool audio clips???

thank you in advance for any of your help.

-mayo


995.

None

Topic: urgent AS question. help!

Posted: 04/24/08 04:59 PM

Forum: Flash

At 4/24/08 04:21 PM, CaiWengi wrote: I didnt link you there for no reason.

Heres the exact thread linky look towards the bottom

ahah - i see. I assumed that you were linking me to the main AS:main page, and didn't realize the hitTest topic was more advanced than I thought. Yes, that topic did help me a bit. Thank you sir, your skills to link to AS tuts are amazing. lol.


996.

None

Topic: urgent AS question. help!

Posted: 04/24/08 04:08 PM

Forum: Flash

come on... no one has a solution?
I experiment w/ several diff ways, and cant find an answer to my problem.


997.

None

Topic: urgent AS question. help!

Posted: 04/24/08 03:12 PM

Forum: Flash

At 4/24/08 02:45 PM, CaiWengi wrote: Im sure you probably no AS MAIN but if not well there you go

There are tutorials for more advanced hit tests. Im pretty sure there is a pixel to pixel one. That would work for you oval

Couldn't find any :(

At 4/24/08 02:45 PM, CaiWengi wrote: And are you expecting flash to have a function for predicting where your player might go and if its going to hit a wall then to stop you? Thats asking a lot...

no, but I do want a function similar to hitTest that doesn't simply 'makes a rectangle' around the shape and declares that as the shape's boundaries. A 'pixel to pixel' function, as you said before.


998.

None

Topic: urgent AS question. help!

Posted: 04/24/08 02:46 PM

Forum: Flash

lol! extremely apologize for double posting, and now triple posting, but...

what if I make square MC's outside of the gray area, and request for the character to hitTest the gray MC, but not hitTest the other MC's. that would work, wouldn't it!? In the picture, the 'other' MC's would be the white area...

~_^


999.

None

Topic: urgent AS question. help!

Posted: 04/24/08 02:42 PM

Forum: Flash

final note:
I apologize for spamming, but consider this:
what if it was an oval border shaped area that I wish the character to stay in? border meaning the outline. A shape like 0 for example. Can't use hitTest nor the Math.Cos/Sin functions.


1,000.

None

Topic: urgent AS question. help!

Posted: 04/24/08 02:38 PM

Forum: Flash

Obviously, I've thought of that myself, but I refuse to accept that an advanced program such as adobe flash doesn't offer SOME kind of function for this.

Regardless, I greatly appreciate your help, and will use your advice if I won't find any other solution.

;)


1,001.

None

Topic: Delete Movieclip

Posted: 04/24/08 02:33 PM

Forum: Flash

At 4/24/08 02:27 PM, El-Presidente wrote: _root.coin.swapDepths(_root.getNextHighe stDepth());
_root.coin.removeMovieClip();

ummm doesn't that delete the MC permanently?
I'm not sure, and I'm too lazy to check, but here's what I would do:
Make a blank frame in your movie clip. For demonstrational purposes, your regular frame would be frame 1, and the blank frame would be frame 2... so
// hit test w/e you wanted here
this.gotoAndStop(2);
// else or w/e da hell u want
this.gotoAndStop(1);

the gotoAndStop function plays a specifc frame in your MC's timeline. Ofcourse if you're dealing with AS3 the 'this' would change to w/e name your MC has.


1,002.

None

Topic: urgent AS question. help!

Posted: 04/24/08 02:28 PM

Forum: Flash

as requested by the kind gentleman:
http://img91.imageshack.us/img91/9477/11 782324hw6.gif

the reason I didn't post this image in my original post is that the actual shape of the maze is not important, as I'm not even done with it. And it's not even a maze game lol, I just want to know how to be able to make my character stay on a specific shape.

thnx in advance for any of ur help.


1,003.

Sad

Topic: urgent AS question. help!

Posted: 04/24/08 02:08 PM

Forum: Flash

hello.
I have a movie clip of a certain "maze", if you will, and I wish for my character to only be able to walk ont he 'maze'. The maze is in a certain shape, for example:
|------------|
| |-------------|
| | |
| | |
| |-------------|
|------------|

I tried solving this problem with the hitTest function, but it didn't work... any suggestions, guys?


1,004.

Happy

Topic: As: Main

Posted: 04/06/08 12:05 PM

Forum: Flash

yo i looked through some tutorials but couldnt find the answer to my solution, if someone would simply tell me the solution or direct me to the tutorial teaching how to solve it, that'd be awesome... here it is:

i have an integer type variable named angle. its content is the angle i want the object to move. for instance if the angle is 45 it should move diagonally upwards, and to the right. ... help please.


1,005.

Expressionless

Topic: My entry for the Metal Gear Collab

Posted: 04/04/08 01:20 PM

Forum: Flash

that... wasn't very... good... =/


1,006.

Questioning

Topic: Rating Theory

Posted: 11/26/07 01:25 PM

Forum: General

I thought (I'm sure I'm not the first) of an interesting concept for voting. If, for instance, the flash you wish to vote for has a current rating of 4.3. You, personally, think that that is too high, and believe it is deservant of a lower rating. 3 for instance. What I sometimes do is vote 0 for the flash, so its ranking will decrease more than if I would have voted a 3, therefore furthering the rating to what I thought it deserved in the first place. What I would like to know is what you think of this concept. Wethear it is good or not and why.

If this sort of method is frowned upon in the NG community, I apologize beforehand, as I did not know, and if so, I will immediatley stop.


1,007.

None

Topic: AS: Text Fields

Posted: 11/16/07 11:25 AM

Forum: Flash

lol gerbil don't spam.

yo how do i change the text's size??


1,008.

Expressionless

Topic: AS: Dynamically changing colors

Posted: 11/15/07 06:55 AM

Forum: Flash

how do i change the color not to a solid color, but to a gradient color (linear / radial)?


1,009.

Sad

Topic: As: Another Way About Healthbars

Posted: 11/07/07 04:01 AM

Forum: Flash

can someone please help me with a problem...
I have two movie clips, one of my main character, who walks with the arrow keys, and one of a stamina bar (with the width tweened accordingly). This is the actionscript I have for the movie clips. What I want to know is why doesn't my stamina bar shrink as my character walks.

stamina bar
onClipEvent(load){
this._width=200;
}
onClipEvent(enterFrame){
this._width=_root.stamina*2;
}

main character dude
onClipEvent(load){
_global.stamina = 100;
}
onClipEvent(enterFrame){
if (Key.isDown(Key.LEFT)){
this._x-=speed;
stamina--;
}
if (Key.isDown(Key.RIGHT)){
this._x+=speed;
stamina--;
}
if (Key.isDown(Key.UP)){
this._y-=speed;
stamina--;
}
if (Key.isDown(Key.DOWN)){
this._y+=speed;
stamina--;
}
}

btw... I already posted this in another thread, no one helped me, and that is why im posting it again here.


1,010.

None

Topic: AS: Variables

Posted: 11/06/07 05:59 PM

Forum: Flash

At 8/9/05 08:58 AM, Rantzien wrote: Global variables are variables that are accessible from everywhere in your Flash file. They can be changed and read from every timeline and scope, as long as you don't have a local or timeline variable with the same name. In that case, the global variable can only be accessed from outside the other variable's scope. When you declare a global variable, you can't use var, which means you can't apply Strict data typing to a global variable. Instead, you use the word _global when declaring. Like this:
_global.variableName = value;
For example:
_global.myPassword = "3ehjTEx56";
A global variable can be declared anywhere, just remember, and this goes for all scopes, that the variable must be declared before you can access it.

can someone please help me with a problem...
I have two movie clips, one of my main character, who walks with the arrow keys, and one of a stamina bar (with the width tweened accordingly). This is the actionscript I have for the movie clips. What I want to know is why doesn't my stamina bar shrink as my character walks.

stamina bar
onClipEvent(load){
this._width=200;
}
onClipEvent(enterFrame){
this._width=_root.stamina*2;
}

main character dude
onClipEvent(load){
_global.stamina = 100;
}
onClipEvent(enterFrame){
if (Key.isDown(Key.LEFT)){
this._x-=speed;
stamina--;
}
if (Key.isDown(Key.RIGHT)){
this._x+=speed;
stamina--;
}
if (Key.isDown(Key.UP)){
this._y-=speed;
stamina--;
}
if (Key.isDown(Key.DOWN)){
this._y+=speed;
stamina--;
}
}

The reason I put this post in this thread and not in the bars tutorial is because I am quite sure the problem is the global variable.


1,011.

None

Topic: New Programmer :)

Posted: 11/06/07 03:17 AM

Forum: Flash

At 11/5/07 02:12 PM, UnknownFury wrote:
Well just check out here and actionscript.org etc.

The newgrounds collection is really helping. Wow thank you so much.

At 11/5/07 05:03 PM, Fickludd wrote: There are two versions of AS used currenty:
AS2.0
The older version which is in my opinion has less logical syntax and many strange ways. It also doesn't require you to define you're variables proper, which is cool for small programs and worthless for larger ones. Works fine with procedural programming.
AS3.0
Newer version with streamlined syntax compared to the previous version. It also executes up to 8 times faster because of a more effective language and compiler. Works best with OOP (Object Oriented Programming).

I've learnt first AS2 and then AS3 and I think AS3 is definitly the thing to know. Kirupa has a lot of good material, but I can't find the link right now.

Thank you very much, I will explore further the actionscript version differences, as I now see it is important.


1,012.

None

Topic: New Programmer :)

Posted: 11/05/07 01:26 PM

Forum: Flash

At 11/5/07 01:11 PM, souled wrote:
At 11/5/07 01:04 PM, mayoarm11 wrote: I already know C programming, and know for a fact that these languages share quite a lot of similarities ("for" and "while" loops for example), so I am not totally new to the field.
What exactly does C do? If it sounds interesting then I'll teach you Actionscript and you could teach me C. =)

lol. It is the basic computer programming language. It is used in EVERYthing... from programming windows itself, to the Microsoft Office programs, to programming video games. Although it requires a lot of experience and years of learning to be able to program at that level, as well as frustration ^.^.
The level at which I can teach you goes no higher than programming seemingly (they're actually hard) programs such as printing on the screen all prime numbers from 1 to a number given by the user. Such programs that will not interest you (i assume). sorry :(... but if you still wanna learn it I will be more than happy to teach you what I know, and vice-versa.

At 11/5/07 01:15 PM, Pepperoach wrote: I'm pretty sure buying a GOOD book is the best way to learn, but most of the stuff I know I either found out by myself or learned with tutorials :P

That does seem like the best, and most logical, solution, although I will wait for a bit more replies until I empty my pockets :)


1,013.

Elated

Topic: New Programmer :)

Posted: 11/05/07 01:04 PM

Forum: Flash

Hello everybody. I am a new actionscript programmer, and also a new newground-forumer :) (first post).
I wanted your advice on how I should precede on learning actionscript. I already know C programming, and know for a fact that these languages share quite a lot of similarities ("for" and "while" loops for example), so I am not totally new to the field. I want to know what the best way is to learn actionscript... should I:

>> purchase a book (I don't mind spending $50-)

>> learn from countless online tutorials that, from what I have seen up to date, do not teach you EXACTLY what each line does. If this is the method you reccomend for me, please state some websites / toturials that provide extremely detailed explanations of each and every aspect of everything they go about teaching.

Thank you, your help is (will be ^.^) very much appreciated.


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Viewing 991-1,013 of 1,013 matches. 11426 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34