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Response to: 2011 Calendar Promotion Posted December 15th, 2010 in NG News

What? I can't hear you! Too busy looking at the drawing in the background.

Response to: Using Flash for Design Posted November 4th, 2009 in Game Development

I'm actually just starting out on Graphical Design college, so I really don't have a lot now. They didn't teach us how to use any software yet expect amazing art pieces, so yeah, kinda hard. As of now, all I have is this silly picture of myself.

http://img10.imageshack.us/img10/8023/pe rfilorkut.png

I do have some projects in my mind though, one of which is heavily inspired on Tristan Manco's "Street Sketchbook". Check it out if you have time, it has some great drawings and graffiti alike.

Response to: Using Flash for Design Posted November 4th, 2009 in Game Development

^Because everything would be included in the .jpg, not just what's on the stage, sadly.

Using Flash for Design Posted November 4th, 2009 in Game Development

First of all, I do know there are many other programs which are problably better than Flash when it comes to design. I prefer Flash regardless, mainly because of the easy to use interface.

With that said, I set the stage to 21 x 29,7 cm (598.5 x 846.45 px), the default paper size where I live.
My question is, is there anyway to make everything outside of the stage disappear when I'm done, so as to avoid having problems when printing my work?

Response to: Question regarding sound effects! Posted September 14th, 2007 in Game Development

Yeah, I already knew about findsounds, but thanks for the flashkit =]

Question regarding sound effects! Posted September 8th, 2007 in Game Development

Ok, so, I'm trying to make a flash animation with this history my friends and I made up. The problem is...
I'll need sound effects to do it. Sounds like punches and explosions are easy to find, but where can I find sounds like swords clashing, steps, etc.