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Response to: Fill Tool, Why U No Work!?! Posted November 4th, 2011 in Animation

Make sure you've selected what you want to fill, it's better to fill with photoshop. I haven't found it possible to fill the background, but I imported an all black picture to work as a transition.

Just a thought, and if you don't have Photoshop you can work with GIMP too.

Response to: Philosophy quiz. Posted October 31st, 2011 in General

Well I might as well give it a shot.

Results:

You Scored as Existentialism

Your life is guided by the concept of Existentialism: You choose the meaning and purpose of your life. "Man is condemned to be free; because once thrown into the world, he is responsible for everything he does." "It is up to you to give [life] a meaning." --Jean-Paul Sartre

"It is man's natural sickness to believe that he possesses the Truth." --Blaise Pascal

Existentialism
100%
Utilitarianism
95%
Hedonism
95%
Justice (Fairness)
80%
Kantianism
70%
Apathy
45%
Strong Egoism
35%
Nihilism
5%
Divine Command
0%

Response to: Sprite Animation Critique? Posted October 29th, 2011 in Animation

At 10/29/11 07:41 AM, PersonUnknown wrote: I actually found this to be pretty good! But I have to pick on some of the smaller things.

1) In some parts, the characters slid with the background. It looked a bit unnatural.

2) No sound. :( Good flash almost always starts with good sound! It's not major though.

3) It's a bit short. Flash doesn't have to last hours, but a good 2-3 minutes would do good.

I liked the sprites you had going on there.

Thanks man, I did my best to work with it. However I had to slide them with the background to simulate a 'camera panning' because if I slid just the background then my characters would kinda just float over it. As for the sound, I intended on adding some but I just didn't feel like it since it was a bit of a test animation.

Still welcoming more critique!

Response to: Sprite Animation Critique? Posted October 29th, 2011 in Animation

At 10/29/11 05:56 AM, psychicpebble wrote: For a first flash animation, that was actually really good, much better than my first attempt.

The only thing I can tell you to do is make it faster paced, and you can play with a lot of effects in Flash that'll make it a lot more interesting. If you're using sprites, everything is premade so there's really no limit on what you're able to do with it. Add some sound effects in to make it really interesting.

A great sound website I use is soundsnap.com. You have to sign up and pay but it's extremely worth it in the long run. If that's a bit too much, or you don't want to make an account, etc, I'd suggest just googling it.

Sound will bring your cartoon to life.

Although I wouldn't feel right if I didn't give you a small heads up. If you're getting into flash animation and you're going to take it semi seriously and plan to continue to animate for a while, I'd suggest to you to try to stray away from sprites. They limit your creativity and stunt your animation skills. You'll be in improving in the wrong areas. I'd really really suggest dabbling with your own work and ideas, even if they are bad (which everyone's is at first).

I hate to be "that guy" to say it, but it's merely a suggestion. Every animator tried that at first, but I'm suggesting to not let that become a habit or a style for you.

Regardless, I hope I could help and good luck to you.

Thanks a lot psychic! I'm not much of a good artist and I decided to pick up Sprite Animation as a hobby. I've intended on learning to draw normally so I could get into better flash animation but I decided to find a starting point and rolled with this. You've been helping me out a lot since I've started and I can't help but express how grateful I am for all the help you've given me. Thanks for the tips!

Sprite Animation Critique? Posted October 29th, 2011 in Animation

Well over ten hours poured into this thirty second sprite animation. Haven't added any sounds or touched up the last bit yet, just thought I'd get a general feel for animating. I'm not even sure if this will actually be my first animation as it's just a fight scene. Nevertheless, I'm looking to constructive criticism and reviews to basically show me how to touch it up. Mind you this is my first actual full on flash animation so I'm still getting the hang of it.

Also I know the last bit's fading kinda failed towards the right, I intend on fixing that because I changed the Document Width last minute. Anyways, link to the flash;

http://www.newgrounds.com/dump/item/2c43 c27978b2f4d97b6ede8ea13facdd

Looking forward to seeing what I can improve on!

Response to: Animation Tutor Posted October 29th, 2011 in Animation

Ah. Well. That I can't help you with. I suggest you look up some tutorials via youtube. I'm not particularly familiar with those. But if you make another request be sure to add that bit of information in xD

Response to: Animation Tutor Posted October 28th, 2011 in Animation

I honestly say start off with sprite, they're the easiest. I can't give you much of my time but I do recommend you watch a few tutorials on sprite animating. What version do you have and maybe I can point you in the right direction.

Response to: Animation Tutor Posted October 28th, 2011 in Animation

Not many people are willing to teach animation, and you didn't really specify what kind of animation you're doing. What type are you trying to learn? Sprite? Hand drawn?

Response to: Animater's Hardware Posted October 28th, 2011 in Animation

I personally prefer using a mouse. I hate touchpads because I have this nervous thing where my hands get really sweaty and ends up screwing it up. I only use the touch pad if I need to be extremely accurate and can't be with the mouse.

As for what makes animating a lot easier? Have a really good computer processor and high RAM, my 3 gigs suffices even though I get a few "Not Responding" times yet it still works. Any mobile processor of 2009 or later seems to suffice enough in CS5.5, so I say if you're around that you're golden for the time being.

I'm only messing with sprites, however, so it could be different for hand-drawn animations and much much longer animations.

Response to: animating a buzzsaw Posted October 26th, 2011 in Animation

At 10/26/11 06:29 AM, trishan007 wrote: hey guys since u guys are the experts at animating i decided to ask u guys got any tips when animating this machine so that it will make my life easier ?

I'm quite new to animating but make the saw a symbol, use transform to rotate it clockwise (or counter-clockwise), or get a few pictures of what looks like a rotating buzzsaw, convert that into an animation, and set it on loop.

Just a guess though. I'm sure there's better ways.

Response to: Help a newcomer out. Posted October 26th, 2011 in Animation

At 10/26/11 05:31 AM, Marc-Firewing wrote: I personally hate double posting but I thought I'd include a link to the .swf file

http://www.mediafire.com/?sw8opb418fwnlf 6

I personally don't care if it gets stolen or not, it's just a first-time test to see how to work with flash. I'm not entirely sure if anyone will be able to see what's wrong with it, but I thought I would for reference purposes and if someone can figure out that would help me greatly. If not, it's no big deal.

Thanks everyone for putting up with my extreme newbishness.

Hah! I figured it out! psycho was right, I just had to change it to graphic and switch it from single-frame to loop (which it was mysteriously on)

Third post fail. THANK YOU EVERYONE FOR HELPING ME OUT!

Response to: Help a newcomer out. Posted October 26th, 2011 in Animation

I personally hate double posting but I thought I'd include a link to the .swf file

http://www.mediafire.com/?sw8opb418fwnlf 6

I personally don't care if it gets stolen or not, it's just a first-time test to see how to work with flash. I'm not entirely sure if anyone will be able to see what's wrong with it, but I thought I would for reference purposes and if someone can figure out that would help me greatly. If not, it's no big deal.

Thanks everyone for putting up with my extreme newbishness.

Response to: Help a newcomer out. Posted October 26th, 2011 in Animation

As far as I'm aware of they're all converted to symbols in the properties tab and on the stage. Bah, sorry this is so complicated. I'm not sure what went wrong because it's affecting all of my sprites for some reason, and all of them are symbols I converted, I just can't get any animation to play on the stage whatsoever.

Response to: Help a newcomer out. Posted October 25th, 2011 in Animation

I know how to make the animation though, I just recall the animation moving in the stage (not in the preview) when I hit the play button. I suppose I could be wrong. It would make it so much easier to animate if the running animation played while it moved across the screen while I was in the editor rather than having to check the preview every five minutes.

Response to: Help a newcomer out. Posted October 25th, 2011 in Animation

That doesn't seem to be the case here. It worked fine when I had them as movie clips before I believe, and changing them to graphics in the Library then swapping it out didn't seem to do anything.

Help a newcomer out. Posted October 25th, 2011 in Animation

Okay so I was starting to mess with Adobe Flash CS5 for a bit and was doing good. Then I got distracted by something a friend of mine wanted and when I came back, the sprites wouldn't animate normally while on the stage. They animate fine in the Library and Preview, just not the stage, meaning my sprites are just moving from one end of the screen to another.

Did I be a complete and utter n00b and end up pushing a button here or there that I wasn't supposed to? (Granted I was having trouble with a second symbol so I kinda explored and yeaaah...)

Can someone tell me how to fix this sticky situation I find myself in?