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Response to: The Luigi Dies Collab 2 Posted October 1st, 2009 in Game Development

At 9/30/09 08:52 PM, FlashfireEX wrote: Also, done. Forgot to add the watermark to your second, I know. I will add it. I WONT FORGET THE LINK THIS TIME! http://www.swfcabin.com/open/1254356350

The part gets a LAMO from me.
This collab's going nicely!

Response to: The Luigi Dies Collab 2 Posted September 30th, 2009 in Game Development

Nope, is there a duedate for this thing yet, or do I still have time?

We have all the time in the world.

Response to: The Newgrounds Pass Collab! Posted September 30th, 2009 in Game Development

At 9/29/09 09:54 PM, Mattster wrote: Hey Guys! Test it out!
http://spamtheweb.com/ul/upload/290909/7 8830_GameEngine.php

It's rough, this is NOT the design or layout, just something to work with.

You can skip the level with right-click > Forward, but only for this, soon I will add a penalty for right-clicking!

What do you guys think?

Very nice :)

Response to: The Luigi Dies Collab 2 Posted September 29th, 2009 in Game Development

DON'T FORGET WATERMARKS!

Else No one will know who did his favourite part...

USE EASE ON JUMPS!

For a human... Kind... Thingy...

STREAM YOUR SOUNDS!

It's better to lip styc like that...

DUCK JUMPS!

Add the duck poses to the Jumping...

TWEEN FROM ONE FORM TO ANOTHER!

I... I don't know how to say it... Try it yourself

AND FINALLY, PLEASE USE ORIGINAL JOKES!

Luigi Jumping to the flag pole takes is way too overused so please don't use it.
Response to: The Luigi Dies Collab 2 Posted September 29th, 2009 in Game Development

At 9/29/09 10:44 PM, ikool wrote:
At 9/29/09 09:21 PM, SilverTwink wrote: http://www.swfcabin.com/open/1254271468
Sweet background. I think I saw the ground glitch as the animation looped, you may wanna fix that.

So... Hey, your back. So, is your animation's ready?

Response to: The Luigi Dies Collab 2 Posted September 29th, 2009 in Game Development

At 9/29/09 06:43 PM, FlashfireEX wrote: DANG I ALWAYS FORGET TO POST THE LINK (http://www.swfcabin.com/open/1254262034 )

Awesome. Mario 3! Yay!

Response to: The Luigi Dies Collab 2 Posted September 29th, 2009 in Game Development

At 9/28/09 05:41 PM, FlashfireEX wrote: Part 3: http://www.swfcabin.com/open/1254172131

It uses my sprite effects.

Response to: The Luigi Dies Collab 2 Posted September 28th, 2009 in Game Development

At 9/28/09 12:16 PM, HyperGumba wrote: Imma still working on mine,but there is a lot other stuff I have to do,so you have to be a bit patient (especially because I write Latin exams in two days and I suck)

We will be. We will.

Response to: The Luigi Dies Collab 2 Posted September 28th, 2009 in Game Development

Y'hello? Anyone?

Response to: The Luigi Dies Collab 2 Posted September 28th, 2009 in Game Development

To do list:

1. Fill up all of the places
2. Do all of the parts
3. Making the Menu, Preloader, Credits and bios
4. Giving it all to me
5. Final Check

Response to: The Luigi Dies Collab 2 Posted September 28th, 2009 in Game Development

At 9/28/09 01:55 AM, MrRandomist wrote: this may look like it will finish and possibly do well, lets hope so MFM's
i can do a pre-loader and Menu for this collab if need be just PM me

Yeah... Thanks.
No, you can't do anything about Menu and Preloader. FlashFireEX does that, but thanks anyways.

Response to: The Luigi Dies Collab 2 Posted September 28th, 2009 in Game Development

At 9/27/09 08:27 PM, FlashfireEX wrote:
At 9/27/09 08:25 PM, FlashfireEX wrote: Here's my second part. It's short but has a funny follow up.

Funny level:
Non------Meh----*----LOL----------LAMO--
-------------ROFL

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

I know! Let's do bios!

Name:
Age:
Parts:

Comments:

Mine

Name: Alon Karmi
Age: Over 9000!
Parts: Collab orginaser, Original Idea, Easter egg 2, Part 1, Part 5, Part 8
Comments: It was very fun making this collab. Again.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 04:14 PM, FlashfireEX wrote: http://www.swfcabin.com/open/1254080480

Here's your part, improved big time. I also did the link thing.

Nice, though very unoriginal. Oh well.
Good improving.

Have you notice in just 2 days we got 100 posts? This collab ispure gold!

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

FlashFire, it's very nice you imporing other's parts though I think you should ask them if they want you to tough their parts.

Theactionscripter: I can't see your part. Reput it in SWFcabin or SpamTheWeb.

OMG 99 POSTS!!! Damn, this collab is going goood!
Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

I wanna put it together though. I need to in order to put in the Play Control and everything.

Haven't we said I'm putting it all and you just do the menu? You putted it all in the original, now It's my turn. I know basic AS too.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 01:38 PM, FlashfireEX wrote:
At 9/27/09 01:33 PM, MarioFlashMovies wrote: Does anyone has a part?

Cool part FlashFire, send me the .fla.
Why do you need the .fla? I need yours. O_o

You = menu
Me = Putting it all

Have you forgot?

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

Does anyone has a part?

Cool part FlashFire, send me the .fla.
Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

Here's my last part.

Yay!
Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

Some notes to you guys:

1. The collab is 15 parts so everyone can have 2 or 3 parts, and not only one. Though, We have to say that there will be only 9 animatiors, so non-credited animators won't get mad.

2. Please don't zoom in too much into a sprite. It's a pixal horror.

3. Again, Make your jokes original. Mario jumping into the flag poll is overused. Way too much.

4. You can have a "Take ___" parts, just no long than 30 seconds.

COLLAB'S CURRENT STAT:
I think it's going great so far.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 09:11 AM, FlashfireEX wrote: HERE'S MY RANDOM SCENE TRANSITION! I will highten the sound quality for the collab. Hope you like it!

http://www.swfcabin.com/open/1254055112

Haha nice, though very overused.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 08:57 AM, HyperGumba wrote: Yeah,I´ve seen how you do it,I already made sure to have some options left if some backgrounds don´t work^^

When talking about background, is there going to be only one background music or do I have to choose my own?

1. Alrighty.

2. I told you that sound effects, music and voice acting are allowed gladly just make sure to fade them out or mute them in the end.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 08:53 AM, HyperGumba wrote: Wow,my VA for Mario came back pretty quick to my voice request and now I got the sentence. Just put some backgrounds together and now I go on to animate it.

Btw. credits for the voice go to Electricstar :3

Alright. Looking forth for the part.
I really recommend about that second background behind I always do.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

1. I just wanted to host this collab because you're hosted the original. I mean.. Putting all toghter.
2. You can't host a collab without a batting average of 3.50
3. My Internet sucks so sorry about the long time you've waited.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

Taking about V-cams, you can use whatever kind you want. I don't really care. It's a kind-of a free collab.
How's my easter egg looks? Is it good?

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

I've finished my Easter Egg.

It took me 20 minutes to do.

To FlashFire, I'M putting all toghter because YOU did everything in the original. Period.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

At 9/27/09 03:15 AM, theactionscripter wrote: Well I don't understand. If my finished part is good, would I still be in the collab? If not, that is fcuking stupid.

The anwser to this question is yes. If your part is good, you can be gladly in the collabration.

Response to: The Luigi Dies Collab 2 Posted September 27th, 2009 in Game Development

Guys, I think we should be messin' up with the parts, not the music!

About the kirby collab, we're going to do it after we'll do that, so please focus on this!

Response to: The Luigi Dies Collab 2 Posted September 26th, 2009 in Game Development

At 9/26/09 02:25 PM, FlashfireEX wrote: G2G now. Bye. I got the very beginning of my first part done. I'll be back later tonight probably. I hope so atleast.

G'bye.
For anyone else, Here is my part. I mean my 2nd part.

I would like to thank my friend for helping editing and ripping.
Response to: The Luigi Dies Collab 2 Posted September 26th, 2009 in Game Development

You don't have to. Just use him and do something funny. Kirby has the best music too. xD

Alright but let's focus on this first.

Really.