8 Forum Posts by "LucienVex"
I don't know if this has already been asked and answered (if so I apologize but I did not want to sift through 195 pages of questions, lol). I am still pretty new to FL but I want to start making things along the lines of The Prodigy and Chemical Brothers (though a bit heavier). I have found a couple plug ins and they were decent but they were more rap oriented and I was wondering if anyone could point me towards a good place for (preferably free) plug ins that are more aligned with what I've described. Really at this point I pretty much only have about 9 different drum packs, 2 vocal packs, a few bass packs and an electric guitar pack that I can't seem to get to sound remotely close to good.
Also, if anyone knows of any good tutorials, a point in that direction would be much appreciated as well. Thank you.
Cool. Thanks guys. Lots of good info here. Hopefully I can find a good one on the cheap side, lol.
Hello. I have only just started learning Flash but it is something I want to do for a very long time. I am having problems in the drawing aspect however. The mouse just doesn't do the trick, ya know?
Anyway, I have done a couple searches for Pen Tablets to see if I can figure out what to get and how much it will be. I keep seeing that they list programs the tablets are compatable with and this makes me worry that I could potentially buy one and it won't work with Flash. So my question is, is there a specific kind I should look for or will they pretty much all work with Flash?
Two things I forgot to include, not sure if they matter:
1. I save the Python files I make (examples from the book included) into a file on my desk top that I made. Would this effect it? Because I am not saving my files into IDLE's file (where it may thing the shapes dir() is supposed to be?), would that affect anything?
2. I can occasionally get the module to import and work properly but this normally only happens after a few minutes of pulling up shapes.py in the editor, re-saving the file and relaunching IDLE (normally repeat these steps a few times before it randomly seems to work. This seems like its a little unusual, but then again I just started so what do you all think?
Semi-long story semi-short: Just started learning Python. I looked up a few tutorials then bought the book I am currently working through. Everything has been going very smoothly so far, but now I have fit a problem that doesn't seem like it should exist in this condition.
I reached the how-make-make-a-module section of the book. It gives a short example code to create a shape printing module (type 'square(5)' and it returns/prints 5 lines with 5 '*' creating a square. I copied the code exactly and then saved the file with the exact file name in the book (shapes.py). But when I try to import the module from IDLE's Shell Command screen I get the following:
>>> import shapes
Traceback (most recent call last):
File "<pyshell#0>", line 1, in <module>
import shapes
ImportError: No module named shapes
Anyone have any idea why this may be happening? Any input on this matter would be greatly appreciated. Thank you.
Thank you to everyone for your input thus far. I bought a book on Python and downloaded IDLE. I'm only now getting to the good stuff (I can make a program that asks what your favorite South Park character is and then mock you for it, but that's about it so far, lol.) Just getting into the idea of using loops and all of that but so far Python is SO much better than Java, granted I know little Java, Python is far less abstract with the syntex and all that.
Anyways, I just wanted to thank you guys. I think Python will work just fine for me for a little while and then I will start learning new languages when I feel the need and feel I am ready.
To Mc Paper: I never thought of JavaScript as a true programming language. Because of this I never really thought JavaScript could be used for anything more complex than trivial tasks. Also I don't really like JavaScript, lol. While I know it (to a moderate extent) and can quickly look up how to do anything I don't know off the top of my head, I find JavaScript too messy. Far more symbols than what is really needed and things like that. But maybe I'll try making some sort of app with it after getting a firm grip of Python.
But thank you all again, and while I have already chosen to go with Python for the time being, if anyone else has anything they wish to add, feel free. If anything else it may help me get an idea of what language I should tackle next.
Cool. Thank you. I have a Java book laying around here someone, I'll bust that out and give it another try (I bought it about 3 months after my first HTML book, looked at it, got a headache and then kinda forgot I had it) and I'll also look into Python. Thanks again.
Hello. So I am not new to coding at all. I have a rather good foundation in HTML and pretty solid understanding of most of the elements of CSS and JavaScript.
I grow tired of typing up code for web pages and want to start programming. Nothing fancy, I'm not wanting to do it for a living, just a hobby. My question is this, where should I start? I understand that a lot of games on this site seem to, unless I am way off base, be programmed with Action Script. Would this be a good starting point? Or is there some other language that may be easier to get into? Again, all I want to do is be able to make simple type of games as a hobby and I am not trying to be a professional programmer, in case that makes a difference.
I thank you in advance for any input or advise.

