At 4/27/04 12:31 PM, --Amish-- wrote:
Woah ans anytone got any questions coz this topics dyig. No question to big or small
Question
1- How to make it , when you , lets say, jump, to play all the animation ( even if u release the jumping button ) until its done before being able to do something else
2- How to make it , when u press X , play an animation and after the animation is done ( if ur still holding the X button ) you have the posibility to do something u could do before if u didnt press that button, for instance aiming and shooting
3- How to make it like alien homicid , when ur cursor points towards the upper screen, ur caracter aims towards there too
4- I have problems when my character hits a wall, im trying to make the background stop moving when he does but i couldnt, i trying _root.bg._x = _root.Walls._x but it didnt quite work do to the fact that when he hits the wall the background has a ick and moves back
What im thinking is putting something like this : _root.bg._x = Current position of bg stops but i don't know how to express that with flash