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tutorial Posted October 13th, 2008 in Game Development

could some one point me to a tutorial and example of what i am trying to do which is have this circle go up and down the slopes i will add to the game.
http://spamtheweb.com/ul/upload/2308/711 70_roll.fla
any help apprietiated

Response to: Before i post my flash! Posted October 13th, 2008 in Game Development

I didn't know that Jupidter was oval! jk, the background it a little bit streched too much.

Response to: actionscript Posted October 12th, 2008 in Game Development

At 10/12/08 03:09 PM, kittenclock wrote: Hi I am really bad at actionscripting and their isn't any tutorial to help out with this, I really need to know how to make a little cannon spin by following the mouse wich is found in most defense game.

here.

Response to: AS2 subtitles? Posted October 12th, 2008 in Game Development

what you could do is have a layer that is thesubtitles and if the viewer turns it off, the layer turns invisible
if you need more info contact me

Response to: Flash adds? Posted October 12th, 2008 in Game Development

At 10/12/08 01:12 PM, NeonNinja64 wrote:
At 10/12/08 01:02 PM, kylelyk wrote:
At 10/12/08 12:58 PM, NeonNinja64 wrote: Can anyone explain to me how to put an add into a flash. And how to make money off of them?
look at this link if you want the flash to be on newgrounds only
http://www.newgrounds.com/lit/flashapi
or this link if you want it to be everywhere and make tons of money(if good enough)
https://www.mochiads.com/
I already know about all that. I'm just having trouble with putting the adds into my flash.

oh, well, when you downloaded the adds file, did it come with instructions?
if not i can help you put it in there.

Response to: flash game Posted October 12th, 2008 in Game Development

thanks everyone, my last three or four projects have failed because my lack of AS knowledge. I end up learning the AS while I am programming the game. Maybe its becuase I dont' know the order of what I should learn first and last.

Response to: Flash adds? Posted October 12th, 2008 in Game Development

At 10/12/08 12:58 PM, NeonNinja64 wrote: Can anyone explain to me how to put an add into a flash. And how to make money off of them?

look at this link if you want the flash to be on newgrounds only
http://www.newgrounds.com/lit/flashapi
or this link if you want it to be everywhere and make tons of money(if good enough)
https://www.mochiads.com/

Response to: Looking for flash artist Posted October 12th, 2008 in Game Development

At 10/12/08 10:07 AM, grimm128 wrote: I am a writer and voice actor with a script for a flash, and since my oldanimator moved, i need a new one. anyone?

your talking about a film right?
i can only script ;)

flash game Posted October 12th, 2008 in Game Development

I just have a question about the oder of steps taken for making a flash game. Should the art be done first or some of the programming?

Response to: Rotation trig problem. Posted September 25th, 2008 in Game Development

At 9/25/08 05:48 PM, Deadclever23 wrote: Bump

you could have the computer record the coordinents of the mouse when clicked on and then have the mc rotate around that point

i don't actually know any script for it, though.

Response to: Duplicating Symbols difficulties Posted September 25th, 2008 in Game Development

well you could use the name object:
if(this.name==something){
//stuff
}
it checks if the mc you are using has an instance name of "something"

Adobe Creative Suite 4!!! Posted September 24th, 2008 in Game Development

If you haven't already heard, the brand spanking new version of Flash has just came out! I don't know if they have changed the type of AS but it is supposed to be great!!
What do you think?

Here is a link to prove I am not lying:
http://tryit.adobe.com/us/cs4/family/?tr ackingid=DNOUB

varable problems Posted September 9th, 2008 in Game Development

so I have a number that is randomly generated. it is either 1 or 2. the varable is x. i have two movie clips
mc1 and mc2. I want to talk to the mcs so that random number x decides which one I want to talk to.
mc(x) so it would be mc1 or mc2. how do I write the mc(x) in AS?
please telll me if I need to clarify.

I was wondering... Posted September 6th, 2008 in Game Development

...if it is possible to define a varable of an mc on a frame instead of inside the mc.

Response to: Need some help, new to Flash. Posted September 6th, 2008 in Game Development

At 9/6/08 09:53 AM, 66thStreet wrote: The title suggests a bunch of useless posts saying "Read the topic that says New to Flash on it!". I already read that and watched a bunch of tutorials. It's not the concept of animating something that confuses me, I'm having problems just making it so that the next frame is different from the first. Can anyone tell me what I have to do to make it so that I don't just have one still picture in all my frames?

I'll definitely have more problems, and I'll post them here later.

BTW: I am not making games so I don't need help with ActionScript yet.

right click on the frame you want to make different and select insert keyframe. That tells flash that the frmae is different from the one before it.

Response to: Zoom In Posted September 4th, 2008 in Game Development

At 9/4/08 05:11 PM, Cup2fun wrote: how do you actionscript it so that when you press the spacebar you zoom into the frame and then when you press the spacebar again it zooms out.

goup the frame and when you press the space bar it gets bigger.

Response to: play flash from other source??? Posted September 4th, 2008 in Game Development

At 9/4/08 05:53 PM, Conlor wrote: Just a quick question: I have a school projet I'm doing, and I am hoping to submit it to Newgrounds when it's done...but if the files too big (over 10MB), is there a way to create an swf...that uploads the video from another site (like my site) or something? Like, could I make it play an .swf file from my site? If so, please help, because then I wouldn't have to worry about restricting the file size.

well if you have gmail you could email it to yourslf(has to be under 20mb) and then open it at school on their computers.
I'm not sure how big you swf file is.

Response to: Using flags with levels. Hit Test. Posted September 1st, 2008 in Game Development

At 9/1/08 03:15 PM, kra-zgangsta wrote: Okay, I've got my two movieclips, my player, and my flag, (Instance names, player and flag.) I need to make it so that when the player hits the flag, it goes to frame 4 and stops. Help?

http://www.newgrounds.com/bbs/topic/2936 60

Response to: Gears of war Flash Need Help... Posted September 1st, 2008 in Game Development

well, i will only be able to work on the weekends because of school.

Response to: function on a frame Posted September 1st, 2008 in Game Development

Come on?!?!?!??!?!

Response to: Gears of war Flash Need Help... Posted September 1st, 2008 in Game Development

i'm pretty good at scripting.

Response to: function on a frame Posted September 1st, 2008 in Game Development

please help!?!??!

function on a frame Posted September 1st, 2008 in Game Development

so I want to create this function on one of the frames on the main timeline so I can distribute out the orders to a lot of mcs to save space. i don't know if i can distribut it. i'll give an example:
_root.hi=function(){
trace("hi")
}
how would I call the function hi inside of a movieclip in a different layer?
please tell me if this doesn't make sense.

Response to: ideas for a good flash game Posted August 16th, 2008 in Game Development

like the idea but I am already in a madness animation(not official).
But isn't kind of a rip off of those two games?
anyways I'm a so so scripter and a so so animator

Response to: filters Posted August 12th, 2008 in Game Development

At 8/12/08 06:40 PM, funkycaveman wrote: its best not to use them too much cos the image losoes quality, best to add it in photoshop before

I don't have photoshop.

Response to: filters Posted August 12th, 2008 in Game Development

At 8/12/08 06:37 PM, adman1993 wrote: That happens to everything, zoom out and see if it looks ok at 100% if not then change the quality..

thanks, I guess the other mc that I tested on was too bright to see the pixels.

Response to: Help with Hit Posted August 12th, 2008 in Game Development

srry i messed up

onClipEvent (enterFrame) {
	this.onRollOver = function() {
		gotoAndStop(1);//1 is an example of a number you can put in there.
	};
}
Response to: Help with Hit Posted August 12th, 2008 in Game Development

At 8/12/08 05:24 PM, MonoFlauta wrote: Help i need to know the script for if the mouse pass over a backgrounds go to a frame, i know that is simple and i have made it before but... so much before

make the background movieclip and put this code into it:

onClipEvent(enterFrame){
on(rollOver){
gotoAndStop(1)//1 is an example of a number you can put in there.
}
}
filters Posted August 12th, 2008 in Game Development

help! When I put a glow or blur filter on a movieclip inside a movie clip it gets all pixely. And for some reason its only this movieclip because I tried another one and it worked fine. If you need more info to figure out the problem please ask!

Response to: need some coding help Posted August 11th, 2008 in Game Development

_root.prevFrame()
other wise the order is sent to the movie clip not the timeline.