I made a preloader for my game which seem to work properly... But then I (accidently) erased the code and couldn't retrieve it, the percent meter shows 74.702378302332% which should be 100% because the .swf should be loaded already and the file isn't that big yet.
Here is the code:
stop();
PercLoaded = _root.getBytesLoaded()/_root.getBytesTot al()*100;
PercLoad = PercentLoaded;
if (PercLoaded != 100) {
_root.PreLoader.Preload1._xscale = PercentLoaded;
}
Does anyone might know the cause of this?
Did I press anything wrong?
