21 Forum Posts by "loopchocolateman1234"
I'm sorry, I'm only 12 and I have a really hard time learning AS, could someone possibly teach me? (Starting from the basics).
http://loopchocolateman1234.newgrounds.c om/news/post/612292
Ok then, just notice me any time you want! Ok?
Well first off, let's see exactly what your doing. By YouTube video or video download or just an image maybe?
Does anybody know where to find sound of a Windows 7 computer or 98?
http://loopchocolateman1234.newgrounds.c om/news/post/612292
Does anybody need any help with their animations? Just notice me any time on BBS!
It's AS2, I use on flash 8...
Yes, I have Flash 8, Flash 5, Flash MX 2004, and Flash Professional CS5. What kind of a project would you like done on Flash 8, describe what you want!
o yeah sry
And codes from Codes by lozman2k3k, from 2D Physics Tutorial
Please go check it out for more information!
"action required"
must_kill -> "The Chosen One" &&
set break on (rollOut) {
terminate action
_root.The Chosen One
}
"Shut Down"}
{
Animator VS Animation Killer Action Script
Check out my thread for this topic
AS: Physics Ball
Instructions:
First of all, create a Circle using the Oval Tool. (Add whatever color or texture you want). Then right click the Circle and find on the pop-up menu "Convert To Symbol...". Press it then a menu should appear, make sure Movie Clip is filled in, name your Movie Clip "Physics Ball_mc". Now make sure that the ball isn't the world's smallest object, (what I'm trying to say is don't make it too small or big). Select the ball and enter in this Action Script. NOTE: Also change the Frame rate to 120 FPS to get the best speed for the ball. For the action script just copy and paste from here to the ball.
Action Script:
onClipEvent (load) {
var acceleration = 0.005;
var termVelocity = 20;
var yVel = 0;
var xVel = 0;
var e = 0.8;
var f = 0.8;
var dragged = 0;
}
onClipEvent (enterFrame) {
if (this._y<380) {
if (dragged == 0) {
yVel += (termVelocity-yVel)*acceleration;
}
} else if (this._y>380) {
yVel *= -1*e;
xVel *= f;
this._y = 380;
}
if (this._x>530) {
xVel *= -1*e;
yVel *= f;
this._x = 530;
} else if (this._x<20) {
xVel *= -1*e;
yVel *= f;
this._x = 20;
}
if (dragged == 0) {
this._y += yVel;
this._x += xVel;
}
}
on (press) {
this.startDrag(false);
dragged = 1;
velocity = 0;
xVel = 0;
}
on (release, releaseOutside) {
this.stopDrag();
dragged = 0;
}
Hope this helped!
Enjoy!
Hello! I'm here to fix only small animation problems on Flash. (I have Flash 8 and Flash Pro CS5). Just send me the Fla. file and tell me the problem, and I'll be on my way! (Make sure there only "small" problems, I'm not making an entire animation for you. but I will fix some mistakes in that animation)!
Yours Truly,
Charlie
No I need like a Explosion like a Bomb!
I wanted to ask you guys if you have any short quick explosion animations on you? Doesn't have to be the best, but not horrible...
I want to make a plat-former, you play as a character with health. You can shoot enemies and they can hurt you back from health, when you kill a enemy you get points. Also there are coins that get you an extra 10 points. There are also obstacles and the game ends off with a boss then finally counts your score at the end in total. Don`t forget you can collect lives and lose them and there are check-points too.
If you can post a tutorial or a link that would help, I will also tell you when it comes out and it will be awesome.
Yours Sincerely,
loopchocolateman1234
I want to make a plat-former, you play as a character with health. You can shoot enemies and they can hurt you back from health, when you kill a enemy you get points. Also there are coins that get you an extra 10 points. There are also obstacles and the game ends off with a boss then finally counts your score at the end in total. Don`t forget you can collect lives and lose them and there are check-points too.
If you can post a tutorial or a link that would help, I will also tell you when it comes out and it will be awesome.
Yours Sincerely,
loopchocolateman1234

