The Enchanted Cave 2
Delve into a strange cave with a seemingly endless supply of treasure, strategically choos
4.39 / 5.00 38,635 ViewsGhostbusters B.I.P.
COMPLETE edition of the interactive "choose next panel" comic
4.09 / 5.00 15,161 ViewsAt 6/30/09 03:13 PM, yurgenburgen wrote: They might want you to write examples of bug reports and whatnot, to show that you can do it whenever necessary. I've never had any kind of written interview before, but count yourself lucky it's not a phone interview.
yea I hate phone interviews they are shite! figured it might be bug report stuff, maybe even just something stupid about terminology or whatever.. just have to wait and see lol
Cheers
should be spiders 'cause you swallow on average about 8 a year or something like that while you sleep, they just crawl into your mouth and you automatically swallow them.
lol nasty buggers and you always walk thru their webs and get pwnd
I've got a job interview as a games tester on friday XD
just been told theres a written test.. any Ideas what to expect?, i'm kinda hoping its just example bug reports and stuff but I haven't a clue.
thanx for any help XD
At 12/23/08 05:56 AM, SimonG wrote:At 12/22/08 03:38 PM, cronic-22 wrote: Nollie 360 flip FTWCan't see it either
maybe cuz of Mac :OYOU PLAY SKATE?!?!?!?!?! LOVE YOU!!!!
are you going to modofy your flash simonG?
luv cronic
At 12/23/08 08:38 AM, BananaBreadMuffin wrote: I voted.
Now vote on mine kthnx.
http://skate.share.ea.com/profiles/25006 /posts/420844.aspx
i just voted, btw wasnt thta get 20 votes the most annoying achievment ever
cronic-22 (round my mates cant be arsed to logout-logon)
I dont know any php stuff im quite crap at that side of things lol
if you could help that would be awesome!
Thanks
Matt
A Foreign Exchange rate feed FROM the pound to US Dollar, Hong Kong Dollar and the euro I found this site does exactly what I want but the dude wasn't happy with it :|
so if you can help with this the site is here (thats not good enough >:(
http://www.exchange-rates.org/AddCustomC ontent/RatesTable
so i would like another source like the above.
sorry for the stupid question but clients can be right annoyances
cheers in advance
Matt
fuckin' wicked mate :) good job
and thanks for that!
Matt
I have this code for an actionscript clock
onClipEvent (enterFrame) {
time = new Date();
mil = time.getUTCMilliseconds();
s = time.getUTCSeconds();
m = time.getUTCMinutes();
h = time.getUTCHours();
seconds._rotation = s*6+(mil/(1000/6));
minutes._rotation = m*6+(s/10);
hours._rotation = h*30+(m/2);
}
how can I offset this so that it is displayed in different timezones
any help would be greatly appreciated
Thanks
Matt
I went there and found some code so thanks for that.. I found a way of making it drop up but it is really glitchy as in when you mouseover it for the first time it appears in the middle..
the code works perfectly as a drop down I just don't know how to modify it any more. I have already posted the code I've used.
any more help would be excellent
Thanks a lot
Matt
To make a HTML/ Javascript clock from scratch... there's lots of free ones online but they have stupid advertisements that work on mouseover that i don't want.
any help would be awesome thanks guys
Matt
yea i do mean drop down menus but instead of going down they go up as my nav bar for the site is at the bottom of the page...
here is my current javascript:
<style type="text/css">
#dropmenudiv{
position:absolute;
border:0px;
border-bottom-width: 0;
font:normal 12px Verdana;
line-height:18px;
z-index:100;
}
#dropmenudiv a{
width: 100%;
display: block;
text-indent: 0px;
border-bottom: 0px;
text-decoration: none;
font-weight: bold;
}
#dropmenudiv a:hover{
background-color: white;
}
</style>
<script type="text/javascript">
var menu1=new Array()
menu1[0]='<a href=""><img src="venture.jpg"></a>'
menu1[1]='<a href=""><img src="profile.jpg"></a>'
menu1[2]='<a href=""><img src="approach.jpg"></a>'
menu1[3]='<a href=""><img src="aims.jpg"></a>'
menu1[4]='<a href=""><img src="business.jpg"></a>'
menu1[5]='<a href=""><img src="development.jpg"></a>'
menu1[6]='<a href=""><img src="growth.jpg"></a>'
menu1[7]='<a href=""><img src="innovation.jpg"></a>'
menu1[8]='<a href=""><img src="expansion.jpg"></a>'
menu1[9]='<a href=""><img src="property.jpg"></a>'
menu1[10]='<a href=""><img src="collab.jpg"></a>'
menu1[11]='<a href=""><img src="contact.jpg"></a>'
var menu2=new Array()
menu2[0]='<a href=""></a>'
menu2[1]='<a href=""></a>'
menu2[2]='<a href=""></a>'
var menuwidth='165px'
var menubgcolor='white'
var disappeardelay=250
var hidemenu_onclick="yes"
var ie4=document.all
var ns6=document.getElementById&&!document.all
if (ie4||ns6)
document.write('<div id="dropmenudiv" style="visibility:hidden;width:'+menuwidth+';background-color:'+menubgcolor+'" onMouseover="clearhidemenu()" onMouseout="dynamichide(event)"></div>')
function getposOffset(what, offsettype){
var totaloffset=(offsettype=="left")? what.offsetLeft : what.offsetTop;
var parentEl=what.offsetParent;
while (parentEl!=null){
totaloffset=(offsettype=="left")? totaloffset+parentEl.offsetLeft : totaloffset+parentEl.offsetTop;
parentEl=parentEl.offsetParent;
}
return totaloffset;
}
function showhide(obj, e, visible, hidden, menuwidth){
if (ie4||ns6)
dropmenuobj.style.left=dropmenuobj.style.top="-500px"
if (menuwidth!=""){
dropmenuobj.widthobj=dropmenuobj.style
dropmenuobj.widthobj.width=menuwidth
}
if (e.type=="click" && obj.visibility==hidden || e.type=="mouseover")
obj.visibility=visible
else if (e.type=="click")
obj.visibility=hidden
}
function iecompattest(){
return (document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body
}
function clearbrowseredge(obj, whichedge){
var edgeoffset=0
if (whichedge=="rightedge"){
var windowedge=ie4 && !window.opera? iecompattest().scrollLeft+iecompattest().clientWidth-15 : window.pageXOffset+window.innerWidth-15
dropmenuobj.contentmeasure=dropmenuobj.offsetWidth
if (windowedge-dropmenuobj.x < dropmenuobj.contentmeasure)
edgeoffset=dropmenuobj.contentmeasure-obj.offsetWidth
}
else{
var topedge=ie4 && !window.opera? iecompattest().scrollTop : window.pageYOffset
var windowedge=ie4 && !window.opera? iecompattest().scrollTop+iecompattest().clientHeight-15 : window.pageYOffset+window.innerHeight-18
dropmenuobj.contentmeasure=dropmenuobj.offsetHeight
if (windowedge-dropmenuobj.y < dropmenuobj.contentmeasure){ //move up?
edgeoffset=dropmenuobj.contentmeasure+obj.offsetHeight
if ((dropmenuobj.y-topedge)<dropmenuobj.contentmeasure) //up no good either?
edgeoffset=dropmenuobj.y+obj.offsetHeight-topedge
}
}
return edgeoffset
}
function populatemenu(what){
if (ie4||ns6)
dropmenuobj.innerHTML=what.join("")
}
function dropdownmenu(obj, e, menucontents, menuwidth){
if (window.event) event.cancelBubble=true
else if (e.stopPropagation) e.stopPropagation()
clearhidemenu()
dropmenuobj=document.getElementById? document.getElementById("dropmenudiv") : dropmenudiv
populatemenu(menucontents)
if (ie4||ns6){
showhide(dropmenuobj.style, e, "visible", "hidden", menuwidth)
dropmenuobj.x=getposOffset(obj, "left")
dropmenuobj.y=getposOffset(obj, "top")
dropmenuobj.style.left=dropmenuobj.x-clearbrowseredge(obj, "rightedge")+"px"
dropmenuobj.style.top=dropmenuobj.y-clearbrowseredge(obj, "bottomedge")+obj.offsetHeight+"px"
}
return clickreturnvalue()
}
function clickreturnvalue(){
if (ie4||ns6) return false
else return true
}
function contains_ns6(a, b) {
while (b.parentNode)
if ((b = b.parentNode) == a)
return true;
return false;
}
function dynamichide(e){
if (ie4&&!dropmenuobj.contains(e.toElement))
delayhidemenu()
else if (ns6&&e.currentTarget!= e.relatedTarget&& !contains_ns6(e.currentTarget, e.relatedTarget))
delayhidemenu()
}
function hidemenu(e){
if (typeof dropmenuobj!="undefined"){
if (ie4||ns6)
dropmenuobj.style.visibility="hidden"
}
}
function delayhidemenu(){
if (ie4||ns6)
delayhide=setTimeout("hidemenu()",disappeardelay)
}
function clearhidemenu(){
if (typeof delayhide!="undefined")
clearTimeout(delayhide)
}
if (hidemenu_onclick=="yes")
document.onclick=hidemenu
</script>
with this on the table where i want the button:
<td width="161" height="50"><a href="default.htm" onClick="return clickreturnvalue()" onMouseover="dropdownmenu(this, event, menu1, '150px')" onMouseout="delayhidemenu()"><img src="About.jpg" width="157" /></a></td>
Thanks
Matt
Hey I'm just wondering how to make drop down menu's.. that go up. I have the buttons that need the menus in separate columns on their own row.
Any help would be greatly appreciated I'm really stuck on this :( and it's kind of depsperate
thanks in advance
Matt
thanks for that... How are these programming languages implemented? as in how do you do it?
Can you run them through flash or not or are they purely text based coding?
Sorry I actually know nothing about this sort of coding
Thanks
Anything about VML or VRML coding, what's the difference between them?
Im looking to make a rounded edge cube that spins as the mouse flicks over it with all the faces as clickable buttons. I have gone as far as I can using actionscript but now I'm looking into other coding methods as A/S just doesn't cut it.
any help or information would be greatly appreciated.
Cheers
Matchbox
how would I change this code
theScene["image"+i].contents.attachBitmap(flash.display.BitmapData.loadBitmap("image"+i),1,false,true);
to attach a movie clip instead of a bitmap?
thanks in advance
Matchbox
Sorry for the double post but this is really doing my head in lol
I can e-mail anyone the flash file or the SWF to show what i mean.
Thanks
The advice to charge £100 a page i think is absurd. Your prices can and should be all over the place. And also your price should mirror your skill and reputation.
you say that but i know people who get loads of work charging £200 plus per page in the west end but I do agree try and make your prices seem attractive but make sure its not so low that its not worth doing
no worries good luck an all that shiz
I do a lot of flash Design and Development website building etc.
umm usually If its a Big job like a full site build etc, I charge by the job at about £100 per page/section so from about £200-£1000 for the whole thing.
A few things to factor into your cost:
how much content
how complex
how much programming is required
do you need to have a special image viewer coded etc.
if its only a little job I charge by the hour, i think the going rate these days is about £10 - £20 an hour and up depending on how good you can do the job really. But if your looking to go seriously into the business you may have to drop that or work to budgets for clients. I've had to do quite big jobs for pretty much nothing just to get the client on board as work is quite hard to come by because competition in this field is so strong.
hope that was useful if not a tad gloomy lol
Matchbox
onEnterFrame would use musicmc.gotoAndStop(2) once and the music would start playing once I enter the frame that the my music mc is on. The problem is, is that the music does not stop once I exit the frame.
-on the exit frame (the one where you don't want the music) try putting, _root.stopallsounds();
or (this might not work but)
_root.stopsound("name of sound you want stopped")
hope thats helpful
Matchbox
instead of gotoAndPlay(scene "22") try something like gotoAndPlay(_root.scene 22) Flash really doesn't like going to other scenes using actionscript lol....
as for doing it in movie clips it is a HELL of a lot easier to do everything that way
using movieclips for example in your sonic character you can have different frames for different animations E.G:
10 frames of sonic running with a gotoandplay(frame 1) at frame 10 so it loops the run
and say 10 frames for dying. so at the end of your health bar i.e when it reaches 0 you can put _root.sonic.gotoAndPlay(beginning of dying frames say frame 11) and have a stop on the end of that and then _root.gotoAndPlay(gameover screen) or summin.
and all of the animations etc would all go in the one sonic MC saving a whole bunch of scenes.
you could make a whole game in one MC if you really wanted.
but yea anyhoo
dont know if thats any help
I have this ridiculously long code to make my little cube spin around with the mouse and my own images. Im just wondering how I can make the images work as buttons to.. loadMovie (main.swf, /holder) sort of thing.
Heres my code:
Stage.scaleMode = 'noScale';
var rotations = {x:0, y:0, z:0};
var boxPoints = [{x:-100, y:-100, z:-100}, {x:100, y:100, z:-100}, {x:-100, y:100, z:-100}, {x:-100, y:-100, z:100}, {x:100, y:-100, z:100}, {x:100, y:100, z:100}];
this.createEmptyMovieClip("theScene",1);
theScene._x = 200;
theScene._y = 200;
focalLength = 300;
createImages();
theScene.onEnterFrame = function() {
rotations.x -= this._ymouse/2000;
rotations.y += this._xmouse/2000;
var points2d = pointsTransform(boxPoints, rotations);
movieClip3PointTransform(this.image0,points2d[2],points2d[0],points2d[3]);
movieClip3PointTransform(this.image1,points2d[5],points2d[1],points2d[2]);
movieClip3PointTransform(this.image2,points2d[0],points2d[2],points2d[1]);
movieClip3PointTransform(this.image3,points2d[4],points2d[3],points2d[0]);
movieClip3PointTransform(this.image4,points2d[3],points2d[4],points2d[5]);
movieClip3PointTransform(this.image5,points2d[1],points2d[5],points2d[4]);
};
function createImages() {
var i = 6;
while (i--) {
theScene.createEmptyMovieClip("image"+i,i);
theScene["image"+i].createEmptyMovieClip("contents",i);
theScene["image"+i].contents.attachBitmap(flash.display.BitmapData.loadBitmap("image"+i),1,false,true);
}
}
function pointsTransform(points, rotations) {
var tpoints = new Array();
var sx = Math.sin(rotations.x);
var cx = Math.cos(rotations.x);
var sy = Math.sin(rotations.y);
var cy = Math.cos(rotations.y);
var sz = Math.sin(rotations.z);
var cz = Math.cos(rotations.z);
var x, y, z, xy, xz, yx, yz, zx, zy;
var i = points.length;
while (i--) {
x = points[i].x;
y = points[i].y;
z = points[i].z;
xy = cx*y-sx*z;
xz = sx*y+cx*z;
yz = cy*xz-sy*x;
yx = sy*xz+cy*x;
zx = cz*yx-sz*xy;
zy = sz*yx+cz*xy;
tpoints[i] = {x:zx, y:zy};
}
return tpoints;
}
function movieClip3PointTransform(mc, a, b, c) {
mc._visible = pointsIsVisible(a, b, c);
if (!mc._visible) {
return;
}
var m = mc.transform.matrix;
m.tx = b.x;
m.ty = b.y;
m.a = (a.x-b.x)/mc.contents._width;
m.b = (a.y-b.y)/mc.contents._width;
m.c = (c.x-b.x)/mc.contents._height;
m.d = (c.y-b.y)/mc.contents._height;
mc.transform.matrix = m;
}
function pointsIsVisible(c, b, a) {
var db = b.x-a.x;
if (!db) {
return (a.y>b.y == c.x>a.x);
}
var dc = c.x-a.x;
if (!dc) {
return (a.y>c.y == b.x<a.x);
}
return ((b.y-a.y)/db<(c.y-a.y)/dc) != (a.x<b.x == a.x>c.x);
}
any help would be greatly appreciated.
Thanks in Advance!!!
Matt
How to convert .swf files into .3gp for free?
I want to put some of my flash movies on my phone
Thanx :)
Matt
hey Thanx for your help!!
I got it sorted in the end just needed a bit of fine tuning!
THANX!!!!!!
Cheers for that It kind of works but when you click, it only jumps back one frame
is there anyway of making it play?
Thanx
Matt
I'm Trying to make an image viewer kind of like the one on this site:
www.elviscommunications.com (under the our work section)
I can get the frames to move forward but i cant get them to reverse.
on (release) {
this.onEnterFrame = function() {
play();
if (_currentframe == 15) {
stop();
delete this.onEnterFrame;
}
};
}
this is the code that makes it go forward I just need an .. on (release) { reverse to frame 1}
I would really appreciate your help
Many thanks in advance
Matt
Cheers for that, got it all working and what not XD
Hey!
Right i have some movie clips that have an avoid mouse actionscript on them... this code works fine but i need to have them with a boundary so they are encased within a circle and cant escape...
its just to look nice on a web site I'm making really.
heres a download link to the .fla
www.the3rdedge.com/client_folder/avoidmo use.fla
I have already tried a few variations of boundary code but none of them have worked... :|
any help would be excellent, could you post the code in your reply or email me the file (mat@the3rdedge.com) :D please
thanx in advance
Matt