25 Forum Posts by "LlamaGames"
We fixed problems with our host so game is playable now, sorry for inconvenience. Click here to play.
Still looking for beta testers!
Hello there guys! We are currently looking for beta testers for our new game before it's published. The game is not finished yet and we are looking to improve it as much as we can before publishing. Anyone can test for us. Click here to start. Send us a private message after you're done testing, message should contain your toughts about the game, possible improvements or bug report. You will be listed as beta tester when game is published and will get a beta tester badge ingame.Click here to send us a message. Thanks for your time, have fun and enjoy!
Sure! We are also looking for more beta testers! Send us a message.
Still looking for beta testers! Contact us!
Hello there! We are searching for people who would like to help us with our new game called 'Versus'. It's small social network where people create 'Versuses' (see picture attached below), comment and chat with each other. The game is not ready for publishing and we would like your opinion and suggestions for the game. Anyone can help us test the game and help making it better. So if you are interested send us a message.
So I need to load .txt file from url, not as variable but just text content. Is there any way to do it without loading it as variable? I just need to load the text content and then put it in dynamic text. Please help if you know how to do it. Thank you.
At 3/25/14 04:55 PM, milchreis wrote:At 3/25/14 03:18 PM, LlamaGames wrote: no, it wasn't hard, I just told you i found it myself o.Ojust a link for others to follow
oh, okay. Thanks much once again
At 3/25/14 02:11 PM, milchreis wrote:At 3/25/14 01:46 PM, LlamaGames wrote: whats that exacly and how do I make it?http://lmgtfy.com/?q=crossdomain+xml+flash
no, it wasn't hard, I just told you i found it myself o.O
nevermind, I found tutorial online, thanks so much man <3
At 3/25/14 01:42 PM, milchreis wrote: you need a crossdomain xml file on your server
whats that exacly and how do I make it?
So I made a game with flash connecting to php (taking informations from php), its all working fine on my pc and i tested it and it works perfectly. I published it on DeviantArt and on my google sites site and it won't work there. It doesn't want to connect the php, is there html code I should add to let my flash connect php or something. Btw that php file is hosted online. Please help if you have any idea how to fix this.
At 1/5/14 04:58 PM, kkots wrote: Move to AS3. If it doesn't work for you on AS3, I will be surprised.
Nothing ever works properly on AS2. Nothing. Ever. At all. Pancakes. Properly.
yeah i guess it is time for me to move to AS3, i've been preparing to do it, thanks for help anyways
damn i just want to save some texts thats all
At 1/5/14 03:42 PM, LlamaGames wrote: Thanks guys, I'll try it now. :)
Ummm... guys, im kinda new into this stuff and i don't know exacly how to make this haha, can you make me saving code that saves '_root.BotName1' into 'SavedBotName' and loading code that will load 'SavedBotName' on text '_root.OnlineBotName'?
Thanks guys, I'll try it now. :)
At 1/5/14 02:14 PM, MSGhero wrote:At 1/5/14 01:32 PM, LlamaGames wrote: I am loading it with onEnterFrame functionIf it's anything like the as3 version, that doesn't make any sense. Post code.
Here:
onEnterFrame=function(){
_root.OnlineBotName=file.data.SavedBotName;
}
I don't know what may cause this problem, but it saves this perfectly fine text as undefined, and loads it as undefined
At 1/5/14 12:42 PM, MSGhero wrote:At 1/5/14 12:39 PM, MSGhero wrote: You can't set file.data to an object, you can only change its properties directly.Stupid phone...I meant to post more.
How are you loading the save files? You have to go through a savequery and QUERY_COMPLETE and FILE_LOADED and all that stuff too.
I am loading it with onEnterFrame function
At 1/5/14 11:47 AM, kkots wrote: I meant post your ActionScript code that you're using
Oh, im sorry. Here is my saving code:
//
import com.newgrounds.*;
file.addEventListener(APIEvent.FILE_SAVED,onFileSaved);
function onFileSave(event:APIEvent) {
if (event.success) {
trace("File saved!");
}
}
//
function PublishBot() {
import com.newgrounds.*;
var file:SaveFile = API.createSaveFile("Chat Bots");
file.name = _root.BotName1;
file.description = _root.BotDescription;
file.data = {SavedBotName:_root.BotName1};
//file.data.SavedBotName = _root.BotName1; <-- doesn't work either
file.createIcon(_root.avatar);
file.save();
}
Loading saved to text code:
_root.OnlineBotName=file.data.SavedBotName;
At 1/5/14 11:27 AM, LlamaGames wrote: Yes, it a very large code, you can se it here because I can't paste it inhere cause its too large: http://www.newgrounds.com/dump/item/ccc4cec34f614408e37dba4bd6b3436b
PS: this is output on your code only, my game has not other outputs except NG API connection
Yes, it a very large code, you can se it here because I can't paste it inhere cause its too large: http://www.newgrounds.com/dump/item/ccc4cec34f614408e37dba4bd6b3436b
Thanks for reply but it seems i can't find contents of file object anywhere
I am working in as2, and everything else with save data works fine (name, description...) except for file.data, it saves and loads as undefined. I am using it like this: file.data = {SavedName:_root.Name}, and when i try to load it like _root.OnlineName=file.data.SavedName it shows as undefined. If anyone knows how to fix this please help T_T. Btw i tried to trace _root.Name and it shows name perfectly.
At 12/28/13 05:42 PM, FullmetalCombine wrote:At 12/28/13 05:31 PM, LlamaGames wrote: contact us if you are interested. :3No problem. Id love to check out your new game in-development. How do we get involved?
Just send me private message here on Newgrounds.
So we have been working on this game for few months or so. Its called 'Cursor Challenge'. The main character is your cursor. Genre is undetermined. You earn money by playing freeplay and different minigames. You can also try to beat highscores on different games you are good at. You can buy hats, trails, and effects from store for your cursor or choose to try your luck at mystery loot to find rare or legendary items. We need 2 people to test our game to find possible bugs and to tell us their ideas for hats, effects, trails or any other game improvement. We are looking for testers who would test for free and would take it seriously. Check out the photos attached for game preview and contact us if you are interested. :3
Oh, and if you have any more ideas for game feel free to reply!

