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Response to: rough draft of work for my game Posted October 26th, 2009 in Art

It is hard to tell you how perspective works. I suggest that you google some basic tutorials on the subject. Then I think you should be able to see what is wrong with your picture.

Response to: rough draft of work for my game Posted October 26th, 2009 in Art

At 10/26/09 04:10 AM, Lundsfryd wrote:
At 10/26/09 04:06 AM, EqualToCody wrote: hey guys.
Apprently the people of that little town built their houses directly on the side a hill leveling out for it. All those houses are must be leaning towards the viewer, because with this (sort of) isometric apprach then there should not be a horizontal line in the picture.

Geez.. Where is my head this morning. That hardly made any sence. It looks like the buildings are leaning towards the viewer because that the ground has a different perspective than the building. You should fix that.

Response to: rough draft of work for my game Posted October 26th, 2009 in Art

At 10/26/09 04:06 AM, EqualToCody wrote: hey guys.

Apprently the people of that little town built their houses directly on the side a hill leveling out for it. All those houses are must be leaning towards the viewer, because with this (sort of) isometric apprach then there should not be a horizontal line in the picture.

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 05:11 PM, flyingmonkey456 wrote:
At 10/25/09 04:35 PM, Lundsfryd wrote: Productive huh :)
Me too.. The intro is now done.
The preview
The file
why is it only 350x430? the flash is much bigger than that, lol. how's this supposed to work?

elementary my dear watson.. That is because I wanted to use the same background for the intro as for the collab. So I am thinking you could either place it in the middle of the screen with the rest of the screen around it all black or something, or you could just place it in the layout as the first image in the slideshow. It is a singe movie clip so moving it around should not be to difficult. :)

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 03:36 PM, ReNaeNae wrote: ...so, I have another one that's as done as it's gonna get. Should I just post it, or do we still need easter eggs? (or should they be called tricks ...as in 'trick or treat', since this is halloween? ;P) If so, what do I do with it? (assuming you want to use it for that).

Productive huh :)
Me too.. The intro is now done.
The preview
The file

Response to: [Art Collab] *Tricolor art collab* Posted October 25th, 2009 in Art

At 10/25/09 03:24 PM, Knocturne wrote: Now less boring! I don't know what to do now, I liked the colours I chose a lot and I don't want to do another grayscale one.

Maybe pastels?

Someone pick three colours for me please haha

Allright. Beige, pink and offwhite.

Response to: [Art Collab] *Tricolor art collab* Posted October 25th, 2009 in Art

At 10/25/09 03:18 PM, Knocturne wrote: I changed my drawing, is it better or worse?

Im leaning towards better :)

Response to: NInt3ndo Art Collab Posted October 25th, 2009 in Art

At 10/25/09 02:12 PM, Lundsfryd wrote: Just a little update from me; my medal animation is allmost done, I only need to color about 200 frames and work out some small kinks..

Done and link sent. Now to complete the Grim intro.. Damn I am putting in some serious hours today :S

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 02:47 PM, SLiPZ wrote: I started with this if that's all right. If not, meh.

I like it so far, but it is not done yet is it?

Response to: how do i upload my art???(2) Posted October 25th, 2009 in Art

DUDE! You have to start ALL your threads with an original starter picture. Ig not they your thread get's locked. AND we have other threads for asking these questions. AND remakeing locked threads is allso against the rules. Geesh..

Nilfisk
Response to: NInt3ndo Art Collab Posted October 25th, 2009 in Art

Just a little update from me; my medal animation is allmost done, I only need to color about 200 frames and work out some small kinks..

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 01:56 PM, TheDaveAngle wrote:
At 10/25/09 01:52 PM, big-jonny-13 wrote:
At 10/25/09 12:54 PM, TheDaveAngle wrote: On the subject of big burgers.....
Om nom nom.
Huge burgers you say?
I think that's enough burger to feed a small third-world country for the best part of a year.

There is something seriously wrong with the human kind..

Response to: how do i upload my art??? Posted October 25th, 2009 in Art

Didn't you read the rules last time you made a thread. Or is it that you just don't care?

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 01:45 PM, M-Vero wrote:
At 10/25/09 01:43 PM, Kinsei01 wrote: yeah but we still have to get the canned burger from Germany or Switzerland or something like that.
there are also pictures of them out of the can.... lets say I have seen better...
Frankly, I would never expect a burger in a can to look even close to eatable

Then try to think about what a shitload of chemicals they must have to pump in it to keep it fresh.. Salat does not stay green by it self.

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 01:17 PM, M-Vero wrote:
At 10/25/09 12:38 PM, big-jonny-13 wrote: Oh really? What about this then?
What a fucking crazy movie
The dude with the knife's face is amazing

Aaaahahah.. The dudes eye just fell out.. How do you make up stuff like that :D

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 10:46 AM, M-Vero wrote: Even more off topic, but this has to be shared.
There is a windows 7 whopper....
It is 7 patties of meat and whopper fixin's, who can eat 7 burgers? Who wan'ts to eat 7 burgers?

O_o .... That is just disgusting..

Response to: [Art Collab] *Tricolor art collab* Posted October 25th, 2009 in Art

At 10/25/09 02:16 AM, Angelus-Mortis wrote:
Okay, strictly three colors.

http://img.photobucket.com/albums/v405/b tl/3_Farbe_Beelzy-1.png

Arrr... Very clever. Very clever indeed..

... but is he too clever...

Nah.. Nice work.. :D

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 01:02 AM, Kinsei01 wrote:
At 10/25/09 01:01 AM, BlackmarketKraig wrote:
<3
We love you too BMK

define love again?

From Wikipedia:
"Love is any of a number of emotions and experiences related to a sense of strong affection[1] and attachment. The word love can refer to a variety of different feelings, states, and attitudes, ranging from generic pleasure ("I loved that meal") to intense interpersonal attraction ("I love my boyfriend"). This diversity of uses and meanings, combined with the complexity of the feelings involved, makes love unusually difficult to consistently define, even compared to other emotional states"
I love it when they try to make something like "love" sound all stiff and scientific :P

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 12:47 AM, M-Vero wrote:
At 10/25/09 12:35 AM, Lundsfryd wrote: Problem is that I am getting a bit too drunk to work in my animation for the Nintendo collab.. I am starting to see some character inconsistency.. :P
Wait, don't you live in Europe? Wouldn't it be like 7 there? A bit early for drinking IMO
also what's this about animation?

It's 5:50 now..
It allways depend on the situation I guess. I never say no to a bit of aquavit for breakfirst. But Im not up ealy, I just havent gone to bed yet :P

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 12:26 AM, big-jonny-13 wrote:
At 10/25/09 12:15 AM, Lundsfryd wrote: Violence!
Lol, well even I, a great ninja, have never done that either (We kill from stealth).
But when you consider it scientifically and physically, it just wouldn't work. Think about if you have a grape and you use a knife on it. The knife cleanly slices through the grape. A human eye would show a similar effect.

Yeah but you don't know if it would pop out if its socket once you have sliced the skull. And I have disected eyes in bio class before and they are really quite hard to just cut thrugh. Very rubber-ish..

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 12:25 AM, ReNaeNae wrote: lol! you have to excuse kraig! he's all pooped out from protecting me from those ewwie skaggs in borderlands! Anyone else have it? (ps3)... I could use another bodyguard ...or 20! I suck so bad at this game (well, all games :P) lol ...it's fun tho! :D

I saw a trailer for it. Looks cool, but also looks alot like fallout, on the graphics that is..

At 10/25/09 12:30 AM, big-jonny-13 wrote:
Damn, you, i wish I was there with you enjoying some fancy cuisine. But, now I'm craving food and I'm going to go see what snack bar has to offer tonight.

Meh.. If I had beer and chips then I would have prefered that really :P
Problem is that I am getting a bit too drunk to work in my animation for the Nintendo collab.. I am starting to see some character inconsistency.. :P

Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 12:19 AM, M-Vero wrote:
At 10/25/09 12:13 AM, Lundsfryd wrote: Hehe.. Nice linking BMK.. Try out your link in this thread :P

Now THAT is how you link baby..
As a follow up to that,
pie is now a requirement to start an Art collab

I bet ReNaeNae is getting second thoughts about her demodding now.. Think of all the sweet sweet pie you are missing :o
Totally unrelated.. Im eating crackers with various fancy cheeses right now together with a bottle of red wine...

very posh.. I know..
Response to: Art Forum Lounge Posted October 25th, 2009 in Art

At 10/25/09 12:14 AM, M-Vero wrote:

You need a lot of luck to get noticed on deviant art, compared to here, deviant art should take a few ideas.

I think that has more to do with the fact that like a million (of course not a million, but youy know..) pictures are posted there every day or something.

Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 12:12 AM, big-jonny-13 wrote:
At 10/25/09 12:09 AM, EJR wrote: Try adding some shade on the head and neck. The weapon looks cool and I do agree with the suggestion of making some of the eye pop over the weapon a bit.
Yeah, there's already some shading, but I'll add more, make it more prominent.
Although the eyeball thing is an interesting idea, if a blade went through an eye, it wouldn't pop, although that gives me an idea. Gonna add some eye pus :P

I don't know. I have never splitten a guys head in two with a double saw. But I think it would look cool :D

Violence!
Response to: Art Forum Lounge Posted October 25th, 2009 in Art

Hehe.. Nice linking BMK.. Try out your link in this thread :P

Now THAT is how you link baby..
Response to: GRIM - art collab Posted October 25th, 2009 in Art

At 10/25/09 12:02 AM, big-jonny-13 wrote:
At 10/24/09 11:53 PM, EJR wrote: What'd you use to make yours?
Photoshop CS2
I'm trying to get a handle on my tablet :D

May I suggest that you make his eye pop up over the saw thingy.. That would look cool :)
I like it what I am seeing so far, it quite funny..

Response to: How to form a collab? Posted October 24th, 2009 in Art

At 10/24/09 08:54 PM, monopoly346 wrote: if i decide to make 1, do u know any GOOD and free paint-on-canvas digital sites? i mamde a painting on ArtPad, but it wont save!!! it got deleted!!! n it was good. it was n eye with a tear. i spent like an hour on the iris..... do u also know how to save on ArtPad? lol lots of questions...

Well why didn't you just take a screen capture then.. How hard can that be?

Response to: GRIM - art collab Posted October 24th, 2009 in Art

At 10/24/09 05:13 PM, toshema wrote: OK, heres my WIP, it still has allot of work to go on at it. I'm definitely going to add blood spatters and such. Maybe even blood in his teeth. Overall I hoping for one of those drawings, drawn in greyscale with red to contrast.

Super nice so far. Can't wait to see the final result :)

Response to: Art Forum Lounge Posted October 24th, 2009 in Art

It's the most wonderfull time of the year.. Hurray hurray for the mighty TOAS..

Response to: GRIM - art collab Posted October 24th, 2009 in Art

At 10/24/09 01:02 PM, M-Vero wrote: Huzzah, it's done!
high quality

Nice work :)